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/*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2006, 2007 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#ifndef GAMECONFIG_H
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#define GAMECONFIG_H
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#include <QSettings>
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#include <QStringList>
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#include <QRect>
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class HWForm;
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class QSettings;
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class GameUIConfig : public QSettings
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{
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Q_OBJECT
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public:
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GameUIConfig(HWForm * FormWidgets, const QString & fileName);
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QStringList GetTeamsList();
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555
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QRect vid_Resolution();
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bool vid_Fullscreen();
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bool isSoundEnabled();
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bool isMusicEnabled();
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297
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bool isShowFPSEnabled();
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529
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bool isAltDamageEnabled();
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297
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quint8 timerInterval();
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603
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quint8 bitDepth();
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QString netNick();
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bool isFrontendFullscreen() const;
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signals:
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void frontendFullscreen(bool value);
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public slots:
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void SaveOptions();
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private:
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HWForm * Form;
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quint8 depth;
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};
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#endif
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