author | Wuzzy <almikes@aol.com> |
Thu, 27 Apr 2017 05:04:32 +0200 | |
changeset 12362 | ae6503e17764 |
parent 12355 | 193eba524369 |
child 13278 | 8f579173b161 |
permissions | -rw-r--r-- |
5277 | 1 |
---------------------------------- |
6747 | 2 |
-- THE SPECIALISTS MODE 0.7 |
5277 | 3 |
-- by mikade |
4 |
---------------------------------- |
|
5 |
||
6 |
-- version history |
|
7 |
----------------- |
|
8 |
-- version 0.1 |
|
9 |
----------------- |
|
10 |
-- concept test |
|
11 |
||
12 |
---------------- |
|
13 |
-- version 0.2 |
|
14 |
---------------- |
|
15 |
-- added gfRandomOrder to gameflags |
|
16 |
-- removed some deprecated variables/methods |
|
17 |
-- fixed lack of portal reset |
|
18 |
||
5362
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Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
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19 |
---------------- |
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Enable autoswitch on turn start for The Specialists Mode.
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parents:
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20 |
-- version 0.3 |
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Enable autoswitch on turn start for The Specialists Mode.
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parents:
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21 |
---------------- |
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
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22 |
-- added switching on start |
5f0c46e78e50
Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
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23 |
-- removed switch from engineer weaponset |
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parents:
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24 |
|
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---------------- |
26 |
-- version 0.4 |
|
27 |
---------------- |
|
28 |
-- Attempted to: |
|
29 |
-- fix potential switch explit |
|
30 |
-- improve user feedback on start |
|
31 |
||
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---------------- |
33 |
-- version 0.5 |
|
34 |
---------------- |
|
35 |
-- provision for variable minetimer / demo mines set to 5000ms |
|
36 |
-- don't autoswitch if player only has 1 hog on his team |
|
37 |
||
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For now, don't spawn anything other than health crates.
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parents:
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38 |
---------------- |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
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|
39 |
-- version 0.6 |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
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|
40 |
---------------- |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
changeset
|
41 |
-- for the meanwhile, don't drop any crates except health crates |
70208e400a59
For now, don't spawn anything other than health crates.
mikade
parents:
5797
diff
changeset
|
42 |
|
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---------------- |
44 |
-- version 0.7 |
|
45 |
---------------- |
|
46 |
-- perhogadmsdf :D :D :D :D |
|
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||
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-------------------- |
49 |
--TO DO |
|
50 |
-------------------- |
|
51 |
||
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-- balance hog health, maybe |
53 |
-- add proper gameflag checking, maybe (so that we can throw in a .cfg and let the users break everything) |
|
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|
8043 | 55 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
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HedgewarsScriptLoad("/Scripts/Tracker.lua") |
|
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|
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local numhhs = 0 |
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local hhs = {} |
|
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|
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local currName |
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local lastName |
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local started = false |
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parents:
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local switchStage = 0 |
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|
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local hogCounter |
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||
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function CountHog(gear) |
|
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hogCounter = hogCounter +1 |
|
70 |
end |
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||
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function onNewAmmoStore(groupIndex, hogIndex) |
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|
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SetAmmo(amSkip, 9, 0, 0, 0) |
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|
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if hogIndex == 0 then |
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SetAmmo(amBazooka, 1, 0, 0, 0) |
|
78 |
SetAmmo(amGrenade, 1, 0, 0, 0) |
|
79 |
SetAmmo(amShotgun, 1, 0, 0, 0) |
|
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elseif hogIndex == 1 then |
|
81 |
SetAmmo(amGirder, 2, 0, 0, 0) |
|
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SetAmmo(amBlowTorch, 1, 0, 0, 0) |
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SetAmmo(amPickHammer, 1, 0, 0, 0) |
|
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elseif hogIndex == 2 then |
|
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SetAmmo(amRope, 9, 0, 0, 0) |
|
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SetAmmo(amParachute, 9, 0, 0, 0) |
|
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SetAmmo(amFirePunch, 1, 0, 0, 0) |
|
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elseif hogIndex == 3 then |
|
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SetAmmo(amDynamite, 1, 0, 0, 0) |
|
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SetAmmo(amMine, 1, 0, 0, 0) |
|
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SetAmmo(amDrill, 1, 0, 0, 0) |
|
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elseif hogIndex == 4 then |
|
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SetAmmo(amSniperRifle, 1, 0, 0, 0) |
|
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SetAmmo(amDEagle, 1, 0, 0, 0) |
|
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SetAmmo(amPortalGun, 2, 0, 0, 0) |
|
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elseif hogIndex == 5 then |
|
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SetAmmo(amSeduction, 9, 0, 0, 0) |
|
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SetAmmo(amResurrector, 1, 0, 0, 0) |
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SetAmmo(amInvulnerable, 1, 0, 0, 0) |
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SetAmmo(amLowGravity, 1, 0, 0, 0) |
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elseif hogIndex == 6 then |
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SetAmmo(amFlamethrower, 1, 0, 0, 0) |
|
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SetAmmo(amMolotov, 1, 0, 0, 0) |
|
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SetAmmo(amNapalm, 1, 0, 0, 0) |
|
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elseif hogIndex == 7 then |
|
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SetAmmo(amBaseballBat, 1, 0, 0, 0) |
|
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SetAmmo(amGasBomb, 1, 0, 0, 0) |
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SetAmmo(amKamikaze, 1, 0, 0, 0) |
|
109 |
end |
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|
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end |
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||
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function CreateTeam() |
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|
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currTeam = "" |
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lastTeam = "" |
|
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z = 0 |
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||
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for i = 0, (numhhs-1) do |
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currTeam = GetHogTeamName(hhs[i]) |
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|
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if currTeam == lastTeam then |
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z = z + 1 |
|
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else |
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z = 1 |
|
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end |
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if z == 1 then |
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antonc27 <antonc27@mail.ru>
parents:
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SetHogName(hhs[i],loc("Soldier")) |
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SetHogHat(hhs[i], "sf_vega") |
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SetHealth(hhs[i],200) |
|
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||
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elseif z == 2 then |
|
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|
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SetHogHat(hhs[i], "Glasses") |
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antonc27 <antonc27@mail.ru>
parents:
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SetHogName(hhs[i],loc("Engineer")) |
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|
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elseif z == 3 then |
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parents:
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SetHogName(hhs[i],loc("Ninja")) |
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SetHogHat(hhs[i], "NinjaFull") |
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SetHealth(hhs[i],80) |
|
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|
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elseif z == 4 then |
147 |
||
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parents:
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SetHogName(hhs[i],loc("Demo")) |
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SetHogHat(hhs[i], "Skull") |
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SetHealth(hhs[i],200) |
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||
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elseif z == 5 then |
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parents:
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SetHogName(hhs[i],loc("Sniper")) |
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SetHogHat(hhs[i], "Sniper") |
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SetHealth(hhs[i],120) |
|
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||
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elseif z == 6 then |
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159 |
||
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parents:
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SetHogName(hhs[i],loc("Saint")) |
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SetHogHat(hhs[i], "angel") |
162 |
SetHealth(hhs[i],300) |
|
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|
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elseif z == 7 then |
165 |
||
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antonc27 <antonc27@mail.ru>
parents:
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166 |
SetHogName(hhs[i],loc("Pyro")) |
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SetHogHat(hhs[i], "Gasmask") |
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SetHealth(hhs[i],150) |
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||
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elseif z == 8 then |
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||
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parents:
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SetHogName(hhs[i],loc("Loon")) |
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SetHogHat(hhs[i], "clown") |
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SetHealth(hhs[i],100) |
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175 |
||
176 |
end |
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||
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lastTeam = GetHogTeamName(hhs[i]) |
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||
180 |
end |
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|
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end |
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183 |
||
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function onGameInit() |
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ClearGameFlags() |
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EnableGameFlags(gfRandomOrder, gfResetWeps, gfInfAttack, gfPlaceHog, gfPerHogAmmo) |
|
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Delay = 10 |
5817
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mikade
parents:
5797
diff
changeset
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188 |
HealthCaseProb = 100 |
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end |
190 |
||
191 |
function onGameStart() |
|
5382 | 192 |
|
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CreateTeam() |
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|
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ShowMission ( |
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loc("THE SPECIALISTS"), |
197 |
loc("a Hedgewars mini-game"), |
|
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|
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loc("Eliminate the enemy specialists.") .. "|" .. |
200 |
" " .. "|" .. |
|
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|
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loc("Game Modifiers: ") .. "|" .. |
203 |
loc("Per-Hog Ammo") .. "|" .. |
|
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loc("Weapons Reset") .. "|" .. |
|
205 |
loc("Unlimited Attacks") .. "|" .. |
|
5277 | 206 |
|
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"", 4, 4000 |
208 |
) |
|
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|
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trackTeams() |
211 |
||
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end |
213 |
||
214 |
||
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function onNewTurn() |
|
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currName = GetHogName(CurrentHedgehog) |
217 |
lastName = GetHogName(CurrentHedgehog) |
|
218 |
started = true |
|
219 |
switchStage = 0 |
|
5277 | 220 |
end |
221 |
||
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function onGameTick20() |
5277 | 223 |
|
224 |
if (CurrentHedgehog ~= nil) then |
|
225 |
||
226 |
currName = GetHogName(CurrentHedgehog) |
|
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227 |
|
7143 | 228 |
if (currName ~= lastName) and (switchStage > 5) then |
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AddCaption(loc("Switched to ") .. currName .. "!") |
230 |
end |
|
231 |
||
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if (TurnTimeLeft > 0) and (TurnTimeLeft ~= TurnTime) and (switchStage < 5) then |
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233 |
|
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234 |
AddCaption(loc("Prepare yourself") .. ", " .. currName .. "!") |
5382 | 235 |
|
5457 | 236 |
hogCounter = 0 |
237 |
runOnHogsInTeam(CountHog, GetHogTeamName(CurrentHedgehog) ) |
|
238 |
||
239 |
if hogCounter > 1 then |
|
240 |
||
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parents:
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241 |
switchStage = switchStage + 1 |
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parents:
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|
242 |
|
5457 | 243 |
if switchStage == 1 then |
244 |
AddAmmo(CurrentHedgehog, amSwitch, 1) |
|
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parents:
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diff
changeset
|
245 |
|
5457 | 246 |
elseif switchStage == 2 then |
10289 | 247 |
SetWeapon(amSwitch) |
5457 | 248 |
elseif switchStage == 3 then |
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parents:
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diff
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|
249 |
SetGearMessage(CurrentHedgehog,gmAttack) |
5457 | 250 |
elseif switchStage == 4 then |
7143 | 251 |
switchStage = 6 |
5457 | 252 |
AddAmmo(CurrentHedgehog, amSwitch, 0) |
253 |
end |
|
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parents:
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|
254 |
|
5457 | 255 |
else |
7143 | 256 |
switchStage = 6 |
5362
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mikade
parents:
5277
diff
changeset
|
257 |
end |
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|
259 |
||
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|
260 |
end |
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parents:
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diff
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|
261 |
|
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lastName = currName |
263 |
||
264 |
end |
|
265 |
||
266 |
end |
|
267 |
||
268 |
function onGearAdd(gear) |
|
5382 | 269 |
|
6747 | 270 |
if GetGearType(gear) == gtHedgehog then |
271 |
hhs[numhhs] = gear |
|
272 |
numhhs = numhhs + 1 |
|
273 |
elseif (GetGearType(gear) == gtMine) and (started == true) then |
|
5827
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we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
274 |
SetTimer(gear,5000) |
5457 | 275 |
end |
5827
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we don't need trailing whitespaces... I guess :P
sheepluva
parents:
5817
diff
changeset
|
276 |
|
5457 | 277 |
if (GetGearType(gear) == gtHedgehog) or (GetGearType(gear) == gtResurrector) then |
278 |
trackGear(gear) |
|
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sheepluva
parents:
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diff
changeset
|
279 |
end |
5457 | 280 |
|
5277 | 281 |
|
282 |
end |
|
283 |
||
284 |
function onGearDelete(gear) |
|
5457 | 285 |
if (GetGearType(gear) == gtHedgehog) or (GetGearType(gear) == gtResurrector) then |
286 |
trackDeletion(gear) |
|
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parents:
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changeset
|
287 |
end |
5277 | 288 |
end |
289 |
||
290 |
function onAmmoStoreInit() |
|
5362
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Enable autoswitch on turn start for The Specialists Mode.
mikade
parents:
5277
diff
changeset
|
291 |
-- |
5277 | 292 |
end |
293 |