QTfrontend/ui_hwform.h
author unc0rr
Wed, 28 May 2008 19:18:02 +0000
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child 1066 1f1b3686a2b0
permissions -rw-r--r--
Use turnsleft sprites to indicate turns left to activate ammo
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/*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef UI_HWFORM_H
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#define UI_HWFORM_H
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class PageMain;
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class PageEditTeam;
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class PageMultiplayer;
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class PagePlayDemo;
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class PageOptions;
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class PageNet;
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class PageNetServer;
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class PageNetChat;
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class PageNetGame;
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class PageInfo;
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class PageGameStats;
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class PageSinglePlayer;
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class PageTraining;
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class PageSelectWeapon;
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class PageInGame;
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class QStackedLayout;
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class QFont;
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class QWidget;
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class QMainWindow;
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class Ui_HWForm
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{
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public:
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	QWidget *centralWidget;
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	PageMain *pageMain;
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	PageEditTeam *pageEditTeam;
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	PageMultiplayer *pageMultiplayer;
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	PagePlayDemo *pagePlayDemo;
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	PageOptions *pageOptions;
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	PageNet *pageNet;
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	PageNetServer * pageNetServer;
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	PageNetChat *pageNetChat;
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	PageNetGame *pageNetGame;
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	PageInfo *pageInfo;
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	PageGameStats *pageGameStats;
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	PageSinglePlayer *pageSinglePlayer;
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	PageTraining *pageTraining;
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	PageSelectWeapon *pageSelectWeapon;
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	PageInGame *pageInGame;
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	QStackedLayout *Pages;
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	QFont *font14;
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	void setupUi(QMainWindow *HWForm);
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	void SetupFonts();
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	void SetupPages(QWidget *Parent);
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	void SetupPageNetChat(QWidget *Parent);
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	void SetupPageNetGame(QWidget *Parent);
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};
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#endif // UI_HWFORM_H