misc/libphyslayer/CMakeLists.txt
author Wuzzy <Wuzzy2@mail.ru>
Fri, 16 Feb 2018 11:51:42 +0100
changeset 13020 abb2b4ae172e
parent 12129 ffc7bb9fde01
permissions -rw-r--r--
Crop non-team hats without “real” animation to static format (32×32) This … a) makes these hats more managable b) Fixes some clipping problems with hats which take the full height (e.g. knight, noface) b) reduces file size This has been done semi-automated with the following steps: 1. Carefully select hats manually and write them in a list file 2. Run a script to crop them to 32×32 using ImageMagick 3. Check ALL the converted hats in Hedgewars 4. Discard hat changes which turn out to be bad 5. Manually convert any non-RGBA images back to RGBA 6. Final check 7. Commit
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find_package(SDL2 REQUIRED)
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include_directories(${SDL2_INCLUDE_DIR})
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include_directories(${PHYSFS_INCLUDE_DIR})
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include_directories(${LUA_INCLUDE_DIR})
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set(PHYSLAYER_SRCS
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    physfscompat.c
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    physfsrwops.c
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    physfslualoader.c
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    hwpacksmounter.c
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)
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#compiles and links actual library
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add_library (physlayer ${PHYSLAYER_SRCS})
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set_target_properties(physlayer PROPERTIES
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                          VERSION 1.0
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                          SOVERSION 1.0)
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target_link_libraries(physlayer ${SDL2_LIBRARY} lua physfs)
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install(TARGETS physlayer RUNTIME DESTINATION ${target_binary_install_dir}
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                          LIBRARY DESTINATION ${target_library_install_dir}
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                          ARCHIVE DESTINATION ${target_library_install_dir})
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get_target_property(physlayer_fullpath physlayer LOCATION)
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## added standard variables (FORCE or cmake won't pick 'em)
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set(PHYSLAYER_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE STRING "Physlayer include dir" FORCE)
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set(PHYSLAYER_LIBRARY ${physlayer_fullpath} CACHE STRING "Physlayer library" FORCE)
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if(BUILD_ENGINE_JS)
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    set_target_properties(physlayer PROPERTIES SUFFIX ".bc")
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endif()
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