hedgewars/hwengine.pas
author szczur
Sat, 07 Aug 2010 23:04:43 -0400
changeset 3719 9b38c2c99c48
parent 3709 c7849b74748d
child 3739 97cf933e5bd2
permissions -rw-r--r--
Polish translation update
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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(*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*)
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{$INCLUDE "options.inc"}
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{$IFDEF WIN32}
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{$R hwengine.rc}
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{$ENDIF}
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{$IFDEF HWLIBRARY}
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unit hwengine;
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interface
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{$ELSE}
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program hwengine;
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{$ENDIF}
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound,
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     uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, sysutils;
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var isTerminated: boolean = false;
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    alsoShutdownFrontend: boolean = false;
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{$IFDEF HWLIBRARY}
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type arrayofpchar = array[0..9] of PChar;
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procedure initEverything(complete:boolean);
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procedure freeEverything(complete:boolean);
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implementation
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{$ELSE}
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procedure OnDestroy; forward;
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procedure initEverything(complete:boolean); forward;
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procedure freeEverything(complete:boolean); forward;
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{$ENDIF}
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////////////////////////////////
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procedure DoTimer(Lag: LongInt);
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var s: shortstring;
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begin
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    if not isPaused then inc(RealTicks, Lag);
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    case GameState of
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        gsLandGen: begin
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                GenMap;
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                GameState:= gsStart;
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                end;
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        gsStart: begin
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                if HasBorder then DisableSomeWeapons;
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                AddClouds;
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                AssignHHCoords;
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                AddMiscGears;
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                StoreLoad;
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                InitWorld;
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                ResetKbd;
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                SoundLoad;
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                if GameType = gmtSave then
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                    begin
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                    isSEBackup:= isSoundEnabled;
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                    isSoundEnabled:= false
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                    end;
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                FinishProgress;
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                PlayMusic;
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                SetScale(zoom);
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                ScriptCall('onGameStart');
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                GameState:= gsGame;
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                end;
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        gsConfirm,
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        gsGame: begin
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                DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible
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                ProcessKbd;
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                if not isPaused then
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                    begin
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                    DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsChat: begin
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                DrawWorld(Lag);
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                if not isPaused then
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                    begin
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                    DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsExit: begin
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                isTerminated:= true;
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                end;
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        end;
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{$IFDEF SDL13}
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    SDL_RenderPresent();
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{$ELSE}
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    SDL_GL_SwapBuffers();
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{$ENDIF}
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    // not going to make captures on the iPhone
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    if flagMakeCapture then
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    begin
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        flagMakeCapture:= false;
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        s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks);
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        WriteLnToConsole('Saving ' + s + '...');
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        MakeScreenshot(s);
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        //SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1)
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    end;
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end;
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////////////////////
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procedure OnDestroy;
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begin
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    WriteLnToConsole('Freeing resources...');
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    FreeActionsList();
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    StoreRelease();
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    ControllerClose();
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    SendKB();
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    CloseIPC();
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    TTF_Quit();
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{$IFDEF SDL13}
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    SDL_DestroyRenderer(SDLwindow);
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    SDL_DestroyWindow(SDLwindow);
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{$ENDIF}
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    SDL_Quit();
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    isTerminated:= false;
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end;
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///////////////////
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procedure MainLoop;
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var PrevTime, CurrTime: Longword;
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    event: TSDL_Event;
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begin
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    PrevTime:= SDL_GetTicks;
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    while isTerminated = false do
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    begin
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        while SDL_PollEvent(@event) <> 0 do
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        begin
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            case event.type_ of
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                SDL_KEYDOWN: if GameState = gsChat then
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{$IFDEF IPHONEOS}
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                    // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
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                    KeyPressChat(event.key.keysym.sym);
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{$ELSE}
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                    KeyPressChat(event.key.keysym.unicode);
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                SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then uKeys.wheelDown:= true;
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                SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then uKeys.wheelUp:= true;
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{$ENDIF}
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{$IFDEF SDL13}
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                SDL_WINDOWEVENT:
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                    if event.wevent.event = SDL_WINDOWEVENT_SHOWN then
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                        cHasFocus:= true;
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{$ELSE}
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                SDL_ACTIVEEVENT:
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                    if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then
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                        cHasFocus:= event.active.gain = 1;
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{$ENDIF}
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                SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value);
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                SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value);
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                SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true);
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                SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false);
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                SDL_QUITEV: isTerminated:= true
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            end; // end case event.type_
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        end; // end while SDL_PollEvent(@event) <> 0
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        if isTerminated = false then
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        begin
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            CurrTime:= SDL_GetTicks;
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            if PrevTime + cTimerInterval <= CurrTime then
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            begin
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                DoTimer(CurrTime - PrevTime);
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                PrevTime:= CurrTime
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            end
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            else SDL_Delay(1);
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            IPCCheckSock();
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        end;
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    end;
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end;
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/////////////////////////
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procedure ShowMainWindow;
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begin
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    if cFullScreen then ParseCommand('fullscr 1', true)
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    else ParseCommand('fullscr 0', true);
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    SDL_ShowCursor(0)
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end;
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///////////////
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{$IFDEF HWLIBRARY}
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procedure Game(gameArgs: arrayofpchar); cdecl; export;
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{$ELSE}
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procedure Game;
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{$ENDIF}
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var p: TPathType;
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    s: shortstring;
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{$IFDEF DEBUGFILE}
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    i: LongInt;
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{$ENDIF}
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begin
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{$IFDEF HWLIBRARY}
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    cBits:= 32;
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    cFullScreen:= false;
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    cTimerInterval:= 8;
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    PathPrefix:= 'Data';
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{$IFDEF DEBUGFILE}
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    cShowFPS:= true;
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{$ELSE}
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    cShowFPS:= true;    // update me at release time
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{$ENDIF}
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    cInitVolume:= 100;
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    UserNick:= gameArgs[0];
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    val(gameArgs[1], ipcPort);
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    isSoundEnabled:= gameArgs[2] = '1';
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    isMusicEnabled:= gameArgs[3] = '1';
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    cLocaleFName:= gameArgs[4];
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    cAltDamage:= gameArgs[5] = '1';
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    val(gameArgs[6], cScreenHeight);
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    val(gameArgs[7], cScreenWidth);
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    recordFileName:= gameArgs[8];
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    val(gameArgs[9], cReducedQuality);
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{$ENDIF}
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    initEverything(true);
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    WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')');
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{$IFDEF DEBUGFILE}
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    AddFileLog('Prefix: "' + PathPrefix +'"');
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    for i:= 0 to ParamCount do
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        AddFileLog(inttostr(i) + ': ' + ParamStr(i));
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{$ENDIF}
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    for p:= Succ(Low(TPathType)) to High(TPathType) do
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        if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p];
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    WriteToConsole('Init SDL... ');
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    SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true);
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    WriteLnToConsole(msgOK);
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    SDL_EnableUNICODE(1);
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    WriteToConsole('Init SDL_ttf... ');
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    SDLTry(TTF_Init() <> -1, true);
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    WriteLnToConsole(msgOK);
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{$IFDEF WIN32}
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    s:= SDL_getenv('SDL_VIDEO_CENTERED');
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    SDL_putenv('SDL_VIDEO_CENTERED=1');
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    ShowMainWindow();
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    SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s));
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{$ELSE}
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    ShowMainWindow();
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{$ENDIF}
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    AddProgress();
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    ControllerInit(); // has to happen before InitKbdKeyTable to map keys
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    InitKbdKeyTable();
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    if recordFileName = '' then
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        InitIPC;
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    WriteLnToConsole(msgGettingConfig);
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    LoadLocale(Pathz[ptLocale] + '/en.txt');  // Do an initial load with english
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    if cLocaleFName <> 'en.txt' then
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    begin
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        // Try two letter locale first before trying specific locale overrides
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        if (Length(cLocaleFName) > 6) and (Copy(cLocaleFName,1,2)+'.txt' <> 'en.txt') then
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            LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocaleFName,1,2)+'.txt');
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        LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName);
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    end;
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    if recordFileName = '' then
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        SendIPCAndWaitReply('C')        // ask for game config
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    else
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        LoadRecordFromFile(recordFileName);
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    ScriptOnGameInit;
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    s:= 'eproto ' + inttostr(cNetProtoVersion);
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    SendIPCRaw(@s[0], Length(s) + 1); // send proto version
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    InitTeams();
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    AssignStores();
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    if isSoundEnabled then
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        InitSound();
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    isDeveloperMode:= false;
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    TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
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    ParseCommand('rotmask', true);
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    MainLoop();
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    // clean up SDL and GL context
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    OnDestroy();
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    // clean up all the other memory allocated
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    freeEverything(true);
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    if alsoShutdownFrontend then halt;
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end;
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procedure initEverything (complete:boolean);
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begin
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    Randomize();
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    // uConsts does not need initialization as they are all consts
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    uMisc.initModule;
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    uConsole.initModule;    // MUST happen after uMisc
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    uLand.initModule;
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    uIO.initModule;
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    if complete then
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    begin
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        uAI.initModule;
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        //uAIActions does not need initialization
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        //uAIAmmoTests does not need initialization
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        uAIMisc.initModule;
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        uAmmos.initModule;
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        uChat.initModule;
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        uCollisions.initModule;
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        //uFloat does not need initialization
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        //uGame does not need initialization
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        uGears.initModule;
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        uKeys.initModule;
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        //uLandGraphics does not need initialization
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   339
        //uLandObjects does not need initialization
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   340
        //uLandTemplates does not need initialization
3612
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   341
        uLandTexture.initModule;
3525
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   342
        //uLocale does not need initialization
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   343
        uRandom.initModule;
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        uScript.initModule;
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   345
        uSound.initModule;
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   346
        uStats.initModule;
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   347
        uStore.initModule;
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   348
        uTeams.initModule;
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   349
        uVisualGears.initModule;
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   350
        uWorld.initModule;
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   351
    end;
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   352
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
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   353
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   354
procedure freeEverything (complete:boolean);
2699
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   355
begin
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   356
    if complete then
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   357
    begin
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   358
        uWorld.freeModule;
3615
b78d7959540a further code cleanup and less redundancy
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parents: 3613
diff changeset
   359
        uVisualGears.freeModule;
3525
1d7b056ff866 some memory caring code
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   360
        uTeams.freeModule;
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   361
        uStore.freeModule;          //stub
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   362
        uStats.freeModule;          //stub
3615
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   363
        uSound.freeModule;
3525
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   364
        uScript.freeModule;
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   365
        uRandom.freeModule;         //stub
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diff changeset
   366
        //uLocale does not need to be freed
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diff changeset
   367
        //uLandTemplates does not need to be freed
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3611
diff changeset
   368
        uLandTexture.freeModule;
3525
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diff changeset
   369
        //uLandObjects does not need to be freed
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   370
        //uLandGraphics does not need to be freed
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   371
        uKeys.freeModule;           //stub
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   372
        uGears.freeModule;
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   373
        //uGame does not need to be freed
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   374
        //uFloat does not need to be freed
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   375
        uCollisions.freeModule;     //stub
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   376
        uChat.freeModule;           //stub
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diff changeset
   377
        uAmmos.freeModule;
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   378
        uAIMisc.freeModule;         //stub
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diff changeset
   379
        //uAIAmmoTests does not need to be freed
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diff changeset
   380
        //uAIActions does not need to be freed
3617
1df21e06b8ba a couple of fixes i missed previously
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   381
        uAI.freeModule;             //stub
3525
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   382
    end;
3697
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diff changeset
   383
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   384
    uIO.freeModule;             //stub
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   385
    uLand.freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   386
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   387
    uConsole.freeModule;
3525
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diff changeset
   388
    uMisc.freeModule;           // uMisc closes the debug log.
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
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diff changeset
   389
end;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
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parents: 2800
diff changeset
   390
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   391
/////////////////////////
3610
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   392
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF};
2698
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   393
var Preview: TPreview;
90585aba87ad objc/pascal finally working
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   394
begin
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   395
    initEverything(false);
3610
8590424bdfb0 small cleanup
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parents: 3598
diff changeset
   396
{$IFDEF HWLIBRARY}
3365
37ac593e9027 wow all these files only for land preview and seed generation
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parents: 3312
diff changeset
   397
    WriteLnToConsole('Preview connecting on port ' + inttostr(port));
37ac593e9027 wow all these files only for land preview and seed generation
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parents: 3312
diff changeset
   398
    ipcPort:= port;
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parents: 3312
diff changeset
   399
{$ENDIF}
2947
803b277e4894 hate Smaxx (tested)
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   400
    InitIPC;
803b277e4894 hate Smaxx (tested)
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diff changeset
   401
    IPCWaitPongEvent;
803b277e4894 hate Smaxx (tested)
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parents: 2905
diff changeset
   402
    TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
2698
90585aba87ad objc/pascal finally working
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parents: 2697
diff changeset
   403
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   404
    Preview:= GenPreview();
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   405
    WriteLnToConsole('Sending preview...');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   406
    SendIPCRaw(@Preview, sizeof(Preview));
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   407
    SendIPCRaw(@MaxHedgehogs, sizeof(byte));
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   408
    WriteLnToConsole('Preview sent, disconnect');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   409
    CloseIPC();
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   410
    freeEverything(false);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   411
end;
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   412
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   413
{$IFNDEF HWLIBRARY}
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   414
/////////////////////
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   415
procedure DisplayUsage;
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2690
diff changeset
   416
var i: LongInt;
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   417
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   418
    WriteLn('Wrong argument format: correct configurations is');
803b277e4894 hate Smaxx (tested)
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parents: 2905
diff changeset
   419
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   420
    WriteLn('  hwengine <path to data folder> <path to replay file> [options]');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   421
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   422
    WriteLn('where [options] must be specified either as:');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   423
    WriteLn(' --set-video [screen width] [screen height] [color dept]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   424
    WriteLn(' --set-audio [volume] [enable music] [enable sounds]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   425
    WriteLn(' --set-other [language file] [full screen] [show FPS]');
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   426
    WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   427
    WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   428
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   429
    WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   430
    WriteLn();
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   431
    Write('PARSED COMMAND: ');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   432
    for i:=0 to ParamCount do
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   433
        Write(ParamStr(i) + ' ');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   434
    WriteLn();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   435
end;
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   436
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   437
////////////////////
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   438
{$INCLUDE "ArgParsers.inc"}
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   439
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   440
procedure GetParams;
97
e7c1df9cce2c - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents: 81
diff changeset
   441
begin
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   442
    if (ParamCount < 2) then
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   443
        GameType:= gmtSyntax
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   444
    else
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   445
        if (ParamCount = 3) then
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   446
            internalSetGameTypeLandPreviewFromParameters()
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   447
        else
3709
c7849b74748d clean and reorder arguments passed to engine
koda
parents: 3697
diff changeset
   448
            if (ParamCount = cDefaultParamNum) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   449
                internalStartGameWithParameters()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   450
            else
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   451
                playReplayFileWithParameters();
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   452
end;
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   453
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   454
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   455
/////////////////////////////// m a i n ////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   456
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   457
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   458
    GetParams();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   459
3078
07d4ca3afce3 Remove doubled call of freeEverything
nemo
parents: 3064
diff changeset
   460
    if GameType = gmtLandPreview then GenLandPreview()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   461
    else if GameType = gmtSyntax then DisplayUsage()
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   462
    else Game();
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   463
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   464
    if GameType = gmtSyntax then
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   465
        ExitCode:= 1
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   466
    else
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   467
        ExitCode:= 0;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   468
{$ENDIF}
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   469
end.