QTfrontend/campaign.h
author sheepluva
Thu, 21 Mar 2013 15:01:27 +0100
changeset 8763 988901d27abf
parent 7201 dc17ffdf0702
child 9000 af202eff659c
permissions -rw-r--r--
don't poison the dead, it's not cool. (poisoning hogs during their death animation would cause them to still be poisoned after resurrect) thanks to CheezeMonkey for pointing this out
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef CAMPAIGN_H
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#define CAMPAIGN_H
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#include <QMainWindow>
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#include <QStack>
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#include <QTime>
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#include <QPointer>
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#include <QPropertyAnimation>
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#include <QUrl>
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#include <QNetworkReply>
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#include <QNetworkRequest>
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#include <QNetworkAccessManager>
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#include "netserver.h"
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#include "game.h"
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#include "ui_hwform.h"
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#include "SDLInteraction.h"
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#include "bgwidget.h"
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QStringList getCampMissionList(QString & campaign);
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unsigned int getCampProgress(QString & teamName, QString & campName);
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QString getCampaignScript(QString campaign, unsigned int mNum);
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#endif