author | koda |
Thu, 29 Apr 2010 17:20:42 +0000 | |
changeset 3375 | 88bb88294e06 |
parent 3236 | 4ab3917d7d44 |
child 3865 | 0b1c426b035f |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo
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* Copyright (c) 2005-2010 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QString> |
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#include <QDir> |
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#include <QStringList> |
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#include <QColor> |
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#include <QPair> |
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extern QString * cProtoVer; |
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extern QString * cVersionString; |
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extern QString * cDataDir; |
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extern QString * cConfigDir; |
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extern QDir * bindir; |
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extern QDir * cfgdir; |
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extern QDir * datadir; |
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extern QStringList * Themes; |
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extern QStringList * mapList; |
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extern QString * cDefaultAmmoStore; |
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c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
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extern int cAmmoNumber; |
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extern QList< QPair<QString, QString> > cDefaultAmmos; |
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extern QColor * color1; |
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extern QColor * color2; |
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extern QColor * color3; |
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extern QColor * color4; |
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extern QColor * color5; |
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extern QColor * color6; |
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extern QString * netHost; |
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extern quint16 netPort; |
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Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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extern bool haveServer; |
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extern bool isDevBuild; |