author | koda |
Wed, 08 Jul 2009 15:03:57 +0000 | |
changeset 2243 | b4764993f833 |
parent 2207 | aeea95909aba |
child 2245 | c011aecc95e5 |
permissions | -rw-r--r-- |
1804 | 1 |
module HWProtoInRoomState where |
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import qualified Data.Foldable as Foldable |
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import qualified Data.IntMap as IntMap |
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import qualified Data.Map as Map |
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import Data.Sequence(Seq, (|>), (><), fromList, empty) |
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import Data.List |
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import Maybe |
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-------------------------------------- |
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import CoreTypes |
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import Actions |
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import Utils |
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handleCmd_inRoom :: CmdHandler |
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handleCmd_inRoom clID clients _ ["CHAT", msg] = |
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[AnswerOthersInRoom ["CHAT", clientNick, msg]] |
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where |
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clientNick = nick $ clients IntMap.! clID |
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2207
aeea95909aba
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
unc0rr
parents:
2126
diff
changeset
|
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handleCmd_inRoom clID clients _ ["TEAM_CHAT", msg] = |
aeea95909aba
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
unc0rr
parents:
2126
diff
changeset
|
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[AnswerOthersInRoom ["TEAM_CHAT", clientNick, msg]] |
aeea95909aba
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
unc0rr
parents:
2126
diff
changeset
|
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where |
aeea95909aba
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
unc0rr
parents:
2126
diff
changeset
|
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clientNick = nick $ clients IntMap.! clID |
aeea95909aba
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
unc0rr
parents:
2126
diff
changeset
|
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|
aeea95909aba
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
unc0rr
parents:
2126
diff
changeset
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handleCmd_inRoom clID clients rooms ["PART"] = |
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if isMaster client then |
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[RemoveRoom] |
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else |
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[RoomRemoveThisClient "part"] |
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where |
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client = clients IntMap.! clID |
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handleCmd_inRoom clID clients rooms ("CFG" : paramName : paramStrs) = |
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if isMaster client then |
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[ModifyRoom (\r -> r{params = Map.insert paramName paramStrs (params r)}) |
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, AnswerOthersInRoom ("CFG" : paramName : paramStrs)] |
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else |
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[ProtocolError "Not room master"] |
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where |
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client = clients IntMap.! clID |
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handleCmd_inRoom clID clients rooms ("ADD_TEAM" : name : color : grave : fort : voicepack : difStr : hhsInfo) |
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| length hhsInfo == 16 = |
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if length (teams room) == 6 then |
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[Warning "too many teams"] |
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else if canAddNumber <= 0 then |
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[Warning "too many hedgehogs"] |
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else if isJust findTeam then |
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[Warning "already have a team with same name"] |
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else if gameinprogress room then |
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[Warning "round in progress"] |
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else if isRestrictedTeams room then |
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[Warning "restricted"] |
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else |
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[ModifyRoom (\r -> r{teams = teams r ++ [newTeam]}), |
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AnswerThisClient ["TEAM_ACCEPTED", name], |
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AnswerOthersInRoom $ teamToNet newTeam, |
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AnswerOthersInRoom ["TEAM_COLOR", name, color] |
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] |
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where |
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client = clients IntMap.! clID |
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room = rooms IntMap.! (roomID client) |
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canAddNumber = 48 - (sum . map hhnum $ teams room) |
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findTeam = find (\t -> name == teamname t) $ teams room |
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newTeam = (TeamInfo (nick client) name color grave fort voicepack difficulty newTeamHHNum (hhsList hhsInfo)) |
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difficulty = fromMaybe 0 (maybeRead difStr :: Maybe Int) |
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hhsList [] = [] |
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hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs |
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newTeamHHNum = min 4 canAddNumber |
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handleCmd_inRoom clID clients rooms ["REMOVE_TEAM", teamName] = |
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if noSuchTeam then |
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[Warning "REMOVE_TEAM: no such team"] |
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else |
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if not $ nick client == teamowner team then |
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[ProtocolError "Not team owner!"] |
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else |
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[RemoveTeam teamName] |
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where |
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client = clients IntMap.! clID |
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room = rooms IntMap.! (roomID client) |
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noSuchTeam = isNothing findTeam |
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team = fromJust findTeam |
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findTeam = find (\t -> teamName == teamname t) $ teams room |
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handleCmd_inRoom clID clients rooms ["HH_NUM", teamName, numberStr] = |
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if not $ isMaster client then |
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[ProtocolError "Not room master"] |
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else |
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if hhNumber < 1 || hhNumber > 8 || noSuchTeam || hhNumber > (canAddNumber + (hhnum team)) then |
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[] |
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else |
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[ModifyRoom $ modifyTeam team{hhnum = hhNumber}, |
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AnswerOthersInRoom ["HH_NUM", teamName, show hhNumber]] |
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where |
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client = clients IntMap.! clID |
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room = rooms IntMap.! (roomID client) |
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hhNumber = fromMaybe 0 (maybeRead numberStr :: Maybe Int) |
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noSuchTeam = isNothing findTeam |
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team = fromJust findTeam |
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findTeam = find (\t -> teamName == teamname t) $ teams room |
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canAddNumber = 48 - (sum . map hhnum $ teams room) |
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handleCmd_inRoom clID clients rooms ["TEAM_COLOR", teamName, newColor] = |
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if not $ isMaster client then |
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[ProtocolError "Not room master"] |
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else |
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if noSuchTeam then |
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[] |
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else |
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[ModifyRoom $ modifyTeam team{teamcolor = newColor}, |
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AnswerOthersInRoom ["TEAM_COLOR", teamName, newColor]] |
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where |
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noSuchTeam = isNothing findTeam |
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team = fromJust findTeam |
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findTeam = find (\t -> teamName == teamname t) $ teams room |
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client = clients IntMap.! clID |
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room = rooms IntMap.! (roomID client) |
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handleCmd_inRoom clID clients rooms ["TOGGLE_READY"] = |
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[ModifyClient (\c -> c{isReady = not $ isReady client}), |
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ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady client then -1 else 1)}), |
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AnswerThisRoom $ [if isReady client then "NOT_READY" else "READY", nick client]] |
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where |
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client = clients IntMap.! clID |
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handleCmd_inRoom clID clients rooms ["START_GAME"] = |
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if isMaster client && (playersIn room == readyPlayers room) && (not $ gameinprogress room) then |
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if enoughClans then |
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[ModifyRoom |
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(\r -> r{ |
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gameinprogress = True, |
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roundMsgs = empty, |
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leftTeams = [], |
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teamsAtStart = teams r} |
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), |
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AnswerThisRoom ["RUN_GAME"]] |
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else |
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[Warning "Less than two clans!"] |
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else |
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[] |
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where |
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client = clients IntMap.! clID |
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room = rooms IntMap.! (roomID client) |
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enoughClans = not $ null $ drop 1 $ group $ map teamcolor $ teams room |
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handleCmd_inRoom _ _ rooms ["EM", msg] = |
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[ModifyRoom (\r -> r{roundMsgs = roundMsgs r |> msg}), |
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AnswerOthersInRoom ["EM", msg]] |
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handleCmd_inRoom clID clients rooms ["ROUNDFINISHED"] = |
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if isMaster client then |
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[ModifyRoom |
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(\r -> r{ |
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gameinprogress = False, |
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readyPlayers = 0, |
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roundMsgs = empty, |
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leftTeams = [], |
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teamsAtStart = []} |
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), |
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UnreadyRoomClients |
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] ++ answerRemovedTeams |
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else |
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[] |
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where |
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client = clients IntMap.! clID |
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room = rooms IntMap.! (roomID client) |
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answerRemovedTeams = map (\t -> AnswerThisRoom ["REMOVE_TEAM", t]) $ leftTeams room |
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handleCmd_inRoom clID clients _ ["TOGGLE_RESTRICT_JOINS"] = |
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if isMaster client then |
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[ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})] |
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else |
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[ProtocolError "Not room master"] |
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where |
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client = clients IntMap.! clID |
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handleCmd_inRoom clID clients _ ["TOGGLE_RESTRICT_TEAMS"] = |
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if isMaster client then |
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[ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})] |
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else |
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[ProtocolError "Not room master"] |
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where |
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client = clients IntMap.! clID |
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handleCmd_inRoom clID clients rooms ["KICK", kickNick] = |
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if not $ isMaster client then |
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[] |
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else |
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if noSuchClient then |
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[] |
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else |
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if (kickID == clID) || (roomID client /= roomID kickClient) then |
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[] |
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else |
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[KickRoomClient kickID] |
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where |
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client = clients IntMap.! clID |
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maybeClient = Foldable.find (\cl -> kickNick == nick cl) clients |
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noSuchClient = isNothing maybeClient |
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kickClient = fromJust maybeClient |
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kickID = clientUID kickClient |
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handleCmd_inRoom clID _ _ _ = [ProtocolError "Incorrect command (state: in room)"] |