author | Xeli |
Fri, 24 Jun 2011 13:13:31 +0200 | |
branch | hedgeroid |
changeset 5347 | a34995ecf90e |
parent 5208 | 878e551f0b4a |
child 6000 | dbcebcd3d79f |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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*/ |
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// some macros by http://www.cimgf.com/2010/05/02/my-current-prefix-pch-file/ |
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// and http://blog.coriolis.ch/2009/01/05/macros-for-xcode/ |
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#ifdef __OBJC__ |
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#import <Foundation/Foundation.h> |
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#import <CoreGraphics/CoreGraphics.h> |
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#import <UIKit/UIKit.h> |
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#import "PascalImports.h" |
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#import "UIImageExtra.h" |
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#import "CommodityFunctions.h" |
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we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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#import "HedgewarsAppDelegate.h" |
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#import "SDL.h" |
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#import "SDL_video.h" |
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#import "SDL_net.h" |
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#import "SDL_mixer.h" |
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#endif |
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#ifdef DEBUG |
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#define DLog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__]) |
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#define ALog(...) [[NSAssertionHandler currentHandler] handleFailureInFunction:[NSString stringWithCString:__PRETTY_FUNCTION__ encoding:NSUTF8StringEncoding] file:[NSString stringWithCString:__FILE__ encoding:NSUTF8StringEncoding] lineNumber:__LINE__ description:__VA_ARGS__] |
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#define releaseAndNil(x) [x release] |
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#else |
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#define DLog(...) do { } while (0) |
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#ifndef NS_BLOCK_ASSERTIONS |
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#define NS_BLOCK_ASSERTIONS |
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#endif |
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#define ALog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__]) |
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#define releaseAndNil(x) [x release], x = nil |
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#endif |
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#define ZAssert(condition, ...) do { if (!(condition)) { ALog(__VA_ARGS__); }} while(0) |
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#define rotationManager(x) (x == UIInterfaceOrientationLandscapeRight) || (x == UIInterfaceOrientationLandscapeLeft) |
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now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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#define START_TIMER NSTimeInterval start = [NSDate timeIntervalSinceReferenceDate]; |
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#define END_TIMER(msg) NSTimeInterval stop = [NSDate timeIntervalSinceReferenceDate]; CMLog([NSString stringWithFormat:@"%@ Time = %f", msg, stop-start]); |
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reduce the number of keywords used and switch to BMP format for screenshots
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now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
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#if !__IPHONE_3_2 |
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typedef enum { |
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UIUserInterfaceIdiomPhone, // iPhone and iPod touch style UI |
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now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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UIUserInterfaceIdiomPad, // iPad style UI |
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now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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} UIUserInterfaceIdiom; |
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now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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#define UI_USER_INTERFACE_IDIOM() UIUserInterfaceIdiomPhone |
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#define UIPopoverController id |
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now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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#endif // ifndef __IPHONE_3_2 |