QTfrontend/hwmap.h
author koda
Sat, 11 Dec 2010 01:55:16 +0100
changeset 4504 8906b2409d97
parent 4489 c4ca9ced258b
child 4534 395278890955
permissions -rw-r--r--
add the appirater class for getting more positive reviews enabled full multitasking for iphone (but only with ios >= 4.2) fixed a glitch that would leave stuff onscreen while ammo menu open
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef _HWMAP_INCLUDED
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#define _HWMAP_INCLUDED
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#include <QByteArray>
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#include <QString>
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#include <QImage>
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#include "tcpBase.h"
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#include <string>
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enum MapGenerator
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{
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    MAPGEN_REGULAR,
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    MAPGEN_MAZE,
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    MAPGEN_DRAWN,
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    MAPGEN_LAST
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};
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class HWMap : public TCPBase
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{
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  Q_OBJECT
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 public:
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  HWMap();
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  virtual ~HWMap();
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  void getImage(std::string seed, int templateFilter, MapGenerator mapgen, int maze_size, const QByteArray & drawMapData);
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 protected:
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  virtual QStringList setArguments();
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  virtual void onClientDisconnect();
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  virtual void SendToClientFirst();
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 signals:
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  void ImageReceived(const QImage newImage);
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  void HHLimitReceived(int hhLimit);
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 private:
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  std::string m_seed;
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  int templateFilter;
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  MapGenerator m_mapgen;
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  int m_maze_size;
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  QByteArray m_drawMapData;
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 private slots:
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};
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#endif // _HWMAP_INCLUDED