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share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.cfg
author
Wuzzy <almikes@aol.com>
Sat, 09 Apr 2016 04:22:39 +0200
changeset 11994
a6f4e4265d2e
parent 10830
f3e903ace2d3
child 13721
6d57f5f61c09
permissions
-rw-r--r--
HedgeEditor: Allow to set sticky mine timer
Ignore whitespace changes -
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10830
f3e903ace2d3
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo
parents:
5127
diff
changeset
1
*
5127
b0b6f17a6a3c
added Balanced Random Weapon gameplay script
claymore
parents:
diff
changeset
2
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