hedgewars/uScript.pas
author sheepluva
Tue, 03 May 2016 19:06:09 +0200
changeset 11804 bb745219d882
parent 11742 571d06a86bb6
child 11826 d8844d4c67de
permissions -rw-r--r--
small code cleanup/comment
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep http://hedgewars.org/kb/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uUtils,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    SysUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer,
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    SDLh
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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    PointsBuffer: shortstring;
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    prevCursorPoint: TPoint;  // why is tpoint still in sdlh...
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{$IFDEF USE_LUA_SCRIPT}
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure SetGlobals; forward;
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procedure LuaParseString(s: shortString);
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begin
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    SetGlobals;
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is in range of count1 and count2
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function CheckAndFetchParamCountRange(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < count1) or (actual > count2) then
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        begin
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        LuaParameterCountError('at least ' + inttostr(count1) + ', but at most ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCountRange:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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   262
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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    else
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        LuaToSoundOrd:= i;
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end;
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   288
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   289
function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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diff changeset
   290
begin
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   291
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   292
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   293
    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   294
        begin
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   295
        LuaCallError('Invalid gear type!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   296
        LuaToHogEffectOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   297
        end
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   298
    else
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   299
        LuaToHogEffectOrd:= i;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   300
end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   301
10281
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   302
function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   303
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   304
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   306
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   308
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   309
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   310
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   311
    else
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   312
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   313
end;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   314
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   315
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   316
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   317
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   318
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   319
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   320
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   321
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   322
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   323
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   324
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   325
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   326
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   327
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   328
function LuaToMapGenOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   329
begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   330
    if lua_isnoneornil(L, i) then i:= -1
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   331
    else i:= lua_tointeger(L, i);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   332
    if (i < ord(Low(TMapGen))) or (i > ord(High(TMapGen))) then
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   333
        begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   334
        LuaCallError('Invalid mapgen id!', call, paramsyntax);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   335
        LuaToMapGenOrd:= -1;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   336
        end
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   337
    else
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   338
        LuaToMapGenOrd:= i;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   339
end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   340
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   341
// wrapped calls
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   342
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   343
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   344
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   345
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   346
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   347
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   348
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   349
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   350
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   351
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   352
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   353
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   354
        lua_pushinteger(L, lua_tointeger(L, 2) and lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   355
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   356
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   357
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   358
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   359
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   360
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   361
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   362
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   363
        lua_pushinteger(L, lua_tointeger(L, 2) or lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   364
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   365
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   366
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   367
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   368
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   369
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   370
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   371
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   372
        lua_pushinteger(L, (not lua_tointeger(L, 1)))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   373
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   374
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   375
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   376
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   377
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   378
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   379
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   380
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   381
        lua_pushinteger(L, lua_tointeger(L, 1) div lua_tointeger(L, 2))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   382
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   383
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   384
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   385
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   386
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   387
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   388
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   389
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   390
        lua_pushinteger(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   391
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   392
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   393
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   394
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   395
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   396
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   397
        InputMask:= lua_tointeger(L, 1);
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   398
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   399
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   400
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   401
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   402
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   403
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   404
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   405
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   406
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   407
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   408
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   409
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   410
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   411
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   412
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   413
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   414
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   415
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   416
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   417
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   418
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   419
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   420
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   421
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   422
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   423
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   424
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   425
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   426
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   427
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   428
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   429
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   430
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   431
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   432
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   433
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   434
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   435
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   436
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   437
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   438
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   439
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   440
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   441
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   442
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   443
// enable/disable cinematic effects
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   444
function lc_setcinematicmode(L : Plua_State) : LongInt; Cdecl;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   445
const
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   446
    call = 'SetCinematicMode';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   447
    params = 'enable';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   448
begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   449
    if (CheckLuaParamCount(L, 1, call, params)) then
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   450
        begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   451
        CinematicScript:= lua_toboolean(L, 1);
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   452
        end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   453
    lc_setcinematicmode:= 0;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   454
end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   455
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   456
// no parameter means reset to default (and 0 means unlimited)
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   457
function lc_setmaxbuilddistance(L : Plua_State) : LongInt; Cdecl;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   458
var np: LongInt;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   459
const
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   460
    call = 'SetMaxBuildDistance';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   461
    params = '[ distInPx ]';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   462
begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   463
    if CheckAndFetchParamCountRange(L, 0, 1, call, params, np) then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   464
        begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   465
        if np = 0 then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   466
            begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   467
            // no args? reset
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   468
            cBuildMaxDist:= cDefaultBuildMaxDist;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   469
            end
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   470
        else
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   471
            CBuildMaxDist:= lua_tointeger(L, 1);
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   472
        end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   473
    lc_setmaxbuilddistance:= 0;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   474
end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   475
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   476
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   477
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   478
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   479
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   480
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   481
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   482
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   483
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   484
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   485
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   486
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   487
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   488
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   489
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   490
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   491
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   492
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   493
            // if something is selected, find it is successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   494
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   495
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   496
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   497
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   498
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   499
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   500
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   501
                        inc(fa);
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   502
                // increase once more because we will not successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   503
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   504
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   505
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   506
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   507
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   508
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   509
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   510
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   511
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   512
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   513
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   514
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   515
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   516
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   517
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   518
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   519
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   520
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   521
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   522
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   523
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   524
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   525
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   526
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   527
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   528
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   529
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   530
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   531
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   532
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   533
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   534
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   535
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   536
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   537
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   538
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   539
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   540
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   541
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   542
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   543
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   544
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   545
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   546
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   547
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   548
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   549
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   550
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   551
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   552
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   553
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   554
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   555
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   556
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   557
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   558
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   559
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   560
        for i:= 1 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   561
            GameFlags := GameFlags or LongWord(lua_tointeger(L, i));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   562
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   563
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   564
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   565
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   566
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   567
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   568
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   569
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   570
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   571
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   572
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   573
        for i:= 1 to n do
10078
8572d1f8b2f0 Some love to pas2c
unc0rr
parents: 10040
diff changeset
   574
            GameFlags := GameFlags and (not LongWord(lua_tointeger(L, i)));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   575
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   576
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   577
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   578
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   579
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   580
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   581
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   582
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   583
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   584
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   585
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   586
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   587
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   588
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   589
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   590
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   591
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   592
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   593
        lua_pushboolean(L, (GameFlags and LongWord(lua_tointeger(L, 1)) <> 0))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   594
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   595
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   596
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   597
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   598
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   599
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   600
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   601
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   602
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   603
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   604
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   605
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   606
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   607
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   608
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   609
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   610
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   611
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   612
            if cg >= 0 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   613
                AddCaption(lua_tostringA(L, 1), lua_tointeger(L, 2) shr 8, TCapGroup(cg));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   614
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   615
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   616
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   617
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   618
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   619
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   620
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   621
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   622
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   623
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   624
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   625
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   626
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   627
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   628
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   629
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   630
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   631
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   632
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   633
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   634
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   635
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   636
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   637
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   638
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   639
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   640
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   641
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   642
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   643
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11200
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11183
diff changeset
   644
        if gear <> nil then
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11183
diff changeset
   645
             lua_pushinteger(L, gear^.uid)
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11183
diff changeset
   646
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   647
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   648
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   649
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   650
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   651
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   652
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   653
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   654
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   655
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   656
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   657
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   658
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   659
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   660
        if gear <> nil then
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   661
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   662
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   663
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   664
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   665
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   666
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   667
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   668
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   669
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   670
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   671
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   672
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   673
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   674
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   675
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   676
        if gear <> nil then
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   677
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   678
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   679
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   680
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   681
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   682
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   683
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   684
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   685
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   686
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   687
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   688
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   689
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   690
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   691
        if n = 3 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   692
            health:= lua_tointeger(L, 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   693
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   694
            health:= cHealthCaseAmount;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   695
        gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   696
        if gear <> nil then
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   697
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   698
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   699
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   700
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   701
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   702
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   703
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   704
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   705
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   706
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   707
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   708
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   709
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   710
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   711
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   712
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   713
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   714
        if gear <> nil then
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   715
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   716
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   717
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   718
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   719
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   720
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   721
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   722
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   723
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   724
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   725
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   726
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   727
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   728
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   729
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   730
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   731
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   732
        if gear <> nil then
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   733
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   734
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   735
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   736
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   737
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   738
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   739
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   740
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   741
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   742
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   743
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   744
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   745
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   746
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   747
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   748
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   749
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   750
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   751
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   752
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   753
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   754
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   755
            gt:= TGearType(t);
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   756
            x:= lua_tointeger(L, 1);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   757
            y:= lua_tointeger(L, 2);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   758
            s:= lua_tointeger(L, 4);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   759
            dx:= int2hwFloat(lua_tointeger(L, 5)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   760
            dy:= int2hwFloat(lua_tointeger(L, 6)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   761
            t:= lua_tointeger(L, 7);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   762
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   763
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   764
            lastGearByUID:= gear;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   765
            lua_pushinteger(L, gear^.uid)
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   766
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   767
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   768
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   769
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   770
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   771
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   772
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   773
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   774
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   775
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   776
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   777
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   778
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   779
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   780
        gear:= GearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   781
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   782
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   783
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   784
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   785
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   786
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   787
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   788
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   789
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   790
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   791
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   792
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   793
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   794
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   795
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   796
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   797
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   798
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   799
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   800
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   801
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   802
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   803
            vgt:= TVisualGearType(s);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   804
            x:= lua_tointeger(L, 1);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   805
            y:= lua_tointeger(L, 2);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   806
            s:= lua_tointeger(L, 4);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   807
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   808
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   809
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   810
                begin
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   811
                layer:= lua_tointeger(L, 6);
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   812
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   813
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   814
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   815
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   816
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   817
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   818
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   819
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   820
                uid:= vg^.uid;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   821
                lua_pushinteger(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   822
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   823
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   824
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   825
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   826
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   827
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   828
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   829
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   830
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   831
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   832
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   833
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   834
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   835
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   836
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   837
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   838
        vg:= VisualGearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   839
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   840
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   841
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   842
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   843
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   844
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   845
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   846
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   847
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   848
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   849
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   850
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   851
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   852
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   853
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   854
            begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   855
            lua_pushinteger(L, round(vg^.X));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   856
            lua_pushinteger(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   857
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   858
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   859
            lua_pushnumber(L, vg^.Angle);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   860
            lua_pushinteger(L, vg^.Frame);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   861
            lua_pushinteger(L, vg^.FrameTicks);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   862
            lua_pushinteger(L, vg^.State);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   863
            lua_pushinteger(L, vg^.Timer);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   864
            lua_pushinteger(L, vg^.Tint);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   865
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   866
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   867
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   868
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   869
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   870
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   871
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   872
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   873
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   874
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   875
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   876
        end;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   877
    lc_getvisualgearvalues:= 10
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   878
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   879
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   880
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   881
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   882
begin
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   883
// Param count can be 1-11 at present
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   884
//    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   885
//        begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   886
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   887
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   888
            begin
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   889
            if not lua_isnoneornil(L, 2) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   890
                vg^.X:= lua_tointeger(L, 2);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   891
            if not lua_isnoneornil(L, 3) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   892
                vg^.Y:= lua_tointeger(L, 3);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   893
            if not lua_isnoneornil(L, 4) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   894
                vg^.dX:= lua_tonumber(L, 4);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   895
            if not lua_isnoneornil(L, 5) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   896
                vg^.dY:= lua_tonumber(L, 5);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   897
            if not lua_isnoneornil(L, 6) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   898
                vg^.Angle:= lua_tonumber(L, 6);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   899
            if not lua_isnoneornil(L, 7) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   900
                vg^.Frame:= lua_tointeger(L, 7);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   901
            if not lua_isnoneornil(L, 8) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   902
                vg^.FrameTicks:= lua_tointeger(L, 8);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   903
            if not lua_isnoneornil(L, 9) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   904
                vg^.State:= lua_tointeger(L, 9);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   905
            if not lua_isnoneornil(L, 10) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   906
                vg^.Timer:= lua_tointeger(L, 10);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   907
            if not lua_isnoneornil(L, 11) then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   908
                vg^.Tint:= lua_tointeger(L, 11)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   909
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   910
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   911
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   912
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   913
    lc_setvisualgearvalues:= 0
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   914
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   915
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   916
// so. going to use this to get/set some of the more obscure gear values which were not already exposed elsewhere
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   917
// can keep adding things in the future. isnoneornil makes it safe
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   918
function lc_getgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   919
var gear: PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   920
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   921
    if CheckLuaParamCount(L, 1, 'GetGearValues', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   922
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   923
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   924
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   925
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   926
            lua_pushinteger(L, gear^.Angle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   927
            lua_pushinteger(L, gear^.Power);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   928
            lua_pushinteger(L, gear^.WDTimer);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   929
            lua_pushinteger(L, gear^.Radius);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   930
            lua_pushinteger(L, hwRound(gear^.Density * _10000));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   931
            lua_pushinteger(L, gear^.Karma);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   932
            lua_pushnumber(L,  gear^.DirAngle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   933
            lua_pushinteger(L, gear^.AdvBounce);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   934
            lua_pushinteger(L, Integer(gear^.ImpactSound));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   935
            lua_pushinteger(L, gear^.nImpactSounds);
11176
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   936
            lua_pushinteger(L, gear^.Tint);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   937
            lua_pushinteger(L, gear^.Damage);
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   938
            lua_pushinteger(L, gear^.Boom)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   939
            end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   940
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   941
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   942
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   943
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   944
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   945
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   946
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   947
    else
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   948
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   949
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   950
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   951
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   952
        end;
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   953
    lc_getgearvalues:= 13
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   954
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   955
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   956
function lc_setgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   957
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   958
begin
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   959
// Currently allows 1-14 params
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   960
//    if CheckLuaParamCount(L, 14, 'SetGearValues', 'gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, # ImpactSounds, Tint, Damage, Boom') then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   961
//        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   962
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   963
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   964
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   965
            if not lua_isnoneornil(L, 2) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   966
                gear^.Angle := lua_tointeger(L, 2);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   967
            if not lua_isnoneornil(L, 3) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   968
                gear^.Power := lua_tointeger(L, 3);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   969
            if not lua_isnoneornil(L, 4) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   970
                gear^.WDTimer := lua_tointeger(L, 4);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   971
            if not lua_isnoneornil(L, 5) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   972
                gear^.Radius := lua_tointeger(L, 5);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   973
            if not lua_isnoneornil(L, 6) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   974
                gear^.Density:= int2hwFloat(lua_tointeger(L, 6)) / 10000;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   975
            if not lua_isnoneornil(L, 7) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   976
                gear^.Karma := lua_tointeger(L, 7);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   977
            if not lua_isnoneornil(L, 8) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   978
                gear^.DirAngle:= lua_tonumber(L, 8);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   979
            if not lua_isnoneornil(L, 9) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   980
                gear^.AdvBounce := lua_tointeger(L, 9);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   981
            if not lua_isnoneornil(L, 10) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   982
                gear^.ImpactSound := TSound(lua_tointeger(L, 10));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   983
            if not lua_isnoneornil(L, 11) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   984
                gear^.nImpactSounds := lua_tointeger(L, 11);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   985
            if not lua_isnoneornil(L, 12) then
11176
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   986
                gear^.Tint := lua_tointeger(L, 12);
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   987
            if not lua_isnoneornil(L, 13) then
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   988
                gear^.Damage := lua_tointeger(L, 13);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   989
            if not lua_isnoneornil(L, 14) then
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   990
                gear^.Boom := lua_tointeger(L, 14);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   991
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   992
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   993
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   994
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   995
    lc_setgearvalues:= 0
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   996
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   997
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   998
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   999
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1000
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1001
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1002
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1003
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1004
        else
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1005
            lua_pushinteger(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1006
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1007
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1008
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1009
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1010
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1011
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1012
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1013
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1014
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1015
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1016
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1017
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1018
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1019
            lua_pushinteger(L, ord(gear^.Kind))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1020
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1021
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1022
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1023
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1024
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1025
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1026
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1027
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1028
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1029
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1030
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1031
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1032
        begin
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1033
        gear:= GearByUID(lua_tointeger(L, 1));
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1034
        if gear <> nil then
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1035
            lua_pushinteger(L, gear^.message)
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1036
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1037
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1038
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1039
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1040
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1041
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1042
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1043
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1044
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1045
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1046
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1047
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1048
        begin
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1049
        gear:= GearByUID(lua_tointeger(L, 1));
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1050
        if gear <> nil then
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1051
            lua_pushinteger(L, hwRound(gear^.elasticity * _10000))
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1052
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1053
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1054
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1055
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1056
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1057
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1058
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1059
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1060
function lc_setgearelasticity(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1061
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1062
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1063
    if CheckLuaParamCount(L, 2, 'SetGearElasticity', 'gearUid, Elasticity') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1064
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1065
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1066
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1067
            gear^.Elasticity:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1068
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1069
    lc_setgearelasticity:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1070
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1071
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1072
function lc_getgearfriction(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1073
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1074
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1075
    if CheckLuaParamCount(L, 1, 'GetGearFriction', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1076
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1077
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1078
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1079
            lua_pushinteger(L, hwRound(gear^.friction * _10000))
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1080
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1081
            lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1082
        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1083
    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1084
        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1085
    lc_getgearfriction:= 1
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1086
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1087
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1088
function lc_setgearfriction(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1089
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1090
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1091
    if CheckLuaParamCount(L, 2, 'SetGearFriction', 'gearUid, Friction') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1092
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1093
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1094
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1095
            gear^.Friction:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1096
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1097
    lc_setgearfriction:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1098
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1099
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1100
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1101
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1102
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1103
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1104
        begin
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1105
        gear:= GearByUID(lua_tointeger(L, 1));
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1106
        if gear <> nil then
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1107
            gear^.message:= lua_tointeger(L, 2);
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1108
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1109
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1110
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1111
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1112
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1113
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1114
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1115
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1116
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1117
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1118
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1119
            lua_pushinteger(L, gear^.Pos)
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1120
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1121
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1122
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1123
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1124
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1125
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1126
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1127
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1128
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1129
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1130
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1131
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1132
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1133
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1134
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1135
            gear^.Pos:= lua_tointeger(L, 2);
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1136
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1137
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1138
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1139
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1140
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1141
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1142
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1143
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1144
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1145
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1146
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1147
            lua_pushinteger(L, gear^.CollisionMask)
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1148
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1149
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1150
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1151
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1152
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1153
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1154
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1155
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1156
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1157
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1158
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1159
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1160
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1161
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1162
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1163
            gear^.CollisionMask:= lua_tointeger(L, 2);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1164
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1165
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1166
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1167
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1168
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1169
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1170
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1171
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1172
        begin
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1173
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1174
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1175
            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1176
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1177
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1178
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1179
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1180
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1181
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1182
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1183
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1184
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1185
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1186
        begin
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1187
        gear:= GearByUID(lua_tointeger(L, 1));
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1188
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1189
            gear^.Hedgehog^.BotLevel:= lua_tointeger(L, 2);
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1190
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1191
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1192
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1193
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1194
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1195
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1196
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1197
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1198
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1199
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1200
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1201
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1202
            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1203
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1204
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1205
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1206
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1207
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1208
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1209
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1210
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1211
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1212
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
11741
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1213
var idx: integer;
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1214
begin
11741
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1215
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clanIdx') then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1216
        begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1217
        idx:= lua_tointeger(L, 1);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1218
        if (not lua_isnumber(L, 1)) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1219
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1220
            LuaError('Argument ''clanIdx'' must be a number!');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1221
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1222
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1223
        else if (idx < 0) or (idx >= ClansCount) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1224
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1225
            LuaError('Argument ''clanIdx'' out of range! (There are currently ' + IntToStr(ClansCount) + ' clans, so valid range is: 0-' + IntToStr(ClansCount-1) + ')');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1226
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1227
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1228
        else
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1229
            lua_pushinteger(L, ClansArray[idx]^.Color shl 8 or $FF);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1230
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1231
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1232
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1233
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1234
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1235
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1236
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1237
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1238
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1239
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1240
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1241
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1242
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1243
        begin
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  1244
        i:= lua_tointeger(L,1);
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  1245
        if i >= ClansCount then exit(0);
10581
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1246
        clan := ClansArray[i];
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1247
        clan^.Color:= lua_tointeger(L, 2) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1248
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1249
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1250
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1251
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1252
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1253
                begin
4891
nemo
parents: 4890
diff changeset
  1254
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1255
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1256
                    begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1257
                    FreeAndNilTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1258
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1259
                    RenderHealth(hh);
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1260
                    end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1261
                end;
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1262
            FreeAndNilTexture(team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1263
            team^.NameTagTex:= RenderStringTex(ansistring(clan^.Teams[i]^.TeamName), clan^.Color, fnt16);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1264
            end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1265
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  1266
        FreeAndNilTexture(clan^.HealthTex);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1267
        clan^.HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, clan^.Teams[0]^.NameTagTex^.h, clan^.Color);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1268
        end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1269
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1270
    lc_setclancolor:= 0
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1271
end;
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1272
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1273
function lc_gethogvoicepack(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1274
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1275
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1276
    if CheckLuaParamCount(L, 1, 'GetHogVoicepack', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1277
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1278
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1279
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1280
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Voicepack^.name))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1281
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1282
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1283
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1284
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1285
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1286
    lc_gethogvoicepack:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1287
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1288
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1289
function lc_gethoggrave(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1290
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1291
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1292
    if CheckLuaParamCount(L, 1, 'GetHogGrave', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1293
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1294
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1295
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1296
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.GraveName))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1297
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1298
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1299
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1300
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1301
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1302
    lc_gethoggrave:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1303
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1304
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1305
function lc_gethogflag(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1306
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1307
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1308
    if CheckLuaParamCount(L, 1, 'GetHogFlag', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1309
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1310
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1311
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1312
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Flag))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1313
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1314
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1315
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1316
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1317
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1318
    lc_gethogflag:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1319
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1320
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1321
function lc_gethogteamname(L : Plua_State) : LongInt; Cdecl;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1322
var gear : PGear;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1323
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1324
    if CheckLuaParamCount(L, 1, 'GetHogTeamName', 'gearUid') then
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1325
        begin
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1326
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1327
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1328
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1329
        else
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1330
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1331
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1332
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1333
        lua_pushnil(L); // return value on stack (nil)
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1334
    lc_gethogteamname:= 1
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1335
end;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1336
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1337
function lc_sethogteamname(L : Plua_State) : LongInt; Cdecl;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1338
var gear : PGear;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1339
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1340
    if CheckLuaParamCount(L, 2, 'SetHogTeamName', 'gearUid, name') then
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1341
        begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1342
        gear := GearByUID(lua_tointeger(L, 1));
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1343
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1344
            begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1345
            gear^.Hedgehog^.Team^.TeamName := lua_tostring(L, 2);
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1346
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1347
            FreeAndNilTexture(gear^.Hedgehog^.Team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1348
            gear^.Hedgehog^.Team^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Team^.TeamName), gear^.Hedgehog^.Team^.Clan^.Color, fnt16);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1349
            end
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1350
        else
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1351
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1352
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1353
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1354
        lua_pushnil(L); // return value on stack (nil)
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1355
    lc_sethogteamname:= 1
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1356
end;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1357
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1358
function lc_gethogname(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1359
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1360
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1361
    if CheckLuaParamCount(L, 1, 'GetHogName', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1362
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1363
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1364
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1365
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1366
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Name))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1367
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1368
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1369
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1370
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1371
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1372
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1373
    lc_gethogname:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1374
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1375
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1376
function lc_sethogname(L : Plua_State) : LongInt; Cdecl;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1377
var gear : PGear;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1378
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1379
    if CheckLuaParamCount(L, 2, 'SetHogName', 'gearUid, name') then
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1380
        begin
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1381
        gear:= GearByUID(lua_tointeger(L, 1));
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1382
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1383
            begin
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1384
            gear^.Hedgehog^.Name:= lua_tostring(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1385
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1386
            FreeAndNilTexture(gear^.Hedgehog^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1387
            gear^.Hedgehog^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Name), gear^.Hedgehog^.Team^.Clan^.Color, fnt16)
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1388
            end
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1389
        end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1390
    lc_sethogname:= 0;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1391
end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1392
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1393
function lc_gettimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1394
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1395
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1396
    if CheckLuaParamCount(L, 1, 'GetTimer', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1397
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1398
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1399
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1400
            lua_pushinteger(L, gear^.Timer)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1401
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1402
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1403
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1404
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1405
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1406
    lc_gettimer:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1407
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1408
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1409
function lc_getflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1410
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1411
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1412
    if CheckLuaParamCount(L, 1, 'GetFlightTime', 'gearUid') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1413
        begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1414
        gear:= GearByUID(lua_tointeger(L, 1));
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1415
        if gear <> nil then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1416
            lua_pushinteger(L, gear^.FlightTime)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1417
        else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1418
            lua_pushnil(L);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1419
        end
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1420
    else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1421
        lua_pushnil(L); // return value on stack (nil)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1422
    lc_getflighttime:= 1
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1423
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1424
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1425
function lc_gethealth(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1426
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1427
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1428
    if CheckLuaParamCount(L, 1, 'GetHealth', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1429
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1430
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1431
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1432
            lua_pushinteger(L, gear^.Health)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1433
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1434
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1435
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1436
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1437
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1438
    lc_gethealth:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1439
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1440
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1441
function lc_getx(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1442
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1443
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1444
    if CheckLuaParamCount(L, 1, 'GetX', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1445
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1446
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1447
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1448
            lua_pushinteger(L, hwRound(gear^.X))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1449
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1450
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1451
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1452
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1453
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1454
    lc_getx:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1455
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1456
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1457
function lc_gety(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1458
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1459
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1460
    if CheckLuaParamCount(L, 1, 'GetY', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1461
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1462
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1463
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1464
            lua_pushinteger(L, hwRound(gear^.Y))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1465
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1466
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1467
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1468
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1469
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1470
    lc_gety:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1471
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1472
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1473
function lc_copypv(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1474
var gears, geard : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1475
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1476
    if CheckLuaParamCount(L, 2, 'CopyPV', 'fromGearUid, toGearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1477
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1478
        gears:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1479
        geard:= GearByUID(lua_tointeger(L, 2));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1480
        if (gears <> nil) and (geard <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1481
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1482
            geard^.X:= gears^.X;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1483
            geard^.Y:= gears^.Y;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1484
            geard^.dX:= gears^.dX;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1485
            geard^.dY:= gears^.dY;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1486
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1487
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1488
    lc_copypv:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1489
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1490
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1491
function lc_followgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1492
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1493
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1494
    if CheckLuaParamCount(L, 1, 'FollowGear', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1495
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1496
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1497
        if gear <> nil then FollowGear:= gear
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1498
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1499
    lc_followgear:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1500
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1501
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1502
function lc_hogsay(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1503
var gear : PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1504
   vgear : PVisualGear;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1505
       s : LongWord;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1506
       n : LongInt;
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1507
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1508
    if CheckAndFetchParamCount(L, 3, 4, 'HogSay', 'gearUid, text, manner [, vgState]', n) then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1509
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1510
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1511
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1512
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1513
            // state defaults to 0 if state param is given
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1514
            if n = 4 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1515
                s:= lua_tointeger(L, 4)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1516
            else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1517
                s:= 0;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1518
            vgear:= AddVisualGear(0, 0, vgtSpeechBubble, s, true);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1519
            if vgear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1520
               begin
10518
dbbe2f6c0a96 make gear ability to speak somewhat less ironic
sheepluva
parents: 10516
diff changeset
  1521
               vgear^.Text:= lua_tostring(L, 2);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1522
               if Gear^.Kind = gtHedgehog then
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1523
                   begin
11022
e09a7280b856 add some chat message colors
sheepluva
parents: 10989
diff changeset
  1524
                   AddChatString(#9+'[' + gear^.Hedgehog^.Name + '] '+vgear^.text);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1525
                   vgear^.Hedgehog:= gear^.Hedgehog
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1526
                   end
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1527
               else vgear^.Frame:= gear^.uid;
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1528
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1529
               vgear^.FrameTicks:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1530
               if (vgear^.FrameTicks < 1) or (vgear^.FrameTicks > 3) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1531
                   vgear^.FrameTicks:= 1;
9764
8dc9d268330f revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
nemo
parents: 9752
diff changeset
  1532
               lua_pushinteger(L, vgear^.Uid);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1533
               end
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1534
            end
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1535
        else
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1536
            lua_pushnil(L)
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1537
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1538
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1539
        lua_pushnil(L);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1540
    lc_hogsay:= 1
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1541
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1542
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1543
function lc_switchhog(L : Plua_State) : LongInt; Cdecl;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1544
var gear, prevgear : PGear;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1545
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1546
    if CheckLuaParamCount(L, 1, 'SwitchHog', 'gearUid') then
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1547
        begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1548
        gear:= GearByUID(lua_tointeger(L, 1));
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1549
// should we allow this when there is no current hedgehog? might do some odd(er) things to turn sequence.
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1550
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) and (CurrentHedgehog <> nil) then
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1551
            begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1552
            prevgear := CurrentHedgehog^.Gear;
7573
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1553
            if prevgear <> nil then
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1554
                begin
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1555
                prevgear^.Active := false;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1556
                prevgear^.State:= prevgear^.State and (not gstHHDriven);
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1557
                prevgear^.Z := cHHZ;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1558
                prevgear^.Message:= prevgear^.Message or gmRemoveFromList or gmAddToList;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1559
                end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1560
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1561
            SwitchCurrentHedgehog(gear^.Hedgehog);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1562
            CurrentTeam:= CurrentHedgehog^.Team;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1563
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1564
            gear^.State:= gear^.State or gstHHDriven;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1565
            gear^.Active := true;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1566
            gear^.Z := cCurrHHZ;
7401
4c3ec3dca0c7 oh yeah, these too
nemo
parents: 7339
diff changeset
  1567
            gear^.Message:= gear^.Message or gmRemoveFromList or gmAddToList;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1568
            end
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1569
        end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1570
    lc_switchhog:= 0
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1571
end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1572
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1573
function lc_addammo(L : Plua_State) : LongInt; Cdecl;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1574
var gear : PGear;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1575
    at, n: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1576
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1577
    call = 'AddAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1578
    params = 'gearUid, ammoType [, ammoCount]';
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1579
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1580
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1581
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1582
        at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1583
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1584
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1585
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1586
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1587
                if n = 2 then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1588
                    AddAmmo(gear^.Hedgehog^, TAmmoType(at))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1589
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1590
                    SetAmmo(gear^.Hedgehog^, TAmmoType(at), lua_tointeger(L, 3))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1591
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1592
        end;
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1593
    lc_addammo:= 0
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1594
end;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1595
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1596
function lc_getammocount(L : Plua_State) : LongInt; Cdecl;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1597
var gear : PGear;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1598
    ammo : PAmmo;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1599
    at   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1600
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1601
    call = 'GetAmmoCount';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1602
    params = 'gearUid, ammoType';
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1603
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1604
    if CheckLuaParamCount(L, 2, call, params) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1605
        begin
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1606
        gear:= GearByUID(lua_tointeger(L, 1));
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1607
        if (gear <> nil) and (gear^.Hedgehog <> nil) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1608
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1609
            at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1610
            if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1611
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1612
                ammo:= GetAmmoEntry(gear^.Hedgehog^, TAmmoType(at));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1613
                if ammo^.AmmoType = amNothing then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1614
                    lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1615
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1616
                    lua_pushinteger(L, ammo^.Count);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1617
                end;
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1618
            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1619
        else lua_pushinteger(L, 0);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1620
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1621
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1622
        lua_pushnil(L);
6046
d681b8127523 this needs to actually return something
nemo
parents: 6019
diff changeset
  1623
    lc_getammocount:= 1
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1624
end;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1625
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1626
function lc_sethealth(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1627
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1628
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1629
    if CheckLuaParamCount(L, 2, 'SetHealth', 'gearUid, health') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1630
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1631
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1632
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1633
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1634
            gear^.Health:= lua_tointeger(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1635
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1636
            if (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1637
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1638
                RenderHealth(gear^.Hedgehog^);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1639
                RecountTeamHealth(gear^.Hedgehog^.Team)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1640
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1641
            // Why did this do a "setalltoactive" ?
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9952
diff changeset
  1642
            //SetAllToActive;
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1643
            Gear^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1644
            AllInactive:= false
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1645
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1646
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1647
    lc_sethealth:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1648
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1649
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1650
function lc_settimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1651
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1652
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1653
    if CheckLuaParamCount(L, 2, 'SetTimer', 'gearUid, timer') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1654
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1655
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1656
        if gear <> nil then gear^.Timer:= lua_tointeger(L, 2)
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1657
        end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1658
    lc_settimer:= 0
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1659
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1660
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1661
function lc_setflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1662
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1663
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1664
    if CheckLuaParamCount(L, 2, 'SetFlightTime', 'gearUid, flighttime') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1665
        begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1666
        gear:= GearByUID(lua_tointeger(L, 1));
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1667
        if gear <> nil then gear^.FlightTime:= lua_tointeger(L, 2)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1668
        end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1669
    lc_setflighttime:= 0
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1670
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1671
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1672
function lc_seteffect(L : Plua_State) : LongInt; Cdecl;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1673
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1674
    t   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1675
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1676
    call = 'SetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1677
    params = 'gearUid, effect, effectState';
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1678
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1679
    if CheckLuaParamCount(L, 3, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1680
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1681
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1682
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1683
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1684
            gear := GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1685
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1686
                gear^.Hedgehog^.Effects[THogEffect(t)]:= lua_tointeger(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1687
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1688
        end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1689
    lc_seteffect := 0;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1690
end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1691
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1692
function lc_geteffect(L : Plua_State) : LongInt; Cdecl;
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1693
var gear : PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1694
    t    : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1695
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1696
    call = 'GetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1697
    params = 'gearUid, effect';
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1698
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1699
    if CheckLuaParamCount(L, 2, call, params) then
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1700
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1701
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1702
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1703
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1704
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1705
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1706
                lua_pushinteger(L, gear^.Hedgehog^.Effects[THogEffect(t)])
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1707
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1708
                lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1709
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1710
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1711
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1712
        lua_pushinteger(L, 0);
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1713
    lc_geteffect:= 1
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1714
end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1715
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1716
function lc_setstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1717
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1718
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1719
    if CheckLuaParamCount(L, 2, 'SetState', 'gearUid, state') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1720
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1721
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1722
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1723
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1724
            gear^.State:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1725
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1726
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1727
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1728
    lc_setstate:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1729
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1730
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1731
function lc_getstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1732
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1733
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1734
    if CheckLuaParamCount(L, 1, 'GetState', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1735
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1736
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1737
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1738
            lua_pushinteger(L, gear^.State)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1739
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1740
            lua_pushnil(L)
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1741
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1742
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1743
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1744
    lc_getstate:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1745
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1746
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1747
function lc_gettag(L : Plua_State) : LongInt; Cdecl;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1748
var gear : PGear;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1749
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1750
    if CheckLuaParamCount(L, 1, 'GetTag', 'gearUid') then
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1751
        begin
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1752
        gear:= GearByUID(lua_tointeger(L, 1));
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1753
        if gear <> nil then
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1754
            lua_pushinteger(L, gear^.Tag)
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1755
        else
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1756
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1757
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1758
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1759
        lua_pushnil(L); // return value on stack (nil)
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1760
    lc_gettag:= 1
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1761
end;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1762
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1763
function lc_settag(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1764
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1765
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1766
    if CheckLuaParamCount(L, 2, 'SetTag', 'gearUid, tag') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1767
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1768
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1769
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1770
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1771
            gear^.Tag:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1772
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1773
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1774
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1775
    lc_settag:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1776
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1777
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1778
function lc_endgame(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1779
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
  1780
    L:= L; // avoid compiler hint
8460
75e771c3c039 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo
parents: 8370
diff changeset
  1781
    AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1782
    lc_endgame:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1783
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1784
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1785
function lc_sendstat(L : Plua_State) : LongInt; Cdecl;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1786
var statInfo : TStatInfoType;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1787
    i, n     : LongInt;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1788
    color, tn: shortstring;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1789
    needsTn  : boolean;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1790
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1791
    call = 'SendStat';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1792
    params = 'statInfoType, color [, teamname]';
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1793
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1794
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1795
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1796
        i:= LuaToStatInfoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1797
        if i >= 0 then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1798
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1799
            statInfo:= TStatInfoType(i);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1800
            needsTn:= ((statInfo = siPlayerKills) or (statInfo = siClanHealth));
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1801
            // check if param count is correct for the used statInfo
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1802
            if (n = 3) <> needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1803
                begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1804
                if n = 3 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1805
                    LuaCallError(EnumToStr(statInfo) + ' does not support the teamname parameter', call, params)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1806
                else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1807
                    LuaCallError(EnumToStr(statInfo) + ' requires the teamname parameter', call, params);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1808
                end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1809
            else // count is correct!
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1810
                begin
10542
383328755384 small cleanup
sheepluva
parents: 10518
diff changeset
  1811
                if needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1812
                    begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1813
                    // 3: team name
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1814
                    for i:= 0 to Pred(TeamsCount) do
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1815
                        begin
10282
f02cf95b8424 Fix pas2c build
unc0rr
parents: 10281
diff changeset
  1816
                        color:= _S'0';
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1817
                        tn:= lua_tostring(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1818
                        with TeamsArray[i]^ do
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1819
                            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1820
                                if TeamName = tn then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1821
                                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1822
                                    color := uUtils.IntToStr(Clan^.Color);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1823
                                    Break;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1824
                                    end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1825
                            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1826
                        end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1827
                    if (statInfo = siPlayerKills) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1828
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1829
                            SendStat(siPlayerKills, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1830
                                lua_tostring(L, 2) + ' ' + tn);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1831
                        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1832
                    else if (statInfo = siClanHealth) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1833
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1834
                            SendStat(siClanHealth, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1835
                                lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1836
                        end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1837
                    end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1838
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1839
                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1840
                    SendStat(statInfo,lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1841
                    end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1842
                end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1843
            end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1844
        end;
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1845
    lc_sendstat:= 0
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1846
end;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1847
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1848
function lc_sendhealthstatsoff(L : Plua_State) : LongInt; Cdecl;
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1849
begin
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1850
    L:= L; // avoid compiler hint
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1851
    uStats.SendHealthStatsOn := false;
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1852
    lc_sendhealthstatsoff:= 0
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1853
end;
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1854
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1855
function lc_findplace(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1856
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1857
    fall: boolean;
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1858
    tryhard: boolean;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1859
    left, right, n: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1860
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1861
    if CheckAndFetchParamCount(L, 4, 5, 'FindPlace', 'gearUid, fall, left, right [, tryHarder]', n) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1862
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1863
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1864
        fall:= lua_toboolean(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1865
        left:= lua_tointeger(L, 3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1866
        right:= lua_tointeger(L, 4);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1867
        if n = 5 then
10496
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1868
            tryhard:= lua_toboolean(L, 5)
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1869
        else
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1870
            tryhard:= false;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1871
        if gear <> nil then
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1872
            FindPlace(gear, fall, left, right, tryhard);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1873
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1874
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1875
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1876
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1877
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1878
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1879
        lua_pushnil(L); // return value on stack (nil)
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1880
    lc_findplace:= 1
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1881
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1882
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1883
function lc_playsound(L : Plua_State) : LongInt; Cdecl;
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1884
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1885
    n, s: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1886
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1887
    call = 'PlaySound';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1888
    params = 'soundId [, hhGearUid]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1889
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1890
    if CheckAndFetchParamCount(L, 1, 2, call, params, n) then
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1891
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1892
        s:= LuaToSoundOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1893
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1894
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1895
            // no gear specified
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1896
            if n = 1 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1897
                PlaySound(TSound(s))
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1898
            else
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1899
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1900
                gear:= GearByUID(lua_tointeger(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1901
                if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1902
                    AddVoice(TSound(s),gear^.Hedgehog^.Team^.Voicepack)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1903
                end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1904
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1905
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1906
    lc_playsound:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1907
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1908
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1909
function lc_addteam(L : Plua_State) : LongInt; Cdecl;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1910
var np: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1911
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1912
    if CheckAndFetchParamCount(L, 5, 6, 'AddTeam', 'teamname, color, grave, fort, voicepack [, flag]', np) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1913
        begin
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1914
        ParseCommand('addteam x ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1915
        ParseCommand('grave ' + lua_tostring(L, 3), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1916
        ParseCommand('fort ' + lua_tostring(L, 4), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1917
        ParseCommand('voicepack ' + lua_tostring(L, 5), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1918
        if (np = 6) then ParseCommand('flag ' + lua_tostring(L, 6), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1919
        CurrentTeam^.Binds:= DefaultBinds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1920
        // fails on x64
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1921
        //lua_pushinteger(L, LongInt(CurrentTeam));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1922
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1923
    //else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1924
        //lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1925
    lc_addteam:= 0;//1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1926
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1927
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1928
function lc_dismissteam(L : Plua_State) : LongInt; Cdecl;
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1929
var HHGear: PGear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1930
    i, h  : LongInt;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1931
    hidden: boolean;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1932
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1933
    if CheckLuaParamCount(L, 1, 'DismissTeam', 'teamname') then
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1934
        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1935
        if TeamsCount > 0 then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1936
            for i:= 0 to Pred(TeamsCount) do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1937
                begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1938
                // skip teams that don't have matching name
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1939
                if TeamsArray[i]^.TeamName <> lua_tostring(L, 1) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1940
                    continue;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1941
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1942
                // destroy all hogs of matching team, including the hidden ones
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1943
                for h:= 0 to cMaxHHIndex do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1944
                    begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1945
                    hidden:= (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1946
                    if hidden then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1947
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1948
                    // destroy hedgehog gear, if any
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1949
                    HHGear:= TeamsArray[i]^.Hedgehogs[h].Gear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1950
                    if HHGear <> nil then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1951
                        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1952
                        // smoke effect
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1953
                        if (not hidden) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1954
                            begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1955
                            AddVisualGear(hwRound(HHGear^.X), hwRound(HHGear^.Y), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1956
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1957
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1958
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1959
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1960
                            end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1961
                        HHGear^.Message:= HHGear^.Message or gmDestroy;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1962
                        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1963
                    end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1964
                // can't dismiss more than one team
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1965
                break;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1966
                end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1967
        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1968
    lc_dismissteam:= 0;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1969
end;
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1970
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1971
function lc_addhog(L : Plua_State) : LongInt; Cdecl;
3271
0405e07ca44b * add some kind of SniperRifle training mission
sheepluva
parents: 3209
diff changeset
  1972
var temp: ShortString;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1973
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1974
    if CheckLuaParamCount(L, 4, 'AddHog', 'hogname, botlevel, health, hat') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1975
        begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  1976
        temp:= lua_tostring(L, 4);
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1977
        ParseCommand('addhh ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 3) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1978
        ParseCommand('hat ' + temp, true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1979
        lua_pushinteger(L, CurrentHedgehog^.Gear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1980
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1981
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1982
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1983
    lc_addhog:= 1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1984
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1985
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1986
function lc_hogturnleft(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1987
var gear: PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1988
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1989
    if CheckLuaParamCount(L, 2, 'HogTurnLeft', 'gearUid, boolean') then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1990
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1991
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1992
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1993
            gear^.dX.isNegative:= lua_toboolean(L, 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1994
        end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1995
    lc_hogturnleft:= 0;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1996
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1997
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1998
function lc_getgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1999
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2000
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2001
    if CheckLuaParamCount(L, 1, 'GetGearPosition', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2002
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2003
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2004
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2005
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2006
            lua_pushinteger(L, hwRound(gear^.X));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2007
            lua_pushinteger(L, hwRound(gear^.Y))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2008
            end
5964
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2009
        else
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2010
            begin
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2011
            lua_pushnil(L);
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2012
            lua_pushnil(L)
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2013
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2014
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2015
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2016
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2017
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2018
        lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2019
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2020
    lc_getgearposition:= 2;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2021
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2022
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2023
function lc_setgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2024
var gear: PGear;
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2025
    col: boolean;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2026
    x, y: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2027
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2028
    if CheckLuaParamCount(L, 3, 'SetGearPosition', 'gearUid, x, y') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2029
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2030
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2031
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2032
            begin
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2033
            col:= gear^.CollisionIndex >= 0;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2034
            x:= lua_tointeger(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2035
            y:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2036
            if col then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2037
                DeleteCI(gear);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2038
            gear^.X:= int2hwfloat(x);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2039
            gear^.Y:= int2hwfloat(y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2040
            if col then
9291
15f7bb217b66 Make add/delete consistent (this has bugged me for so long)
nemo
parents: 9285
diff changeset
  2041
                AddCI(gear);
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2042
            SetAllToActive
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2043
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2044
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2045
    lc_setgearposition:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2046
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2047
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2048
function lc_getgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2049
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2050
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2051
    if CheckLuaParamCount(L, 1, 'GetGearTarget', 'gearUid') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2052
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2053
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2054
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2055
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2056
            lua_pushinteger(L, gear^.Target.X);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2057
            lua_pushinteger(L, gear^.Target.Y)
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2058
            end
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2059
        else
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2060
            begin
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2061
            lua_pushnil(L);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2062
            lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2063
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2064
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2065
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2066
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2067
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2068
        lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2069
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2070
    lc_getgeartarget:= 2;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2071
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2072
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2073
function lc_setgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2074
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2075
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2076
    if CheckLuaParamCount(L, 3, 'SetGearTarget', 'gearUid, x, y') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2077
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2078
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2079
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2080
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2081
            gear^.Target.X:= lua_tointeger(L, 2);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2082
            gear^.Target.Y:= lua_tointeger(L, 3)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2083
            end
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2084
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2085
    lc_setgeartarget:= 0
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2086
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2087
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2088
function lc_getgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2089
var gear: PGear;
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2090
var t: LongInt;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2091
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2092
    if CheckLuaParamCount(L, 1, 'GetGearVelocity', 'gearUid') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2093
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2094
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2095
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2096
            begin
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2097
            t:= hwRound(gear^.dX * 1000000);
6779
ccd8aecaff6d Small tweak to return something more useful in the negative 0 case on dX
nemo
parents: 6764
diff changeset
  2098
            // gear dX determines hog orientation
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2099
            if (gear^.dX.isNegative) and (t = 0) then t:= -1;
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2100
            lua_pushinteger(L, t);
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2101
            lua_pushinteger(L, hwRound(gear^.dY * 1000000))
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2102
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2103
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2104
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2105
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2106
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2107
        lua_pushnil(L);
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2108
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2109
    lc_getgearvelocity:= 2;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2110
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2111
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2112
function lc_setgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2113
var gear: PGear;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2114
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2115
    if CheckLuaParamCount(L, 3, 'SetGearVelocity', 'gearUid, dx, dy') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2116
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2117
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2118
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2119
            begin
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2120
            gear^.dX:= int2hwFloat(lua_tointeger(L, 2)) / 1000000;
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2121
            gear^.dY:= int2hwFloat(lua_tointeger(L, 3)) / 1000000;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2122
            SetAllToActive;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2123
            end
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2124
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2125
    lc_setgearvelocity:= 0
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2126
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2127
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2128
function lc_setzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2129
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2130
    if CheckLuaParamCount(L, 1, 'SetZoom', 'zoomLevel') then
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2131
        begin
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2132
        ZoomValue:= lua_tonumber(L, 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2133
        if ZoomValue < cMaxZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2134
            ZoomValue:= cMaxZoomLevel;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2135
        if ZoomValue > cMinZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2136
            ZoomValue:= cMinZoomLevel;
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2137
        end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2138
    lc_setzoom:= 0
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2139
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2140
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2141
function lc_getzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2142
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2143
    if CheckLuaParamCount(L, 0, 'GetZoom', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2144
        lua_pushnumber(L, ZoomValue)
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2145
    else
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2146
        lua_pushnil(L);
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2147
    lc_getzoom:= 1
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2148
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2149
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2150
function lc_setammo(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2151
var np, at: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2152
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2153
    call = 'SetAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2154
    params = 'ammoType, count, probability, delay [, numberInCrate]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2155
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2156
    if CheckAndFetchParamCount(L, 4, 5, call, params, np) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2157
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2158
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2159
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2160
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2161
            if np = 4 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2162
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), 1)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2163
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2164
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2165
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2166
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2167
    lc_setammo:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2168
end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2169
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2170
function lc_setammodelay(L : Plua_State) : LongInt; Cdecl;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2171
var at: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2172
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2173
    call = 'SetAmmoDelay';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2174
    params = 'ammoType, delay';
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2175
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2176
    if CheckLuaParamCount(L, 2, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2177
        begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2178
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2179
        if at >= 0 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2180
            ScriptSetAmmoDelay(TAmmoType(at), lua_tointeger(L, 2));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2181
        end;
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2182
    lc_setammodelay:= 0
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2183
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2184
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2185
function lc_setammostore(L : Plua_State) : LongInt; Cdecl;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2186
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2187
    if CheckLuaParamCount(L, 4, 'SetAmmoStore', 'loadouts, probabilities, delays, reinforments') then
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2188
        begin
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2189
        ScriptAmmoLoadout:= lua_tostring(L, 1);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2190
        ScriptAmmoProbability:= lua_tostring(L, 2);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2191
        ScriptAmmoDelay:= lua_tostring(L, 3);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2192
        ScriptAmmoReinforcement:= lua_tostring(L, 4);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2193
        end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2194
    lc_setammostore:= 0
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2195
end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2196
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2197
function lc_getrandom(L : Plua_State) : LongInt; Cdecl;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2198
var m : LongInt;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2199
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2200
    if CheckLuaParamCount(L, 1, 'GetRandom', 'number') then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2201
        begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2202
        m:= lua_tointeger(L, 1);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2203
        if (m > 0) then
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2204
            lua_pushinteger(L, GetRandom(m))
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2205
        else
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2206
            begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2207
            LuaError('Lua: Tried to pass 0 to GetRandom!');
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2208
            lua_pushnil(L);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2209
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2210
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2211
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2212
        lua_pushnil(L); // return value on stack (nil)
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2213
    lc_getrandom:= 1
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2214
end;
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2215
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2216
function lc_setwind(L : Plua_State) : LongInt; Cdecl;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2217
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2218
    if CheckLuaParamCount(L, 1, 'SetWind', 'windSpeed') then
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2219
        begin
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2220
        cWindSpeed:= int2hwfloat(lua_tointeger(L, 1)) / 100 * cMaxWindSpeed;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2221
        cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2222
        if cWindSpeed.isNegative then
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2223
            CWindSpeedf := -cWindSpeedf;
5357
ec36f3d53f3c Tiny optimization: convert smooth wind indicator change gear into visual gear
unc0rr
parents: 5313
diff changeset
  2224
        AddVisualGear(0, 0, vgtSmoothWindBar);
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2225
        end;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2226
    lc_setwind:= 0
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2227
end;
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2228
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2229
function lc_maphasborder(L : Plua_State) : LongInt; Cdecl;
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2230
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2231
    if CheckLuaParamCount(L, 0, 'MapHasBorder', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2232
        lua_pushboolean(L, hasBorder)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2233
    else
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2234
        lua_pushnil(L);
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2235
    lc_maphasborder:= 1
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2236
end;
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2237
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2238
function lc_getgearradius(L : Plua_State) : LongInt; Cdecl;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2239
var gear : PGear;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2240
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2241
    if CheckLuaParamCount(L, 1, 'GetGearRadius', 'gearUid') then
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2242
        begin
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2243
        gear:= GearByUID(lua_tointeger(L, 1));
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2244
        if gear <> nil then
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2245
            lua_pushinteger(L, gear^.Radius)
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2246
        else
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2247
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2248
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2249
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2250
        lua_pushnil(L); // return value on stack (nil)
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2251
    lc_getgearradius:= 1
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2252
end;
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2253
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2254
function lc_gethoghat(L : Plua_State): LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2255
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2256
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2257
    if CheckLuaParamCount(L, 1, 'GetHogHat', 'gearUid') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2258
        begin
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2259
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  2260
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2261
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Hat))
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2262
        else
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2263
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2264
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2265
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2266
        lua_pushnil(L);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2267
    lc_gethoghat := 1;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2268
end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2269
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2270
function lc_sethoghat(L : Plua_State) : LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2271
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2272
    hat: ShortString;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2273
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2274
    if CheckLuaParamCount(L, 2, 'SetHogHat', 'gearUid, hat') then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2275
        begin
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2276
        gear:= GearByUID(lua_tointeger(L, 1));
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2277
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2278
            begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2279
            hat:= lua_tostring(L, 2);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2280
            gear^.Hedgehog^.Hat:= hat;
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2281
            AddFileLog('Changed hat to: '+hat);
7887
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2282
            if (Length(hat) > 39) and (Copy(hat,1,8) = 'Reserved') and (Copy(hat,9,32) = gear^.Hedgehog^.Team^.PlayerHash) then
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2283
                LoadHedgehogHat(gear^.Hedgehog^, 'Reserved/' + Copy(hat,9,Length(hat)-8))
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2284
            else
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2285
                LoadHedgehogHat(gear^.Hedgehog^, hat)
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2286
            end
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2287
        end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2288
    lc_sethoghat:= 0;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2289
end;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2290
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2291
function lc_placesprite(L : Plua_State) : LongInt; Cdecl;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2292
var spr   : TSprite;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2293
    lf    : Word;
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2294
    tint  : LongWord;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2295
    i, n : LongInt;
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2296
    placed, behind, flipHoriz, flipVert : boolean;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2297
const
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2298
    call = 'PlaceSprite';
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2299
    params = 'x, y, sprite, frameIdx, tint, behind, flipHoriz, flipVert, [, landFlag, ... ]';
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2300
begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2301
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2302
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2303
        begin
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2304
        if not lua_isnoneornil(L, 5) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2305
            tint := lua_tointeger(L, 5)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2306
        else tint := $FFFFFFFF;
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2307
        if not lua_isnoneornil(L, 6) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2308
            behind := lua_toboolean(L, 6)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2309
        else behind := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2310
        if not lua_isnoneornil(L, 7) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2311
            flipHoriz := lua_toboolean(L, 7)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2312
        else flipHoriz := false;
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2313
        if not lua_isnoneornil(L, 8) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2314
            flipVert := lua_toboolean(L, 8)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2315
        else flipVert := false;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2316
        lf:= 0;
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2317
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2318
        // accept any amount of landflags, loop is never executed if n<9
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2319
        for i:= 9 to n do
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2320
            lf:= lf or lua_tointeger(L, i);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2321
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2322
        n:= LuaToSpriteOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2323
        if n >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2324
            begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2325
            spr:= TSprite(n);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2326
            if SpritesData[spr].Surface = nil then
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2327
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2328
            else
10368
7ebb71a36e95 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr
parents: 10347
diff changeset
  2329
                placed:= ForcePlaceOnLand(
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2330
                    lua_tointeger(L, 1) - SpritesData[spr].Width div 2,
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2331
                    lua_tointeger(L, 2) - SpritesData[spr].Height div 2,
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2332
                    spr, lua_tointeger(L, 4), lf, tint, behind, flipHoriz, flipVert);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2333
            end;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2334
        end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2335
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2336
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2337
    lc_placesprite:= 1
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2338
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2339
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2340
function lc_erasesprite(L : Plua_State) : LongInt; Cdecl;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2341
var spr   : TSprite;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2342
    lf    : Word;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2343
    i, n : LongInt;
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2344
    eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert : boolean;
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2345
const
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2346
    call = 'EraseSprite';
11060
506b6184f4af fix on-code documentation of EraseSprite
sheepluva
parents: 11058
diff changeset
  2347
    params = 'x, y, sprite, frameIdx, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert, [, landFlag, ... ]';
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2348
begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2349
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2350
        begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2351
        if not lua_isnoneornil(L, 5) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2352
            eraseOnLFMatch := lua_toboolean(L, 5)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2353
        else eraseOnLFMatch := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2354
        if not lua_isnoneornil(L, 6) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2355
            onlyEraseLF := lua_toboolean(L, 6)
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2356
        else onlyEraseLF := false;
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2357
        if not lua_isnoneornil(L, 7) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2358
            flipHoriz := lua_toboolean(L, 7)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2359
        else flipHoriz := false;
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2360
        if not lua_isnoneornil(L, 8) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2361
            flipVert := lua_toboolean(L, 8)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2362
        else flipVert := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2363
        lf:= 0;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2364
11060
506b6184f4af fix on-code documentation of EraseSprite
sheepluva
parents: 11058
diff changeset
  2365
        // accept any amount of landflags, loop is never executed if n<9
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2366
        for i:= 9 to n do
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2367
            lf:= lf or lua_tointeger(L, i);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2368
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2369
        n:= LuaToSpriteOrd(L, 3, call, params);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2370
        if n >= 0 then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2371
            begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2372
            spr:= TSprite(n);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2373
            if SpritesData[spr].Surface = nil then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2374
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2375
            else
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2376
                EraseLand(
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2377
                    lua_tointeger(L, 1) - SpritesData[spr].Width div 2,
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2378
                    lua_tointeger(L, 2) - SpritesData[spr].Height div 2,
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2379
                    spr, lua_tointeger(L, 4), lf, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert);
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2380
            end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2381
        end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2382
    lc_erasesprite:= 0
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2383
end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2384
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2385
function lc_placegirder(L : Plua_State) : LongInt; Cdecl;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2386
var placed: boolean;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2387
begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2388
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2389
    if CheckLuaParamCount(L, 3, 'PlaceGirder', 'x, y, frameIdx') then
10295
ec6b68241575 fix some pas2c related overloading issue
sheepluva
parents: 10294
diff changeset
  2390
        placed:= TryPlaceOnLandSimple(
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2391
            lua_tointeger(L, 1) - SpritesData[sprAmGirder].Width div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2392
            lua_tointeger(L, 2) - SpritesData[sprAmGirder].Height div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2393
            sprAmGirder, lua_tointeger(L, 3), true, false);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2394
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2395
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2396
    lc_placegirder:= 1
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2397
end;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2398
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2399
function lc_getcurammotype(L : Plua_State): LongInt; Cdecl;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2400
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2401
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, 'GetCurAmmoType', '')) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2402
        lua_pushinteger(L, ord(CurrentHedgehog^.CurAmmoType))
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2403
    else
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2404
        lua_pushinteger(L, ord(amNothing));
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2405
    lc_getcurammotype := 1;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2406
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2407
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2408
function lc_savecampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2409
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2410
    if CheckLuaParamCount(L, 2, 'SaveCampaignVar', 'varname, value') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2411
        SendIPC('V!' + lua_tostring(L, 1) + ' ' + lua_tostring(L, 2) + #0);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2412
    lc_savecampaignvar := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2413
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2414
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2415
function lc_getcampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2416
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2417
    if CheckLuaParamCount(L, 1, 'GetCampaignVar', 'varname') then
9718
563a34cd8398 unbreak various parts of campaign variable loading/saving
sheepluva
parents: 9670
diff changeset
  2418
        SendIPCAndWaitReply('V?' + lua_tostring(L, 1) + #0);
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2419
    lua_pushstring(L, str2pchar(CampaignVariable));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2420
    lc_getcampaignvar := 1;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2421
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2422
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2423
function lc_hidehog(L: Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2424
var gear: PGear;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2425
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2426
    if CheckLuaParamCount(L, 1, 'HideHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2427
        begin
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2428
        gear:= GearByUID(lua_tointeger(L, 1));
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2429
        HideHog(gear^.hedgehog)
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2430
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2431
    lc_hidehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2432
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2433
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2434
function lc_restorehog(L: Plua_State): LongInt; Cdecl;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
  2435
var i, h: LongInt;
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2436
    uid: LongWord;
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2437
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2438
    if CheckLuaParamCount(L, 1, 'RestoreHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2439
        begin
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2440
        uid:= LongWord(lua_tointeger(L, 1));
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2441
        if TeamsCount > 0 then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2442
            for i:= 0 to Pred(TeamsCount) do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2443
                for h:= 0 to cMaxHHIndex do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2444
                    if (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil) and (TeamsArray[i]^.Hedgehogs[h].GearHidden^.uid = uid) then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2445
                        begin
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2446
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2447
                        exit(0)
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2448
                        end
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2449
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2450
    lc_restorehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2451
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2452
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2453
// boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2454
function lc_testrectforobstacle(L : Plua_State) : LongInt; Cdecl;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2455
var rtn: Boolean;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2456
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2457
    if CheckLuaParamCount(L, 5, 'TestRectForObstacle', 'x1, y1, x2, y2, landOnly') then
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2458
        begin
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10809
diff changeset
  2459
        rtn:= TestRectangleForObstacle(
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2460
                    lua_tointeger(L, 1),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2461
                    lua_tointeger(L, 2),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2462
                    lua_tointeger(L, 3),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2463
                    lua_tointeger(L, 4),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2464
                    lua_toboolean(L, 5)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2465
                    );
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2466
        lua_pushboolean(L, rtn);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2467
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2468
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2469
        lua_pushnil(L); // return value on stack (nil)
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2470
    lc_testrectforobstacle:= 1
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2471
end;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2472
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2473
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2474
function lc_getgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2475
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2476
    if CheckLuaParamCount(L, 0, 'GetGravity', '') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2477
        lua_pushinteger(L, hwRound(SignAs(_0_5, cGravity) + (cGravity * 50 / cMaxWindSpeed)));
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2478
    lc_getgravity:= 1
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2479
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2480
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2481
function lc_setgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2482
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2483
    if CheckLuaParamCount(L, 1, 'SetGravity', 'percent') then
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2484
        begin
10030
f40fdc566e94 * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
sheepluva
parents: 10009
diff changeset
  2485
        cGravity:= _0_02 * lua_tointeger(L, 1) * cMaxWindSpeed;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2486
        cGravityf:= 0.00025 * lua_tointeger(L, 1) * 0.02
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2487
        end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2488
    lc_setgravity:= 0
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2489
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2490
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2491
function lc_setwaterline(L : Plua_State) : LongInt; Cdecl;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2492
var iterator: PGear;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2493
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2494
    if CheckLuaParamCount(L, 1, 'SetWaterLine', 'waterline') then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2495
        begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2496
        cWaterLine:= lua_tointeger(L,1);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2497
        AllInactive:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2498
        iterator:= GearsList;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2499
        while iterator <> nil do
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2500
            begin
9917
nemo
parents: 9914
diff changeset
  2501
            if not (iterator^.Kind in [gtPortal, gtAirAttack]) and (iterator^.Message and (gmAllStoppable or gmLJump or gmHJump) = 0) then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2502
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2503
                iterator^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2504
                if iterator^.dY.QWordValue = 0 then iterator^.dY.isNegative:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2505
                iterator^.State:= iterator^.State or gstMoving;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2506
                DeleteCI(iterator)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2507
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2508
            iterator:= iterator^.NextGear
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2509
            end
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2510
        end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2511
    lc_setwaterline:= 0
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2512
end;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2513
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  2514
function lc_setgearaihints(L : Plua_State) : LongInt; Cdecl;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2515
var gear: PGear;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2516
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2517
    if CheckLuaParamCount(L, 2, 'SetAIHintOnGear', 'gearUid, aiHints') then
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2518
        begin
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2519
        gear:= GearByUID(lua_tointeger(L, 1));
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2520
        if gear <> nil then
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2521
            gear^.aihints:= lua_tointeger(L, 2);
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2522
        end;
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  2523
    lc_setgearaihints:= 0
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2524
end;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2525
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2526
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2527
function lc_hedgewarsscriptload(L : Plua_State) : LongInt; Cdecl;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2528
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2529
    if CheckLuaParamCount(L, 1, 'HedgewarsScriptLoad', 'scriptPath') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2530
        ScriptLoad(lua_tostring(L, 1))
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2531
    else
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2532
        lua_pushnil(L);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2533
    lc_hedgewarsscriptload:= 0;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2534
end;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2535
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2536
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2537
function lc_declareachievement(L : Plua_State) : LongInt; Cdecl;
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2538
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2539
    if CheckLuaParamCount(L, 4, 'DeclareAchievement', 'achievementId, teamname, location, value') then
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9397
diff changeset
  2540
        declareAchievement(lua_tostring(L, 1), lua_tostring(L, 2), lua_tostring(L, 3), lua_tointeger(L, 4));
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2541
    lc_declareachievement:= 0
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2542
end;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2543
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2544
function lc_startghostpoints(L : Plua_State) : LongInt; Cdecl;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2545
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2546
    if CheckLuaParamCount(L, 1, 'StartGhostPoints', 'count') then
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2547
        startGhostPoints(lua_tointeger(L, 1));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2548
    lc_startghostpoints:= 0
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2549
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2550
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2551
function lc_dumppoint(L : Plua_State) : LongInt; Cdecl;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2552
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2553
    if CheckLuaParamCount(L, 2, 'DumpPoint', 'x, y') then
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2554
        dumpPoint(lua_tointeger(L, 1), lua_tointeger(L, 2));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2555
    lc_dumppoint:= 0
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2556
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2557
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2558
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2559
procedure ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2560
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2561
    ParseCommand('draw ' + PointsBuffer, true, true);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2562
    PointsBuffer:= '';
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2563
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2564
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2565
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2566
function lc_addPoint(L : Plua_State) : LongInt; Cdecl;
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2567
var np, param: LongInt;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2568
begin
10613
f2597a21f562 update changelog
sheepluva
parents: 10611
diff changeset
  2569
    if CheckAndFetchParamCountRange(L, 2, 4, 'AddPoint', 'x, y [, width [, erase] ]', np) then
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2570
        begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2571
        // x
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2572
        param:= LongInt(lua_tointeger(L,1));
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2573
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2574
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2575
        // y
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2576
        param:= LongInt(lua_tointeger(L,2));
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2577
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2578
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2579
        // width
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2580
        if np > 2 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2581
            begin
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2582
            param:= lua_tointeger(L,3);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2583
            param:= (param or $80);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2584
            // erase
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2585
            if (np > 3) and lua_toboolean(L, 4) then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2586
                param:= (param or $40);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2587
            PointsBuffer:= PointsBuffer + char(param);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2588
            end
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2589
        // no width defined
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2590
        else
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2591
            PointsBuffer:= PointsBuffer + char(0);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2592
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2593
        // flush before shortstring limit length is reached
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2594
        if length(PointsBuffer) > 245 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2595
            ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2596
        end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2597
    lc_addPoint:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2598
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2599
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2600
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2601
function lc_flushPoints(L : Plua_State) : LongInt; Cdecl;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2602
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2603
    if CheckLuaParamCount(L, 0, 'FlushPoints', '') then
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2604
        if length(PointsBuffer) > 0 then
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2605
            ScriptFlushPoints();
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2606
    lc_flushPoints:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2607
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2608
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2609
// stuff for lua tests
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2610
function lc_endluatest(L : Plua_State) : LongInt; Cdecl;
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2611
var rstring: shortstring;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2612
const
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2613
    call = 'EndLuaTest';
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2614
    params = 'TEST_SUCCESSFUL or TEST_FAILED';
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2615
begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2616
    if CheckLuaParamCount(L, 1, call, params) then
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2617
        begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2619
        case lua_tointeger(L, 1) of
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2620
            HaltTestSuccess : rstring:= 'Success';
11622
aed348042a77 fix check for wrong value
sheepluva
parents: 11574
diff changeset
  2621
            HaltTestFailed: rstring:= 'FAILED';
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2622
        else
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2623
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2624
            LuaCallError('Parameter must be either ' + params, call, params);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2625
            exit(0);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2626
            end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2627
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2628
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2629
        if cTestLua then
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2630
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2631
            WriteLnToConsole('Lua test finished, result: ' + rstring);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2632
            halt(lua_tointeger(L, 1));
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2633
            end
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2634
        else LuaError('Not in lua test mode, engine will keep running. Reported test result: ' + rstring);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2635
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2636
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2637
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2638
    lc_endluatest:= 0;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2639
end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2640
///////////////////
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2641
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2642
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2643
var n, i : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2644
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2645
    n:= lua_gettop(luaState);
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2646
    WriteLnToConsole('Lua: Stack (' + inttostr(n) + ' elements):');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2647
    for i:= 1 to n do
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2648
        if not lua_isboolean(luaState, i) then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2649
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': ' + lua_tostring(luaState, i))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2650
        else if lua_toboolean(luaState, i) then
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2651
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': true')
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2652
        else
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2653
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': false');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2654
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2655
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2656
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2657
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2658
    lua_settop(luaState, 0)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2659
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2660
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2661
procedure ScriptSetNil(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2662
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2663
    lua_pushnil(luaState);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2664
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2665
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2666
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2667
procedure ScriptSetInteger(name : shortstring; value : LongInt);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2668
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2669
    lua_pushinteger(luaState, value);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2670
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2671
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2672
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2673
procedure ScriptSetString(name : shortstring; value : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2674
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2675
    lua_pushstring(luaState, Str2PChar(value));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2676
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2677
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2678
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2679
function ScriptGetInteger(name : shortstring) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2680
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2681
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2682
    ScriptGetInteger:= lua_tointeger(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2683
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2684
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2685
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2686
function ScriptGetString(name : shortstring) : shortstring;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2687
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2688
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2689
    ScriptGetString:= lua_tostring(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2690
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2691
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2692
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2693
procedure ScriptOnPreviewInit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2694
begin
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2695
// not required if there is no script to run
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2696
if not ScriptLoaded then
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2697
    exit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2698
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2699
ScriptSetString('Seed', cSeed);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2700
ScriptSetInteger('TemplateFilter', cTemplateFilter);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2701
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2702
ScriptSetInteger('MapGen', ord(cMapGen));
11062
46f293e8cbfb also expose MapFeatureSize in onPreviewInit
sheepluva
parents: 11061
diff changeset
  2703
ScriptSetInteger('MapFeatureSize', cFeatureSize);
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2704
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2705
ScriptCall('onPreviewInit');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2706
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2707
// pop game variables
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2708
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2709
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2710
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2711
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
11062
46f293e8cbfb also expose MapFeatureSize in onPreviewInit
sheepluva
parents: 11061
diff changeset
  2712
cFeatureSize     := ScriptGetInteger('MapFeatureSize');
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2713
end;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2714
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2715
procedure ScriptOnGameInit;
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2716
var i, j, k: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2717
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2718
// not required if there is no script to run
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2719
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2720
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2721
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2722
// push game variables so they may be modified by the script
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2723
ScriptSetInteger('CursorX', CursorPoint.X);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2724
ScriptSetInteger('CursorY', CursorPoint.Y);
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  2725
ScriptSetInteger('BorderColor', ExplosionBorderColor);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2726
ScriptSetInteger('GameFlags', GameFlags);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2727
ScriptSetString('Seed', cSeed);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2728
ScriptSetInteger('TemplateFilter', cTemplateFilter);
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2729
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2730
ScriptSetInteger('MapGen', ord(cMapGen));
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2731
ScriptSetInteger('MapFeatureSize', cFeatureSize);
5583
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2732
ScriptSetInteger('ScreenHeight', cScreenHeight);
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2733
ScriptSetInteger('ScreenWidth', cScreenWidth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2734
ScriptSetInteger('TurnTime', cHedgehogTurnTime);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2735
ScriptSetInteger('CaseFreq', cCaseFactor);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2736
ScriptSetInteger('HealthCaseProb', cHealthCaseProb);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2737
ScriptSetInteger('HealthCaseAmount', cHealthCaseAmount);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2738
ScriptSetInteger('DamagePercent', cDamagePercent);
6557
e3cad9020778 Push RopePercent to lua to fix rope if not set
enveezee
parents: 6543
diff changeset
  2739
ScriptSetInteger('RopePercent', cRopePercent);
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3999
diff changeset
  2740
ScriptSetInteger('MinesNum', cLandMines);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2741
ScriptSetInteger('MinesTime', cMinesTime);
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2742
ScriptSetInteger('MineDudPercent', cMineDudPercent);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2743
ScriptSetInteger('Explosives', cExplosives);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2744
ScriptSetInteger('Delay', cInactDelay);
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2745
ScriptSetInteger('Ready', cReadyDelay);
3197
smxx
parents: 3058
diff changeset
  2746
ScriptSetInteger('SuddenDeathTurns', cSuddenDTurns);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2747
ScriptSetInteger('WaterRise', cWaterRise);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2748
ScriptSetInteger('HealthDecrease', cHealthDecrease);
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2749
ScriptSetInteger('GetAwayTime', cGetAwayTime);
6828
6a5d33bff0b0 At mikade's request. give scripting access to the map name prior to override.
nemo
parents: 6790
diff changeset
  2750
ScriptSetString('Map', cMapName);
11742
571d06a86bb6 fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wuzzy <almikes@aol.com>
parents: 11741
diff changeset
  2751
ScriptSetString('Theme', Theme);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2752
ScriptSetString('Goals', '');
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2753
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2754
ScriptCall('onGameInit');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2755
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2756
// pop game variables
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2757
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2758
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2759
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2760
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2761
cFeatureSize     := ScriptGetInteger('MapFeatureSize');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2762
GameFlags        := ScriptGetInteger('GameFlags');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2763
cHedgehogTurnTime:= ScriptGetInteger('TurnTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2764
cCaseFactor      := ScriptGetInteger('CaseFreq');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2765
cHealthCaseProb  := ScriptGetInteger('HealthCaseProb');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2766
cHealthCaseAmount:= ScriptGetInteger('HealthCaseAmount');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2767
cDamagePercent   := ScriptGetInteger('DamagePercent');
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  2768
cRopePercent     := ScriptGetInteger('RopePercent');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2769
cLandMines       := ScriptGetInteger('MinesNum');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2770
cMinesTime       := ScriptGetInteger('MinesTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2771
cMineDudPercent  := ScriptGetInteger('MineDudPercent');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2772
cExplosives      := ScriptGetInteger('Explosives');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2773
cInactDelay      := ScriptGetInteger('Delay');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2774
cReadyDelay      := ScriptGetInteger('Ready');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2775
cSuddenDTurns    := ScriptGetInteger('SuddenDeathTurns');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2776
cWaterRise       := ScriptGetInteger('WaterRise');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2777
cHealthDecrease  := ScriptGetInteger('HealthDecrease');
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2778
cGetAwayTime     := ScriptGetInteger('GetAwayTime');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2779
7771
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7754
diff changeset
  2780
if cMapName <> ScriptGetString('Map') then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2781
    ParseCommand('map ' + ScriptGetString('Map'), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2782
if ScriptGetString('Theme') <> '' then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2783
    ParseCommand('theme ' + ScriptGetString('Theme'), true, true);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2784
LuaGoals:= ScriptGetString('Goals');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2785
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2786
// Support lua changing the ammo layout - assume all hogs have same ammo, note this might leave a few ammo stores lying around.
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2787
k:= 0;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2788
if (GameFlags and gfSharedAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2789
    for i:= 0 to Pred(ClansCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2790
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2791
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2792
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= i
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2793
else if (GameFlags and gfPerHogAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2794
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2795
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2796
            begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2797
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2798
            if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2799
            inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2800
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2801
else
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2802
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2803
        begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2804
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2805
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2806
        if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2807
        inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2808
        end;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2809
if ScriptExists('onAmmoStoreInit') or ScriptExists('onNewAmmoStore') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2810
    begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2811
    // reset ammostore (quite unclean, but works?)
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2812
    uAmmos.freeModule;
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2813
    uAmmos.initModule;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2814
    if ScriptExists('onAmmoStoreInit') then
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2815
        begin
6752
nemo
parents: 6746
diff changeset
  2816
        ScriptPrepareAmmoStore;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2817
        ScriptCall('onAmmoStoreInit');
6746
nemo
parents: 6743
diff changeset
  2818
        SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2819
        SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2820
        SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2821
        SetAmmoReinforcement(ScriptAmmoReinforcement)
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2822
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2823
    ScriptApplyAmmoStore
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2824
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2825
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2826
ScriptSetInteger('ClansCount', ClansCount);
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2827
ScriptSetInteger('TeamsCount', TeamsCount);
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2828
mapDims:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2829
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2830
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2831
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2832
// Update values of screen dimensions and allow script to react to resolution change
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2833
procedure ScriptOnScreenResize();
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2834
begin
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2835
ScriptSetInteger('ScreenHeight', cScreenHeight);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2836
ScriptSetInteger('ScreenWidth', cScreenWidth);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2837
ScriptCall('onScreenResize');
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2838
end;
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2839
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2840
// custom script loader via physfs, passed to lua_load
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2841
const BUFSIZE = 1024;
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2842
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2843
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2844
var ret : LongInt;
5243
f2e31a7f953a check alternate script loading path
nemo
parents: 5238
diff changeset
  2845
      s : shortstring;
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2846
      f : PFSFile;
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2847
    buf : array[0..Pred(BUFSIZE)] of byte;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2848
begin
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2849
s:= cPathz[ptData] + name;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2850
if not pfsExists(s) then
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2851
    begin
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2852
    AddFileLog('[LUA] Script not found: ' + name);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2853
    exit;
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2854
    end;
6088
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6046
diff changeset
  2855
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2856
f:= pfsOpenRead(s);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2857
if f = nil then
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2858
    exit;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2859
8073
5a289ef40fdb physfs compilation on windows
koda
parents: 8063
diff changeset
  2860
physfsReaderSetBuffer(@buf);
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2861
ret:= lua_load(luaState, @physfsReader, f, Str2PChar(s));
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2862
pfsClose(f);
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2863
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2864
if ret <> 0 then
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2865
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2866
    LuaError('Failed to load ' + name + '(error ' + IntToStr(ret) + ')');
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2867
    LuaError(lua_tostring(luaState, -1));
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2868
    end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2869
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2870
    begin
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2871
    WriteLnToConsole('Lua: ' + name + ' loaded');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2872
    // call the script file
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2873
    lua_pcall(luaState, 0, 0, 0);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2874
    ScriptLoaded:= true
8978
e6ef8fe314bd suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents: 8473
diff changeset
  2875
    end;
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2876
hedgewarsMountPackage(Str2PChar(copy(s, 1, length(s)-4)+'.hwp'));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2877
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2878
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2879
procedure SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2880
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2881
ScriptSetInteger('TurnTimeLeft', TurnTimeLeft);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2882
ScriptSetInteger('GameTime', GameTicks);
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2883
ScriptSetInteger('TotalRounds', TotalRounds);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2884
ScriptSetInteger('WaterLine', cWaterLine);
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2885
if isCursorVisible and (not bShowAmmoMenu) then
10989
0ea100eefae7 ambiguous
nemo
parents: 10978
diff changeset
  2886
    begin
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2887
    if (prevCursorPoint.X <> CursorPoint.X) or
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2888
       (prevCursorPoint.Y <> CursorPoint.Y) then
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2889
        begin
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2890
        ScriptSetInteger('CursorX', CursorPoint.X - WorldDx);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2891
        ScriptSetInteger('CursorY', cScreenHeight - CursorPoint.Y- WorldDy);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2892
        prevCursorPoint.X:= CursorPoint.X;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2893
        prevCursorPoint.Y:= CursorPoint.Y;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2894
        end
10989
0ea100eefae7 ambiguous
nemo
parents: 10978
diff changeset
  2895
    end
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2896
else
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2897
    begin
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2898
    ScriptSetInteger('CursorX', NoPointX);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2899
    ScriptSetInteger('CursorY', NoPointX);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2900
    prevCursorPoint.X:= NoPointX;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2901
    prevCursorPoint.Y:= NoPointX
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2902
    end;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2903
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2904
if not mapDims then
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2905
    begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2906
    mapDims:= true;
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2907
    ScriptSetInteger('LAND_WIDTH', LAND_WIDTH);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2908
    ScriptSetInteger('LAND_HEIGHT', LAND_HEIGHT);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2909
    ScriptSetInteger('LeftX', leftX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2910
    ScriptSetInteger('RightX', rightX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2911
    ScriptSetInteger('TopY', topY)
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2912
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2913
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2914
    ScriptSetInteger('CurrentHedgehog', CurrentHedgehog^.Gear^.UID)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2915
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2916
    ScriptSetNil('CurrentHedgehog');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2917
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2918
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2919
procedure GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2920
begin
11183
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2921
// TODO
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2922
// Use setters instead, because globals should be read-only!
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2923
// Otherwise globals might be changed by Lua, but then unexpectatly overwritten by engine when a ScriptCall is triggered by whatever Lua is doing!
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2924
// Sure, one could work around that in engine (e.g. by setting writable globals in SetGlobals only when their engine-side value has actually changed since SetGlobals was called the last time...), but things just get messier and messier then.
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2925
// It is inconsistent anyway to have some globals be read-only and others not with no indication whatsoever.
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2926
// -- sheepluva
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2927
TurnTimeLeft:= ScriptGetInteger('TurnTimeLeft');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2928
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2929
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2930
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2931
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  2932
if (not ScriptLoaded) or (not ScriptExists(fname)) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2933
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2934
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2935
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2936
if lua_pcall(luaState, 0, 0, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2937
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2938
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2939
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2940
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2941
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2942
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2943
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2944
(*
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2945
function ParseCommandOverride(key, value : shortstring) : shortstring;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2946
begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2947
ParseCommandOverride:= value;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2948
if not ScriptExists('ParseCommandOverride') then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2949
    exit;
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2950
lua_getglobal(luaState, Str2PChar('ParseCommandOverride'));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2951
lua_pushstring(luaState, Str2PChar(key));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2952
lua_pushstring(luaState, Str2PChar(value));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2953
if lua_pcall(luaState, 2, 1, 0) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2954
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2955
    LuaError('Lua: Error while calling ParseCommandOverride: ' + lua_tostring(luaState, -1));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2956
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2957
    end
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2958
else
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2959
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2960
    ParseCommandOverride:= lua_tostring(luaState, -1);
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2961
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2962
    end;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2963
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2964
*)
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2965
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2966
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2967
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2968
ScriptCall:= ScriptCall(fname, par1, 0, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2969
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2970
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2971
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2972
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2973
ScriptCall:= ScriptCall(fname, par1, par2, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2974
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2975
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2976
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2977
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2978
ScriptCall:= ScriptCall(fname, par1, par2, par3, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2979
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2980
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2981
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2982
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  2983
if (not ScriptLoaded) or (not ScriptExists(fname)) then
10560
9f09196d92a6 fix some pas2c related issues
sheepluva
parents: 10553
diff changeset
  2984
    exit(0);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2985
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2986
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2987
lua_pushinteger(luaState, par1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2988
lua_pushinteger(luaState, par2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2989
lua_pushinteger(luaState, par3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2990
lua_pushinteger(luaState, par4);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2991
ScriptCall:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2992
if lua_pcall(luaState, 4, 1, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2993
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2994
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2995
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2996
    end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2997
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2998
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2999
    ScriptCall:= lua_tointeger(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3000
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3001
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3002
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3003
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3004
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3005
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3006
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3007
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3008
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3009
    ScriptExists:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3010
    exit
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3011
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3012
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3013
ScriptExists:= not lua_isnoneornil(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3014
lua_pop(luaState, -1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3015
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3016
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3017
procedure ScriptPrepareAmmoStore;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3018
var i: ShortInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3019
begin
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3020
ScriptAmmoLoadout:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3021
ScriptAmmoDelay:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3022
ScriptAmmoProbability:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3023
ScriptAmmoReinforcement:= '';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3024
for i:=1 to ord(High(TAmmoType)) do
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3025
    begin
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3026
    ScriptAmmoLoadout:= ScriptAmmoLoadout + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3027
    ScriptAmmoProbability:= ScriptAmmoProbability + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3028
    ScriptAmmoDelay:= ScriptAmmoDelay + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3029
    ScriptAmmoReinforcement:= ScriptAmmoReinforcement + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3030
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3031
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3032
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3033
procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3034
begin
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3035
//if (ord(ammo) < 1) or (count > 9) or (count < 0) or (probability < 0) or (probability > 8) or (delay < 0) or (delay > 9) or (reinforcement < 0) or (reinforcement > 8) then
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3036
if (ord(ammo) < 1) or (count > 9) or (probability > 8) or (delay > 9) or (reinforcement > 8) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3037
    exit;
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3038
ScriptAmmoLoadout[ord(ammo)]:= inttostr(count)[1];
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3039
ScriptAmmoProbability[ord(ammo)]:= inttostr(probability)[1];
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3040
ScriptSetAmmoDelay(ammo, delay);
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3041
ScriptAmmoReinforcement[ord(ammo)]:= inttostr(reinforcement)[1];
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3042
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3043
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3044
procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte);
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3045
begin
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  3046
// change loadout string if ammo store has not been initialized yet
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3047
if (StoreCnt = 0) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3048
begin
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3049
    if (delay <= 9) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3050
        ScriptAmmoDelay[ord(ammo)]:= inttostr(delay)[1];
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3051
end
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  3052
// change 'live' delay values
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3053
else if (CurrentTeam <> nil) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3054
        ammoz[ammo].SkipTurns:= CurrentTeam^.Clan^.TurnNumber + delay;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3055
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3056
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3057
procedure ScriptApplyAmmoStore;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3058
var i, j, k : LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3059
begin
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3060
if (GameFlags and gfSharedAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3061
    for i:= 0 to Pred(ClansCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3062
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3063
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3064
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3065
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3066
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  3067
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3068
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3069
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3070
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3071
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3072
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3073
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3074
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3075
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3076
        end
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3077
else if (GameFlags and gfPerHogAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3078
    for i:= 0 to Pred(TeamsCount) do
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3079
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3080
            begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3081
            if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3082
                begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3083
                ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3084
                ScriptCall('onNewAmmoStore',i,j);
nemo
parents: 6743
diff changeset
  3085
                SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3086
                SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3087
                SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3088
                SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3089
                end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3090
            AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3091
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3092
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  3093
else
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3094
    for i:= 0 to Pred(TeamsCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3095
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3096
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3097
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3098
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3099
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  3100
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3101
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3102
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3103
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3104
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3105
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3106
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3107
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3108
        end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3109
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3110
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3111
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3112
var at : TGearType;
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3113
    vgt: TVisualGearType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3114
    am : TAmmoType;
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3115
    si : TStatInfoType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3116
    st : TSound;
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3117
    he : THogEffect;
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3118
    cg : TCapGroup;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3119
    spr: TSprite;
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3120
    mg : TMapGen;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3121
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3122
// initialize lua
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3123
luaState:= lua_open;
11537
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11525
diff changeset
  3124
if checkFails(luaState <> nil, 'lua_open failed', true) then exit;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3125
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3126
// open internal libraries
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3127
luaopen_base(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3128
luaopen_string(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3129
luaopen_math(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3130
luaopen_table(luaState);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3131
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3132
// import some variables
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3133
ScriptSetString(_S'L', cLocale);
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  3134
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3135
// import game flags
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3136
ScriptSetInteger('gfForts', gfForts);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3137
ScriptSetInteger('gfMultiWeapon', gfMultiWeapon);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3138
ScriptSetInteger('gfSolidLand', gfSolidLand);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3139
ScriptSetInteger('gfBorder', gfBorder);
8980
37f4cdd9cd2c don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
nemo
parents: 8978
diff changeset
  3140
ScriptSetInteger('gfBottomBorder', gfBottomBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3141
ScriptSetInteger('gfDivideTeams', gfDivideTeams);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3142
ScriptSetInteger('gfLowGravity', gfLowGravity);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3143
ScriptSetInteger('gfLaserSight', gfLaserSight);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3144
ScriptSetInteger('gfInvulnerable', gfInvulnerable);
10671
17dd6265a08a Issue 865: gfResetHealth is not exposed to Lua
sheepluva
parents: 10660
diff changeset
  3145
ScriptSetInteger('gfResetHealth', gfResetHealth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3146
ScriptSetInteger('gfVampiric', gfVampiric);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3147
ScriptSetInteger('gfKarma', gfKarma);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3148
ScriptSetInteger('gfArtillery', gfArtillery);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3149
ScriptSetInteger('gfOneClanMode', gfOneClanMode);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3150
ScriptSetInteger('gfRandomOrder', gfRandomOrder);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3151
ScriptSetInteger('gfKing', gfKing);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3152
ScriptSetInteger('gfPlaceHog', gfPlaceHog);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3153
ScriptSetInteger('gfSharedAmmo', gfSharedAmmo);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3154
ScriptSetInteger('gfDisableGirders', gfDisableGirders);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3155
ScriptSetInteger('gfDisableLandObjects', gfDisableLandObjects);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3156
ScriptSetInteger('gfAISurvival', gfAISurvival);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3157
ScriptSetInteger('gfInfAttack', gfInfAttack);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3158
ScriptSetInteger('gfResetWeps', gfResetWeps);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3159
ScriptSetInteger('gfPerHogAmmo', gfPerHogAmmo);
4219
4162db7c11bb fix so gfDisableWind can infact be used in lua
Henek
parents: 4162
diff changeset
  3160
ScriptSetInteger('gfDisableWind', gfDisableWind);
4319
81391b54b078 clean up and lua update, very minor
Henek
parents: 4243
diff changeset
  3161
ScriptSetInteger('gfMoreWind', gfMoreWind);
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3162
ScriptSetInteger('gfTagTeam', gfTagTeam);
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9291
diff changeset
  3163
ScriptSetInteger('gfShoppaBorder', gfShoppaBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3164
3894
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3165
ScriptSetInteger('gmLeft', gmLeft);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3166
ScriptSetInteger('gmRight', gmRight);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3167
ScriptSetInteger('gmUp', gmUp);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3168
ScriptSetInteger('gmDown', gmDown);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3169
ScriptSetInteger('gmSwitch', gmSwitch);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3170
ScriptSetInteger('gmAttack', gmAttack);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3171
ScriptSetInteger('gmLJump', gmLJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3172
ScriptSetInteger('gmHJump', gmHJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3173
ScriptSetInteger('gmDestroy', gmDestroy);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3174
ScriptSetInteger('gmSlot', gmSlot);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3175
ScriptSetInteger('gmWeapon', gmWeapon);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3176
ScriptSetInteger('gmTimer', gmTimer);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3177
ScriptSetInteger('gmAnimate', gmAnimate);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3178
ScriptSetInteger('gmPrecise', gmPrecise);
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  3179
ScriptSetInteger('gmAllStoppable', gmAllStoppable);
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  3180
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3181
// speech bubbles
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3182
ScriptSetInteger('SAY_SAY', 1);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3183
ScriptSetInteger('SAY_THINK', 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3184
ScriptSetInteger('SAY_SHOUT', 3);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3185
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3186
// register gear types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3187
for at:= Low(TGearType) to High(TGearType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3188
    ScriptSetInteger(EnumToStr(at), ord(at));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3189
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3190
for vgt:= Low(TVisualGearType) to High(TVisualGearType) do
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3191
    ScriptSetInteger(EnumToStr(vgt), ord(vgt));
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3192
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3193
// register sounds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3194
for st:= Low(TSound) to High(TSound) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3195
    ScriptSetInteger(EnumToStr(st), ord(st));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3196
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3197
// register ammo types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3198
for am:= Low(TAmmoType) to High(TAmmoType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3199
    ScriptSetInteger(EnumToStr(am), ord(am));
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3539
diff changeset
  3200
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3201
for si:= Low(TStatInfoType) to High(TStatInfoType) do
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3202
    ScriptSetInteger(EnumToStr(si), ord(si));
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3203
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3204
for he:= Low(THogEffect) to High(THogEffect) do
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3205
    ScriptSetInteger(EnumToStr(he), ord(he));
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3206
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3207
for cg:= Low(TCapGroup) to High(TCapGroup) do
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3208
    ScriptSetInteger(EnumToStr(cg), ord(cg));
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3209
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3210
for spr:= Low(TSprite) to High(TSprite) do
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3211
    ScriptSetInteger(EnumToStr(spr), ord(spr));
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3212
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3213
for mg:= Low(TMapGen) to High(TMapGen) do
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3214
    ScriptSetInteger(EnumToStr(mg), ord(mg));
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3215
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3216
ScriptSetInteger('gstDrowning'      , gstDrowning);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3217
ScriptSetInteger('gstHHDriven'      , gstHHDriven);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3218
ScriptSetInteger('gstMoving'        , gstMoving);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3219
ScriptSetInteger('gstAttacked'      , gstAttacked);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3220
ScriptSetInteger('gstAttacking'     , gstAttacking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3221
ScriptSetInteger('gstCollision'     , gstCollision);
11052
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3222
ScriptSetInteger('gstChooseTarget'  , gstChooseTarget);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3223
ScriptSetInteger('gstHHJumping'     , gstHHJumping);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3224
ScriptSetInteger('gsttmpFlag'       , gsttmpFlag);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3225
ScriptSetInteger('gstHHThinking'    , gstHHThinking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3226
ScriptSetInteger('gstNoDamage'      , gstNoDamage);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3227
ScriptSetInteger('gstHHHJump'       , gstHHHJump);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3228
ScriptSetInteger('gstAnimation'     , gstAnimation);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3229
ScriptSetInteger('gstHHDeath'       , gstHHDeath);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3230
ScriptSetInteger('gstWinner'        , gstWinner);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3231
ScriptSetInteger('gstWait'          , gstWait);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3232
ScriptSetInteger('gstNotKickable'   , gstNotKickable);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3233
ScriptSetInteger('gstLoser'         , gstLoser);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3234
ScriptSetInteger('gstHHGone'        , gstHHGone);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3235
ScriptSetInteger('gstInvisible'     , gstInvisible);
11052
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3236
ScriptSetInteger('gstSubmersible'   , gstSubmersible);
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3237
ScriptSetInteger('gstFrozen'        , gstFrozen);
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3238
ScriptSetInteger('gstNoGravity'     , gstNoGravity);
5527
418741abd209 gear state flag names for scripting
nemo
parents: 5517
diff changeset
  3239
8145
6408c0ba4ba1 Move global variables to units that use them
Joe Doyle (Ginto8) <ginto8@gmail.com>
parents: 8077
diff changeset
  3240
// ai hints
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3241
ScriptSetInteger('aihUsualProcessing', aihUsualProcessing);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3242
ScriptSetInteger('aihDoesntMatter'   , aihDoesntMatter);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3243
10283
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3244
// land flags
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3245
ScriptSetInteger('lfIndestructible', lfIndestructible);
10421
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3246
ScriptSetInteger('lfIce'           , lfIce);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3247
ScriptSetInteger('lfBouncy'        , lfBouncy);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3248
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3249
// register functions
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3250
lua_register(luaState, _P'HideHog', @lc_hidehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3251
lua_register(luaState, _P'RestoreHog', @lc_restorehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3252
lua_register(luaState, _P'SaveCampaignVar', @lc_savecampaignvar);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3253
lua_register(luaState, _P'GetCampaignVar', @lc_getcampaignvar);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3254
lua_register(luaState, _P'band', @lc_band);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3255
lua_register(luaState, _P'bor', @lc_bor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3256
lua_register(luaState, _P'bnot', @lc_bnot);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3257
lua_register(luaState, _P'div', @lc_div);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3258
lua_register(luaState, _P'GetInputMask', @lc_getinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3259
lua_register(luaState, _P'SetInputMask', @lc_setinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3260
lua_register(luaState, _P'AddGear', @lc_addgear);
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  3261
lua_register(luaState, _P'DismissTeam', @lc_dismissteam);
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3262
lua_register(luaState, _P'EnableGameFlags', @lc_enablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3263
lua_register(luaState, _P'DisableGameFlags', @lc_disablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3264
lua_register(luaState, _P'ClearGameFlags', @lc_cleargameflags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
  3265
lua_register(luaState, _P'GetGameFlag', @lc_getgameflag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3266
lua_register(luaState, _P'DeleteGear', @lc_deletegear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3267
lua_register(luaState, _P'AddVisualGear', @lc_addvisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3268
lua_register(luaState, _P'DeleteVisualGear', @lc_deletevisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3269
lua_register(luaState, _P'GetVisualGearValues', @lc_getvisualgearvalues);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3270
lua_register(luaState, _P'SetVisualGearValues', @lc_setvisualgearvalues);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3271
lua_register(luaState, _P'GetGearValues', @lc_getgearvalues);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3272
lua_register(luaState, _P'SetGearValues', @lc_setgearvalues);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3273
lua_register(luaState, _P'SpawnHealthCrate', @lc_spawnhealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3274
lua_register(luaState, _P'SpawnAmmoCrate', @lc_spawnammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3275
lua_register(luaState, _P'SpawnUtilityCrate', @lc_spawnutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3276
lua_register(luaState, _P'SpawnFakeHealthCrate', @lc_spawnfakehealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3277
lua_register(luaState, _P'SpawnFakeAmmoCrate', @lc_spawnfakeammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3278
lua_register(luaState, _P'SpawnFakeUtilityCrate', @lc_spawnfakeutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3279
lua_register(luaState, _P'WriteLnToConsole', @lc_writelntoconsole);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3280
lua_register(luaState, _P'GetGearType', @lc_getgeartype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3281
lua_register(luaState, _P'EndGame', @lc_endgame);
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  3282
lua_register(luaState, _P'SendStat', @lc_sendstat);
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  3283
lua_register(luaState, _P'SendHealthStatsOff', @lc_sendhealthstatsoff);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3284
lua_register(luaState, _P'FindPlace', @lc_findplace);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3285
lua_register(luaState, _P'SetGearPosition', @lc_setgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3286
lua_register(luaState, _P'GetGearPosition', @lc_getgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3287
lua_register(luaState, _P'SetGearTarget', @lc_setgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3288
lua_register(luaState, _P'GetGearTarget', @lc_getgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3289
lua_register(luaState, _P'SetGearVelocity', @lc_setgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3290
lua_register(luaState, _P'GetGearVelocity', @lc_getgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3291
lua_register(luaState, _P'ParseCommand', @lc_parsecommand);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3292
lua_register(luaState, _P'ShowMission', @lc_showmission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3293
lua_register(luaState, _P'HideMission', @lc_hidemission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3294
lua_register(luaState, _P'AddCaption', @lc_addcaption);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3295
lua_register(luaState, _P'SetAmmo', @lc_setammo);
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3296
lua_register(luaState, _P'SetAmmoDelay', @lc_setammodelay);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3297
lua_register(luaState, _P'SetAmmoStore', @lc_setammostore);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3298
lua_register(luaState, _P'PlaySound', @lc_playsound);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3299
lua_register(luaState, _P'AddTeam', @lc_addteam);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3300
lua_register(luaState, _P'AddHog', @lc_addhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3301
lua_register(luaState, _P'AddAmmo', @lc_addammo);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3302
lua_register(luaState, _P'GetAmmoCount', @lc_getammocount);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3303
lua_register(luaState, _P'SetHealth', @lc_sethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3304
lua_register(luaState, _P'GetHealth', @lc_gethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3305
lua_register(luaState, _P'SetEffect', @lc_seteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3306
lua_register(luaState, _P'GetEffect', @lc_geteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3307
lua_register(luaState, _P'GetHogClan', @lc_gethogclan);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3308
lua_register(luaState, _P'GetClanColor', @lc_getclancolor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3309
lua_register(luaState, _P'SetClanColor', @lc_setclancolor);
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3310
lua_register(luaState, _P'GetHogVoicepack', @lc_gethogvoicepack);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3311
lua_register(luaState, _P'GetHogFlag', @lc_gethogflag);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3312
lua_register(luaState, _P'GetHogGrave', @lc_gethoggrave);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3313
lua_register(luaState, _P'GetHogTeamName', @lc_gethogteamname);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  3314
lua_register(luaState, _P'SetHogTeamName', @lc_sethogteamname);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3315
lua_register(luaState, _P'GetHogName', @lc_gethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3316
lua_register(luaState, _P'SetHogName', @lc_sethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3317
lua_register(luaState, _P'GetHogLevel', @lc_gethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3318
lua_register(luaState, _P'SetHogLevel', @lc_sethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3319
lua_register(luaState, _P'GetX', @lc_getx);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3320
lua_register(luaState, _P'GetY', @lc_gety);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3321
lua_register(luaState, _P'CopyPV', @lc_copypv);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3322
lua_register(luaState, _P'FollowGear', @lc_followgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3323
lua_register(luaState, _P'GetFollowGear', @lc_getfollowgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3324
lua_register(luaState, _P'SetState', @lc_setstate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3325
lua_register(luaState, _P'GetState', @lc_getstate);
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  3326
lua_register(luaState, _P'GetTag', @lc_gettag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3327
lua_register(luaState, _P'SetTag', @lc_settag);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3328
lua_register(luaState, _P'SetTimer', @lc_settimer);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3329
lua_register(luaState, _P'GetTimer', @lc_gettimer);
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3330
lua_register(luaState, _P'SetFlightTime', @lc_setflighttime);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3331
lua_register(luaState, _P'GetFlightTime', @lc_getflighttime);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3332
lua_register(luaState, _P'SetZoom', @lc_setzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3333
lua_register(luaState, _P'GetZoom', @lc_getzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3334
lua_register(luaState, _P'HogSay', @lc_hogsay);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3335
lua_register(luaState, _P'SwitchHog', @lc_switchhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3336
lua_register(luaState, _P'HogTurnLeft', @lc_hogturnleft);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3337
lua_register(luaState, _P'CampaignLock', @lc_campaignlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3338
lua_register(luaState, _P'CampaignUnlock', @lc_campaignunlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3339
lua_register(luaState, _P'GetGearElasticity', @lc_getgearelasticity);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3340
lua_register(luaState, _P'SetGearElasticity', @lc_setgearelasticity);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3341
lua_register(luaState, _P'GetGearFriction', @lc_getgearfriction);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3342
lua_register(luaState, _P'SetGearFriction', @lc_setgearfriction);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3343
lua_register(luaState, _P'GetGearRadius', @lc_getgearradius);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3344
lua_register(luaState, _P'GetGearMessage', @lc_getgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3345
lua_register(luaState, _P'SetGearMessage', @lc_setgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3346
lua_register(luaState, _P'GetGearPos', @lc_getgearpos);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3347
lua_register(luaState, _P'SetGearPos', @lc_setgearpos);
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3348
lua_register(luaState, _P'GetGearCollisionMask', @lc_getgearcollisionmask);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3349
lua_register(luaState, _P'SetGearCollisionMask', @lc_setgearcollisionmask);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3350
lua_register(luaState, _P'GetRandom', @lc_getrandom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3351
lua_register(luaState, _P'SetWind', @lc_setwind);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3352
lua_register(luaState, _P'MapHasBorder', @lc_maphasborder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3353
lua_register(luaState, _P'GetHogHat', @lc_gethoghat);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3354
lua_register(luaState, _P'SetHogHat', @lc_sethoghat);
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  3355
lua_register(luaState, _P'EraseSprite', @lc_erasesprite);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3356
lua_register(luaState, _P'PlaceSprite', @lc_placesprite);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3357
lua_register(luaState, _P'PlaceGirder', @lc_placegirder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3358
lua_register(luaState, _P'GetCurAmmoType', @lc_getcurammotype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3359
lua_register(luaState, _P'TestRectForObstacle', @lc_testrectforobstacle);
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3360
lua_register(luaState, _P'GetGravity', @lc_getgravity);
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3361
lua_register(luaState, _P'SetGravity', @lc_setgravity);
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  3362
lua_register(luaState, _P'SetWaterLine', @lc_setwaterline);
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  3363
lua_register(luaState, _P'SetNextWeapon', @lc_setnextweapon);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3364
lua_register(luaState, _P'SetWeapon', @lc_setweapon);
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
  3365
lua_register(luaState, _P'SetCinematicMode', @lc_setcinematicmode);
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
  3366
lua_register(luaState, _P'SetMaxBuildDistance', @lc_setmaxbuilddistance);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3367
// drawn map functions
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3368
lua_register(luaState, _P'AddPoint', @lc_addPoint);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3369
lua_register(luaState, _P'FlushPoints', @lc_flushPoints);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3370
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  3371
lua_register(luaState, _P'SetGearAIHints', @lc_setgearaihints);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  3372
lua_register(luaState, _P'HedgewarsScriptLoad', @lc_hedgewarsscriptload);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  3373
lua_register(luaState, _P'DeclareAchievement', @lc_declareachievement);
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  3374
lua_register(luaState, _P'StartGhostPoints', @lc_startghostpoints);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  3375
lua_register(luaState, _P'DumpPoint', @lc_dumppoint);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3376
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3377
ScriptSetInteger('TEST_SUCCESSFUL'   , HaltTestSuccess);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3378
ScriptSetInteger('TEST_FAILED'       , HaltTestFailed);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3379
lua_register(luaState, _P'EndLuaTest', @lc_endluatest);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3380
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3381
ScriptClearStack; // just to be sure stack is empty
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3382
ScriptLoaded:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3383
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3384
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3385
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3386
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3387
lua_close(luaState);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3388
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3389
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3390
{$ELSE}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3391
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3392
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3393
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3394
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3395
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3396
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3397
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3398
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3399
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3400
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3401
    name:= name; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3402
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3403
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3404
procedure ScriptOnGameInit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3405
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3406
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3407
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3408
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3409
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3410
    fname:= fname; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3411
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3412
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3413
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3414
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3415
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3416
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3417
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3418
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3419
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3420
    par4:= par4;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3421
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3422
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3423
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3424
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3425
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3426
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3427
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3428
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3429
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3430
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3431
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3432
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3433
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3434
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3435
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3436
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3437
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3438
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3439
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3440
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3441
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3442
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3443
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3444
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3445
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3446
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3447
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3448
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3449
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3450
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3451
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3452
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3453
    fname:= fname; // avoid hint
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3454
    ScriptExists:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3455
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3456
(*
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3457
function ParseCommandOverride(key, value : shortstring) : shortstring;
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3458
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3459
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3460
    key:= key;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3461
    value:= value;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3462
    ParseCommandOverride:= ''
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3463
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3464
*)
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3465
6430
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3466
procedure ScriptOnScreenResize;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3467
begin
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3468
end;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3469
11683
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3470
procedure ScriptOnPreviewInit;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3471
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3472
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3473
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3474
procedure ScriptSetInteger(name : shortstring; value : LongInt);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3475
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3476
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3477
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3478
procedure ScriptSetString(name : shortstring; value : shortstring);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3479
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3480
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3481
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3482
procedure LuaParseString(s : ShortString);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3483
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3484
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3485
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3486
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3487
begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  3488
mapDims:= false;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3489
PointsBuffer:= '';
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3490
prevCursorPoint.X:= NoPointX;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3491
prevCursorPoint.Y:= 0;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3492
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3493
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3494
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3495
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3496
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3497
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3498
{$ENDIF}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3499
end.