author | smxx |
Sat, 03 Apr 2010 08:46:01 +0000 | |
changeset 3282 | 9ca28cef559a |
parent 3270 | 9bd8fb1707b9 |
permissions | -rw-r--r-- |
3113 | 1 |
// |
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// MainMenuViewController.m |
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// hwengine |
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// |
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// Created by Vittorio on 08/01/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "MainMenuViewController.h" |
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#import "SDL_uikitappdelegate.h" |
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#import "PascalImports.h" |
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#import "SplitViewRootController.h" |
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@implementation MainMenuViewController |
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hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
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@synthesize cover; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); |
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} |
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- (void)didReceiveMemoryWarning { |
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// Releases the view if it doesn't have a superview. |
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[super didReceiveMemoryWarning]; |
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} |
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- (void)dealloc { |
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[cover release]; |
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[super dealloc]; |
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} |
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-(void) viewDidUnload { |
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self.cover = nil; |
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[super viewDidUnload]; |
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} |
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-(void) viewDidLoad { |
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// initialize some files the first time we load the game |
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[NSThread detachNewThreadSelector:@selector(checkFirstRun) toTarget:self withObject:nil]; |
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// listen to request to remove the modalviewcontroller |
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[[NSNotificationCenter defaultCenter] addObserver:self |
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selector:@selector(dismissModalViewController) |
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name: @"dismissModalView" |
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object:nil]; |
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[super viewDidLoad]; |
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} |
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// this is called to verify whether it's the first time the app is launched |
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// if it is it blocks user interaction with an alertView until files are created |
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-(void) checkFirstRun { |
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
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NSString *filePath = [[SDLUIKitDelegate sharedAppDelegate] dataFilePath:@"settings.plist"]; |
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if (!([[NSFileManager defaultManager] fileExistsAtPath:filePath])) { |
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// file not present, means that also other files are absent |
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NSLog(@"First time run, creating settings files"); |
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// show a popup with an indicator to make the user wait |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Please wait",@"") |
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message:nil |
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delegate:nil |
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cancelButtonTitle:nil |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] |
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initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; |
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indicator.center = CGPointMake(alert.bounds.size.width / 2, alert.bounds.size.height - 50); |
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[indicator startAnimating]; |
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[alert addSubview:indicator]; |
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[indicator release]; |
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// create Default Team.plist |
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); |
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NSString *teamsDirectory = [[paths objectAtIndex:0] stringByAppendingString:@"Teams/"]; |
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[[NSFileManager defaultManager] createDirectoryAtPath:teamsDirectory |
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withIntermediateDirectories:NO |
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attributes:nil |
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error:NULL]; |
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NSMutableArray *hedgehogs = [[NSMutableArray alloc] init]; |
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for (int i = 0; i < 8; i++) { |
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NSString *hogName = [[NSString alloc] initWithFormat:@"hedgehog %d",i]; |
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NSDictionary *hog = [[NSDictionary alloc] initWithObjectsAndKeys:@"100",@"health",@"0",@"level", |
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hogName,@"hogname",@"NoHat",@"hat",nil]; |
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[hogName release]; |
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[hedgehogs addObject:hog]; |
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[hog release]; |
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} |
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NSDictionary *defaultTeam = [[NSDictionary alloc] initWithObjectsAndKeys:@"4421353",@"color",@"0",@"hash", |
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@"Default Team",@"teamname",@"Statue",@"grave",@"Plane",@"fort", |
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@"Default",@"voicepack",@"hedgewars",@"flag",hedgehogs,@"hedgehogs",nil]; |
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[hedgehogs release]; |
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NSString *defaultTeamFile = [teamsDirectory stringByAppendingString:@"Default Team.plist"]; |
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[defaultTeam writeToFile:defaultTeamFile atomically:YES]; |
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[defaultTeam release]; |
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// create settings.plist |
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NSMutableDictionary *saveDict = [[NSMutableDictionary alloc] init]; |
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[saveDict setObject:@"" forKey:@"username"]; |
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[saveDict setObject:@"" forKey:@"password"]; |
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[saveDict setObject:@"1" forKey:@"music"]; |
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[saveDict setObject:@"1" forKey:@"sounds"]; |
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[saveDict setObject:@"0" forKey:@"alternate"]; |
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[saveDict writeToFile:filePath atomically:YES]; |
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[saveDict release]; |
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// create other files |
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// ok let the user take control |
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[alert dismissWithClickedButtonIndex:0 animated:YES]; |
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} |
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[pool release]; |
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[NSThread exit]; |
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} |
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#pragma mark - |
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-(void) appear { |
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[[SDLUIKitDelegate sharedAppDelegate].uiwindow addSubview:self.view]; |
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[self release]; |
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[UIView beginAnimations:@"inserting main controller" context:NULL]; |
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[UIView setAnimationDuration:1]; |
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self.view.alpha = 1; |
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[UIView commitAnimations]; |
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3122
e005359efc59
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents:
3113
diff
changeset
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132 |
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3165
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
3122
diff
changeset
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[NSTimer scheduledTimerWithTimeInterval:0.7 target:self selector:@selector(hideBehind) userInfo:nil repeats:NO]; |
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} |
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-(void) disappear { |
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e005359efc59
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents:
3113
diff
changeset
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if (nil != cover) |
e005359efc59
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents:
3113
diff
changeset
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[cover release]; |
e005359efc59
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents:
3113
diff
changeset
|
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[UIView beginAnimations:@"removing main controller" context:NULL]; |
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[UIView setAnimationDuration:1]; |
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self.view.alpha = 0; |
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[UIView commitAnimations]; |
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[self retain]; |
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[self.view removeFromSuperview]; |
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} |
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3165
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
3122
diff
changeset
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// this is a silly way to hide the sdl contex that remained active |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
3122
diff
changeset
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-(void) hideBehind { |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
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changeset
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if (nil == cover) { |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
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changeset
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cover= [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
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changeset
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cover.backgroundColor = [UIColor blackColor]; |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
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changeset
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} |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
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changeset
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[[SDLUIKitDelegate sharedAppDelegate].uiwindow insertSubview:cover belowSubview:self.view]; |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
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changeset
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} |
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
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diff
changeset
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#pragma mark - |
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-(IBAction) switchViews:(id) sender { |
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UIButton *button = (UIButton *)sender; |
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SplitViewRootController *splitViewController; |
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UIAlertView *alert; |
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switch (button.tag) { |
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case 0: |
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[[SDLUIKitDelegate sharedAppDelegate] startSDLgame]; |
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break; |
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case 2: |
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// for now this controller is just to simplify code management |
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splitViewController = [[SplitViewRootController alloc] initWithNibName:nil bundle:nil]; |
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splitViewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; |
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[self presentModalViewController:splitViewController animated:YES]; |
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break; |
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default: |
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alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
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message:@"Sorry, this feature is not yet implemented" |
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delegate:nil |
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cancelButtonTitle:@"Well, don't worry" |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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break; |
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} |
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} |
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-(void) dismissModalViewController { |
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[self dismissModalViewControllerAnimated:YES]; |
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} |
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@end |