misc/libphyslayer/CMakeLists.txt
author koda
Fri, 06 Dec 2013 00:02:10 +0100
branchsdl2transition
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child 11342 ed5a6478e710
permissions -rw-r--r--
use NOSDL2 for consistency
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if(${NOSDL2})
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    find_package(SDL REQUIRED)
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    include_directories(${SDL_INCLUDE_DIR})
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else(${NOSDL2})
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    find_package(SDL2 REQUIRED)
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    include_directories(${SDL2_INCLUDE_DIR})
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    set(SDL_LIBRARY ${SDL2_LIBRARY})
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endif(${NOSDL2})
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include_directories(${PHYSFS_INCLUDE_DIR})
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include_directories(${LUA_INCLUDE_DIR})
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## extra functions needed by Hedgewars
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## TODO: maybe it's better to have them in a separate library?
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set(PHYSLAYER_SRCS
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    physfsrwops.c
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    physfslualoader.c
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    hwpacksmounter.c
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)
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#compiles and links actual library
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add_library (physlayer ${PHYSLAYER_SRCS})
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#TODO: find good VERSION and SOVERSION values
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target_link_libraries(physlayer ${SDL_LIBRARY} lua physfs)
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install(TARGETS physlayer RUNTIME DESTINATION ${target_binary_install_dir}
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                          LIBRARY DESTINATION ${target_library_install_dir}
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                          ARCHIVE DESTINATION ${target_library_install_dir})
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get_target_property(physlayer_fullpath physlayer LOCATION)
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## added standard variables (FORCE or cmake won't pick 'em)
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set(PHYSLAYER_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE STRING "Physlayer include dir" FORCE)
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set(PHYSLAYER_LIBRARY ${physlayer_fullpath} CACHE STRING "Physlayer library" FORCE)
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