share/hedgewars/Data/Shaders/default.fs
author sheepluva
Tue, 01 Sep 2015 23:54:13 +0200
changeset 11057 adb5ef54da54
parent 8334 abb48dd39e26
child 11317 62287d4044e7
permissions -rw-r--r--
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
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uniform sampler2D tex0;
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uniform vec4 tint;
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uniform bool enableTexture;
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varying vec2 tex;
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void main()
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{
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    if(enableTexture){
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        gl_FragColor = texture2D(tex0, tex) * tint;
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    }else{
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        gl_FragColor = tint;
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    }
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}