author | koda |
Wed, 11 Nov 2009 19:48:16 +0000 | |
changeset 2615 | b86abe068708 |
parent 2525 | e6cdc0251cd1 |
child 2641 | b08cafb86797 |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
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Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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2 |
set(QT_MIN_VERSION "4.4.0") |
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|
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Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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4 |
set(QT_USE_QTCORE TRUE) |
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5 |
set(QT_USE_QTGUI TRUE) |
494 | 6 |
set(QT_USE_QTNETWORK TRUE) |
2525 | 7 |
set(QT_USE_QTSVG FALSE) |
2428 | 8 |
set(QT_USE_QTXML FALSE) |
9 |
set(QT_USE_QTOPENGL FALSE) |
|
494 | 10 |
set(QT_USE_QTMAIN TRUE) |
11 |
||
184 | 12 |
find_package(Qt4 REQUIRED) |
1159 | 13 |
include(${QT_USE_FILE}) |
184 | 14 |
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own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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#find_package(QCA2 REQUIRED) |
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own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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16 |
#include_directories(${QCA2_INCLUDE_DIR}) |
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555 | 18 |
# Configure for SDL |
19 |
find_package(SDL REQUIRED) |
|
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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20 |
find_package(SDL_mixer REQUIRED) |
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|
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move C and C++ optimization flags in the main CMakeLists.txt
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22 |
include_directories(.) |
707 | 23 |
include_directories(${SDL_INCLUDE_DIR}) |
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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24 |
include_directories(${SDLMIXER_INCLUDE_DIR}) |
1159 | 25 |
if(UNIX) |
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Smaxx patch for fixing all sound related issues on any system
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# HACK: in freebsd cannot find iconv.h included via SDL.h |
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27 |
include_directories("/usr/local/include") |
1159 | 28 |
endif(UNIX) |
555 | 29 |
|
1904 | 30 |
|
184 | 31 |
if(WIN32 AND NOT UNIX) |
32 |
set(HEDGEWARS_BINDIR ".") |
|
267 | 33 |
set(HEDGEWARS_DATADIR "../share/") |
184 | 34 |
else(WIN32 AND NOT UNIX) |
35 |
set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX}) |
|
266 | 36 |
if(DEFINED DATA_INSTALL_DIR) |
265 | 37 |
set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR}) |
266 | 38 |
else(DEFINED DATA_INSTALL_DIR) |
265 | 39 |
set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/) |
266 | 40 |
endif(DEFINED DATA_INSTALL_DIR) |
184 | 41 |
endif(WIN32 AND NOT UNIX) |
42 |
||
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move C and C++ optimization flags in the main CMakeLists.txt
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parents:
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|
43 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
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|
44 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
184 | 45 |
|
781 | 46 |
set(hwfr_src |
184 | 47 |
game.cpp |
48 |
main.cpp |
|
781 | 49 |
hwform.cpp |
184 | 50 |
team.cpp |
1907 | 51 |
namegen.cpp |
184 | 52 |
teamselect.cpp |
53 |
teamselhelper.cpp |
|
54 |
frameTeam.cpp |
|
55 |
vertScrollArea.cpp |
|
56 |
gameuiconfig.cpp |
|
57 |
ui_hwform.cpp |
|
58 |
gamecfgwidget.cpp |
|
59 |
pages.cpp |
|
60 |
SquareLabel.cpp |
|
1236 | 61 |
hats.cpp |
184 | 62 |
hedgehogerWidget.cpp |
63 |
hwmap.cpp |
|
64 |
mapContainer.cpp |
|
187 | 65 |
tcpBase.cpp |
239 | 66 |
about.cpp |
297 | 67 |
proto.cpp |
314 | 68 |
fpsedit.cpp |
69 |
netserver.cpp |
|
412 | 70 |
newnetclient.cpp |
71 |
netudpserver.cpp |
|
461 | 72 |
netudpwidget.cpp |
633 | 73 |
netregister.cpp |
632
5e09ae25729f
Half implement possibility for different backends of servers list
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74 |
netserverslist.cpp |
539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
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75 |
chatwidget.cpp |
555 | 76 |
binds.cpp |
579 | 77 |
SDLs.cpp |
78 |
playrecordpage.cpp |
|
781 | 79 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
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abstract class for items container (hedgehogs num, bullets, etc.)
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80 |
selectWeapon.cpp |
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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81 |
itemNum.cpp |
653
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Class to ask host/port to connect to ('Specify' button on PageNet)
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82 |
input_ip.cpp |
1192 | 83 |
igbox.cpp |
1621 | 84 |
weaponItem.cpp |
85 |
statsPage.cpp |
|
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b3b277d2b891
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
unc0rr
parents:
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diff
changeset
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86 |
misc.cpp |
1881 | 87 |
ammoSchemeModel.cpp |
1932 | 88 |
togglebutton.cpp |
2012 | 89 |
bgwidget.cpp |
1621 | 90 |
) |
184 | 91 |
|
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92 |
if(MINGW) |
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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93 |
# resource compilation for mingw |
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94 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
1574 | 95 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
1039 | 96 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
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-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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98 |
set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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99 |
else(MINGW) |
1042 | 100 |
set(hwfr_src ${hwfr_src} hedgewars.rc) |
880
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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101 |
endif(MINGW) |
184 | 102 |
|
103 |
set(hwfr_moc_hdrs |
|
104 |
game.h |
|
1236 | 105 |
hats.h |
184 | 106 |
hwform.h |
107 |
teamselect.h |
|
108 |
teamselhelper.h |
|
109 |
frameTeam.h |
|
110 |
vertScrollArea.h |
|
111 |
gameuiconfig.h |
|
112 |
gamecfgwidget.h |
|
113 |
pages.h |
|
114 |
SquareLabel.h |
|
115 |
hedgehogerWidget.h |
|
116 |
hwmap.h |
|
117 |
mapContainer.h |
|
187 | 118 |
tcpBase.h |
208 | 119 |
about.h |
297 | 120 |
proto.h |
314 | 121 |
fpsedit.h |
122 |
netserver.h |
|
412 | 123 |
newnetclient.h |
124 |
netudpserver.h |
|
461 | 125 |
netudpwidget.h |
633 | 126 |
netregister.h |
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Half implement possibility for different backends of servers list
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diff
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127 |
netserverslist.h |
555 | 128 |
chatwidget.h |
579 | 129 |
SDLs.h |
597
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kdevelop project add, initial weapons scheme button
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130 |
playrecordpage.h |
612
333d095319de
abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents:
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|
131 |
selectWeapon.h |
880
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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132 |
itemNum.h |
653
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Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr
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diff
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133 |
input_ip.h |
1192 | 134 |
igbox.h |
1621 | 135 |
weaponItem.h |
136 |
statsPage.h |
|
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own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
unc0rr
parents:
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diff
changeset
|
137 |
misc.h |
1881 | 138 |
ammoSchemeModel.h |
1932 | 139 |
togglebutton.h |
2012 | 140 |
bgwidget.h |
1621 | 141 |
) |
184 | 142 |
|
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143 |
if(APPLE) |
2421 | 144 |
find_package(Sparkle) |
145 |
||
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146 |
set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m) |
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added a utility that warns the user to install hedgewars when it's run from the diskimage
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147 |
if(SPARKLE_FOUND) |
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148 |
set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm) |
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149 |
endif() |
2395 | 150 |
endif() |
2261 | 151 |
|
477 | 152 |
set(hwfr_hdrs |
153 |
binds.h |
|
154 |
ui_hwform.h |
|
155 |
predefteams.h |
|
156 |
KB.h |
|
579 | 157 |
hwconsts.h |
477 | 158 |
) |
184 | 159 |
|
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160 |
set(hwfr_rez hedgewars.qrc) |
184 | 161 |
|
162 |
qt4_add_resources(hwfr_rez_src |
|
163 |
${hwfr_rez}) |
|
164 |
||
165 |
qt4_wrap_cpp(hwfr_moc_srcs |
|
166 |
${hwfr_moc_hdrs}) |
|
167 |
||
168 |
add_executable(hedgewars WIN32 |
|
169 |
${hwfr_src} |
|
170 |
${hwfr_moc_srcs} |
|
477 | 171 |
${hwfr_hdrs} |
184 | 172 |
${hwfr_rez_src}) |
2191 | 173 |
|
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174 |
|
555 | 175 |
set(HW_LINK_LIBS |
176 |
${QT_LIBRARIES} |
|
177 |
${SDL_LIBRARY} |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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parents:
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diff
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|
178 |
${SDLMIXER_LIBRARY} |
2191 | 179 |
) |
184 | 180 |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
2443
diff
changeset
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181 |
if(APPLE) |
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koda/Smaxx changes to openal for crossplatform building
nemo
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182 |
set(HW_LINK_LIBS |
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once again, trying to restore windows compatibility from nemo's experiments
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183 |
${HW_LINK_LIBS} |
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184 |
IOKit |
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koda/Smaxx changes to openal for crossplatform building
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185 |
) |
2395 | 186 |
if (SPARKLE_FOUND) |
187 |
set(HW_LINK_LIBS ${HW_LINK_LIBS} ${SPARKLE_LIBRARY}) |
|
2401 | 188 |
add_definitions(-DSPARKLE_ENABLED) |
2395 | 189 |
endif() |
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fix windows compilation with dll (frontend and engine)
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190 |
endif() |
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koda/Smaxx changes to openal for crossplatform building
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191 |
|
8192be6e3aef
koda/Smaxx changes to openal for crossplatform building
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192 |
|
184 | 193 |
if(WIN32 AND NOT UNIX) |
555 | 194 |
if(NOT SDL_LIBRARY) |
2401 | 195 |
set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL) |
555 | 196 |
endif(NOT SDL_LIBRARY) |
197 |
||
495 | 198 |
set(HW_LINK_LIBS |
199 |
${HW_LINK_LIBS} |
|
200 |
ole32 |
|
1043 | 201 |
oleaut32 |
495 | 202 |
winspool |
555 | 203 |
uuid |
204 |
) |
|
495 | 205 |
endif(WIN32 AND NOT UNIX) |
184 | 206 |
|
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-Smaxx' solution for compiling frontend with static libs in windows
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parents:
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207 |
|
59a9bebc4988
-Smaxx' solution for compiling frontend with static libs in windows
koda
parents:
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|
208 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
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-Smaxx' solution for compiling frontend with static libs in windows
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diff
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|
209 |
|
495 | 210 |
|
2015 | 211 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir}) |
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212 |