project_files/HedgewarsMobile/Classes/OverlayViewController.m
author koda
Wed, 30 Jun 2010 22:42:55 +0200
changeset 3598 a8aa06bae895
parent 3551 d4de36b3801a
child 3599 715a43602da8
permissions -rw-r--r--
tiy new overlay graphics clean the sdlwindow created updated latest sdl fixes, corrected leaks and stuff
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//
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//  overlayViewController.m
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//  HedgewarsMobile
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//
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//  Created by Vittorio on 16/03/10.
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//  Copyright 2010 __MyCompanyName__. All rights reserved.
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//
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#import "OverlayViewController.h"
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#import "SDL_uikitappdelegate.h"
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#import "PascalImports.h"
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#import "CGPointUtils.h"
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#import "SDL_mouse.h"
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#import "SDL_config_iphoneos.h"
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#import "PopoverMenuViewController.h"
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#import "CommodityFunctions.h"
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#define HIDING_TIME_DEFAULT [NSDate dateWithTimeIntervalSinceNow:2.7]
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#define HIDING_TIME_NEVER   [NSDate dateWithTimeIntervalSinceNow:10000]
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@implementation OverlayViewController
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@synthesize popoverController, popupMenu, writeChatTextField, spinningWheel;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(void) didReceiveMemoryWarning {
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    // Releases the view if it doesn't have a superview.
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    [super didReceiveMemoryWarning];
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    // Release any cached data, images, etc that aren't in use.
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    if (popupMenu.view.superview == nil) 
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        popupMenu = nil;
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}
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-(void) didRotate:(NSNotification *)notification {  
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    UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
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    CGRect rect = [[UIScreen mainScreen] bounds];
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    CGRect usefulRect = CGRectMake(0, 0, rect.size.width, rect.size.height);
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    UIView *sdlView = [[[UIApplication sharedApplication] keyWindow] viewWithTag:12345];
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    [UIView beginAnimations:@"rotation" context:NULL];
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    [UIView setAnimationDuration:0.8f];
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    [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
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    switch (orientation) {
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        case UIDeviceOrientationLandscapeLeft:
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            sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(0));
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            self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(90));
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            [self chatDisappear];
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            HW_setLandscape(YES);
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            break;
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        case UIDeviceOrientationLandscapeRight:
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            sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(180));
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            self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(-90));
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            [self chatDisappear];
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            HW_setLandscape(YES);
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            break;
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        /*
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        case UIDeviceOrientationPortrait:
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            if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
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                sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(270));
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                self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(0));
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                [self chatAppear];
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                HW_setLandscape(NO);
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            }
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            break;
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        case UIDeviceOrientationPortraitUpsideDown:
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            if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
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                sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(90));
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                self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(180));
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                [self chatAppear];
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                HW_setLandscape(NO);
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            }
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            break;
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        */
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        default:
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            break;
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    }
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    self.view.frame = usefulRect;
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    //sdlView.frame = usefulRect;
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    [UIView commitAnimations];
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}
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-(void) chatAppear {
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    if (writeChatTextField == nil) {
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        writeChatTextField = [[UITextField alloc] initWithFrame:CGRectMake(0, 100, 768, [UIFont systemFontSize]+8)];
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        writeChatTextField.textColor = [UIColor whiteColor];
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        writeChatTextField.backgroundColor = [UIColor blueColor];
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        writeChatTextField.autocapitalizationType = UITextAutocapitalizationTypeNone;
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        writeChatTextField.autocorrectionType = UITextAutocorrectionTypeNo;
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        writeChatTextField.enablesReturnKeyAutomatically = NO;
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        writeChatTextField.keyboardAppearance = UIKeyboardAppearanceDefault;
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        writeChatTextField.keyboardType = UIKeyboardTypeDefault;
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        writeChatTextField.returnKeyType = UIReturnKeyDefault;
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        writeChatTextField.secureTextEntry = NO;    
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        [self.view addSubview:writeChatTextField];
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    }
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    writeChatTextField.alpha = 1;
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    [self activateOverlay];
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    [dimTimer setFireDate:HIDING_TIME_NEVER];
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}
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-(void) chatDisappear {
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    writeChatTextField.alpha = 0;
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    [writeChatTextField resignFirstResponder];
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    [dimTimer setFireDate:HIDING_TIME_DEFAULT];
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}
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#pragma mark -
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#pragma mark View Management
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-(void) viewDidLoad {
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    isPopoverVisible = NO;
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    singleton = self.spinningWheel;
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    canDim = NO;
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    self.view.alpha = 0;
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    self.view.center = CGPointMake(self.view.frame.size.height/2.0, self.view.frame.size.width/2.0);
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    dimTimer = [[NSTimer alloc] initWithFireDate:[NSDate dateWithTimeIntervalSinceNow:6]
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                                        interval:1000
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                                          target:self
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                                        selector:@selector(dimOverlay)
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                                        userInfo:nil
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                                         repeats:YES];
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    // add timer too runloop, otherwise it doesn't work
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    [[NSRunLoop currentRunLoop] addTimer:dimTimer forMode:NSDefaultRunLoopMode];
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    [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];   
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    [[NSNotificationCenter defaultCenter] addObserver:self
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                                             selector:@selector(didRotate:)
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                                                 name:UIDeviceOrientationDidChangeNotification
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                                               object:nil];
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    [UIView beginAnimations:@"showing overlay" context:NULL];
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    [UIView setAnimationDuration:1];
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    self.view.alpha = 1;
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    [UIView commitAnimations];
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    // set initial orientation
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    [self didRotate:[NSNotification notificationWithName:UIDeviceOrientationDidChangeNotification object:nil]];
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    // to put the slider vertical...
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    //slider.transform = CGAffineTransformMakeRotation(M_PI * 0.5);
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}
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-(void) viewDidUnload {
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    self.writeChatTextField = nil;
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    self.popoverController = nil;
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    self.popupMenu = nil;
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    self.spinningWheel = nil;
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    [super viewDidUnload];
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    MSG_DIDUNLOAD();
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}
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-(void) dealloc {
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    [dimTimer invalidate];
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    [writeChatTextField release];
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    [popupMenu release];
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    [popoverController release];
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    // dimTimer is autoreleased
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    [spinningWheel release];
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    [super dealloc];
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}
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#pragma mark -
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#pragma mark Overlay actions and members
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// dim the overlay when there's no more input for a certain amount of time
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-(IBAction) buttonReleased:(id) sender {
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    HW_allKeysUp();
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    [dimTimer setFireDate:HIDING_TIME_DEFAULT];
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}
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// nice transition for dimming, should be called only by the timer himself
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-(void) dimOverlay {
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    if (canDim) {
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        [UIView beginAnimations:@"overlay dim" context:NULL];
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        [UIView setAnimationDuration:0.6];
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        self.view.alpha = 0.2;
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        [UIView commitAnimations];
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    }
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   184
}
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   185
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// set the overlay visible and put off the timer for enough time
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-(void) activateOverlay {
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    self.view.alpha = 1;
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    [dimTimer setFireDate:HIDING_TIME_NEVER];
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}
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   191
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// issue certain action based on the tag of the button 
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-(IBAction) buttonPressed:(id) sender {
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   194
    [self activateOverlay];
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   195
    if (isPopoverVisible) {
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   196
        [self dismissPopover];
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   197
    }
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    UIButton *theButton = (UIButton *)sender;
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   199
    
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    switch (theButton.tag) {
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        case 0:
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            HW_walkLeft();
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            break;
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   204
        case 1:
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            HW_walkRight();
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   206
            break;
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   207
        case 2:
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   208
            HW_aimUp();
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   209
            break;
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diff changeset
   210
        case 3:
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   211
            HW_aimDown();
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   212
            break;
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diff changeset
   213
        case 4:
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   214
            HW_shoot();
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   215
            break;
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diff changeset
   216
        case 5:
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   217
            HW_jump();
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   218
            break;
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diff changeset
   219
        case 6:
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   220
            HW_backjump();
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   221
            break;
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diff changeset
   222
        case 7:
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   223
            HW_tab();
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   224
            break;
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diff changeset
   225
        case 10:
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   226
            [self showPopover];
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diff changeset
   227
            break;
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diff changeset
   228
        default:
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   229
            NSLog(@"Nope");
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   230
            break;
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diff changeset
   231
    }
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diff changeset
   232
}
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diff changeset
   233
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   234
// present a further check before closing game
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   235
-(void) actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger) buttonIndex {
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diff changeset
   236
    if ([actionSheet cancelButtonIndex] != buttonIndex)
02875b1145b7 i <3 mercurial
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diff changeset
   237
        HW_terminate(NO);
02875b1145b7 i <3 mercurial
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diff changeset
   238
    else
02875b1145b7 i <3 mercurial
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diff changeset
   239
        HW_pause();     
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   240
}
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diff changeset
   241
02875b1145b7 i <3 mercurial
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   242
// show up a popover containing a popupMenuViewController; we hook it with setPopoverContentSize
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diff changeset
   243
// on iphone instead just use the tableViewController directly (and implement manually all animations)
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   244
-(IBAction) showPopover{
02875b1145b7 i <3 mercurial
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   245
    isPopoverVisible = YES;
02875b1145b7 i <3 mercurial
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diff changeset
   246
02875b1145b7 i <3 mercurial
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diff changeset
   247
    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
02875b1145b7 i <3 mercurial
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diff changeset
   248
        if (popupMenu == nil) 
02875b1145b7 i <3 mercurial
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diff changeset
   249
            popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStylePlain];
02875b1145b7 i <3 mercurial
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diff changeset
   250
        if (popoverController == nil) {
02875b1145b7 i <3 mercurial
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diff changeset
   251
            popoverController = [[UIPopoverController alloc] initWithContentViewController:popupMenu];
02875b1145b7 i <3 mercurial
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diff changeset
   252
            [popoverController setPopoverContentSize:CGSizeMake(220, 170) animated:YES];
02875b1145b7 i <3 mercurial
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diff changeset
   253
            [popoverController setPassthroughViews:[NSArray arrayWithObject:self.view]];
02875b1145b7 i <3 mercurial
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diff changeset
   254
        }
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   255
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   256
        [popoverController presentPopoverFromRect:CGRectMake(1000, 0, 220, 32)
3547
02875b1145b7 i <3 mercurial
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diff changeset
   257
                                           inView:self.view
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   258
                         permittedArrowDirections:UIPopoverArrowDirectionUp
02875b1145b7 i <3 mercurial
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   259
                                         animated:YES];
02875b1145b7 i <3 mercurial
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diff changeset
   260
    } else {
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   261
        if (popupMenu == nil) {
02875b1145b7 i <3 mercurial
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diff changeset
   262
            popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStyleGrouped];
02875b1145b7 i <3 mercurial
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diff changeset
   263
            popupMenu.view.backgroundColor = [UIColor clearColor];
02875b1145b7 i <3 mercurial
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diff changeset
   264
            popupMenu.view.frame = CGRectMake(480, 0, 200, 170);
02875b1145b7 i <3 mercurial
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diff changeset
   265
        }
02875b1145b7 i <3 mercurial
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diff changeset
   266
        [self.view addSubview:popupMenu.view];
02875b1145b7 i <3 mercurial
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diff changeset
   267
        
02875b1145b7 i <3 mercurial
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diff changeset
   268
        [UIView beginAnimations:@"showing popover" context:NULL];
02875b1145b7 i <3 mercurial
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diff changeset
   269
        [UIView setAnimationDuration:0.35];
02875b1145b7 i <3 mercurial
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diff changeset
   270
        popupMenu.view.frame = CGRectMake(280, 0, 200, 170);
02875b1145b7 i <3 mercurial
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diff changeset
   271
        [UIView commitAnimations];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   272
    }
02875b1145b7 i <3 mercurial
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diff changeset
   273
    popupMenu.tableView.scrollEnabled = NO;
02875b1145b7 i <3 mercurial
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diff changeset
   274
}
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   275
02875b1145b7 i <3 mercurial
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diff changeset
   276
// on ipad just dismiss it, on iphone transtion to the right
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   277
-(void) dismissPopover {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   278
    if (YES == isPopoverVisible) {
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   279
        isPopoverVisible = NO;
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   280
        
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   281
        if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
02875b1145b7 i <3 mercurial
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diff changeset
   282
            [popoverController dismissPopoverAnimated:YES];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   283
        } else {
02875b1145b7 i <3 mercurial
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diff changeset
   284
            [UIView beginAnimations:@"hiding popover" context:NULL];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   285
            [UIView setAnimationDuration:0.35];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   286
            popupMenu.view.frame = CGRectMake(480, 0, 200, 170);
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   287
            [UIView commitAnimations];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   288
        
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   289
            [popupMenu.view performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:0.35];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   290
        }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   291
        [self buttonReleased:nil];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   292
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   293
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   294
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   295
-(void) textFieldDoneEditing:(id) sender{
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   296
    [sender resignFirstResponder];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   297
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   298
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   299
// this function is called by pascal FinishProgress and removes the spinning wheel when loading is done
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   300
void spinningWheelDone (void) {
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
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parents: 3547
diff changeset
   301
    [singleton stopAnimating];
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   302
    singleton = nil;
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   303
    canDim = YES;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   304
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   305
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   306
#pragma mark -
02875b1145b7 i <3 mercurial
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diff changeset
   307
#pragma mark Custom touch event handling
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   308
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   309
    NSArray *twoTouches;
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   310
    UITouch *touch = [touches anyObject];
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   311
    CGRect screen = [[UIScreen mainScreen] bounds];
d4de36b3801a moar zoom, fixed fort mode, other glitches
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parents: 3547
diff changeset
   312
    CGPoint currentPosition = [touch locationInView:self.view];
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   313
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   314
    if (isPopoverVisible) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   315
        [self dismissPopover];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   316
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   317
    if (writeChatTextField) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   318
        [self.writeChatTextField resignFirstResponder];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   319
        [dimTimer setFireDate:HIDING_TIME_DEFAULT];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   320
    }
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   321
    
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   322
    if (currentPosition.y < screen.size.width - 120) {
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   323
        switch ([touches count]) {
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   324
            case 1:
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   325
                DLog(@"X:%d Y:%d", HWX(currentPosition.x), HWY(currentPosition.y));
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   326
                HW_setCursor(HWX(currentPosition.x), HWY(currentPosition.y));
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   327
                break;
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   328
            case 2:
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   329
                if (2 == [touch tapCount]) {
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   330
                    HW_ammoMenu();
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   331
                    //HW_zoomReset();
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   332
                }
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   333
                
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   334
                // pinching
a8aa06bae895 tiy new overlay graphics
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parents: 3551
diff changeset
   335
                twoTouches = [touches allObjects];
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   336
                UITouch *first = [twoTouches objectAtIndex:0];
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   337
                UITouch *second = [twoTouches objectAtIndex:1];
a8aa06bae895 tiy new overlay graphics
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parents: 3551
diff changeset
   338
                initialDistanceForPinching = distanceBetweenPoints([first locationInView:self.view], [second locationInView:self.view]);
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   339
                break;
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   340
            default:
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   341
                break;
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   342
        }
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   343
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   344
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   345
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   346
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   347
    initialDistanceForPinching = 0;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   348
    //HW_allKeysUp();
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   349
    HW_click();
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   350
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   351
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   352
-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   353
    // this can happen if the user puts more than 5 touches on the screen at once, or perhaps in other circumstances
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   354
    [self touchesEnded:touches withEvent:event];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   355
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   356
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   357
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   358
    CGRect screen = [[UIScreen mainScreen] bounds];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   359
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   360
    NSArray *twoTouches;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   361
    CGPoint currentPosition;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   362
    UITouch *touch = [touches anyObject];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   363
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   364
    switch ([touches count]) {
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   365
        case 1:
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   366
            if (HW_isAmmoOpen()) {
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   367
                currentPosition = [touch locationInView:self.view];
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   368
                DLog(@"X:%d Y:%d", HWX(currentPosition.x), HWY(currentPosition.y));
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   369
                HW_setCursor(HWX(currentPosition.x), HWY(currentPosition.y));
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   370
            }
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   371
            break;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   372
        case 2:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   373
            twoTouches = [touches allObjects];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   374
            UITouch *first = [twoTouches objectAtIndex:0];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   375
            UITouch *second = [twoTouches objectAtIndex:1];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   376
            CGFloat currentDistanceOfPinching = distanceBetweenPoints([first locationInView:self.view], [second locationInView:self.view]);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   377
            const int pinchDelta = 40;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   378
            
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   379
            if (0 != initialDistanceForPinching) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   380
                if (currentDistanceOfPinching - initialDistanceForPinching > pinchDelta) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   381
                    HW_zoomIn();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   382
                    initialDistanceForPinching = currentDistanceOfPinching;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   383
                }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   384
                else if (initialDistanceForPinching - currentDistanceOfPinching > pinchDelta) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   385
                    HW_zoomOut();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   386
                    initialDistanceForPinching = currentDistanceOfPinching;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   387
                }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   388
            } else 
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   389
                initialDistanceForPinching = currentDistanceOfPinching;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   390
            
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   391
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   392
        default:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   393
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   394
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   395
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   396
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   397
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   398
@end