project_files/cmdlineClient/cmdlineClient.c
author Wuzzy <Wuzzy2@mail.ru>
Mon, 07 Oct 2019 23:07:41 +0200
changeset 15450 88770c206c31
parent 10017 de822cd3df3a
permissions -rw-r--r--
Bump protocol version to 59
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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 */
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#include <frontlib.h>
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#include <util/logging.h>
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#include <util/util.h>
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#include <base64/base64.h>
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#include <model/schemelist.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <string.h>
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#include <conio.h>
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#include <windows.h>
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#define ENGINE_DIR ".\\"
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#define CONFIG_DIR "..\\share\\hedgewars"
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#define DATA_DIR CONFIG_DIR"\\Data"
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static flib_netconn *netconn;
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static flib_gameconn *gameconn;
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static flib_mapconn *mapconn;
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static char nickname[128];
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static flib_metascheme *metacfg;
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static bool netConnected = false;
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// Callback function that will be called when the map is rendered
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static void handleMapGenerated(void *context, const uint8_t *bitmap, int numHedgehogs) {
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    printf("Drawing map for %i brave little hogs...", numHedgehogs);
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    // Draw the map as ASCII art
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    for(int y=0; y<MAPIMAGE_HEIGHT; y+=8) {
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        for(int x=0; x<MAPIMAGE_WIDTH; x+=6) {
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            int pixelnum = x + y*MAPIMAGE_WIDTH;
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            bool pixel = bitmap[pixelnum>>3] & (1<<(7-(pixelnum&7)));
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            printf(pixel ? "#" : " ");
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        }
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        printf("\n");
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    }
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    flib_mapconn_destroy(mapconn);
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    mapconn = NULL;
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}
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static void onGameDisconnect(void *context, int reason) {
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    flib_log_i("Connection closed. Reason: %i", reason);
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    flib_gameconn_destroy(gameconn);
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    gameconn = NULL;
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    if(netconn) {
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        flib_netconn_send_roundfinished(netconn, reason==GAME_END_FINISHED);
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    }
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}
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// Callback function that will be called on error
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static void handleMapFailure(void *context, const char *errormessage) {
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    flib_log_e("Map rendering failed: %s", errormessage);
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    flib_mapconn_destroy(mapconn);
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    mapconn = NULL;
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}
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static void startEngineMap(int port) {
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    char cmdbuffer[255];
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    char argbuffer[255];
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    snprintf(cmdbuffer, 255, "%shwengine.exe", ENGINE_DIR);
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    snprintf(argbuffer, 255, "%s %i landpreview", CONFIG_DIR, port);
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    ShellExecute(NULL, NULL, cmdbuffer, argbuffer, NULL, SW_HIDE);
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}
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static void startEngineGame(int port) {
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    char cmdbuffer[255];
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    char argbuffer[255];
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    char base64PlayerName[255];
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    base64_encode(nickname, strlen(nickname), base64PlayerName, sizeof(base64PlayerName));
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    snprintf(cmdbuffer, 255, "%shwengine.exe", ENGINE_DIR);
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    snprintf(argbuffer, 255, "%s 1024 768 32 %i 0 0 0 10 10 %s 0 0 %s 0 0 en.txt", CONFIG_DIR, port, DATA_DIR, base64PlayerName);
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    ShellExecute(NULL, NULL, cmdbuffer, argbuffer, NULL, SW_HIDE);
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}
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void handleNetDisconnect(void *context, int reason, const char *message) {
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    printf("Disconnected: %s", message);
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    flib_netconn_destroy(netconn);
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    netconn = NULL;
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}
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/*void printRoomList() {
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    const flib_roomlist *roomlist = flib_netconn_get_roomlist(netconn);
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    if(roomlist) {
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        if(roomlist->roomCount>0) {
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            for(int i=0; i<roomlist->roomCount; i++) {
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                if(i>0) {
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                    printf(", ");
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                }
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                flib_room *room = roomlist->rooms[i];
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                printf("%s", room->name);
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            }
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        } else {
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            puts("Unfortunately, there are no rooms at the moment.");
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        }
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    } else {
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        puts("Sorry, due to an error the room list is not available.");
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    }
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    puts("\n");
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}*/
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void printTeamList() {
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    flib_gamesetup *setup = flib_netconn_create_gamesetup(netconn);
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    if(setup) {
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        puts("The following teams are in this room:");
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        for(int i=0; i<setup->teamlist->teamCount; i++) {
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            if(i>0) {
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                printf(", ");
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            }
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            printf("%s", setup->teamlist->teams[i]->name);
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        }
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        puts("\n");
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    } else {
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        puts("Sorry, due to an error the team list is not available.");
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    }
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    flib_gamesetup_destroy(setup);
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}
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void handleNetConnected(void *context) {
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    printf("You enter the lobby of a strange house inhabited by hedgehogs. Looking around, you see hallways branching off to these rooms:\n");
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    //printRoomList();
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    printf("\n\nNow, you can chat by just entering text, or join a room with /join <roomname>.");
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    printf(" You can also /quit or let me /describe <roomname>. Once in a room, you can /add <teamname> and set yourself /ready. You can also /list the available rooms (in the lobby) or the teams (in a room).\n");
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    netConnected = true;
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}
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void handleChat(void *context, const char *nick, const char *msg) {
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    if(gameconn) {
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        flib_gameconn_send_chatmsg(gameconn, nick, msg);
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    }
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    printf("%s: %s\n", nick, msg);
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}
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void handleEnterRoom(void *context, bool isChief) {
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    puts("You have entered the room.");
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}
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void handleRoomJoin(void *context, const char *nick) {
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    if(strcmp(nick, nickname)) {
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        printf("%s is here.\n", nick);
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    }
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}
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void handleRoomLeave(void *context, const char *nick, const char *partmsg) {
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    if(strcmp(nick, nickname)) {
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        printf("%s leaves.\n", nick);
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    }
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}
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   169
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void handleReady(void *context, const char *nick, bool ready) {
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    if(strcmp(nick, nickname)) {
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        if(ready) {
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            printf("%s is ready to go.\n", nick);
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        } else {
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            printf("%s is not ready.\n", nick);
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        }
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    } else {
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        if(ready) {
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            printf("You are ready to go.\n");
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        } else {
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            printf("You are not ready.\n");
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        }
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    }
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}
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void handleEmFromNet(void *context, const uint8_t *em, size_t size) {
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    if(gameconn) {
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        flib_gameconn_send_enginemsg(gameconn, em, size);
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    }
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}
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void handleEmFromEngine(void *context, const uint8_t *em, size_t size) {
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    if(netconn) {
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        flib_netconn_send_engineMessage(netconn, em, size);
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    }
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}
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   197
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void handleChatFromGame(void *context, const char *message, bool teamchat) {
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    if(netconn) {
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        if(teamchat) {
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            flib_netconn_send_teamchat(netconn, message);
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        } else {
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            flib_netconn_send_chat(netconn, message);
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        }
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    }
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}
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   207
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void handleRunGame(void *context) {
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    flib_gamesetup *gamesetup = flib_netconn_create_gamesetup(netconn);
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    if(gameconn) {
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        flib_log_e("Request to start game, but a game is already running.");
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    } else if(gamesetup) {
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        gameconn = flib_gameconn_create(nickname, gamesetup, true);
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        flib_gameconn_onEngineMessage(gameconn, handleEmFromEngine, NULL);
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        flib_gameconn_onDisconnect(gameconn, onGameDisconnect, NULL);
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        flib_gameconn_onChat(gameconn, handleChatFromGame, NULL);
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        startEngineGame(flib_gameconn_getport(gameconn));
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    }
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    flib_gamesetup_destroy(gamesetup);
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}
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   221
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void handleNickTaken(void *context, const char *nick) {
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    printf("The nickname %s is already in use, please choose a different one:\n", nick);
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    flib_gets(nickname, sizeof(nickname));
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    flib_netconn_send_nick(netconn, nickname);
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}
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   227
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void handlePwRequest(void *context, const char *nick) {
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    printf("A password is required to log in as %s, please enter (warning: shown in cleartext):\n", nick);
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    char password[256];
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    flib_gets(password, sizeof(password));
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    flib_netconn_send_password(netconn, password);
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}
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   234
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void handleMessage(void *context, int type, const char *msg) {
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    if(gameconn) {
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        flib_gameconn_send_textmsg(gameconn, 1, msg);
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    }
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    printf("*** %s\n", msg);
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}
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   241
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void handleTeamAccepted(void *context, const char *teamname) {
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    printf("The team %s has been accepted.\n", teamname);
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}
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   245
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void handleMapChanged(void *context, const flib_map *map, int changetype) {
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    if(map->mapgen != MAPGEN_NAMED && changetype != NETCONN_MAPCHANGE_THEME) {
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        if(mapconn) {
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            flib_mapconn_destroy(mapconn);
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            mapconn = NULL;
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        }
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        mapconn = flib_mapconn_create(map);
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        if(mapconn) {
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            flib_mapconn_onSuccess(mapconn, handleMapGenerated, NULL);
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            flib_mapconn_onFailure(mapconn, handleMapFailure, NULL);
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            startEngineMap(flib_mapconn_getport(mapconn));
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        }
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    } else if(map->mapgen == MAPGEN_NAMED) {
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        printf("The map %s has been selected.\n", map->name);
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    }
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}
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   262
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void handleLeaveRoom(void *context, int reason, const char *msg) {
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   264
    if(reason == NETCONN_ROOMLEAVE_ABANDONED) {
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        printf("The chief has abandoned the room.");
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   266
    } else if(reason == NETCONN_ROOMLEAVE_KICKED) {
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        printf("You have been kicked from the room.");
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    }
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    if(msg) {
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        printf(" (%s)", msg);
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    }
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    puts(" You are back in the lobby.");
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   273
}
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   274
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void handleSchemeChanged(void *context, const flib_scheme *scheme) {
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    printf("Game scheme: %s.\n", scheme->name);
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}
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   278
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void handleWeaponsetChanged(void *context, const flib_weaponset *weaponset) {
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    printf("Weaponset: %s.\n", weaponset->name);
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}
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   282
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void handleHogcountChanged(void *context, const char *team, int count) {
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   284
    printf("Team %s will send %i hogs into the fight.\n", team, count);
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   285
}
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   286
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void handleRoomAdd(void *context, const flib_room *room) {
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    printf("%s created a new room called %s.\n", room->owner, room->name);
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   289
}
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   290
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void handleRoomDelete(void *context, const char *roomName) {
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    printf("The room %s has collapsed.\n", roomName);
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   293
}
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   294
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void handleScriptChanged(void *context, const char *script) {
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   296
    printf("Game Type: %s\n", script);
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   297
}
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   298
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void handleTeamAdd(void *context, const flib_team *team) {
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   300
    printf("%s puts the team %s to the planning board.\n", team->ownerName, team->name);
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   301
}
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   302
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void handleTeamDelete(void *context, const char *teamName) {
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   304
    printf("The team %s decided not to fight this battle after all.\n", teamName);
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   305
}
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   306
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   307
void handleTeamColorChanged(void *context, const char *name, int colorIndex) {
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   308
    static const char* colorNames[] = {"red", "blue", "teal", "purple", "pink", "green", "orange", "brown", "yellow"};
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    const char *colorName = "strange";
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    if(colorIndex>=0 && colorIndex < 9) {
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        colorName = colorNames[colorIndex];
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   312
    }
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    printf("The team %s will wear %s uniforms today.\n", name, colorName);
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   314
}
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   315
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   316
void tick() {
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   317
    if(gameconn) {
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   318
        flib_gameconn_tick(gameconn);
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   319
    }
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   320
    if(netconn) {
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   321
        flib_netconn_tick(netconn);
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   322
    }
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   323
    if(mapconn) {
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   324
        flib_mapconn_tick(mapconn);
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   325
    }
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   326
}
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   327
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static HANDLE hStdin;
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   329
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parents: 7488
diff changeset
   330
static int init() {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   331
    hStdin = GetStdHandle(STD_INPUT_HANDLE);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   332
    if(hStdin == INVALID_HANDLE_VALUE) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   333
        flib_log_e("Unable to get stdin handle");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   334
        return 1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   335
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   336
    if(!flib_init(0)) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   337
        flib_log_setLevel(FLIB_LOGLEVEL_WARNING);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   338
        freopen( "CON", "w", stdout );
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   339
        freopen( "CON", "w", stderr );
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   340
        metacfg = flib_metascheme_from_ini("metasettings.ini");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   341
        if(!metacfg) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   342
            flib_quit();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   343
            return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   344
        } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   345
            return 0;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   346
        }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   347
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   348
    return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   349
}
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   350
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   351
int main(int argc, char *argv[]) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   352
    if(init()) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   353
        return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   354
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   355
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   356
    puts("Please enter a nickname:");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   357
    flib_gets(nickname, sizeof(nickname));
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   358
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   359
    netconn = flib_netconn_create(nickname, metacfg, DATA_DIR"\\", "140.247.62.101", 46631);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   360
    if(!netconn) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   361
        flib_quit();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   362
        return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   363
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   364
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   365
    flib_netconn_onConnected(netconn, handleNetConnected, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   366
    flib_netconn_onDisconnected(netconn, handleNetDisconnect, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   367
    flib_netconn_onChat(netconn, handleChat, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   368
    flib_netconn_onEnterRoom(netconn, handleEnterRoom, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   369
    flib_netconn_onRunGame(netconn, handleRunGame, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   370
    flib_netconn_onEngineMessage(netconn, handleEmFromNet, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   371
    flib_netconn_onRoomJoin(netconn, handleRoomJoin, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   372
    flib_netconn_onRoomLeave(netconn, handleRoomLeave, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   373
    flib_netconn_onReadyState(netconn, handleReady, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   374
    flib_netconn_onNickTaken(netconn, handleNickTaken, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   375
    flib_netconn_onPasswordRequest(netconn, handlePwRequest, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   376
    flib_netconn_onMessage(netconn, handleMessage, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   377
    flib_netconn_onTeamAccepted(netconn, handleTeamAccepted, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   378
    flib_netconn_onMapChanged(netconn, handleMapChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   379
    flib_netconn_onLeaveRoom(netconn, handleLeaveRoom, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   380
    flib_netconn_onCfgScheme(netconn, handleSchemeChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   381
    flib_netconn_onWeaponsetChanged(netconn, handleWeaponsetChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   382
    flib_netconn_onHogCountChanged(netconn, handleHogcountChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   383
    flib_netconn_onRoomAdd(netconn, handleRoomAdd, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   384
    flib_netconn_onRoomDelete(netconn, handleRoomDelete, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   385
    flib_netconn_onScriptChanged(netconn, handleScriptChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   386
    flib_netconn_onTeamAdd(netconn, handleTeamAdd, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   387
    flib_netconn_onTeamDelete(netconn, handleTeamDelete, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   388
    flib_netconn_onTeamColorChanged(netconn, handleTeamColorChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   389
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   390
    INPUT_RECORD inputRecord;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   391
    DWORD eventCount = 0;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   392
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   393
    while(netconn || gameconn) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   394
        tick();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   395
        if(netconn && netConnected) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   396
            while(PeekConsoleInput(hStdin, &inputRecord, 1, &eventCount) && eventCount>0) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   397
                if(inputRecord.EventType != KEY_EVENT) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   398
                    ReadConsoleInput(hStdin, &inputRecord, 1, &eventCount);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   399
                } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   400
                    printf("%s: ", nickname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   401
                    char input[256];
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   402
                    if(!flib_gets(input, sizeof(input))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   403
                        if(!memcmp("/quit", input, strlen("/quit"))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   404
                            flib_netconn_send_quit(netconn, "Player quit.");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   405
                        } else if(!memcmp("/describe ", input, strlen("/describe "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   406
                            const char *roomname = input+strlen("/describe ");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   407
                            /*const flib_roomlist *roomlist = flib_netconn_get_roomlist(netconn);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   408
                            flib_room *room = flib_roomlist_find(roomlist, roomname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   409
                            if(!room) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   410
                                puts("Unknown room.");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   411
                            } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   412
                                char *text = flib_asprintf(
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   413
                                        "%s is a room created by %s, where %i players (%i teams) are %s on %s%s, using the %s scheme and %s weaponset.",
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   414
                                        room->name,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   415
                                        room->owner,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   416
                                        room->playerCount,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   417
                                        room->teamCount,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   418
                                        room->inProgress ? "fighting" : "preparing to fight",
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   419
                                        room->map[0]=='+' ? "" : "the map ",
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   420
                                        !strcmp("+rnd+", room->map) ? "a random map" :
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   421
                                                !strcmp("+maze+", room->map) ? "a random maze" :
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   422
                                                !strcmp("+drawn+", room->map) ? "a hand-drawn map" :
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   423
                                                room->map,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   424
                                        room->scheme,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   425
                                        room->weapons);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   426
                                if(text) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   427
                                    puts(text);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   428
                                }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   429
                                free(text);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   430
                            }*/
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   431
                        } else if(!memcmp("/join ", input, strlen("/join "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   432
                            const char *roomname = input+strlen("/join ");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   433
                            flib_netconn_send_joinRoom(netconn, roomname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   434
                        } else if(!memcmp("/ready", input, strlen("/ready"))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   435
                            flib_netconn_send_toggleReady(netconn);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   436
                        } else if(!memcmp("/loglevel ", input, strlen("/loglevel "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   437
                            int loglevel = atoi(input+strlen("/loglevel "));
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   438
                            flib_log_setLevel(loglevel);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   439
                        } else if(!memcmp("/list", input, strlen("/list"))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   440
                            if(flib_netconn_is_in_room_context(netconn)) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   441
                                printTeamList();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   442
                            } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   443
                                puts("From this big and expansive lobby, hallways branch off to these rooms:");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   444
                                //printRoomList();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   445
                            }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   446
                        } else if(!memcmp("/addteam ", input, strlen("/addteam "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   447
                            const char *teamname = input+strlen("/addteam ");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   448
                            if(!flib_contains_dir_separator(teamname)) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   449
                                char *teamfilename = flib_asprintf("%s.hwt", teamname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   450
                                if(teamfilename) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   451
                                    flib_team *team = flib_team_from_ini(teamfilename);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   452
                                    if(team) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   453
                                        flib_netconn_send_addTeam(netconn, team);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   454
                                    } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   455
                                        printf("Teamfile %s not found.\n", teamfilename);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   456
                                    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   457
                                    flib_team_destroy(team);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   458
                                }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   459
                                free(teamfilename);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   460
                            }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   461
                        } else if(strlen(input)>0) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   462
                            flib_netconn_send_chat(netconn, input);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   463
                        }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   464
                    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   465
                }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   466
            }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   467
        }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   468
        fflush(stdout);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   469
        Sleep(10);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   470
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   471
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   472
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   473
    flib_metascheme_release(metacfg);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   474
    return 0;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   475
}