project_files/frontlib/Android.mk
author Wuzzy <Wuzzy2@mail.ru>
Sat, 28 Jul 2018 13:15:59 +0200
changeset 13572 8f9b84d6991d
parent 10017 de822cd3df3a
child 15519 f90255a3454c
permissions -rw-r--r--
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := frontlib
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LOCAL_CFLAGS := -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL_net -std=c99 -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL/include
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LOCAL_SRC_FILES := base64/base64.c iniparser/iniparser.c \
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    iniparser/dictionary.c ipc/gameconn.c ipc/ipcbase.c \
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    ipc/ipcprotocol.c ipc/mapconn.c md5/md5.c model/scheme.c \
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    model/gamesetup.c model/map.c model/mapcfg.c model/room.c \
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    model/schemelist.c model/team.c model/teamlist.c model/weapon.c \
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    net/netbase.c net/netconn_callbacks.c net/netconn_send.c \
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    net/netconn.c net/netprotocol.c util/buffer.c util/inihelper.c \
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    util/logging.c util/util.c frontlib.c hwconsts.c socket.c \
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    extra/jnacontrol.c
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LOCAL_SHARED_LIBRARIES += SDL SDL_net
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LOCAL_LDLIBS += -lz
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include $(BUILD_SHARED_LIBRARY)