author | antonc27 <antonc27@mail.ru> |
Tue, 15 Sep 2015 04:28:25 +0200 | |
branch | ios-revival |
changeset 11180 | 906c1878bc2c |
parent 11145 | 1c89970c7f15 |
child 11185 | a515139fc8de |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
|
6700 | 3 |
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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||
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|
20 |
#import "MainMenuViewController.h" |
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#import <QuartzCore/QuartzCore.h> |
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#import "GameConfigViewController.h" |
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#import "SettingsContainerViewController.h" |
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halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
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#import "AboutViewController.h" |
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#import "SavedGamesViewController.h" |
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#import "RestoreViewController.h" |
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#import "MissionTrainingViewController.h" |
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ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
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#import "Appirater.h" |
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#import "ServerProtocolNetwork.h" |
6719
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added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
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#import "GameInterfaceBridge.h" |
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|
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#ifdef DEBUG |
906c1878bc2c
- Refactoring. Separation of game log viewing code to GameLogViewController
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#import "GameLogViewController.h" |
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#endif |
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|
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@interface MainMenuViewController () |
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@property (retain, nonatomic) IBOutlet UIButton *simpleGameButton; |
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@property (retain, nonatomic) IBOutlet UIButton *missionsButton; |
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@end |
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ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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@implementation MainMenuViewController |
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@synthesize gameConfigViewController, settingsViewController, aboutViewController, savedGamesViewController, |
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restoreViewController, missionsViewController; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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||
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#pragma mark - |
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-(void) viewDidLoad { |
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self.view.frame = [[UIScreen mainScreen] safeBounds]; |
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[super viewDidLoad]; |
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|
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[self.simpleGameButton applyDarkBlueQuickStyle]; |
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[self.missionsButton applyDarkBlueQuickStyle]; |
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|
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// get the app's version |
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NSString *version = [[[NSBundle mainBundle] infoDictionary] objectForKey:(NSString*)kCFBundleVersionKey]; |
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|
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// get the version number that we've been tracking |
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NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; |
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NSString *trackingVersion = [userDefaults stringForKey:@"HedgeVersion"]; |
694e6f6e0e30
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63 |
|
694e6f6e0e30
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if (trackingVersion == nil || [trackingVersion isEqualToString:version] == NO) { |
5486
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ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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// remove any reminder of previous games as saves are going to be wiped out |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
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[userDefaults setObject:@"" forKey:@"savedGamePath"]; |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
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67 |
// update the tracking version with the new one |
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[userDefaults setObject:version forKey:@"HedgeVersion"]; |
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[userDefaults synchronize]; |
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koda
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|
6865 | 71 |
[CreationChamber createFirstLaunch]; |
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} |
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|
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// prompt for restoring any previous game |
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NSString *saveString = [userDefaults objectForKey:@"savedGamePath"]; |
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if (saveString != nil && [saveString isEqualToString:@""] == NO && [[userDefaults objectForKey:@"saveIsValid"] boolValue]) { |
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if (self.restoreViewController == nil) { |
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NSString *xibName = [@"RestoreViewController-" stringByAppendingString:(IS_IPAD() ? @"iPad" : @"iPhone")]; |
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RestoreViewController *restored = [[RestoreViewController alloc] initWithNibName:xibName bundle:nil]; |
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if ([restored respondsToSelector:@selector(setModalPresentationStyle:)]) |
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restored.modalPresentationStyle = UIModalPresentationFormSheet; |
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self.restoreViewController = restored; |
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[restored release]; |
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} |
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[self performSelector:@selector(presentViewController:) withObject:self.restoreViewController afterDelay:0.25]; |
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} else { |
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// let's not prompt for rating when app crashed >_> |
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88 |
[Appirater appLaunched]; |
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89 |
} |
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90 |
|
4752 | 91 |
/* |
6320 | 92 |
[ServerProtocolNetwork openServerConnection]; |
4752 | 93 |
*/ |
3547 | 94 |
} |
95 |
||
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- (void) presentViewController:(UIViewController *)vc |
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{ |
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[self presentViewController:vc animated:NO completion:nil]; |
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} |
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100 |
|
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101 |
-(void) viewWillAppear:(BOOL)animated { |
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102 |
[[AudioManagerController mainManager] playBackgroundMusic]; |
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[super viewWillAppear:animated]; |
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104 |
} |
3547 | 105 |
|
106 |
#pragma mark - |
|
107 |
-(IBAction) switchViews:(id) sender { |
|
108 |
UIButton *button = (UIButton *)sender; |
|
109 |
UIAlertView *alert; |
|
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NSString *xib = nil; |
3547 | 111 |
|
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koda
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112 |
[[AudioManagerController mainManager] playClickSound]; |
3547 | 113 |
switch (button.tag) { |
114 |
case 0: |
|
3701 | 115 |
if (nil == self.gameConfigViewController) { |
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xib = IS_IPAD() ? @"GameConfigViewController-iPad" : @"GameConfigViewController-iPhone"; |
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koda
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|
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GameConfigViewController *gcvc = [[GameConfigViewController alloc] initWithNibName:xib bundle:nil]; |
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119 |
gcvc.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; |
3701 | 120 |
self.gameConfigViewController = gcvc; |
121 |
[gcvc release]; |
|
122 |
} |
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123 |
[self presentViewController:self.gameConfigViewController animated:YES completion:nil]; |
3547 | 124 |
break; |
125 |
case 2: |
|
3701 | 126 |
if (nil == self.settingsViewController) { |
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127 |
SettingsContainerViewController *svrc = [[SettingsContainerViewController alloc] initWithNibName:nil bundle:nil]; |
3753 | 128 |
svrc.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
3701 | 129 |
self.settingsViewController = svrc; |
130 |
[svrc release]; |
|
3547 | 131 |
} |
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132 |
[self presentViewController:self.settingsViewController animated:YES completion:nil]; |
3547 | 133 |
break; |
134 |
case 3: |
|
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#ifdef DEBUG |
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136 |
{ |
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137 |
GameLogViewController *gameLogVC = [[GameLogViewController alloc] init]; |
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138 |
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:gameLogVC]; |
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139 |
[gameLogVC release]; |
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140 |
|
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141 |
[self presentViewController:navController animated:YES completion:nil]; |
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142 |
[navController release]; |
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|
143 |
} |
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144 |
#else |
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145 |
if (nil == self.aboutViewController) { |
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146 |
AboutViewController *about = [[AboutViewController alloc] initWithNibName:@"AboutViewController" bundle:nil]; |
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changeset
|
147 |
about.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 148 |
if ([about respondsToSelector:@selector(setModalPresentationStyle:)]) |
149 |
about.modalPresentationStyle = UIModalPresentationFormSheet; |
|
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150 |
self.aboutViewController = about; |
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|
151 |
[about release]; |
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|
152 |
} |
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|
153 |
[self presentViewController:self.aboutViewController animated:YES completion:nil]; |
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154 |
#endif |
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|
155 |
break; |
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|
156 |
case 4: |
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|
157 |
if (nil == self.savedGamesViewController) { |
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changeset
|
158 |
SavedGamesViewController *savedgames = [[SavedGamesViewController alloc] initWithNibName:@"SavedGamesViewController" bundle:nil]; |
568bfd083465
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koda
parents:
3891
diff
changeset
|
159 |
savedgames.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 160 |
if ([savedgames respondsToSelector:@selector(setModalPresentationStyle:)]) |
161 |
savedgames.modalPresentationStyle = UIModalPresentationPageSheet; |
|
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
162 |
self.savedGamesViewController = savedgames; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
163 |
[savedgames release]; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
164 |
} |
11116
102684240fe8
- Interscreen transitions fixed
Anton Malmygin <antonc27@mail.ru>
parents:
11102
diff
changeset
|
165 |
[self presentViewController:self.savedGamesViewController animated:YES completion:nil]; |
3547 | 166 |
break; |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
167 |
case 5: |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
168 |
if (nil == self.missionsViewController) { |
6094
16b12a6417d1
added iphone interface for missions/trainings page, setters/getters unlocked
koda
parents:
6093
diff
changeset
|
169 |
xib = IS_IPAD() ? @"MissionTrainingViewController-iPad" : @"MissionTrainingViewController-iPhone"; |
16b12a6417d1
added iphone interface for missions/trainings page, setters/getters unlocked
koda
parents:
6093
diff
changeset
|
170 |
MissionTrainingViewController *missions = [[MissionTrainingViewController alloc] initWithNibName:xib bundle:nil]; |
16b12a6417d1
added iphone interface for missions/trainings page, setters/getters unlocked
koda
parents:
6093
diff
changeset
|
171 |
missions.modalTransitionStyle = IS_IPAD() ? UIModalTransitionStyleCoverVertical : UIModalTransitionStyleCrossDissolve; |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
172 |
if ([missions respondsToSelector:@selector(setModalPresentationStyle:)]) |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
173 |
missions.modalPresentationStyle = UIModalPresentationPageSheet; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
174 |
self.missionsViewController = missions; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
175 |
[missions release]; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
176 |
} |
11116
102684240fe8
- Interscreen transitions fixed
Anton Malmygin <antonc27@mail.ru>
parents:
11102
diff
changeset
|
177 |
[self presentViewController:self.missionsViewController animated:YES completion:nil]; |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
178 |
break; |
6719
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
179 |
case 6: |
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
180 |
[GameInterfaceBridge registerCallingController:self]; |
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
181 |
[GameInterfaceBridge startSimpleGame]; |
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
182 |
break; |
3547 | 183 |
default: |
184 |
alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
|
185 |
message:@"Sorry, this feature is not yet implemented" |
|
186 |
delegate:nil |
|
187 |
cancelButtonTitle:@"Well, don't worry" |
|
188 |
otherButtonTitles:nil]; |
|
189 |
[alert show]; |
|
190 |
[alert release]; |
|
191 |
break; |
|
192 |
} |
|
193 |
} |
|
194 |
||
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
195 |
#pragma mark - |
3547 | 196 |
-(void) viewDidUnload { |
3701 | 197 |
self.gameConfigViewController = nil; |
198 |
self.settingsViewController = nil; |
|
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
199 |
self.aboutViewController = nil; |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
200 |
self.savedGamesViewController = nil; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
201 |
self.restoreViewController = nil; |
6085 | 202 |
self.missionsViewController = nil; |
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3660
diff
changeset
|
203 |
MSG_DIDUNLOAD(); |
3547 | 204 |
[super viewDidUnload]; |
205 |
} |
|
206 |
||
3971 | 207 |
-(void) didReceiveMemoryWarning { |
208 |
if (self.settingsViewController.view.superview == nil) |
|
209 |
self.settingsViewController = nil; |
|
210 |
if (self.gameConfigViewController.view.superview == nil) |
|
211 |
self.gameConfigViewController = nil; |
|
212 |
if (self.aboutViewController.view.superview == nil) |
|
213 |
self.aboutViewController = nil; |
|
214 |
if (self.savedGamesViewController.view.superview == nil) |
|
215 |
self.savedGamesViewController = nil; |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
216 |
if (self.restoreViewController.view.superview == nil) |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
217 |
self.restoreViewController = nil; |
6085 | 218 |
if (self.missionsViewController.view.superview == nil) |
219 |
self.missionsViewController = nil; |
|
3971 | 220 |
MSG_MEMCLEAN(); |
221 |
[super didReceiveMemoryWarning]; |
|
222 |
} |
|
223 |
||
3547 | 224 |
-(void) dealloc { |
5208 | 225 |
releaseAndNil(settingsViewController); |
226 |
releaseAndNil(gameConfigViewController); |
|
227 |
releaseAndNil(aboutViewController); |
|
228 |
releaseAndNil(savedGamesViewController); |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
229 |
releaseAndNil(restoreViewController); |
6085 | 230 |
releaseAndNil(missionsViewController); |
11145
1c89970c7f15
- Restyle of 'Simple' and 'Missions' buttons at Main screen
antonc27 <antonc27@mail.ru>
parents:
11124
diff
changeset
|
231 |
[_simpleGameButton release]; |
1c89970c7f15
- Restyle of 'Simple' and 'Missions' buttons at Main screen
antonc27 <antonc27@mail.ru>
parents:
11124
diff
changeset
|
232 |
[_missionsButton release]; |
3547 | 233 |
[super dealloc]; |
234 |
} |
|
235 |
||
236 |
@end |