hedgewars/uIO.pas
author unc0rr
Sun, 06 Dec 2015 19:56:33 +0300
branchqmlfrontend
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permissions -rw-r--r--
- Send team to net - Handle TEAM_ACCEPTED
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uIO;
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interface
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uses SDLh, uTypes;
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procedure initModule;
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procedure freeModule;
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procedure SendIPC(s: shortstring);
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procedure SendIPCXY(cmd: char; X, Y: LongInt);
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procedure SendIPCRaw(p: pointer; len: Longword);
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procedure SendIPCAndWaitReply(s: shortstring);
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procedure FlushMessages(Lag: Longword);
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procedure LoadRecordFromFile(fileName: shortstring);
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procedure SendStat(sit: TStatInfoType; s: shortstring);
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procedure IPCWaitPongEvent;
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procedure IPCCheckSock;
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procedure NetGetNextCmd;
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procedure doPut(putX, putY: LongInt; fromAI: boolean);
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implementation
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uses uConsole, uConsts, uVariables, uCommands, uUtils, uDebug, uFLIPC;
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const
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    cSendEmptyPacketTime = 1000;
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    cSendBufferSize = 1024;
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type PCmd = ^TCmd;
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     TCmd = packed record
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            Next: PCmd;
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            loTime: Word;
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            case byte of
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            1: (len: byte;
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                cmd: Char);
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            2: (str: shortstring);
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            end;
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var
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    isPonged: boolean;
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    headcmd: PCmd;
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    lastcmd: PCmd;
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    flushDelayTicks: LongWord;
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    sendBuffer: record
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                buf: array[0..Pred(cSendBufferSize)] of byte;
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                count: Word;
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                end;
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function AddCmd(Time: Word; str: shortstring): PCmd;
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var command: PCmd;
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begin
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new(command);
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FillChar(command^, sizeof(TCmd), 0);
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command^.loTime:= Time;
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command^.str:= str;
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if (command^.cmd <> 'F') and (command^.cmd <> 'G') then dec(command^.len, 2); // cut timestamp
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if headcmd = nil then
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    begin
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    headcmd:= command;
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    lastcmd:= command
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    end
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else
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    begin
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    lastcmd^.Next:= command;
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    lastcmd:= command
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    end;
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AddCmd:= command;
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end;
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procedure RemoveCmd;
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var tmp: PCmd;
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begin
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TryDo(headcmd <> nil, 'Engine bug: headcmd = nil', true);
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tmp:= headcmd;
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headcmd:= headcmd^.Next;
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if headcmd = nil then
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    lastcmd:= nil;
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dispose(tmp)
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end;
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procedure ParseChatCommand(command: shortstring; message: shortstring;
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                           messageStartIndex: Byte);
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var
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    text: shortstring;
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begin
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    text:= copy(message, messageStartIndex,
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                Length(message) - messageStartIndex + 1);
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    ParseCommand(command + text, true);
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    WriteLnToConsole(text)
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end;
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procedure ParseIPCCommand(s: shortstring);
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var loTicks: Word;
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    isProcessed: boolean;
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begin
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isProcessed := true;
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case s[1] of
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     '!': begin AddFileLog('Ping? Pong!'); isPonged:= true; end;
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     '?': SendIPC(_S'!');
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     'e': ParseCommand(copy(s, 2, Length(s) - 1), true);
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     'E': OutError(copy(s, 2, Length(s) - 1), true);
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     'W': OutError(copy(s, 2, Length(s) - 1), false);
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     'M': ParseCommand('landcheck ' + s, true);
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     'o': if fastUntilLag then ParseCommand('forcequit', true);
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     'T': case s[2] of
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               'L': GameType:= gmtLocal;
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               'D': GameType:= gmtDemo;
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               'N': GameType:= gmtNet;
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               'S': GameType:= gmtSave;
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               'V': GameType:= gmtRecord;
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               else OutError(errmsgIncorrectUse + ' IPC "T" :' + s[2], true) end;
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     'V': begin
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              if s[2] = '.' then
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                  ParseCommand('campvar ' + copy(s, 3, length(s) - 2), true);
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          end;
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     'I': ParseCommand('pause server', true);
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     's': if gameType = gmtNet then
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             ParseChatCommand('chatmsg ', s, 2)
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          else
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             isProcessed:= false;
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     'b': if gameType = gmtNet then
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             ParseChatCommand('chatmsg ' + #4, s, 2)
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          else
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             isProcessed:= false;
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     else
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        isProcessed:= false;
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     end;
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    if (not isProcessed) then
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    begin
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        loTicks:= SDLNet_Read16(@s[byte(s[0]) - 1]);
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        AddCmd(loTicks, s);
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        AddFileLog('[IPC in] ' + sanitizeCharForLog(s[1]) + ' ticks ' + IntToStr(lastcmd^.loTime));
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    end
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end;
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procedure IPCCheckSock;
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begin
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    while ipcCheckFromFrontend() do
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        ParseIPCCommand(ipcReadFromFrontend())
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end;
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procedure LoadRecordFromFile(fileName: shortstring);
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var f  : File;
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    ss : shortstring = '';
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    i  : LongInt;
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    s  : shortstring;
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begin
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// set RDNLY on file open
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filemode:= 0;
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{$I-}
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assign(f, fileName);
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reset(f, 1);
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tryDo(IOResult = 0, 'Error opening file ' + fileName, true);
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i:= 0; // avoid compiler hints
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s[0]:= #0;
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repeat
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    BlockRead(f, s[1], 255 - Length(ss), i);
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    if i > 0 then
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        begin
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        s[0]:= char(i);
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        ss:= ss + s;
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        while (Length(ss) > 1)and(Length(ss) > byte(ss[1])) do
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            begin
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            ParseIPCCommand(copy(ss, 2, byte(ss[1])));
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            Delete(ss, 1, Succ(byte(ss[1])));
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            end
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        end
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until i = 0;
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close(f)
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{$I+}
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end;
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procedure SendStat(sit: TStatInfoType; s: shortstring);
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Periklis Ntanasis <pntanasis@gmail.com>
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const stc: array [TStatInfoType] of char = ('r', 'D', 'k', 'K', 'H', 'T', 'P', 's', 'S', 'B', 'c', 'g', 'p');
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var buf: shortstring;
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begin
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   202
buf:= 'i' + stc[sit] + s;
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SendIPCRaw(@buf[0], length(buf) + 1)
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end;
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   205
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function isSyncedCommand(c: char): boolean;
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begin
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    case c of
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    '+', '#', 'L', 'l', 'R', 'r', 'U'
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    , 'u', 'D', 'd', 'Z', 'z', 'A', 'a'
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unc0rr
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   211
    , 'S', 'j', 'J', ',', 'c', 'N', 'p'
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    , 'P', 'w', 't', '1', '2', '3', '4'
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unc0rr
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   213
    , '5', 'f', 'g': isSyncedCommand:= true;
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unc0rr
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   214
    else
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unc0rr
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        isSyncedCommand:= ((byte(c) >= 128) and (byte(c) <= 128 + cMaxSlotIndex))
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   216
    end
8472
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end;
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procedure flushBuffer();
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begin
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end;
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unC0Rr
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   223
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procedure SendIPC(s: shortstring);
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begin
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    if s[0] > #251 then
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lovelacer
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        s[0]:= #251;
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koda
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   228
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   229
    SDLNet_Write16(GameTicks, @s[Succ(byte(s[0]))]);
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koda
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   230
8498
eecadca7db50 Bring back full log strings for commands, just a bit sanitized
unc0rr
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   231
    AddFileLog('[IPC out] '+ sanitizeCharForLog(s[1]));
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    inc(s[0], 2);
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   233
10412
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   234
    ipcToFrontend(s)
4
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   235
end;
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   236
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
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   237
procedure SendIPCRaw(p: pointer; len: Longword);
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   238
begin
10420
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   239
    ipcToFrontendRaw(p, len)
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
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   240
end;
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unc0rr
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diff changeset
   241
8003
7d8bce524daf LongInt Land width/height, mouse coords
nemo
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   242
procedure SendIPCXY(cmd: char; X, Y: LongInt);
154
5667e6f38704 Network protocol uses integers in network byte order
unc0rr
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   243
var s: shortstring;
5667e6f38704 Network protocol uses integers in network byte order
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   244
begin
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   245
    s[0]:= #9;
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   246
    s[1]:= cmd;
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   247
    SDLNet_Write32(X, @s[2]);
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   248
    SDLNet_Write32(Y, @s[6]);
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   249
    SendIPC(s)
154
5667e6f38704 Network protocol uses integers in network byte order
unc0rr
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diff changeset
   250
end;
5667e6f38704 Network protocol uses integers in network byte order
unc0rr
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diff changeset
   251
159
63909aecb0ed Preview stream doesn't need parsing now
unc0rr
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diff changeset
   252
procedure IPCWaitPongEvent;
4
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   253
begin
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   254
isPonged:= false;
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   255
repeat
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lovelacer
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   256
    IPCCheckSock;
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lovelacer
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   257
    SDL_Delay(1)
4
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   258
until isPonged
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   259
end;
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   260
159
63909aecb0ed Preview stream doesn't need parsing now
unc0rr
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   261
procedure SendIPCAndWaitReply(s: shortstring);
63909aecb0ed Preview stream doesn't need parsing now
unc0rr
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   262
begin
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unc0rr
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   263
SendIPC(s);
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b1b7eb9c8cc9 Get rid of cripple SendIPCc
unc0rr
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   264
SendIPC(_S'?');
159
63909aecb0ed Preview stream doesn't need parsing now
unc0rr
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   265
IPCWaitPongEvent
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unc0rr
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   266
end;
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unc0rr
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diff changeset
   267
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   268
procedure FlushMessages(Lag: Longword);
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bfd378dfc4e7 Optimize network traffic a bit:
unc0rr
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   269
begin
8472
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   270
inc(flushDelayTicks, Lag);
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unc0rr
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   271
if (flushDelayTicks >= cSendEmptyPacketTime) then
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   272
    begin
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   273
    if sendBuffer.count = 0 then
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unc0rr
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   274
        SendIPC(_S'+');
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   275
4feced261c68 partial merge of the webgl branch
koda
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   276
     flushBuffer()
8472
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   277
    end
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   278
end;
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   279
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   280
procedure NetGetNextCmd;
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   281
var tmpflag: boolean;
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   282
    s: shortstring;
8003
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nemo
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   283
    x32, y32: LongInt;
4
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   284
begin
977
fdbf2a5c1ad7 Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
unc0rr
parents: 946
diff changeset
   285
tmpflag:= true;
fdbf2a5c1ad7 Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
unc0rr
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diff changeset
   286
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aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
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   287
while (headcmd <> nil)
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   288
    and (tmpflag or (headcmd^.cmd = '#')) // '#' is the only cmd which can be sent within same tick after 'N'
10560
9f09196d92a6 fix some pas2c related issues
sheepluva
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   289
    and ((GameTicks = LongWord(hiTicks shl 16 + headcmd^.loTime))
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unc0rr
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   290
        or (headcmd^.cmd = 's') // for these commands time is not specified
4467
adedeec8f18f trying to unbreak hog speech
nemo
parents: 4414
diff changeset
   291
        or (headcmd^.cmd = 'h') // seems the hedgewars protocol does not allow remote synced commands
5810
552371cc69cc Fix loading from save desync
unc0rr
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   292
        or (headcmd^.cmd = '#') // must be synced for saves to work
2948
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unc0rr
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   293
        or (headcmd^.cmd = 'b')
10343
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unc0rr
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   294
        or (headcmd^.cmd = 'F')
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unc0rr
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diff changeset
   295
        or (headcmd^.cmd = 'G')) do
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   296
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   297
    case headcmd^.cmd of
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   298
        '+': ; // do nothing - it is just an empty packet
5810
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unc0rr
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   299
        '#': begin
552371cc69cc Fix loading from save desync
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   300
            AddFileLog('hiTicks increment by remote message');
552371cc69cc Fix loading from save desync
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   301
            inc(hiTicks);
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   302
            end;
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   303
        'L': ParseCommand('+left', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   304
        'l': ParseCommand('-left', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   305
        'R': ParseCommand('+right', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   306
        'r': ParseCommand('-right', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   307
        'U': ParseCommand('+up', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   308
        'u': ParseCommand('-up', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   309
        'D': ParseCommand('+down', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   310
        'd': ParseCommand('-down', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   311
        'Z': ParseCommand('+precise', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   312
        'z': ParseCommand('-precise', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   313
        'A': ParseCommand('+attack', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   314
        'a': ParseCommand('-attack', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   315
        'S': ParseCommand('switch', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   316
        'j': ParseCommand('ljump', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   317
        'J': ParseCommand('hjump', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   318
        ',': ParseCommand('skip', true);
4531
4ea193b0e378 Reenable ReadyTimer using a synced message NEEDS TESTING.
nemo
parents: 4522
diff changeset
   319
        'c': begin
4ea193b0e378 Reenable ReadyTimer using a synced message NEEDS TESTING.
nemo
parents: 4522
diff changeset
   320
            s:= copy(headcmd^.str, 2, Pred(headcmd^.len));
4ea193b0e378 Reenable ReadyTimer using a synced message NEEDS TESTING.
nemo
parents: 4522
diff changeset
   321
            ParseCommand('gencmd ' + s, true);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   322
             end;
10392
5012e1f9e893 - Support for pausing multiplayer games
alfadur
parents: 10349
diff changeset
   323
        's': ParseChatCommand('chatmsg ', headcmd^.str, 2);
5012e1f9e893 - Support for pausing multiplayer games
alfadur
parents: 10349
diff changeset
   324
        'b': ParseChatCommand('chatmsg ' + #4, headcmd^.str, 2);
10343
fe9853dea6c4 Finish implementation of ability to take control over your team after being disconnected. Completely untested.
unc0rr
parents: 10307
diff changeset
   325
        'F': ParseCommand('teamgone u' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true);
fe9853dea6c4 Finish implementation of ability to take control over your team after being disconnected. Completely untested.
unc0rr
parents: 10307
diff changeset
   326
        'G': ParseCommand('teamback u' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true);
10349
a51de45dcc42 Fix some issues with rejoining (rejoining client still desyncs though)
unc0rr
parents: 10343
diff changeset
   327
        'f': ParseCommand('teamgone s' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true);
a51de45dcc42 Fix some issues with rejoining (rejoining client still desyncs though)
unc0rr
parents: 10343
diff changeset
   328
        'g': ParseCommand('teamback s' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   329
        'N': begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   330
            tmpflag:= false;
7103
1c1afb5a1565 Feel free to add real checksum function
unc0rr
parents: 7068
diff changeset
   331
            lastTurnChecksum:= SDLNet_Read32(@headcmd^.str[2]);
4900
8ad0e23e6d63 addfilelog <3 debugfile
koda
parents: 4844
diff changeset
   332
            AddFileLog('got cmd "N": time '+IntToStr(hiTicks shl 16 + headcmd^.loTime))
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   333
             end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   334
        'p': begin
9972
feb4b031b52e Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
unc0rr
parents: 9521
diff changeset
   335
            x32:= SDLNet_Read32(@(headcmd^.str[2]));
9974
unc0rr
parents: 9972
diff changeset
   336
            y32:= SDLNet_Read32(@(headcmd^.str[6]));
8003
7d8bce524daf LongInt Land width/height, mouse coords
nemo
parents: 7628
diff changeset
   337
            doPut(x32, y32, false)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   338
             end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   339
        'P': begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   340
            // these are equations solved for CursorPoint
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   341
            // SDLNet_Read16(@(headcmd^.X)) == CursorPoint.X - WorldDx;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   342
            // SDLNet_Read16(@(headcmd^.Y)) == cScreenHeight - CursorPoint.Y - WorldDy;
8373
209c9ba77a09 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo
parents: 8243
diff changeset
   343
            if CurrentTeam^.ExtDriven then
2969
79024988792e This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
nemo
parents: 2948
diff changeset
   344
               begin
9972
feb4b031b52e Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
unc0rr
parents: 9521
diff changeset
   345
               TargetCursorPoint.X:= LongInt(SDLNet_Read32(@(headcmd^.str[2]))) + WorldDx;
9974
unc0rr
parents: 9972
diff changeset
   346
               TargetCursorPoint.Y:= cScreenHeight - LongInt(SDLNet_Read32(@(headcmd^.str[6]))) - WorldDy;
8373
209c9ba77a09 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo
parents: 8243
diff changeset
   347
               if not bShowAmmoMenu and autoCameraOn then
209c9ba77a09 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo
parents: 8243
diff changeset
   348
                    CursorPoint:= TargetCursorPoint
2969
79024988792e This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
nemo
parents: 2948
diff changeset
   349
               end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   350
             end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   351
        'w': ParseCommand('setweap ' + headcmd^.str[2], true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   352
        't': ParseCommand('taunt ' + headcmd^.str[2], true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   353
        'h': ParseCommand('hogsay ' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   354
        '1'..'5': ParseCommand('timer ' + headcmd^.cmd, true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   355
        else
9972
feb4b031b52e Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
unc0rr
parents: 9521
diff changeset
   356
            if (byte(headcmd^.cmd) >= 128) and (byte(headcmd^.cmd) <= 128 + cMaxSlotIndex) then
6874
b9e2e509a42d Better handle switch statement
unc0rr
parents: 6700
diff changeset
   357
                ParseCommand('slot ' + char(byte(headcmd^.cmd) - 79), true)
b9e2e509a42d Better handle switch statement
unc0rr
parents: 6700
diff changeset
   358
                else
b9e2e509a42d Better handle switch statement
unc0rr
parents: 6700
diff changeset
   359
                OutError('Unexpected protocol command: ' + headcmd^.cmd, True)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   360
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   361
    RemoveCmd
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   362
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 208
diff changeset
   363
2574
2f3e5c57359c Fix (quite rare) spectators queue error when joining game with teams left the game.
unc0rr
parents: 2407
diff changeset
   364
if (headcmd <> nil) and tmpflag and (not CurrentTeam^.hasGone) then
10562
3388822b3914 some more fixing
sheepluva
parents: 10560
diff changeset
   365
    TryDo(GameTicks < LongWord(hiTicks shl 16) + headcmd^.loTime,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   366
            'oops, queue error. in buffer: ' + headcmd^.cmd +
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   367
            ' (' + IntToStr(GameTicks) + ' > ' +
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   368
            IntToStr(hiTicks shl 16 + headcmd^.loTime) + ')',
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   369
            true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   370
2066
d0e3f570b901 Final fix
unc0rr
parents: 2065
diff changeset
   371
isInLag:= (headcmd = nil) and tmpflag and (not CurrentTeam^.hasGone);
2043
1f2b91b5e7ef Don't accept 'team gone' command right after 'next turn' cmd
unc0rr
parents: 2017
diff changeset
   372
10862
4575977d3ce0 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr
parents: 10851
diff changeset
   373
if isInLag and fastUntilLag then 
4575977d3ce0 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr
parents: 10851
diff changeset
   374
begin
4575977d3ce0 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr
parents: 10851
diff changeset
   375
    ParseCommand('spectate 0', true);
4575977d3ce0 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr
parents: 10851
diff changeset
   376
    fastUntilLag:= false
4575977d3ce0 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr
parents: 10851
diff changeset
   377
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   378
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   379
4403
unc0rr
parents: 4389
diff changeset
   380
procedure chFatalError(var s: shortstring);
unc0rr
parents: 4389
diff changeset
   381
begin
unc0rr
parents: 4389
diff changeset
   382
    SendIPC('E' + s);
10412
9a8d4efcf3fa - More flib IPC routines
unc0rr
parents: 10410
diff changeset
   383
{    // TODO: should we try to clean more stuff here?
9301
c5d1c8259ef4 break uDebug and uCommand depedency loop by putting stuff in uIO
koda
parents: 9178
diff changeset
   384
    SDL_Quit;
10307
e13d3147f15b do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
sheepluva
parents: 10306
diff changeset
   385
e13d3147f15b do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
sheepluva
parents: 10306
diff changeset
   386
    if IPCSock <> nil then
e13d3147f15b do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
sheepluva
parents: 10306
diff changeset
   387
        halt(HaltFatalError)
e13d3147f15b do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
sheepluva
parents: 10306
diff changeset
   388
    else
10412
9a8d4efcf3fa - More flib IPC routines
unc0rr
parents: 10410
diff changeset
   389
        halt(HaltFatalErrorNoIPC);}
4403
unc0rr
parents: 4389
diff changeset
   390
end;
unc0rr
parents: 4389
diff changeset
   391
4414
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   392
procedure doPut(putX, putY: LongInt; fromAI: boolean);
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   393
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   394
if CheckNoTeamOrHH or isPaused then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   395
    exit;
4414
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   396
bShowFinger:= false;
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8003
diff changeset
   397
if (not CurrentTeam^.ExtDriven) and bShowAmmoMenu then
4414
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   398
    begin
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   399
    bSelected:= true;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   400
    exit
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   401
    end;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   402
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   403
with CurrentHedgehog^.Gear^,
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   404
    CurrentHedgehog^ do
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10663
diff changeset
   405
    if (State and gstChooseTarget) <> 0 then
4414
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   406
        begin
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   407
        isCursorVisible:= false;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   408
        if not CurrentTeam^.ExtDriven then
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   409
            begin
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   410
            if fromAI then
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   411
                begin
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   412
                TargetPoint.X:= putX;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   413
                TargetPoint.Y:= putY
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   414
                end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6453
diff changeset
   415
            else
4414
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   416
                begin
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   417
                TargetPoint.X:= CursorPoint.X - WorldDx;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   418
                TargetPoint.Y:= cScreenHeight - CursorPoint.Y - WorldDy;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   419
                end;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   420
            SendIPCXY('p', TargetPoint.X, TargetPoint.Y);
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   421
            end
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   422
        else
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   423
            begin
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   424
            TargetPoint.X:= putX;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   425
            TargetPoint.Y:= putY
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   426
            end;
4900
8ad0e23e6d63 addfilelog <3 debugfile
koda
parents: 4844
diff changeset
   427
        AddFileLog('put: ' + inttostr(TargetPoint.X) + ', ' + inttostr(TargetPoint.Y));
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10663
diff changeset
   428
        State:= State and (not gstChooseTarget);
4414
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   429
        if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AttackingPut) <> 0 then
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4467
diff changeset
   430
            Message:= Message or (gmAttack and InputMask);
4414
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   431
        end
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   432
    else
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   433
        if CurrentTeam^.ExtDriven then
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   434
            OutError('got /put while not being in choose target mode', false)
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   435
end;
cb90b7f82cd5 Move doPut into uIO (not a very bad place really)
unc0rr
parents: 4409
diff changeset
   436
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2969
diff changeset
   437
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   438
begin
6898
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6876
diff changeset
   439
    RegisterVariable('fatal', @chFatalError, true );
4403
unc0rr
parents: 4389
diff changeset
   440
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   441
    headcmd:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   442
    lastcmd:= nil;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6903
diff changeset
   443
    isPonged:= false;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8243
diff changeset
   444
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   445
    hiTicks:= 0;
8472
da6b569ac930 - Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
unc0rr
parents: 8373
diff changeset
   446
    flushDelayTicks:= 0;
da6b569ac930 - Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
unc0rr
parents: 8373
diff changeset
   447
    sendBuffer.count:= 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
   448
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
   449
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2969
diff changeset
   450
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2699
diff changeset
   451
begin
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 6982
diff changeset
   452
    while headcmd <> nil do RemoveCmd;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   453
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   454
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   455
end.