author | Wuzzy <almikes@aol.com> |
Fri, 28 Apr 2017 00:21:16 +0200 | |
changeset 12370 | 92b4bab79c26 |
parent 12300 | ac57d564efce |
child 12506 | 92c597704e57 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk> |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef NAMEGEN_H |
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#define NAMEGEN_H |
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#include <QString> |
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class HWForm; |
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class HWTeam; |
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class HWNamegen |
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{ |
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astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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public: |
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Add buttons to randomize hats and hog names only
Wuzzy <almikes@aol.com>
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enum RandomTeamMode |
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{ |
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rtmEverything = 0, |
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rtmHogNames = 1, |
07f67ee424dc
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Wuzzy <almikes@aol.com>
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rtmHats = 2 |
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Wuzzy <almikes@aol.com>
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}; |
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Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
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static void teamRandomTeamName(HWTeam & team); |
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Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
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static void teamRandomGrave(HWTeam & team, bool withDLC = true); |
ac57d564efce
Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
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static void teamRandomFort(HWTeam & team, bool withDLC = true); |
ac57d564efce
Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
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static void teamRandomFlag(HWTeam & team, bool withDLC = true); |
ac57d564efce
Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com>
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static void teamRandomVoice(HWTeam & team, bool withDLC = true); |
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static void teamRandomHogName(HWTeam & team, const int HedgehogNumber); |
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Wuzzy <almikes@aol.com>
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static void teamRandomEverything(HWTeam & team, const enum RandomTeamMode mode); |
07f67ee424dc
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static void teamRandomHats(HWTeam & team); |
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private: |
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HWNamegen(); |
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Fix non-matching team name when generating random teams
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static QString getRandomTeamName(int kind); |
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static QString getRandomGrave(bool withDLC = true); |
ac57d564efce
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Wuzzy <almikes@aol.com>
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static QString getRandomFort(bool withDLC = true); |
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Wuzzy <almikes@aol.com>
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static QString getRandomFlag(bool withDLC = true); |
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Wuzzy <almikes@aol.com>
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static QString getRandomVoice(bool withDLC = true); |
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static QList<QStringList> TypesTeamnames; |
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static QList<QStringList> TypesHatnames; |
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static bool typesAvailable; |
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Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
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static bool loadTypes(); |
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static QStringList dictContents(const QString filename); |
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static QStringList dictsForHat(const QString hatname); |
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static void teamRandomHogName(HWTeam & team, const int HedgehogNumber, const QStringList & dict); |
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}; |
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#endif |