misc/winutils/include/SDL_cdrom.h
author koda
Fri, 06 Dec 2013 00:56:56 +0100
branchsdl2transition
changeset 9709 9315727c0f1d
parent 7809 7d4fb2f35f4f
child 10017 de822cd3df3a
permissions -rw-r--r--
Qt and SDL2 do not play nice on osx apparently
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2012 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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/**
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 *  @file SDL_cdrom.h
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 *  This is the CD-audio control API for Simple DirectMedia Layer
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 */
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#ifndef _SDL_cdrom_h
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#define _SDL_cdrom_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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 *  @file SDL_cdrom.h
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 *  In order to use these functions, SDL_Init() must have been called
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 *  with the SDL_INIT_CDROM flag.  This causes SDL to scan the system
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 *  for CD-ROM drives, and load appropriate drivers.
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 */
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/** The maximum number of CD-ROM tracks on a disk */
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#define SDL_MAX_TRACKS	99
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/** @name Track Types
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 *  The types of CD-ROM track possible
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 */
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/*@{*/
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#define SDL_AUDIO_TRACK	0x00
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#define SDL_DATA_TRACK	0x04
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/*@}*/
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/** The possible states which a CD-ROM drive can be in. */
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typedef enum {
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	CD_TRAYEMPTY,
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	CD_STOPPED,
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	CD_PLAYING,
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	CD_PAUSED,
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	CD_ERROR = -1
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} CDstatus;
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/** Given a status, returns true if there's a disk in the drive */
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#define CD_INDRIVE(status)	((int)(status) > 0)
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typedef struct SDL_CDtrack {
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	Uint8 id;		/**< Track number */
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	Uint8 type;		/**< Data or audio track */
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	Uint16 unused;
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	Uint32 length;		/**< Length, in frames, of this track */
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	Uint32 offset;		/**< Offset, in frames, from start of disk */
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} SDL_CDtrack;
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/** This structure is only current as of the last call to SDL_CDStatus() */
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typedef struct SDL_CD {
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	int id;			/**< Private drive identifier */
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	CDstatus status;	/**< Current drive status */
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	/** The rest of this structure is only valid if there's a CD in drive */
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        /*@{*/
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	int numtracks;		/**< Number of tracks on disk */
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	int cur_track;		/**< Current track position */
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	int cur_frame;		/**< Current frame offset within current track */
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	SDL_CDtrack track[SDL_MAX_TRACKS+1];
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        /*@}*/
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} SDL_CD;
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/** @name Frames / MSF Conversion Functions
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 *  Conversion functions from frames to Minute/Second/Frames and vice versa
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 */
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/*@{*/
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#define CD_FPS	75
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#define FRAMES_TO_MSF(f, M,S,F)	{					\
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	int value = f;							\
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	*(F) = value%CD_FPS;						\
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	value /= CD_FPS;						\
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	*(S) = value%60;						\
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	value /= 60;							\
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	*(M) = value;							\
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}
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#define MSF_TO_FRAMES(M, S, F)	((M)*60*CD_FPS+(S)*CD_FPS+(F))
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/*@}*/
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/* CD-audio API functions: */
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/**
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 *  Returns the number of CD-ROM drives on the system, or -1 if
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 *  SDL_Init() has not been called with the SDL_INIT_CDROM flag.
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 */
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extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);
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/**
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 *  Returns a human-readable, system-dependent identifier for the CD-ROM.
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 *  Example:
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 *   - "/dev/cdrom"
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 *   - "E:"
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 *   - "/dev/disk/ide/1/master"
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 */
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extern DECLSPEC const char * SDLCALL SDL_CDName(int drive);
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/**
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 *  Opens a CD-ROM drive for access.  It returns a drive handle on success,
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 *  or NULL if the drive was invalid or busy.  This newly opened CD-ROM
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 *  becomes the default CD used when other CD functions are passed a NULL
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 *  CD-ROM handle.
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 *  Drives are numbered starting with 0.  Drive 0 is the system default CD-ROM.
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 */
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extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive);
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/**
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 *  This function returns the current status of the given drive.
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 *  If the drive has a CD in it, the table of contents of the CD and current
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 *  play position of the CD will be stored in the SDL_CD structure.
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 */
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extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom);
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/**
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 *  Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
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 *  tracks and 'nframes' frames.  If both 'ntrack' and 'nframe' are 0, play 
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 *  until the end of the CD.  This function will skip data tracks.
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 *  This function should only be called after calling SDL_CDStatus() to 
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 *  get track information about the CD.
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 *  For example:
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 *      @code
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 *	// Play entire CD:
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 *	if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
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 *		SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
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 *	// Play last track:
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 *	if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
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 *		SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
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 *	}
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 *	// Play first and second track and 10 seconds of third track:
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 *	if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
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 *		SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
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 *      @endcode
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 *
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 *  @return This function returns 0, or -1 if there was an error.
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 */
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extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom,
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		int start_track, int start_frame, int ntracks, int nframes);
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/**
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 *  Play the given CD starting at 'start' frame for 'length' frames.
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 *  @return It returns 0, or -1 if there was an error.
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 */
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extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length);
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/** Pause play
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom);
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/** Resume play
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom);
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/** Stop play
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom);
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/** Eject CD-ROM
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 *  @return returns 0, or -1 on error
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 */
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extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom);
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/** Closes the handle for the CD-ROM drive */
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extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_video_h */