author | Vittorio Giovara <vittorio.giovara@gmail.com> |
Thu, 12 Nov 2015 02:41:40 +0100 | |
changeset 11373 | ac423fd2b9a3 |
parent 9988 | 317d46a2afd2 |
permissions | -rw-r--r-- |
9988
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-- This function is called before the game loads its |
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-- resources. |
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-- It's one of the predefined function names that will |
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-- be called by the game. They give you entry points |
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-- where you're able to call your own code using either |
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-- provided instructions or custom functions. |
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function onGameInit() |
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-- At first we have to overwrite/set some global variables |
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-- that define the map, the game has to load, as well as |
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-- other things such as the game rules to use, etc. |
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-- Things we don't modify here will use their default values. |
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-- The base number for the random number generator |
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Seed = 1 |
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-- The map to be played |
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Map = "Bamboo" |
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-- The theme to be used |
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Theme = "Bamboo" |
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-- Game settings and rules |
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EnableGameFlags(gfOneClanMode) |
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-- Create the player team |
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AddTeam("'Zooka Team", 14483456, "Simple", "Island", "Default") |
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-- And add a hog to it |
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player = AddHog("Hunter", 0, 1, "NoHat") |
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SetGearPosition(player, 936, 136) |
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end |
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-- from lua API wiki: |
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local minZoom = 1.0; |
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local maxZoom = 3.0; |
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local defaultZoom = 2.0; |
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local nFails = 0; |
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function TestZoom(value) |
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exp = math.max(minZoom, math.min(maxZoom, value)) |
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SetZoom(value) |
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z = GetZoom() |
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-- compare with some tolerance - because of float inprecision |
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if (z > exp + 0.01) or (z < exp - 0.01) then |
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WriteLnToConsole("Expected zoom value " .. exp .. " (after setting go zoom to " .. value .. "), but got: " .. z ) |
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nFails = nFails + 1 |
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end |
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end |
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function onGameStart() |
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if (GetZoom() ~= defaultZoom) then |
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WriteLnToConsole("Game did not start with zoom level of " .. defaultZoom) |
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nFails = 1 |
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end |
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TestZoom(0) |
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TestZoom(1) |
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TestZoom(0.5) |
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TestZoom(3.5) |
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TestZoom(7) |
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TestZoom(2.0) |
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TestZoom(2.2) |
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if (nFails > 0) then |
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EndLuaTest(TEST_FAILED) |
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else |
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EndLuaTest(TEST_SUCCESSFUL) |
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end |
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end |
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68 |