hedgewars/uGearsRender.pas
author unc0rr
Sun, 02 Dec 2012 01:25:11 +0400
changeset 8178 8bd087478b48
parent 8161 0b8beacff8a5
child 8330 aaefa587e277
child 8370 0c79946e96f8
permissions -rw-r--r--
Fix QSettings problems: - Reopen file in ReadOnly mode if it was open in ReadWrite mode and is being read. This is needed for stupid QSettings which opens file in ReadWrite mode just to call readAll() on it. - Implement setSize(0)
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGearsRender;
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interface
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uses uTypes, uConsts, GLunit, uFloat, SDLh;
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procedure RenderGear(Gear: PGear; x, y: LongInt);
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                X, Y: hwFloat;
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                                dLen: hwFloat;
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                                b: boolean;
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                                end;
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                rounded: array[0..MAXROPEPOINTS + 2] of TVertex2f;
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                end;
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implementation
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uses uRender, uUtils, uVariables, uAmmos, Math, uVisualGears;
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const
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    // hog tag mask
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    htNone        = $00;
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    htTeamName    = $01;
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    htName        = $02;
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    htHealth      = $04;
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    htTransparent = $08;
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procedure DrawRopeLinesRQ(Gear: PGear);
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begin
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with RopePoints do
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    begin
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    rounded[Count].X:= hwRound(Gear^.X);
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    rounded[Count].Y:= hwRound(Gear^.Y);
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    rounded[Count + 1].X:= hwRound(Gear^.Hedgehog^.Gear^.X);
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    rounded[Count + 1].Y:= hwRound(Gear^.Hedgehog^.Gear^.Y);
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    end;
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if (RopePoints.Count > 0) or (Gear^.Elasticity.QWordValue > 0) then
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    begin
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    glDisable(GL_TEXTURE_2D);
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    //glEnable(GL_LINE_SMOOTH);
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    glPushMatrix;
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    glTranslatef(WorldDx, WorldDy, 0);
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    glLineWidth(4.0);
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    Tint($C0, $C0, $C0, $FF);
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    glVertexPointer(2, GL_FLOAT, 0, @RopePoints.rounded[0]);
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    glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2);
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    Tint($FF, $FF, $FF, $FF);
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    glPopMatrix;
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    glEnable(GL_TEXTURE_2D);
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    //glDisable(GL_LINE_SMOOTH)
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    end
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end;
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function DrawRopeLine(X1, Y1, X2, Y2, roplen: LongInt): LongInt;
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var  eX, eY, dX, dY: LongInt;
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    i, sX, sY, x, y, d: LongInt;
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    b: boolean;
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begin
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    if (X1 = X2) and (Y1 = Y2) then
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        begin
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        //OutError('WARNING: zero length rope line!', false);
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        exit
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        end;
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    eX:= 0;
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    eY:= 0;
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    dX:= X2 - X1;
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    dY:= Y2 - Y1;
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    if (dX > 0) then
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        sX:= 1
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    else
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        if (dX < 0) then
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            begin
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            sX:= -1;
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            dX:= -dX
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            end
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        else sX:= dX;
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    if (dY > 0) then 
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        sY:= 1
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    else
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        if (dY < 0) then
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            begin
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            sY:= -1;
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            dY:= -dY
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            end
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        else 
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            sY:= dY;
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    if (dX > dY) then
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        d:= dX
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    else
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        d:= dY;
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    x:= X1;
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    y:= Y1;
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    for i:= 0 to d do
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        begin
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        inc(eX, dX);
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        inc(eY, dY);
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        b:= false;
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        if (eX > d) then
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            begin
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            dec(eX, d);
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            inc(x, sX);
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            b:= true
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            end;
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        if (eY > d) then
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            begin
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            dec(eY, d);
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            inc(y, sY);
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            b:= true
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            end;
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        if b then
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            begin
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            inc(roplen);
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            if (roplen mod 4) = 0 then
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                DrawSprite(sprRopeNode, x - 2, y - 2, 0)
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            end
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    end;
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DrawRopeLine:= roplen;
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end;
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procedure DrawRope(Gear: PGear);
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var roplen: LongInt;
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    i: Longword;
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begin
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    if (cReducedQuality and rqSimpleRope) <> 0 then
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        DrawRopeLinesRQ(Gear)
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    else
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        begin
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        roplen:= 0;
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        if RopePoints.Count > 0 then
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            begin
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            i:= 0;
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            while i < Pred(RopePoints.Count) do
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                    begin
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                    roplen:= DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
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                                hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy, roplen);
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   172
                    inc(i)
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   173
                    end;
6508
bf5db4517148 Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
nemo
parents: 6490
diff changeset
   174
            roplen:= DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
   175
                        hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, roplen);
6508
bf5db4517148 Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
nemo
parents: 6490
diff changeset
   176
            roplen:= DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
   177
                        hwRound(Gear^.Hedgehog^.Gear^.X) + WorldDx, hwRound(Gear^.Hedgehog^.Gear^.Y) + WorldDy, roplen);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   178
            end
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lovelacer
parents: 6508
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   179
        else
4388
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   180
            if Gear^.Elasticity.QWordValue > 0 then
6508
bf5db4517148 Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
nemo
parents: 6490
diff changeset
   181
            roplen:= DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents: 6453
diff changeset
   182
                        hwRound(Gear^.Hedgehog^.Gear^.X) + WorldDx, hwRound(Gear^.Hedgehog^.Gear^.Y) + WorldDy, roplen);
4388
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parents:
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   183
        end;
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parents:
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   184
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parents:
diff changeset
   185
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parents:
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   186
if RopePoints.Count > 0 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   187
    DrawSpriteRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   188
else
4388
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parents:
diff changeset
   189
    if Gear^.Elasticity.QWordValue > 0 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   190
        DrawSpriteRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
4388
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parents:
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   191
end;
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parents:
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   192
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unc0rr
parents:
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   193
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   194
procedure DrawAltWeapon(Gear: PGear; sx, sy: LongInt);
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parents:
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   195
begin
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   196
with Gear^.Hedgehog^ do
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   197
    begin
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   198
    if not (((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) and ((Gear^.State and gstAttacked) = 0)) then
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   199
        exit;
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parents:
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   200
    DrawTexture(sx + 16, sy + 16, ropeIconTex);
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parents:
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   201
    DrawTextureF(SpritesData[sprAMAmmos].Texture, 0.75, sx + 30, sy + 30, ord(CurAmmoType) - 1, 1, 32, 32);
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   202
    end;
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   203
end;
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parents:
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   204
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parents:
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   205
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   206
procedure DrawHH(Gear: PGear; ox, oy: LongInt);
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parents:
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   207
var i, t: LongInt;
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   208
    amt: TAmmoType;
5615
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   209
    sign, hx, hy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
4388
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parents:
diff changeset
   210
    dx, dy, ax, ay, aAngle, dAngle, hAngle, lx, ly: real;  // laser, change
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parents:
diff changeset
   211
    defaultPos, HatVisible: boolean;
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parents:
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   212
    HH: PHedgehog;
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parents:
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   213
    CurWeapon: PAmmo;
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parents:
diff changeset
   214
begin
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parents:
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   215
    HH:= Gear^.Hedgehog;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   216
    if HH^.Unplaced then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   217
        exit;
4388
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unc0rr
parents:
diff changeset
   218
    m:= 1;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   219
    if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   220
        m:= -1;
4388
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unc0rr
parents:
diff changeset
   221
    sx:= ox + 1; // this offset is very common
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unc0rr
parents:
diff changeset
   222
    sy:= oy - 3;
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unc0rr
parents:
diff changeset
   223
    sign:= hwSign(Gear^.dX);
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unc0rr
parents:
diff changeset
   224
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unc0rr
parents:
diff changeset
   225
    if (Gear^.State and gstHHDeath) <> 0 then
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unc0rr
parents:
diff changeset
   226
        begin
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unc0rr
parents:
diff changeset
   227
        DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos);
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   228
        Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
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unc0rr
parents:
diff changeset
   229
        DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos + 8);
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unc0rr
parents:
diff changeset
   230
        Tint($FF, $FF, $FF, $FF);
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unc0rr
parents:
diff changeset
   231
        exit
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unc0rr
parents:
diff changeset
   232
        end
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unc0rr
parents:
diff changeset
   233
    else if (Gear^.State and gstHHGone) <> 0 then
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unc0rr
parents:
diff changeset
   234
        begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   235
        DrawSpriteRotatedF(sprTeleport, sx, sy, Gear^.Pos, sign, 0);
4388
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unc0rr
parents:
diff changeset
   236
        exit
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unc0rr
parents:
diff changeset
   237
        end;
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unc0rr
parents:
diff changeset
   238
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unc0rr
parents:
diff changeset
   239
    defaultPos:= true;
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parents:
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   240
    HatVisible:= false;
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unc0rr
parents:
diff changeset
   241
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unc0rr
parents:
diff changeset
   242
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 6999
diff changeset
   243
    if HH^.Effects[hePoisoned] <> 0 then
4388
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unc0rr
parents:
diff changeset
   244
        begin
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parents:
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   245
        Tint($00, $FF, $40, $40);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   246
        DrawTextureRotatedF(SpritesData[sprSmokeWhite].texture, 2, 0, 0, sx, sy, 0, 1, 22, 22, (RealTicks shr 36) mod 360);
4388
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unc0rr
parents:
diff changeset
   247
        Tint($FF, $FF, $FF, $FF)
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parents:
diff changeset
   248
        end;
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unc0rr
parents:
diff changeset
   249
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unc0rr
parents:
diff changeset
   250
    if ((Gear^.State and gstWinner) <> 0) and
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unc0rr
parents:
diff changeset
   251
    ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
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unc0rr
parents:
diff changeset
   252
        begin
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unc0rr
parents:
diff changeset
   253
        DrawHedgehog(sx, sy,
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unc0rr
parents:
diff changeset
   254
                sign,
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unc0rr
parents:
diff changeset
   255
                2,
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unc0rr
parents:
diff changeset
   256
                0,
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unc0rr
parents:
diff changeset
   257
                0);
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unc0rr
parents:
diff changeset
   258
        defaultPos:= false
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unc0rr
parents:
diff changeset
   259
        end;
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unc0rr
parents:
diff changeset
   260
    if (Gear^.State and gstDrowning) <> 0 then
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unc0rr
parents:
diff changeset
   261
        begin
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unc0rr
parents:
diff changeset
   262
        DrawHedgehog(sx, sy,
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unc0rr
parents:
diff changeset
   263
                sign,
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unc0rr
parents:
diff changeset
   264
                1,
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unc0rr
parents:
diff changeset
   265
                7,
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unc0rr
parents:
diff changeset
   266
                0);
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unc0rr
parents:
diff changeset
   267
        defaultPos:= false
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unc0rr
parents:
diff changeset
   268
        end else
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unc0rr
parents:
diff changeset
   269
    if (Gear^.State and gstLoser) <> 0 then
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unc0rr
parents:
diff changeset
   270
        begin
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unc0rr
parents:
diff changeset
   271
        DrawHedgehog(sx, sy,
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unc0rr
parents:
diff changeset
   272
                sign,
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unc0rr
parents:
diff changeset
   273
                2,
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unc0rr
parents:
diff changeset
   274
                3,
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unc0rr
parents:
diff changeset
   275
                0);
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unc0rr
parents:
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   276
        defaultPos:= false
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parents:
diff changeset
   277
        end else
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unc0rr
parents:
diff changeset
   278
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unc0rr
parents:
diff changeset
   279
    if (Gear^.State and gstHHDriven) <> 0 then
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unc0rr
parents:
diff changeset
   280
        begin
5145
120f4271f197 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
nemo
parents: 5137
diff changeset
   281
        if ((Gear^.State and (gstHHThinking or gstAnimation)) = 0) and
5136
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
parents: 5041
diff changeset
   282
/// If current ammo is active, and current ammo has alt attack and uses a crosshair  (rope, basically, right now, with no crosshair for parachute/saucer
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   283
            (((CurAmmoGear <> nil) and //((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) and
5136
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
parents: 5041
diff changeset
   284
             ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_NoCrossHair) = 0)) or
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
parents: 5041
diff changeset
   285
/// If no current ammo is active, and the selected ammo uses a crosshair
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   286
            ((CurAmmoGear = nil) and ((Ammoz[HH^.CurAmmoType].Ammo.Propz and ammoprop_NoCrosshair) = 0) and ((Gear^.State and gstAttacked) = 0))) then
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   287
            begin
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unc0rr
parents:
diff changeset
   288
    (* These calculations are a little complex for a few reasons:
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unc0rr
parents:
diff changeset
   289
    1: I need to draw the laser from weapon origin to nearest land
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unc0rr
parents:
diff changeset
   290
    2: I need to start the beam outside the hedgie for attractiveness.
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unc0rr
parents:
diff changeset
   291
    3: I need to extend the beam beyond land.
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unc0rr
parents:
diff changeset
   292
    This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
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unc0rr
parents:
diff changeset
   293
    *)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   294
            dx:= sign * m * Sin(Gear^.Angle * pi / cMaxAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   295
            dy:= -Cos(Gear^.Angle * pi / cMaxAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   296
            if cLaserSighting then
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unc0rr
parents:
diff changeset
   297
                begin
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unc0rr
parents:
diff changeset
   298
                lx:= GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle);
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unc0rr
parents:
diff changeset
   299
                ly:= GetLaunchY(HH^.CurAmmoType, Gear^.Angle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   300
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   301
                // ensure we start outside the hedgehog (he's solid after all)
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unc0rr
parents:
diff changeset
   302
                while abs(lx * lx + ly * ly) < (Gear^.radius * Gear^.radius) do
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unc0rr
parents:
diff changeset
   303
                    begin
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unc0rr
parents:
diff changeset
   304
                    lx:= lx + dx;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   305
                    ly:= ly + dy
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   306
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   307
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   308
                // add hog's position
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   309
                lx:= lx + ox - WorldDx;
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unc0rr
parents:
diff changeset
   310
                ly:= ly + oy - WorldDy;
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unc0rr
parents:
diff changeset
   311
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   312
                // decrease number of iterations required
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unc0rr
parents:
diff changeset
   313
                ax:= dx * 4;
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unc0rr
parents:
diff changeset
   314
                ay:= dy * 4;
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unc0rr
parents:
diff changeset
   315
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unc0rr
parents:
diff changeset
   316
                tx:= round(lx);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   317
                ty:= round(ly);
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unc0rr
parents:
diff changeset
   318
                hx:= tx;
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unc0rr
parents:
diff changeset
   319
                hy:= ty;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   320
                while ((ty and LAND_HEIGHT_MASK) = 0) and
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unc0rr
parents:
diff changeset
   321
                    ((tx and LAND_WIDTH_MASK) = 0) and
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unc0rr
parents:
diff changeset
   322
                    (Land[ty, tx] = 0) do // TODO: check for constant variable instead
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   323
                    begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   324
                    lx:= lx + ax;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   325
                    ly:= ly + ay;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   326
                    tx:= round(lx);
7856
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   327
                    ty:= round(ly);
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   328
                    if (abs(tx-hx) > 1000) or (abs(hy-ty) > 1000) then
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   329
                        begin
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   330
                        DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   331
                        hx:= tx;
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   332
                        hy:= ty
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   333
                        end
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   334
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   335
                // reached edge of land. assume infinite beam. Extend it way out past camera
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   336
                if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   337
                    begin
7829
c1dc7839d7b9 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents: 7730
diff changeset
   338
                    tx:= round(lx + ax * (max(LAND_WIDTH,4096) div 2));
c1dc7839d7b9 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents: 7730
diff changeset
   339
                    ty:= round(ly + ay * (max(LAND_WIDTH,4096) div 2));
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   340
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   341
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   342
                //if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
7856
70c086d9b03f Workaround for visual bug. Issue #442
nemo
parents: 7829
diff changeset
   343
                if (tx <> hx) or (ty <> hy) then
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   344
                    begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   345
                    DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   346
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   347
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   348
            // draw crosshair
5615
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   349
            CrosshairX := Round(hwRound(Gear^.X) + dx * 80 + GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle));
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   350
            CrosshairY := Round(hwRound(Gear^.Y) + dy * 80 + GetLaunchY(HH^.CurAmmoType, Gear^.Angle));
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   351
 
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   352
            
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   353
            DrawTextureRotated(HH^.Team^.CrosshairTex,
5615
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   354
                    12, 12, CrosshairX + WorldDx, CrosshairY + WorldDy, 0,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   355
                    sign * (Gear^.Angle * 180.0) / cMaxAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   356
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   357
        hx:= ox + 8 * sign;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   358
        hy:= oy - 2;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   359
        aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
5935
c89d5065d956 Requested a few times
nemo
parents: 5873
diff changeset
   360
        if (CurAmmoGear <> nil) and (CurAmmoGear^.Kind <> gtTardis) then
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   361
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   362
            case CurAmmoGear^.Kind of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   363
                gtShotgunShot: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   364
                        if (CurAmmoGear^.State and gstAnimation <> 0) then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   365
                            DrawSpriteRotated(sprShotgun, hx, hy, sign, aangle)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   366
                        else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   367
                            DrawSpriteRotated(sprHandShotgun, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   368
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   369
                gtDEagleShot: DrawSpriteRotated(sprDEagle, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   370
                gtSniperRifleShot: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   371
                        if (CurAmmoGear^.State and gstAnimation <> 0) then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   372
                            DrawSpriteRotatedF(sprSniperRifle, hx, hy, 1, sign, aangle)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   373
                        else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   374
                            DrawSpriteRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   375
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   376
                gtBallgun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   377
                gtRCPlane: begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   378
                    DrawSpriteRotated(sprHandPlane, hx, hy, sign, 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   379
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   380
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   381
                gtRope: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   382
                    if Gear^.X < CurAmmoGear^.X then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   383
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   384
                        dAngle:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   385
                        hAngle:= 180;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   386
                        i:= 1
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   387
                        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   388
                    else
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   389
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   390
                        dAngle:= 180;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   391
                        hAngle:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   392
                        i:= -1
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   393
                        end;
7547
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   394
                    if ((Gear^.State and gstWinner) = 0) then
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   395
                        begin
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   396
                        DrawHedgehog(ox, oy,
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   397
                                i,
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   398
                                1,
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   399
                                0,
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   400
                                DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   401
                        with HH^ do
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   402
                            if (HatTex <> nil) then
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   403
                                begin
7547
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   404
                                DrawTextureRotatedF(HatTex, 1.0, -1.0, -6.0, ox, oy, 0, i, 32, 32,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   405
                                    i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
7547
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   406
                                if HatTex^.w > 64 then
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   407
                                    begin
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   408
                                    Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   409
                                    DrawTextureRotatedF(HatTex, 1.0, -1.0, -6.0, ox, oy, 32, i, 32, 32,
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   410
                                        i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   411
                                    Tint($FF, $FF, $FF, $FF)
6e9c5feb88eb Consistency
nemo
parents: 7391
diff changeset
   412
                                    end
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   413
                                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   414
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   415
                    DrawAltWeapon(Gear, ox, oy);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   416
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   417
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   418
                gtBlowTorch:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   419
                    begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   420
                    DrawSpriteRotated(sprBlowTorch, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   421
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   422
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   423
                            3,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   424
                            HH^.visStepPos div 2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   425
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   426
                    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   427
                        if (HatTex <> nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   428
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   429
                            DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   430
                                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   431
                                sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   432
                                sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   433
                                0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   434
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   435
                                32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   436
                                32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   437
                            if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   438
                                begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   439
                                Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   440
                                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   441
                                    1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   442
                                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   443
                                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   444
                                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   445
                                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   446
                                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   447
                                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   448
                                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   449
                                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   450
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   451
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   452
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   453
                gtShover: DrawSpriteRotated(sprHandBaseball, hx, hy, sign, aangle + 180);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   454
                gtFirePunch:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   455
                    begin
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   456
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   457
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   458
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   459
                            4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   460
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   461
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   462
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   463
                gtPickHammer:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   464
                    begin
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   465
                    defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   466
                    dec(sy,20);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   467
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   468
                gtTeleport: defaultPos:= false;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   469
                gtWhip:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   470
                    begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   471
                    DrawSpriteRotatedF(sprWhip,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   472
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   473
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   474
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   475
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   476
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   477
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   478
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   479
                gtHammer:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   480
                    begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   481
                    DrawSpriteRotatedF(sprHammer,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   482
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   483
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   484
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   485
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   486
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   487
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   488
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   489
                gtResurrector:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   490
                    begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   491
                    DrawSpriteRotated(sprHandResurrector, sx, sy, 0, 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   492
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   493
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   494
                gtKamikaze:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   495
                    begin
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   496
                    if CurAmmoGear^.Pos = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   497
                        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   498
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   499
                                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   500
                                6,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   501
                                0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   502
                    else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   503
                        DrawSpriteRotatedF(sprKamikaze,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   504
                                ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   505
                                CurAmmoGear^.Pos - 1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   506
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   507
                                aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   508
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   509
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   510
                gtSeduction:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   511
                    begin
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   512
                    if CurAmmoGear^.Pos >= 6 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   513
                        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   514
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   515
                                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   516
                                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   517
                                0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   518
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   519
                        begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   520
                        DrawSpriteRotatedF(sprDress,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   521
                                ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   522
                                CurAmmoGear^.Pos,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   523
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   524
                                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   525
                        DrawSprite(sprCensored, ox - 32, oy - 20, 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   526
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   527
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   528
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   529
                gtFlamethrower:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   530
                    begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   531
                    DrawSpriteRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   532
                    if CurAmmoGear^.Tex <> nil then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   533
                        DrawTextureCentered(sx, sy - 40, CurAmmoGear^.Tex)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   534
                    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   535
                gtLandGun:
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   536
                    begin DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   537
                    if CurAmmoGear^.Tex <> nil then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   538
                        DrawTextureCentered(sx, sy - 40, CurAmmoGear^.Tex)
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   539
                    end;
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   540
                gtIceGun:
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   541
                    begin DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   542
                    if CurAmmoGear^.Tex <> nil then
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   543
                        DrawTextureCentered(sx, sy - 40, CurAmmoGear^.Tex)
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   544
                    end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   545
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   546
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   547
            case CurAmmoGear^.Kind of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   548
                gtShotgunShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   549
                gtDEagleShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   550
                gtSniperRifleShot,
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   551
                gtShover:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   552
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   553
                    DrawHedgehog(sx, sy, sign, 0, 4, 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   554
                    defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   555
                    HatVisible:= true
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   556
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   557
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   558
        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   559
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   560
        if ((Gear^.State and gstHHJumping) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   561
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   562
        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   563
            sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   564
            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   565
            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   566
            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   567
        HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   568
        defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   569
        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   570
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   571
        if (Gear^.Message and (gmLeft or gmRight) <> 0) and (not isCursorVisible) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   572
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   573
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   574
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   575
                0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   576
                HH^.visStepPos div 2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   577
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   578
            defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   579
            HatVisible:= true
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   580
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   581
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   582
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   583
        if ((Gear^.State and gstAnimation) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   584
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   585
            if (TWave(Gear^.Tag) < Low(TWave)) or (TWave(Gear^.Tag) > High(TWave)) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   586
                begin
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6328
diff changeset
   587
                Gear^.State:= Gear^.State and (not gstAnimation);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   588
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   589
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   590
                begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   591
                DrawSpriteRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   592
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   593
                        sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   594
                        Gear^.Pos,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   595
                        sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   596
                        0.0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   597
                defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   598
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   599
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   600
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   601
        if ((Gear^.State and gstAttacked) = 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   602
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   603
            if HH^.Timer > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   604
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   605
                // There must be a tidier way to do this. Anyone?
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   606
                if aangle <= 90 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   607
                    aangle:= aangle+360;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   608
                if Gear^.dX > _0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   609
                    aangle:= aangle-((aangle-240)*HH^.Timer/10)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   610
                else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   611
                    aangle:= aangle+((240-aangle)*HH^.Timer/10);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   612
                dec(HH^.Timer)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   613
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   614
            amt:= CurrentHedgehog^.CurAmmoType;
6924
57b66ee3bff3 Get rid of overloaded functions in uAmmo
unc0rr
parents: 6788
diff changeset
   615
            CurWeapon:= GetCurAmmoEntry(HH^);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   616
            case amt of
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   617
                amBazooka: DrawSpriteRotated(sprHandBazooka, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   618
                amSnowball: DrawSpriteRotated(sprHandSnowball, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   619
                amMortar: DrawSpriteRotated(sprHandMortar, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   620
                amMolotov: DrawSpriteRotated(sprHandMolotov, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   621
                amBallgun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   622
                amDrill: DrawSpriteRotated(sprHandDrill, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   623
                amRope: DrawSpriteRotated(sprHandRope, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   624
                amShotgun: DrawSpriteRotated(sprHandShotgun, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   625
                amDEagle: DrawSpriteRotated(sprHandDEagle, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   626
                amSineGun: DrawSpriteRotatedF(sprHandSinegun, hx, hy, 73 + (sign * LongInt(RealTicks div 73)) mod 8, sign, aangle);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   627
                
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   628
                amPortalGun:
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   629
                    if (CurWeapon^.Timer and 2) <> 0 then // Add a new Hedgehog value instead of abusing timer?
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   630
                        DrawSpriteRotatedF(sprPortalGun, hx, hy, 0, sign, aangle)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   631
                    else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   632
                        DrawSpriteRotatedF(sprPortalGun, hx, hy, 1+CurWeapon^.Pos, sign, aangle);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   633
                        
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   634
                amSniperRifle: DrawSpriteRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   635
                amBlowTorch: DrawSpriteRotated(sprHandBlowTorch, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   636
                amCake: DrawSpriteRotated(sprHandCake, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   637
                amGrenade: DrawSpriteRotated(sprHandGrenade, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   638
                amWatermelon: DrawSpriteRotated(sprHandMelon, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   639
                amSkip: DrawSpriteRotated(sprHandSkip, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   640
                amClusterBomb: DrawSpriteRotated(sprHandCluster, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   641
                amDynamite: DrawSpriteRotated(sprHandDynamite, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   642
                amHellishBomb: DrawSpriteRotated(sprHandHellish, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   643
                amGasBomb: DrawSpriteRotated(sprHandCheese, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   644
                amMine: DrawSpriteRotated(sprHandMine, hx, hy, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   645
                amSMine: DrawSpriteRotated(sprHandSMine, hx, hy, sign, aangle);
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7721
diff changeset
   646
                amKnife: DrawSpriteRotatedF(sprHandKnife, hx, hy, 0, sign, aangle);
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   647
                amSeduction: begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   648
                             DrawSpriteRotated(sprHandSeduction, hx, hy, sign, aangle);
5561
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   649
                             DrawCircle(ox, oy, 248, 4, $FF, $00, $00, $AA); 
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   650
                             //Tint($FF, $0, $0, $AA);
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   651
                             //DrawTexture(ox - 240, oy - 240, SpritesData[sprVampiric].Texture, 10);
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   652
                             //Tint($FF, $FF, $FF, $FF);
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   653
                             end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   654
                amVampiric: DrawSpriteRotatedF(sprHandVamp, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   655
                amRCPlane: begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   656
                    DrawSpriteRotated(sprHandPlane, hx, hy, sign, 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   657
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   658
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   659
                amGirder: begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   660
                    DrawSpriteRotated(sprHandConstruction, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   661
                    DrawSpriteClipped(sprGirder,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   662
                                    ox-256,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   663
                                    oy-256,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   664
                                    LongInt(topY)+WorldDy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   665
                                    LongInt(rightX)+WorldDx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   666
                                    cWaterLine+WorldDy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   667
                                    LongInt(leftX)+WorldDx)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   668
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   669
                amBee: DrawSpriteRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   670
                amFlamethrower: DrawSpriteRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   671
                amLandGun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   672
                amIceGun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   673
                amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   674
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   675
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   676
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   677
                amAirAttack,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   678
                amMineStrike,
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   679
                amDrillStrike: DrawSpriteRotated(sprHandAirAttack, sx, oy, sign, 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   680
                amPickHammer: DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   681
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   682
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   683
                            2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   684
                            0);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   685
                amTeleport: DrawSpriteRotatedF(sprTeleport, sx, sy, 0, sign, 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   686
                amKamikaze: DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   687
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   688
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   689
                            5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   690
                            0);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   691
                amWhip: DrawSpriteRotatedF(sprWhip,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   692
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   693
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   694
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   695
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   696
                            0);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   697
                amHammer: DrawSpriteRotatedF(sprHammer,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   698
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   699
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   700
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   701
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   702
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   703
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   704
                DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   705
                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   706
                    0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   707
                    4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   708
                    0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   709
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   710
                HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   711
                (* with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   712
                    if (HatTex <> nil)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   713
                    and (HatVisibility > 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   714
                        DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   715
                            HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   716
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   717
                            sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   718
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   719
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   720
                            32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   721
                            32); *)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   722
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   723
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   724
            case amt of
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   725
                amBaseballBat: DrawSpriteRotated(sprHandBaseball,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   726
                        sx - 4 * sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   727
                        sy + 9, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   728
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   729
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   730
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   731
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   732
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   733
    end else // not gstHHDriven
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   734
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   735
        if (Gear^.Damage > 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   736
        and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   737
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   738
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   739
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   740
                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   741
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   742
                Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   743
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   744
            end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   745
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   746
        if ((Gear^.State and gstHHJumping) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   747
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   748
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   749
                sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   750
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   751
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   752
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   753
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   754
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   755
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   756
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   757
    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   758
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   759
        if defaultPos then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   760
            begin
7978
2ce76d1f594b issue #458
nemo
parents: 7856
diff changeset
   761
            if HH^.Team^.hasGone then Tint($FF, $FF, $FF, $80);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   762
            DrawSpriteRotatedF(sprHHIdle,
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   763
                sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   764
                sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   765
                (RealTicks div 128 + Gear^.Pos) mod 19,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   766
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   767
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   768
            HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   769
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   770
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   771
        if HatVisible then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   772
            if HatVisibility < 1.0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   773
                HatVisibility:= HatVisibility + 0.2
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   774
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   775
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   776
            if HatVisibility > 0.0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   777
                HatVisibility:= HatVisibility - 0.2;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   778
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   779
        if (HatTex <> nil)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   780
        and (HatVisibility > 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   781
            if DefaultPos then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   782
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   783
                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   784
                    HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   785
                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   786
                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   787
                    (RealTicks div 128 + Gear^.Pos) mod 19,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   788
                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   789
                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   790
                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   791
                if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   792
                    begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   793
                    Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   794
                    DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   795
                        HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   796
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   797
                        sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   798
                        (RealTicks div 128 + Gear^.Pos) mod 19 + 32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   799
                        sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   800
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   801
                        32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   802
                    Tint($FF, $FF, $FF, $FF)
7978
2ce76d1f594b issue #458
nemo
parents: 7856
diff changeset
   803
                    end;
2ce76d1f594b issue #458
nemo
parents: 7856
diff changeset
   804
                if HH^.Team^.hasGone then Tint($FF, $FF, $FF, $FF)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   805
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   806
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   807
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   808
                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   809
                    HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   810
                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   811
                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   812
                    0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   813
                    sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   814
                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   815
                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   816
                if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   817
                    begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   818
                    Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   819
                    DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   820
                        HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   821
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   822
                        sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   823
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   824
                        sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   825
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   826
                        32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   827
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   828
                    end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   829
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   830
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   831
    if (Gear^.State and gstHHDriven) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   832
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   833
    (*    if (CurAmmoGear = nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   834
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   835
            amt:= CurrentHedgehog^.CurAmmoType;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   836
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   837
                amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   838
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   839
            end; *)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   840
        if CurAmmoGear <> nil then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   841
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   842
            case CurAmmoGear^.Kind of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   843
                gtJetpack: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   844
                        DrawSprite(sprJetpack, sx-32, sy-32, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   845
                        if cWaterLine > hwRound(Gear^.Y) + Gear^.Radius then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   846
                            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   847
                            if (CurAmmoGear^.MsgParam and gmUp) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   848
                                DrawSprite(sprJetpack, sx-32, sy-28, 1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   849
                            if (CurAmmoGear^.MsgParam and gmLeft) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   850
                                DrawSprite(sprJetpack, sx-28, sy-28, 2);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   851
                            if (CurAmmoGear^.MsgParam and gmRight) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   852
                                DrawSprite(sprJetpack, sx-36, sy-28, 3)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   853
                            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   854
                        if CurAmmoGear^.Tex <> nil then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   855
                            DrawTextureCentered(sx, sy - 40, CurAmmoGear^.Tex);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   856
                        DrawAltWeapon(Gear, sx, sy)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   857
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   858
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   859
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   860
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   861
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   862
    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   863
        begin
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6328
diff changeset
   864
        if ((Gear^.State and (not gstWinner)) = 0)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   865
            or ((Gear^.State = gstWait) and (Gear^.dY.QWordValue = 0))
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   866
            or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   867
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   868
            t:= sy - cHHRadius - 9;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   869
            if (cTagsMask and htTransparent) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   870
                Tint($FF, $FF, $FF, $80);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   871
            if ((cTagsMask and htHealth) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   872
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   873
                dec(t, HealthTagTex^.h + 2);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   874
                DrawTextureCentered(ox, t, HealthTagTex)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   875
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   876
            if (cTagsMask and htName) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   877
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   878
                dec(t, NameTagTex^.h + 2);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   879
                DrawTextureCentered(ox, t, NameTagTex)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   880
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   881
            if (cTagsMask and htTeamName) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   882
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   883
                dec(t, Team^.NameTagTex^.h + 2);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   884
                DrawTextureCentered(ox, t, Team^.NameTagTex)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   885
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   886
            if (cTagsMask and htTransparent) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   887
                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   888
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   889
        if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   890
            begin
4394
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   891
            if (CurAmmoGear <> nil) and (CurAmmoGear^.Kind = gtResurrector) then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   892
                DrawTextureCentered(ox, sy - cHHRadius - 7 - HealthTagTex^.h, HealthTagTex);
4394
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   893
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   894
            if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   895
                DrawSprite(sprFinger, ox - 16, oy - 64,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   896
                            GameTicks div 32 mod 16);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   897
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   898
            if (Gear^.State and gstDrowning) = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   899
                if (Gear^.State and gstHHThinking) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   900
                    DrawSprite(sprQuestion, ox - 10, oy - cHHRadius - 34, (RealTicks shr 9) mod 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   901
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   902
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   903
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 6999
diff changeset
   904
    if HH^.Effects[hePoisoned] <> 0 then
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   905
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   906
        Tint($00, $FF, $40, $80);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   907
        DrawTextureRotatedF(SpritesData[sprSmokeWhite].texture, 1.5, 0, 0, sx, sy, 0, 1, 22, 22, 360 - (RealTicks shr 37) mod 360);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   908
        end;
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 6999
diff changeset
   909
    if HH^.Effects[heResurrected] <> 0 then
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   910
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   911
        Tint($f5, $db, $35, $20);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   912
        DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   913
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   914
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   915
    if Gear^.Invulnerable then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   916
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   917
        Tint($FF, $FF, $FF, max($40, round($FF * abs(1 - ((RealTicks div 2 + Gear^.uid * 491) mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   918
        DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   919
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   920
    if cVampiric and
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   921
    (CurrentHedgehog^.Gear <> nil) and
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   922
    (CurrentHedgehog^.Gear = Gear) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   923
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   924
        Tint($FF, 0, 0, max($40, round($FF * abs(1 - (RealTicks mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   925
        DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   926
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   927
        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   928
end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   929
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   930
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   931
procedure RenderGear(Gear: PGear; x, y: LongInt);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   932
var
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   933
    HHGear: PGear;
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   934
    vg: PVisualGear;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   935
    i: Longword;
6788
88036f0e0a92 I think this is a little more efficient than dxdy, and easier to read. We call DxDy2 a lot, can any of those use Angle/DirAngle?
nemo
parents: 6700
diff changeset
   936
    aAngle: real;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   937
    startX, endX, startY, endY: LongInt;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   938
begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5561
diff changeset
   939
    if Gear^.Target.X <> NoPointX then
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   940
        if Gear^.AmmoType = amBee then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   941
            DrawSpriteRotatedF(sprTargetBee, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360)
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 6999
diff changeset
   942
	else if Gear^.AmmoType = amIceGun then
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   943
	    //DrawSprite(sprSnowDust, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, (RealTicks shr 2) mod 8)
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   944
        //DrawTextureRotatedF(SpritesData[sprSnowDust].Texture, 1, 0, 0, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, (RealTicks shr 2) mod 8, 1, 22, 22, (RealTicks shr 3) mod 360)
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
   945
        DrawTextureRotatedF(SpritesData[sprSnowDust].Texture, 1/(1+(RealTicks shr 8) mod 5), 0, 0, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, (RealTicks shr 2) mod 8, 1, 22, 22, (RealTicks shr 3) mod 360)
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 6999
diff changeset
   946
    else
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 6999
diff changeset
   947
        DrawSpriteRotatedF(sprTargetP, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360);
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   948
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   949
    case Gear^.Kind of
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   950
          gtGrenade: DrawSpriteRotated(sprBomb, x, y, 0, Gear^.DirAngle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   951
      gtSnowball: DrawSpriteRotated(sprSnowball, x, y, 0, Gear^.DirAngle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   952
       gtGasBomb: DrawSpriteRotated(sprCheese, x, y, 0, Gear^.DirAngle);
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   953
                  
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   954
       gtMolotov: if (Gear^.State and gstDrowning) = 0 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   955
                       DrawSpriteRotatedF(sprMolotov, x, y, (RealTicks div 125) mod 8, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX))
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   956
                  else DrawSprite(sprMolotov, x, y, 8);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   957
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   958
       gtRCPlane: begin
6788
88036f0e0a92 I think this is a little more efficient than dxdy, and easier to read. We call DxDy2 a lot, can any of those use Angle/DirAngle?
nemo
parents: 6700
diff changeset
   959
                  aangle:= Gear^.Angle * 360 / 4096;
88036f0e0a92 I think this is a little more efficient than dxdy, and easier to read. We call DxDy2 a lot, can any of those use Angle/DirAngle?
nemo
parents: 6700
diff changeset
   960
                  if Gear^.Tag < 0 then aangle:= 360-aangle;
6138
5cd55ca715b9 tint RC plane with team colour. untested.
nemo
parents: 5935
diff changeset
   961
                  Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   962
                  DrawSpriteRotatedF(sprPlane, x, y, 0, Gear^.Tag, aangle - 90);
6788
88036f0e0a92 I think this is a little more efficient than dxdy, and easier to read. We call DxDy2 a lot, can any of those use Angle/DirAngle?
nemo
parents: 6700
diff changeset
   963
                  Tint($FF, $FF, $FF, $FF);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   964
                  DrawSpriteRotatedF(sprPlane, x, y, 1, Gear^.Tag, aangle - 90)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   965
                  end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   966
       gtBall: DrawSpriteRotatedF(sprBalls, x, y, Gear^.Tag,0, Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   967
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   968
       gtPortal: if ((Gear^.Tag and 1) = 0) // still moving?
7272
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7168
diff changeset
   969
                 or (Gear^.LinkedGear = nil) or (Gear^.LinkedGear^.LinkedGear <> Gear) // not linked&backlinked?
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7168
diff changeset
   970
                 or ((Gear^.LinkedGear^.Tag and 1) = 0) then // linked portal still moving?
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   971
                      DrawSpriteRotatedF(sprPortal, x, y, Gear^.Tag, hwSign(Gear^.dX), Gear^.DirAngle)
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   972
                 else DrawSpriteRotatedF(sprPortal, x, y, 4 + Gear^.Tag div 2, hwSign(Gear^.dX), Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   973
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   974
           gtDrill: if (Gear^.State and gsttmpFlag) <> 0 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   975
                        DrawSpriteRotated(sprAirDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX))
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   976
                    else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   977
                        DrawSpriteRotated(sprDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   978
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   979
        gtHedgehog: DrawHH(Gear, x, y);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   980
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   981
           gtShell: DrawSpriteRotated(sprBazookaShell, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   982
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   983
           gtGrave: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   984
                    DrawTextureF(Gear^.Hedgehog^.Team^.GraveTex, 1, x, y, (GameTicks shr 7+Gear^.uid) and 7, 1, 32, 32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   985
                    if Gear^.Health > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   986
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   987
                        //Tint($33, $33, $FF, max($40, round($FF * abs(1 - (GameTicks mod (6000 div Gear^.Health)) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   988
                        Tint($f5, $db, $35, max($40, round($FF * abs(1 - (GameTicks mod 1500) / (750 + Gear^.Health)))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   989
                        //Tint($FF, $FF, $FF, max($40, round($FF * abs(1 - (RealTicks mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   990
                        DrawSprite(sprVampiric, x - 24, y - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   991
                        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   992
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   993
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   994
             gtBee: DrawSpriteRotatedF(sprBee, x, y, (GameTicks shr 5) mod 2, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   995
      gtPickHammer: DrawSprite(sprPHammer, x - 16, y - 50 + LongInt(((GameTicks shr 5) and 1) * 2), 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   996
            gtRope: DrawRope(Gear);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
   997
            
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   998
            gtMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
   999
                           DrawSpriteRotated(sprMineOff, x, y, 0, Gear^.DirAngle)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1000
                       else if Gear^.Health <> 0 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1001
                           DrawSpriteRotated(sprMineOn, x, y, 0, Gear^.DirAngle)
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1002
                       else DrawSpriteRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1003
                       
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1004
           gtSMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1005
                           DrawSpriteRotated(sprSMineOff, x, y, 0, Gear^.DirAngle)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1006
                       else if Gear^.Health <> 0 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1007
                           DrawSpriteRotated(sprSMineOn, x, y, 0, Gear^.DirAngle)
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1008
                       else DrawSpriteRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7721
diff changeset
  1009
           gtKnife: DrawSpriteRotatedF(sprKnife, x, y, 0, hwSign(Gear^.dX), Gear^.DirAngle);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1010
                       
7168
8defaabce92e warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents: 7165
diff changeset
  1011
            gtCase: begin
7276
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1012
                    if Gear^.Timer > 1000 then
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
  1013
                        begin
7276
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1014
                        if ((Gear^.Pos and posCaseAmmo) <> 0) then
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1015
                            begin
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1016
                            i:= (GameTicks shr 6) mod 64;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1017
                            if i > 18 then
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1018
                                i:= 0;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1019
                            DrawSprite(sprCase, x - 24, y - 24, i);
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1020
                            end
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1021
                        else if ((Gear^.Pos and posCaseHealth) <> 0) then
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1022
                            begin
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1023
                            i:= ((GameTicks shr 6) + 38) mod 64;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1024
                            if i > 13 then
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1025
                                i:= 0;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1026
                            DrawSprite(sprFAid, x - 24, y - 24, i);
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1027
                            end
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1028
                        else if ((Gear^.Pos and posCaseUtility) <> 0) then
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1029
                            begin
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1030
                            i:= (GameTicks shr 6) mod 70;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1031
                            if i > 23 then
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1032
                                i:= 0;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1033
                            i:= i mod 12;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1034
                            DrawSprite(sprUtility, x - 24, y - 24, i);
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1035
                            end;
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1036
                        end;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7276
diff changeset
  1037
                    if Gear^.Timer < 1833 then
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
  1038
                        begin
7276
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1039
                        DrawTextureRotatedF(SpritesData[sprPortal].texture, min(abs(1.25 - (Gear^.Timer mod 1333) / 400), 1.25), 0, 0,
7721
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7671
diff changeset
  1040
                                            x, LongInt(Gear^.Angle) + WorldDy - 16, 4 + Gear^.Tag, 1, 32, 32, 270);
7276
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
  1041
                        end
7168
8defaabce92e warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents: 7165
diff changeset
  1042
                    end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1043
      gtExplosives: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1044
                    if ((Gear^.State and gstDrowning) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1045
                        DrawSprite(sprExplosivesRoll, x - 24, y - 24, 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1046
                    else if Gear^.State and gstAnimation = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1047
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1048
                        i:= (GameTicks shr 6 + Gear^.uid*3) mod 64;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1049
                        if i > 18 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1050
                            i:= 0;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1051
                        DrawSprite(sprExplosives, x - 24, y - 24, i)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1052
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1053
                    else if Gear^.State and gsttmpFlag = 0 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1054
                        DrawSpriteRotatedF(sprExplosivesRoll, x, y + 4, 0, 0, Gear^.DirAngle)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1055
                    else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1056
                        DrawSpriteRotatedF(sprExplosivesRoll, x, y + 4, 1, 0, Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1057
                    end;
6986
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6982
diff changeset
  1058
        gtDynamite: DrawSprite(sprDynamite, x - 16, y - 25, Gear^.Tag and 1, Gear^.Tag shr 1);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1059
     gtClusterBomb: DrawSpriteRotated(sprClusterBomb, x, y, 0, Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1060
         gtCluster: DrawSprite(sprClusterParticle, x - 8, y - 8, 0);
6324
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
  1061
           gtFlame: if Gear^.Tag and 1 = 0 then
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
  1062
                         DrawTextureF(SpritesData[sprFlame].Texture, 2 / (Gear^.Tag mod 3 + 2), x, y, (GameTicks shr 7 + LongWord(Gear^.Tag)) mod 8, 1, 16, 16)
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
  1063
                    else DrawTextureF(SpritesData[sprFlame].Texture, 2 / (Gear^.Tag mod 3 + 2), x, y, (GameTicks shr 7 + LongWord(Gear^.Tag)) mod 8, -1, 16, 16);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1064
       gtParachute: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1065
                    DrawSprite(sprParachute, x - 24, y - 48, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1066
                    DrawAltWeapon(Gear, x + 1, y - 3)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1067
                    end;
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
  1068
       gtAirAttack: begin
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
  1069
                    Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1070
                    DrawSpriteRotatedF(sprAirplane, x, y, 0, Gear^.Tag, 0);
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
  1071
                    Tint($FF, $FF, $FF, $FF);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1072
                    DrawSpriteRotatedF(sprAirplane, x, y, 1, Gear^.Tag, 0);
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
  1073
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1074
         gtAirBomb: DrawSpriteRotated(sprAirBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1075
        gtTeleport: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1076
                    HHGear:= Gear^.Hedgehog^.Gear;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1077
                    if not Gear^.Hedgehog^.Unplaced then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1078
                        DrawSpriteRotatedF(sprTeleport, x + 1, y - 3, Gear^.Pos, hwSign(Gear^.dX), 0);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1079
                    DrawSpriteRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1080
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1081
        gtSwitcher: DrawSprite(sprSwitch, x - 16, y - 56, (GameTicks shr 6) mod 12);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1082
          gtTarget: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1083
                    Tint($FF, $FF, $FF, round($FF * Gear^.Timer / 1000));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1084
                    DrawSprite(sprTarget, x - 16, y - 16, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1085
                    Tint($FF, $FF, $FF, $FF);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1086
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1087
          gtMortar: DrawSpriteRotated(sprMortar, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1088
          gtCake: if Gear^.Pos = 6 then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1089
                     DrawSpriteRotatedF(sprCakeWalk, x, y, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1090
                  else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1091
                     DrawSpriteRotatedF(sprCakeDown, x, y, 5 - Gear^.Pos, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1092
       gtSeduction: if Gear^.Pos >= 14 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1093
           DrawSprite(sprSeduction, x - 16, y - 16, 0);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1094
           
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1095
      gtWatermelon: DrawSpriteRotatedF(sprWatermelon, x, y, 0, 0, Gear^.DirAngle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1096
      gtMelonPiece: DrawSpriteRotatedF(sprWatermelon, x, y, 1, 0, Gear^.DirAngle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1097
     gtHellishBomb: DrawSpriteRotated(sprHellishBomb, x, y, 0, Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1098
           gtBirdy: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1099
                    if Gear^.State and gstAnimation = gstAnimation then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1100
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1101
                        if Gear^.State and gstTmpFlag = 0 then // Appearing
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1102
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1103
                            endX:= x - WorldDx;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1104
                            endY:= y - WorldDy;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1105
                            if Gear^.Tag < 0 then
7829
c1dc7839d7b9 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents: 7730
diff changeset
  1106
                                startX:= max(max(LAND_WIDTH,4096) + 1024, endX + 2048)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1107
                            else
7829
c1dc7839d7b9 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents: 7730
diff changeset
  1108
                                startX:= max(-max(LAND_WIDTH,4096) - 1024, endX - 2048);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1109
                            startY:= endY - 256;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
  1110
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + LongInt(round((endX - startX) * (-power(2, -10 * LongInt(Gear^.Timer)/2000) + 1))), startY + WorldDy + LongInt(round((endY - startY) * sqrt(1 - power((LongInt(Gear^.Timer)/2000)-1, 2)))), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1111
                            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1112
                        else // Disappearing
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1113
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1114
                            startX:= x - WorldDx;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1115
                            startY:= y - WorldDy;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1116
                            if Gear^.Tag > 0 then
7829
c1dc7839d7b9 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents: 7730
diff changeset
  1117
                                endX:= max(max(LAND_WIDTH,4096) + 1024, startX + 2048)
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1118
                            else
7829
c1dc7839d7b9 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo
parents: 7730
diff changeset
  1119
                                endX:= max(-max(LAND_WIDTH,4096) - 1024, startX - 2048);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1120
                            endY:= startY + 256;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
  1121
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + LongInt(round((endX - startX) * power(2, 10 * (LongInt(Gear^.Timer)/2000 - 1)))) + hwRound(Gear^.dX * Gear^.Timer), startY + WorldDy + LongInt(round((endY - startY) * cos(LongInt(Gear^.Timer)/2000 * (Pi/2)) - (endY - startY))) + hwRound(Gear^.dY * Gear^.Timer), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1122
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1123
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1124
                    else
5528
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1125
                        begin
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1126
                        if Gear^.Health < 250 then
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1127
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, x, y, ((Gear^.Pos shr 6) or (RealTicks shr 7)) mod 2, Gear^.Tag, 75, 75)
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1128
                        else
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1129
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, x, y, ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1130
                        end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1131
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1132
             gtEgg: DrawTextureRotatedF(SpritesData[sprEgg].Texture, 1, 0, 0, x, y, 0, 1, 16, 16, Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1133
           gtPiano: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1134
                    if (Gear^.State and gstDrowning) = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1135
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1136
                        Tint($FF, $FF, $FF, $10);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1137
                        for i:= 8 downto 1 do
6322
b310f0bc8dde If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
nemo
parents: 6318
diff changeset
  1138
                            DrawTextureF(SpritesData[sprPiano].Texture, 1, x, y - hwRound(Gear^.dY * 4 * i), 0, 1, 128, 128);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1139
                        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1140
                        end;
6322
b310f0bc8dde If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
nemo
parents: 6318
diff changeset
  1141
                    DrawTextureF(SpritesData[sprPiano].Texture, 1, x, y, 0, 1, 128, 128);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1142
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1143
     gtPoisonCloud: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1144
                    if Gear^.Timer < 1020 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1145
                        Tint($C0, $C0, $00, Gear^.Timer div 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1146
                    else if Gear^.Timer > 3980 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1147
                        Tint($C0, $C0, $00, (5000 - Gear^.Timer) div 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1148
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1149
                        Tint($C0, $C0, $00, $C0);
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1150
                    DrawTextureRotatedF(SpritesData[sprSmokeWhite].texture, 3, 0, 0, x, y, 0, 1, 22, 22, (RealTicks shr 36 + Gear^.UID * 100) mod 360);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1151
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1152
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1153
     gtResurrector: begin
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1154
                    DrawSpriteRotated(sprCross, x, y, 0, 0);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1155
                    Tint($f5, $db, $35, max($00, round($C0 * abs(1 - (GameTicks mod 6000) / 3000))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1156
                    DrawTexture(x - 108, y - 108, SpritesData[sprVampiric].Texture, 4.5);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1157
                    Tint($FF, $FF, $FF, $FF);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1158
                    end;
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1159
      gtNapalmBomb: DrawSpriteRotated(sprNapalmBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
5519
c803fca71084 drowning flake graphics tweak
nemo
parents: 5507
diff changeset
  1160
           gtFlake: if Gear^.State and (gstDrowning or gstTmpFlag) <> 0  then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1161
                        begin
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  1162
                        Tint((ExplosionBorderColor shr RShift) and $FF, 
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  1163
                             (ExplosionBorderColor shr GShift) and $FF, 
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  1164
                             (ExplosionBorderColor shr BShift) and $FF, 
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5313
diff changeset
  1165
                             $FF);
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  1166
                        // Needs a nicer white texture to tint
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1167
                        DrawTextureRotatedF(SpritesData[sprSnowDust].Texture, 1, 0, 0, x, y, 0, 1, 8, 8, Gear^.DirAngle);
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1168
                        //DrawSpriteRotated(sprSnowDust, x, y, 0, Gear^.DirAngle);
5472
a724fe2d2ce0 trying another texture
nemo
parents: 5461
diff changeset
  1169
                        //DrawTexture(x, y, SpritesData[sprVampiric].Texture, 0.1);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1170
                        Tint($FF, $FF, $FF, $FF);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1171
                        end
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1172
                    else //if not isInLag then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1173
                        begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1174
                        if isInLag and (Gear^.FlightTime < 256) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1175
                            inc(Gear^.FlightTime, 8)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1176
                        else if not isInLag and (Gear^.FlightTime > 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1177
                            dec(Gear^.FlightTime, 8);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1178
                        if Gear^.FlightTime > 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1179
                            Tint($FF, $FF, $FF, $FF-min(255,Gear^.FlightTime));
4617
42aad2cd981e minor visual tweaks to snow
nemo
parents: 4611
diff changeset
  1180
                        if vobVelocity = 0 then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1181
                            DrawSprite(sprFlake, x, y, Gear^.Timer)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1182
                        else
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1183
                            DrawSpriteRotatedF(sprFlake, x, y, Gear^.Timer, 1, Gear^.DirAngle);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1184
//DrawSprite(sprFlake, x-SpritesData[sprFlake].Width div 2, y-SpritesData[sprFlake].Height div 2, Gear^.Timer)
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1185
//DrawSpriteRotatedF(sprFlake, x-SpritesData[sprFlake].Width div 2, y-SpritesData[sprFlake].Height div 2, Gear^.Timer, 1, Gear^.DirAngle);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1186
                        if Gear^.FlightTime > 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1187
                            Tint($FF, $FF, $FF, $FF);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1188
                        end;
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 8145
diff changeset
  1189
       //gtStructure: DrawSprite(sprTarget, x - 16, y - 16, 0);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1190
          gtTardis: if Gear^.Pos <> 4 then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1191
                        begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1192
                        if Gear^.Pos = 2 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1193
                            Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1194
                        else 
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1195
                            Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or max($00, round(Gear^.Power * (1-abs(0.5 - (GameTicks mod 2000) / 2000)))));
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1196
                        DrawSprite(sprTardis, x-24, y-63,0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1197
                        if Gear^.Pos = 2 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1198
                            Tint($FF, $FF, $FF, $FF)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1199
                        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1200
                            Tint($FF,$FF,$FF,max($00, round(Gear^.Power * (1-abs(0.5 - (GameTicks mod 2000) / 2000)))));
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1201
                        DrawSprite(sprTardis, x-24, y-63,1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1202
                        if Gear^.Pos <> 2 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1203
                            Tint($FF, $FF, $FF, $FF)
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1204
(*
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1205
                        Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or max($00, round(Gear^.Power * abs(1 - (RealTicks mod 500) / 250))));
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1206
                        DrawTexture(x-6, y-70, SpritesData[sprVampiric].Texture, 0.25);
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1207
                        Tint($FF, $FF, $FF, $FF)
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1208
*)
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1209
                        end;
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1210
            gtIceGun: begin
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1211
                      HHGear := Gear^.Hedgehog^.Gear;
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1212
                      if HHGear <> nil then
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1213
                          begin
7721
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7671
diff changeset
  1214
                          i:= hwRound(hwSqr(Gear^.X - HHGear^.X) + hwSqr(Gear^.Y - HHGear^.Y));
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7671
diff changeset
  1215
                          if RealTicks mod max(1,50 - (round(sqrt(i)) div 4)) = 0 then // experiment in "intensifying" might not get used
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1216
                            begin
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1217
                            vg:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtDust, 1);
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1218
                            if vg <> nil then
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1219
                                begin
7721
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7671
diff changeset
  1220
                                i:= random(100) + 155;
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7671
diff changeset
  1221
                                vg^.Tint:= i shl 24 or i shl 16 or $FF shl 8 or Longword(random(200) + 55);
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1222
                                vg^.Angle:= random(360);
7721
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7671
diff changeset
  1223
                                vg^.dx:= 0.001 * random(80);
2b1ad418ba39 - Fix warnings and hints
unc0rr
parents: 7671
diff changeset
  1224
                                vg^.dy:= 0.001 * random(80)
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1225
                                end
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1226
                            end;
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1227
                          if RealTicks mod 2 = 0 then
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1228
                                begin
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1229
                                i:= random(100)+100;
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1230
                                if Gear^.Target.X <> NoPointX then
7098
f8c453ade379 Minor tweaks to freezer, mostly to simplify current state to laptop
nemo
parents: 7093
diff changeset
  1231
                                    DrawLine(Gear^.Target.X, Gear^.Target.Y, hwRound(HHGear^.X), hwRound(HHGear^.Y), 4.0, i, i, $FF, $40)
f8c453ade379 Minor tweaks to freezer, mostly to simplify current state to laptop
nemo
parents: 7093
diff changeset
  1232
                                else DrawLine(hwRound(HHGear^.X), hwRound(HHGear^.Y), hwRound(Gear^.X), hwRound(Gear^.Y), 4.0, i, i, $FF, $40);
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1233
                                end
2d7f1fb73335 Bit more freezer.
nemo
parents: 7010
diff changeset
  1234
                          end
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7339
diff changeset
  1235
                      end;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7339
diff changeset
  1236
            gtGenericFaller: DrawCircle(x, y, 3, 3, $FF, $00, $00, $FF);  // debug
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1237
         end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6508
diff changeset
  1238
      if Gear^.RenderTimer and (Gear^.Tex <> nil) then
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6986
diff changeset
  1239
          DrawTextureCentered(x + 8, y + 8, Gear^.Tex);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1240
end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1241
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1242
end.