author | koda |
Sat, 04 Jan 2014 02:18:57 +0100 | |
branch | 0.9.20 |
changeset 9911 | 9a8fe10c1ecf |
parent 8978 | e6ef8fe314bd |
child 13398 | ae5d6448c5be |
permissions | -rw-r--r-- |
8052 | 1 |
#include <string.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "hwpacksmounter.h" |
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8119
257ffa847aa2
physfs: no carbon depency on osx, add cdecl attributes on extra functions
koda
parents:
8074
diff
changeset
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PHYSFS_DECL void hedgewarsMountPackages() |
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{ |
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char ** filesList = PHYSFS_enumerateFiles("/"); |
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char **i; |
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for (i = filesList; *i != NULL; i++) |
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{ |
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char * fileName = *i; |
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int fileNameLength = strlen(fileName); |
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if (fileNameLength > 4) |
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if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0) |
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{ |
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const char * dir = PHYSFS_getRealDir(fileName); |
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if(dir) |
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{ |
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char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2); |
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strcpy(fullPath, dir); |
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strcat(fullPath, "/"); |
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strcat(fullPath, fileName); |
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PHYSFS_mount(fullPath, NULL, 0); |
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free(fullPath); |
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} |
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} |
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} |
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PHYSFS_freeList(filesList); |
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} |
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8978
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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36 |
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e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
37 |
PHYSFS_DECL void hedgewarsMountPackage(char * fileName) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
38 |
{ |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
39 |
int fileNameLength = strlen(fileName); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
40 |
if (fileNameLength > 4) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
41 |
if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
42 |
{ |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
43 |
const char * dir = PHYSFS_getRealDir(fileName); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
44 |
if(dir) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
45 |
{ |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
46 |
char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
47 |
strcpy(fullPath, dir); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
48 |
strcat(fullPath, "/"); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
49 |
strcat(fullPath, fileName); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
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e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
51 |
PHYSFS_mount(fullPath, NULL, 0); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
52 |
|
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
53 |
free(fullPath); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
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} |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
55 |
} |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
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} |