hedgewars/uVariables.pas
author nemo
Wed, 02 Jan 2019 11:06:34 -0500
changeset 14515 bcb418530a1c
parent 14482 4b678aad50e9
child 14519 5ac181cb2396
permissions -rw-r--r--
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uVariables;
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interface
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uses SDLh, uTypes, uFloat, GLunit, uConsts, Math, uUtils{$IFDEF GL2}, uMatrix{$ENDIF};
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procedure initScreenSpaceVars();
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var
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/////// init flags ///////
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    cMinScreenWidth    : LongInt;
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    cMinScreenHeight   : LongInt;
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    cFullscreenWidth   : LongInt;
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    cFullscreenHeight  : LongInt;
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    cWindowedWidth     : LongInt;
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    cWindowedHeight    : LongInt;
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    cScreenWidth       : LongInt;
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    cScreenHeight      : LongInt;
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    cNewScreenWidth    : LongInt;
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    cNewScreenHeight   : LongInt;
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    cScreenResizeDelay : LongWord;
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    ipcPort            : Word;
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    AprilOne           : boolean;
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    cFullScreen        : boolean;
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    cLocaleFName       : shortstring;
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    cLocale            : shortstring;
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    cTimerInterval     : LongInt;
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    PathPrefix         : ansistring;
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    UserPathPrefix     : ansistring;
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    cShowFPS           : boolean;
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    cFlattenFlakes     : boolean;
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    cFlattenClouds     : boolean;
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    cIce               : boolean;
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    cSnow              : boolean;
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    isInChatMode       : boolean;
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    cAltDamage         : boolean;
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    cReducedQuality    : LongWord;
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    UserNick           : shortstring;
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    recordFileName     : shortstring;
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    cReadyDelay        : Longword;
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    cStereoMode        : TStereoMode;
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    cOnlyStats         : boolean;
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{$IFDEF USE_VIDEO_RECORDING}
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    RecPrefix          : shortstring;
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    cAVFormat          : shortstring;
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    cVideoCodec        : shortstring;
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    cVideoFramerateNum : LongInt;
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    cVideoFramerateDen : LongInt;
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    cVideoQuality      : LongInt;
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    cAudioCodec        : shortstring;
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{$ENDIF}
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//////////////////////////
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    cMapName           : shortstring;
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    syncedPixelDigest  : LongInt;
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    isCursorVisible : boolean;
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    isInLag         : boolean;
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    isPaused        : boolean;
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    isInMultiShoot  : boolean;
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    isSpeed         : boolean;
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    isAFK           : boolean;
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    isShowMission   : boolean;
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    isForceMission  : boolean;
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    SpeedStart      : LongWord;
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    fastUntilLag    : boolean;
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    fastScrolling   : boolean;
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    autoCameraOn    : boolean;
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    CheckSum        : LongWord;
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    CampaignVariable: shortstring;
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    MissionVariable : shortstring;
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    GameTicks       : LongWord;
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    OuchTauntTimer  : LongWord; // Timer which blocks sndOuch from being played too often and fast
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    GameState       : TGameState;
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    GameType        : TGameType;
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    InputMask       : LongWord;
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    GameFlags       : Longword;
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    WorldEdge       : TWorldEdge;
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    LeftImpactTimer : LongWord;
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    RightImpactTimer: LongWord;
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    TurnTimeLeft    : Longword;
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    TurnClockActive : boolean;
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    TagTurnTimeLeft : Longword;
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    ReadyTimeLeft   : Longword;
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    IsGetAwayTime   : boolean;
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    GameOver        : boolean;
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    cSuddenDTurns   : LongInt;
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    LastSuddenDWarn : LongInt; // last round in which the last SD warning appeared. -2 = no warning so far
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    cDamagePercent  : LongInt;
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    cMineDudPercent : LongWord;
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    cTemplateFilter : LongInt;
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    cFeatureSize    : LongInt;
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    cMapGen         : TMapGen;
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    cRopePercent    : LongWord;
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    cGetAwayTime    : LongWord;
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    cAdvancedMapGenMode: boolean;
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    cHedgehogTurnTime: Longword;
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    cMinesTime       : LongInt;
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    cMaxAIThinkTime  : Longword;
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    cHealthCaseProb  : LongInt;
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    cHealthCaseAmount: LongInt;
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    cWaterRise       : LongInt;
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    cHealthDecrease  : LongInt;
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    cCloudsNumber    : LongWord;
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    cSDCloudsNumber  : LongWord;
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    cTagsMask        : byte;
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    cPrevTagsMask    : byte;
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    zoom             : GLfloat;
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    ZoomValue        : GLfloat;
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    cWaterLine       : LongInt;
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    cGearScrEdgesDist: LongInt;
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    isAudioMuted     : boolean;
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    // originally typed consts
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    ExplosionBorderColorR,
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    ExplosionBorderColorG,
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    ExplosionBorderColorB,
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    ExplosionBorderColorNoA,
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    ExplosionBorderColor:  LongWord;
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    IceColor            : LongWord;
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    IceEdgeColor        : LongWord;
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    WaterOpacity: byte;
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    SDWaterOpacity: byte;
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    GrayScale: Boolean;
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    CountTexz: array[0..Pred(AMMO_INFINITE)] of PTexture;
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    LAND_WIDTH       : LongInt;
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    LAND_HEIGHT      : LongInt;
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    LAND_WIDTH_MASK  : LongWord;
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    LAND_HEIGHT_MASK : LongWord;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
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   157
10443
42dadeb6e8ae Remove switching of hog's hat to chef. do it in draw instead.
nemo
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    ChefHatTexture : PTexture;
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
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   159
    CrosshairTexture : PTexture;
9656
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    GenericHealthTexture : PTexture;
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   161
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    cLeftScreenBorder     : LongInt;
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    cRightScreenBorder    : LongInt;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
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   164
    cScreenSpace          : Longword;
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   165
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    cCaseFactor     : Longword;
13632
605767bbd022 Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru>
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    cMaxCaseDrops   : Longword; // Max. number of crates which can be in the game when dropping
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    cLandMines      : Longword;
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
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    cAirMines       : Longword;
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    cExplosives     : Longword;
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   171
6254
e90fb60cb46d Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
nemo
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    cScriptName     : shortstring;
9902
eb8e8b09b2f0 Special script parameter variable in game scheme
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    cScriptParam    : shortstring;
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    cSeed           : shortstring;
13496
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
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    cIsSoundEnabled : boolean; // If the sound system is enabled
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    cVolumeDelta    : LongInt;
13044
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
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   177
    cMuteToggle     : boolean; // Mute toggle requested
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    cHasFocus       : boolean;
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    cInactDelay     : Longword;
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   180
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    bBetweenTurns   : boolean;
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    bWaterRising    : boolean;
13782
3fa9e30927f1 Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Wuzzy <Wuzzy2@mail.ru>
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    bDuringWaterRise: boolean;
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   184
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104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
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   185
    CrosshairX      : LongInt;
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
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   186
    CrosshairY      : LongInt;
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    CursorMovementX : LongInt;
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    CursorMovementY : LongInt;
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   189
    cWaveHeight     : LongInt;
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    cDrownSpeed     : hwFloat;
4379
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unC0Rr
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    cDrownSpeedf    : real;
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    cMaxWindSpeed   : hwFloat;
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   193
    cWindSpeed      : hwFloat;
4379
6cd6b77df8b8 No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
unC0Rr
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    cWindSpeedf     : real;
9721
1833dadcebf0 Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
nemo
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   195
    cElastic        : hwFloat;
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    cGravity        : hwFloat;
4379
6cd6b77df8b8 No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
unC0Rr
parents: 4375
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   197
    cGravityf       : real;
11892
083c12795632 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com>
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   198
    cLowGravity     : boolean;
11057
adb5ef54da54 global variable for defining construction distance limit. value smaller 1 means no limit (wip)
sheepluva
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   199
    cBuildMaxDist   : LongInt;
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    cDamageModifier : hwFloat;
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   201
    cLaserSighting  : boolean;
12311
cdd884397760 Fix sniper rifle disabling laser sight utility after shooting
Wuzzy <almikes@aol.com>
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   202
    cLaserSightingSniper : boolean;
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   203
    cVampiric       : boolean;
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
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    WeaponTooltipTex: PTexture;
6622
01889d5bc79b Rewrote the Ammomenu:
Xeli
parents: 6611
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   205
    AmmoMenuInvalidated: boolean;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
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   206
    AmmoRect        : TSDL_Rect;
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
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    HHTexture       : PTexture;
7974
7ac6699b6228 support ridiculously large maps
nemo
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   208
    cMaxZoomLevel   : real;
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nemo
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    cMinZoomLevel   : real;
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nemo
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    cZoomDelta      : real;
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   211
    cMinMaxZoomLevelDelta : real;
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01889d5bc79b Rewrote the Ammomenu:
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   213
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    flagMakeCapture : boolean;
10633
2f062fac5791 Add that "make screenshots of Land/LandPixels" thing for map creators
nemo
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    flagDumpLand    : boolean;
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    InitStepsFlags  : Longword;
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    RealTicks       : Longword;
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    AttackBar       : LongInt;
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10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
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   221
    WaterColorArray : array[0..7] of HwColor4f;
7315870716f2 tweak/refactor how water is drawn
sheepluva
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   222
    SDWaterColorArray : array[0..7] of HwColor4f;
13587
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
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   223
    ClanColorArray : array[0..Pred(cClanColors)] of Longword;
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   224
8373
209c9ba77a09 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo
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    TargetCursorPoint     : TPoint;
209c9ba77a09 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo
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    CursorPoint           : TPoint;
209c9ba77a09 Prevent camera from moving with auto camera disabled when remote teams are targetting
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    TargetPoint           : TPoint;
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    ScreenFade      : TScreenFade;
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    ScreenFadeValue : LongInt;
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   231
    ScreenFadeSpeed : LongInt;
11524
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
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    InCinematicMode : boolean;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
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    CinematicSteps  : LongInt;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
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    CinematicBarH   : LongInt;
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
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   235
    CinematicScript : boolean;
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9e31e3bb4476 Delete now toggles hiding team area
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    UIDisplay       : TUIDisplay;
9e31e3bb4476 Delete now toggles hiding team area
nemo
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   238
    LocalMessage    : LongWord;
9e31e3bb4476 Delete now toggles hiding team area
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   239
4611
445d382cd401 A very very basic snow implementation
nemo
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   240
    Theme           : shortstring;
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
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   241
    disableLandBack : boolean;
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   242
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
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   243
    WorldDx: LongInt;
f4a0ec067601 uLand isn't that important to them
unc0rr
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   244
    WorldDy: LongInt;
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   245
10866
c1f75780c56f make using hog speech a bit more comfortable
sheepluva
parents: 10850
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   246
    SpeechHogNumber: LongInt;
c1f75780c56f make using hog speech a bit more comfortable
sheepluva
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   247
10266
a90a55ec5b98 some minor tweaks and stuff
sheepluva
parents: 10237
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   248
    // for tracking the limits of the visible grid based on cScaleFactor
10304
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sheepluva
parents: 10271
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   249
    ViewLeftX, ViewRightX, ViewBottomY, ViewTopY, ViewWidth, ViewHeight: LongInt;
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
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   251
    // for debugging the view limits visually
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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   252
    cViewLimitsDebug: boolean;
10266
a90a55ec5b98 some minor tweaks and stuff
sheepluva
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   253
10271
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
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   254
    dirtyLandTexCount: LongInt;
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
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   255
4814
e19791f08443 smaller rearrangement of (non stereo related) variables
koda
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   256
    hiTicks: Word;
e19791f08443 smaller rearrangement of (non stereo related) variables
koda
parents: 4812
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   257
12754
1df909b46c05 Lua API: Fix Goals text being cut off at ca. 255 characters
Wuzzy <Wuzzy2@mail.ru>
parents: 12716
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   258
    LuaGoals        : ansistring;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
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   259
7594
5f03595335e6 fromdos + fix end of turn velocity
nemo
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   260
    LuaTemplateNumber : LongWord;
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7495
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   261
12291
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
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   262
    // for EndTurn Lua call
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
diff changeset
   263
    LuaEndTurnRequested: boolean;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
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   264
    LuaNoEndTurnTaunts: boolean;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
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   265
14399
d670e4efe1ed Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru>
parents: 14311
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   266
    // whether Lua requested to pause the clock
d670e4efe1ed Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru>
parents: 14311
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   267
    LuaClockPaused: boolean;
d670e4efe1ed Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru>
parents: 14311
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   268
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13101
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   269
    MaskedSounds : array[TSound] of boolean;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13101
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   270
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
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   271
    LastVoice : TVoice;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
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   272
8204
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8161
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   273
    mobileRecord: TMobileRecord;
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8161
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   274
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
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   275
    MaxTextureSize: LongInt;
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
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   276
12849
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12843
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   277
    SDLwindow: PSDL_Window;
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12843
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   278
    SDLGLcontext: PSDL_GLContext;
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
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   279
  
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
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   280
/////////////////////////////////////
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
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   281
//Buttons
6676
21cf35a570a7 add keywords for landscape ammomenu and touch interface
koda
parents: 6648
diff changeset
   282
{$IFDEF USE_TOUCH_INTERFACE}
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
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   283
    buttonScale: GLFloat;
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
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   284
6714
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
diff changeset
   285
    arrowUp, arrowDown, arrowLeft, arrowRight : TOnScreenWidget;
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
diff changeset
   286
    firebutton, jumpWidget, AMWidget          : TOnScreenWidget;
6806
cdfb6c7099e5 first part of the utilitywidget (grenade timer/swap hogs) code
Xeli
parents: 6796
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   287
    pauseButton, utilityWidget                : TOnScreenWidget;
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
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   288
{$ENDIF}
6796
3e89dbdc7db9 You can now change AMAnimType to enable the animation through the x/y axis and alpha for example
Xeli
parents: 6714
diff changeset
   289
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   290
7066
12cc2bd84b0b Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents: 7049
diff changeset
   291
var
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   292
    // these consts are here because they would cause circular dependencies in uConsts/uTypes
11164
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sheepluva
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   293
    cPathz: array[TPathType] of shortstring;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
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   294
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
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   295
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   296
    cPathzInit: array[TPathType] of shortstring = (
4361
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unc0rr
parents: 4359
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   297
        '',                              // ptNone
9168
20ff80421736 Some fixes to make pas2c+clang compile all engine files
unc0rr
parents: 9127
diff changeset
   298
        '//',                            // ptData
8022
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
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   299
        '/Graphics',                     // ptGraphics
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   300
        '/Themes',                       // ptThemes
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   301
        '/Themes/Bamboo',                // ptCurrTheme
12111
9bc19f722169 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva
parents: 11946
diff changeset
   302
        '/Config',                       // ptConfig
9bc19f722169 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva
parents: 11946
diff changeset
   303
        '/Config/Teams',                 // ptTeams
8022
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   304
        '/Maps',                         // ptMaps
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parents: 4359
diff changeset
   305
        '',                              // ptMapCurrent
8022
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   306
        '/Demos',                        // ptDemos
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   307
        '/Sounds',                       // ptSounds
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   308
        '/Graphics/Graves',              // ptGraves
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   309
        '/Fonts',                        // ptFonts
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   310
        '/Forts',                        // ptForts
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   311
        '/Locale',                       // ptLocale
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   312
        '/Graphics/AmmoMenu',            // ptAmmoMenu
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   313
        '/Graphics/Hedgehog',            // ptHedgehog
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   314
        '/Sounds/voices',                // ptVoices
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   315
        '/Graphics/Hats',                // ptHats
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   316
        '/Graphics/Flags',               // ptFlags
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   317
        '/Missions/Maps',                // ptMissionMaps
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   318
        '/Graphics/SuddenDeath',         // ptSuddenDeath
8096
453917e94e55 updated branch
koda
parents: 8032 8057
diff changeset
   319
        '/Graphics/Buttons',             // ptButton
453917e94e55 updated branch
koda
parents: 8032 8057
diff changeset
   320
        '/Shaders'                       // ptShaders
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parents: 4359
diff changeset
   321
    );
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parents: 4359
diff changeset
   322
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   323
var
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   324
    Fontz: array[THWFont] of THHFont;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   325
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   326
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   327
    FontzInit: array[THWFont] of THHFont = (
4361
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unc0rr
parents: 4359
diff changeset
   328
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   329
            Height: 12*HDPIScaleFactor;
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unc0rr
parents: 4359
diff changeset
   330
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   331
            Name: 'DejaVuSans-Bold.ttf'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   332
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   333
            Height: 24*HDPIScaleFactor;
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unc0rr
parents: 4359
diff changeset
   334
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   335
            Name: 'DejaVuSans-Bold.ttf'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   336
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   337
            Height: 10*HDPIScaleFactor;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   338
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   339
            Name: 'DejaVuSans-Bold.ttf')
5639
ebe9858eb6a3 Removed chinese font
Xeli
parents: 5619
diff changeset
   340
            {$IFNDEF MOBILE}, // remove chinese fonts for now
4361
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unc0rr
parents: 4359
diff changeset
   341
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   342
            Height: 12*HDPIScaleFactor;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   343
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   344
            Name: 'wqy-zenhei.ttc'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   345
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   346
            Height: 24*HDPIScaleFactor;
4361
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unc0rr
parents: 4359
diff changeset
   347
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   348
            Name: 'wqy-zenhei.ttc'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   349
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   350
            Height: 10*HDPIScaleFactor;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   351
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   352
            Name: 'wqy-zenhei.ttc')
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   353
            {$ENDIF}
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   354
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   355
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   356
var
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   357
    SpritesData: array[TSprite] of TSpriteData;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   358
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   359
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   360
    SpritesDataInit: array[TSprite] of TSpriteData = (
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   361
            (FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   362
            Width:   0; Height:  -1; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprWater
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   363
            (FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   364
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloud
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   365
            (FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   366
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   367
            (FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   368
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigit
11917
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11900
diff changeset
   369
            (FileName: 'BigDigitsGray'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   370
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitGray
11917
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11900
diff changeset
   371
            (FileName: 'BigDigitsGreen'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   372
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitGreen
11917
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11900
diff changeset
   373
            (FileName: 'BigDigitsRed'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   374
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitRed
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   375
            (FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   376
            Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFrame
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   377
            (FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   378
            Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLag
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   379
            (FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   380
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCursor
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   381
            (FileName:'BazookaShell'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   382
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBazookaShell
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   383
            (FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   384
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetP
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   385
            (FileName:        'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   386
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   387
            (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   388
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   389
            (FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   390
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprRopeHook
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   391
            (FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   392
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosion50
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   393
            (FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   394
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOff
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   395
            (FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   396
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOn
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   397
            (FileName:     'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   398
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineDead
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   399
            (FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   400
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCase
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   401
            (FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   402
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprFAid
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   403
            (FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   404
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   405
            (FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   406
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprPower
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   407
            (FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   408
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   409
            (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   410
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterParticle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   411
            (FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   412
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlame
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   413
            (FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   414
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   415
            (FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   416
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizontL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   417
            (FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   418
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizontR
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   419
            (FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   420
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   421
            (FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   422
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSkyL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   423
            (FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   424
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSkyR
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   425
            (FileName:   'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   426
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlot
12329
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12327
diff changeset
   427
            (FileName:      'Ammos_base'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   428
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMAmmos
12329
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12327
diff changeset
   429
            (FileName:   'Ammos_bw_base'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   430
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprAMAmmosBW
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   431
            (FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   432
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlotKeys
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   433
            (FileName:  'Corners'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   434
            Width:  2; Height: 2; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMCorners
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   435
            (FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   436
            Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFinger
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   437
            (FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   438
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   439
            (FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   440
            Width: 256; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirplane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   441
            (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   442
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmAirplane
6112
7839a2ae90ae Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents: 5913
diff changeset
   443
            (FileName:   'amGirder'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   444
            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmGirder
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   445
            (FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   446
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHHTelepMask
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   447
            (FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   448
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSwitch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   449
            (FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   450
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprParachute
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   451
            (FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   452
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTarget
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   453
            (FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   454
            Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprRopeNode
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   455
            (FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   456
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprQuestion
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   457
            (FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   458
            Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPowerBar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   459
            (FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   460
            Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindBar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   461
            (FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   462
            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   463
            (FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   464
            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindR
6676
21cf35a570a7 add keywords for landscape ammomenu and touch interface
koda
parents: 6648
diff changeset
   465
{$IFDEF USE_TOUCH_INTERFACE}
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   466
            (FileName: 'firebutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   467
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprFireButton
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   468
            (FileName: 'arrowup'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   469
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowUp
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   470
            (FileName: 'arrowdown'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   471
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowDown
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   472
            (FileName: 'arrowleft'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   473
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowLeft
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   474
            (FileName: 'arrowright'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   475
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowRight
6714
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
diff changeset
   476
            (FileName: 'forwardjump'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   477
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprAMWidget
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   478
            (FileName: 'backjump'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   479
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprJumpWidget
6685
ef706fccfb0a moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...)
koda
parents: 6683
diff changeset
   480
            (FileName: 'pause'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   481
            Width: 120; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprPauseButton
11212
89f6c8cf60c8 - Timer button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11166
diff changeset
   482
            (FileName: 'timerbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   483
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprTimerButton
11213
e3bce5a79207 - Target button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11212
diff changeset
   484
            (FileName: 'targetbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   485
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprTargetButton
11214
22f2e072d31e - Target button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11213
diff changeset
   486
            (FileName: 'switchbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   487
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprSwitchButton
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   488
{$ENDIF}
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   489
            (FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   490
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlake
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   491
            (FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   492
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandRope
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   493
            (FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   494
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBazooka
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   495
            (FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   496
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandShotgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   497
            (FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   498
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDEagle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   499
            (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   500
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandAirAttack
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   501
            (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   502
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBaseball
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   503
            (FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   504
            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPHammer
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   505
            (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   506
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBlowTorch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   507
            (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   508
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBlowTorch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   509
            (FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   510
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTeleport
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   511
            (FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   512
            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHHDeath
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   513
            (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   514
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprShotgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   515
            (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   516
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDEagle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   517
            (FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   518
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHHIdle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   519
            (FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   520
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMortar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   521
            (FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   522
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTurnsLeft
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   523
            (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   524
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprKamikaze
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   525
            (FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   526
            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWhip
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   527
            (FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   528
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprKowtow
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   529
            (FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   530
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSad
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   531
            (FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   532
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprWave
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   533
            (FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   534
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHurrah
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   535
            (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   536
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLemonade
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   537
            (FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   538
            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShrug
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   539
            (FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   540
            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprJuggle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   541
            (FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   542
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   543
            (FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   544
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart2
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   545
            (FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   546
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeWalk
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   547
            (FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   548
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeDown
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   549
            (FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   550
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWatermelon
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   551
            (FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   552
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprEvilTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   553
            (FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   554
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHellishBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   555
            (FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   556
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSeduction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   557
            (FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   558
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprDress
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   559
            (FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   560
            Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprCensored
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   561
            (FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   562
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDrill
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   563
            (FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   564
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDrill
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   565
            (FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   566
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBallgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   567
            (FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   568
            Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBalls
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   569
            (FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   570
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPlane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   571
            (FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   572
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandPlane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   573
            (FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   574
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprUtility
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   575
            (FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   576
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprInvulnerable
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   577
            (FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   578
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprVampiric
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   579
            (FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   580
            Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprGirder
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   581
            (FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   582
            Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   583
            (FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   584
            Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   585
            (FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   586
            Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   587
            (FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   588
            Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   589
            (FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   590
            Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   591
            (FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   592
            Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   593
            (FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   594
            Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   595
            (FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   596
            Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   597
            (FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   598
            Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   599
            (FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   600
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSniperRifle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   601
            (FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   602
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBubbles
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   603
            (FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   604
            Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprJetpack
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   605
            (FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   606
            Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHealth
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   607
            (FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   608
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),//sprHandMolotov
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   609
            (FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   610
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMolotov
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   611
            (FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   612
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmoke
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   613
            (FileName: 'SmokeWhite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   614
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeWhite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   615
            (FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   616
            Width:  8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprShell
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   617
            (FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   618
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDust
5065
0c2c509ccc7b mikade really likes the snow dust
nemo
parents: 5046
diff changeset
   619
            (FileName: 'SnowDust'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   620
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSnowDust
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   621
            (FileName: 'Explosives'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   622
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosives
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   623
            (FileName: 'ExplosivesRoll'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   624
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosivesRoll
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   625
            (FileName: 'amTeleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   626
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmTeleport
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   627
            (FileName: 'Splash'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   628
            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSplash
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   629
            (FileName: 'Droplet'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   630
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDroplet
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   631
            (FileName: 'Birdy'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   632
            Width:  75; Height: 75; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBirdy
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   633
            (FileName:  'amCake'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   634
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCake
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   635
            (FileName:  'amConstruction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   636
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandConstruction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   637
            (FileName:  'amGrenade'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   638
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandGrenade
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   639
            (FileName:  'amMelon'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   640
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMelon
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   641
            (FileName:  'amMortar'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   642
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMortar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   643
            (FileName:  'amSkip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   644
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSkip
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   645
            (FileName:  'amCluster'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   646
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCluster
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   647
            (FileName:  'amDynamite'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   648
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDynamite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   649
            (FileName:  'amHellish'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   650
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandHellish
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   651
            (FileName:  'amMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   652
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMine
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   653
            (FileName:  'amSeduction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   654
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSeduction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   655
            (FileName:  'amVamp'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   656
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandVamp
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   657
            (FileName:  'BigExplosion'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   658
            Width:  385; Height: 385; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigExplosion
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   659
            (FileName:  'SmokeRing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   660
            Width:  200; Height: 200; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSmokeRing
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   661
            (FileName:  'BeeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   662
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprBeeTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   663
            (FileName:  'Egg'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   664
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprEgg
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   665
            (FileName:  'TargetBee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   666
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   667
            (FileName:  'amBee'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   668
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   669
            (FileName:  'Feather'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   670
            Width:  15; Height: 25; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFeather
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   671
            (FileName:  'Piano'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   672
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPiano
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   673
            (FileName:  'amSineGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   674
            Width:  128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSineGun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   675
            (FileName:  'amPortalGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   676
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortalGun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   677
            (FileName:  'Portal'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   678
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortal
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   679
            (FileName:  'cheese'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   680
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCheese
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   681
            (FileName:  'amCheese'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   682
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCheese
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   683
            (FileName:  'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   684
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
5284
34abd278344e Remove default transparent chunks. Chunk will only be added if theme defined.
nemo
parents: 5279
diff changeset
   685
            (FileName:  'Chunk'; Path: ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   686
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   687
            (FileName:  'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   688
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprNote
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   689
            (FileName:   'SMineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   690
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOff
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   691
            (FileName:    'SMineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   692
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOn
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   693
            (FileName:   'amSMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   694
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSMine
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   695
            (FileName:  'amHammer'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   696
            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHammer
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   697
            (FileName: 'amResurrector'; Path: ptHedgehog; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   698
                Texture: nil; Surface: nil; Width: 32; Height: 32;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   699
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   700
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   701
            //sprHandResurrector
6891
ab9843957664 Improve rendering of function types, ranges, and more
unc0rr
parents: 6890
diff changeset
   702
            (FileName: 'Cross'; Path: ptGraphics; AltPath: ptNone;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   703
                Texture: nil; Surface: nil; Width: 108; Height: 138;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   704
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   705
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   706
            //sprCross
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   707
            (FileName:  'AirDrill'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   708
                Texture: nil; Surface: nil; Width:  16; Height: 16;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   709
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   710
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   711
            // sprAirDrill
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   712
            (FileName:  'NapalmBomb'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   713
                Texture: nil; Surface: nil; Width:  16; Height: 16;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   714
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   715
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   716
            // sprNapalmBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   717
            (FileName:  'BulletHit'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   718
                Texture: nil; Surface: nil; Width:  32; Height: 32;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   719
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   720
                tpMedium; getDimensions: false; getImageDimensions: true),
12903
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
   721
            // sprBulletHit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   722
            (FileName:  'Snowball'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   723
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSnowball
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   724
            (FileName:  'amSnowball'; Path: ptCurrTheme; AltPath: ptHedgehog; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   725
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSnowball
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4578
diff changeset
   726
            (FileName:  'Snow'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   727
            Width:  4; Height: 4; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSnow
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   728
            (FileName:    'SDFlake'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   729
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDFlake
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   730
            (FileName:    'SDWater'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   731
            Width:   0; Height:  -2; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprSDWater
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   732
            (FileName:   'SDClouds'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   733
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloud
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4780
diff changeset
   734
            (FileName:   'SDSplash'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   735
            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSDSplash
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4780
diff changeset
   736
            (FileName:  'SDDroplet'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   737
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDDroplet
11021
981775ec7dda fix timebox sprite
sheepluva
parents: 10955
diff changeset
   738
            (FileName:  'Timebox'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   739
            Width:  50; Height: 81; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprTardis
6627
18cbb75aba59 add individual hog healths to team health bar
nemo
parents: 6622
diff changeset
   740
            (FileName:  'slider'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   741
            Width: 3; Height: 17; imageWidth: 3; imageHeight: 17; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprSlider
7495
2592240b7b62 Add bot level to CPU flag
nemo
parents: 7416
diff changeset
   742
            (FileName:  'botlevels'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   743
            Width: 22; Height: 15; imageWidth: 22; imageHeight: 15; saveSurf: true; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprBotlevels
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   744
            (FileName:  'amCleaver'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   745
            Width:  64; Height: 64; imageWidth: 64; imageHeight: 64; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: false),// sprHandKnife
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   746
            (FileName:  'cleaver'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   747
            Width: 64; Height: 64; imageWidth: 64; imageHeight: 128; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprKnife
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   748
            (FileName:  'star'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   749
            Width: 12; Height: 12; imageWidth: 12; imageHeight: 12; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprStar
8548
b98631bf2066 Add land freezing
Urbertar@gmail.com
parents: 8373
diff changeset
   750
            (FileName:  'icetexture'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   751
            Width: 128; Height: 128; imageWidth: 128; imageHeight: 128; saveSurf: true; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: true), // sprIceTexture
8554
84a279d0556c Add change ice gun image
Urbertar@gmail.com
parents: 8548
diff changeset
   752
            (FileName:  'amIceGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   753
            Width: 32; Height: 32; imageWidth: 32; imageHeight: 32; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprIceGun
8557
18330b24b92c Add freezing hogs with icegun
Urbertar@gmail.com
parents: 8554
diff changeset
   754
            (FileName:  'amFrozenHog'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   755
            Width: 64; Height: 64; imageWidth: 64; imageHeight: 64; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprFrozenHog
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
   756
            (FileName:   'amRubber'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   757
            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprAmRubber
9769
5814e0c47c99 Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
nemo
parents: 9768
diff changeset
   758
            (FileName:  'boing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   759
            Width: 101; Height: 97; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprBoing
10339
a1168c400c90 couple of custom sprites for mikade to override in a lua sidecar if he wants to
nemo
parents: 10330
diff changeset
   760
            (FileName:       'custom1'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   761
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom1
10339
a1168c400c90 couple of custom sprites for mikade to override in a lua sidecar if he wants to
nemo
parents: 10330
diff changeset
   762
            (FileName:       'custom2'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   763
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom2
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   764
            (FileName:       'custom3'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   765
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom3
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   766
            (FileName:       'custom4'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   767
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom4
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   768
            (FileName:       'custom5'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   769
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom5
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   770
            (FileName:       'custom6'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   771
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom6
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   772
            (FileName:       'custom7'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   773
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom7
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   774
            (FileName:       'custom8'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   775
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom8
13409
8ce83caec236 Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
nemo
parents: 13375
diff changeset
   776
            (FileName:      'FrozenAirMine'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
13410
4c813650fe17 make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
nemo
parents: 13409
diff changeset
   777
            Width:  32; Height: 32; imageWidth: 32; imageHeight: 32; saveSurf: true; critical: true; checkSum: true; priority: tpHighest; getDimensions: false; getImageDimensions: true), // sprFrozenAirMine
10792
f6df7d6e18e5 Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
nemo
parents: 10789
diff changeset
   778
            (FileName:      'AirMine'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   779
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true), // sprAirMine
11178
5cadfe82eaf6 airmine hand sprite by wuzzy. totally temporary...
nemo
parents: 11164
diff changeset
   780
            (FileName:  'amAirMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   781
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHandAirMine
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   782
            (FileName:      'FlakeL'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   783
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlakeL
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   784
            (FileName:    'SDFlakeL'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   785
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDFlakeL
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   786
            (FileName:     'CloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   787
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloudL
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   788
            (FileName:     'SDCloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   789
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloudL
13856
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13782
diff changeset
   790
            // TODO: Rename creeper image
12197
de9144250c37 Add gear gtDuck: rubber duck
Wuzzy <almikes@aol.com>
parents: 12195
diff changeset
   791
            (FileName:     'Duck'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
13856
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13782
diff changeset
   792
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCreeper
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13782
diff changeset
   793
            // TODO: Rename creeper hand image
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
   794
            (FileName:    'amDuck'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
13856
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13782
diff changeset
   795
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHandCreeper
12903
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
   796
            (FileName: 'amMinigun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
   797
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprMinigun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   798
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   799
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   800
const
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   801
    Wavez: array [TWave] of record
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   802
            Sprite: TSprite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   803
            FramesCount: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   804
            Interval: Longword;
6891
ab9843957664 Improve rendering of function types, ranges, and more
unc0rr
parents: 6890
diff changeset
   805
            cmd: string[31];
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   806
            Voice: TSound;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   807
            VoiceDelay: LongWord;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   808
            end = (
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   809
            (Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   810
            (Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   811
            (Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   812
            (Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   813
            (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   814
            (Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   815
            (Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0)
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   816
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   817
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   818
type
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   819
    TAmmozRec = record
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   820
            NameId: TAmmoStrId;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   821
            NameTex: PTexture;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   822
            Probability, NumberInCase: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   823
            Ammo: TAmmo;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   824
            Slot: 0..cMaxSlotIndex;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   825
            TimeAfterTurn: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   826
            minAngle, maxAngle: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   827
            isDamaging: boolean;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9954
diff changeset
   828
            SkipTurns: LongWord;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   829
            PosCount: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   830
            PosSprite: TSprite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   831
            ejectX, ejectY: Longint;
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   832
            end;
13460
38814954a248 Fix GetAmmo getting wrong ammo count
Wuzzy <Wuzzy2@mail.ru>
parents: 13410
diff changeset
   833
    TAmmoCounts = array[TAmmoType] of Longword;
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   834
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   835
var
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   836
    Ammoz: array [TAmmoType] of TAmmozRec;
13460
38814954a248 Fix GetAmmo getting wrong ammo count
Wuzzy <Wuzzy2@mail.ru>
parents: 13410
diff changeset
   837
    InitialAmmoCounts: TAmmoCounts;
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   838
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   839
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   840
    AmmozInit: array [TAmmoType] of TAmmozRec = (
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   841
            (NameId: sidNothing;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   842
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   843
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   844
            NumberInCase: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   845
            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   846
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   847
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   848
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   849
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   850
                AmmoType: amNothing;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   851
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   852
                Bounciness: defaultBounciness);
12713
5ef6780b1c05 Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wuzzy <almikes@aol.com>
parents: 12706
diff changeset
   853
            Slot: cHiddenSlotIndex;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   854
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   855
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   856
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   857
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   858
            SkipTurns: 9999;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   859
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   860
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   861
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   862
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   863
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   864
// Grenade
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   865
            (NameId: sidGrenade;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   866
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   867
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   868
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   869
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   870
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   871
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   872
                          ammoprop_SetBounce or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   873
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   874
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   875
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   876
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   877
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   878
                AmmoType: amGrenade;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   879
                AttackVoice: sndCover;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   880
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   881
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   882
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   883
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   884
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   885
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   886
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   887
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   888
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   889
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   890
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   891
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   892
// ClusterBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   893
            (NameId: sidClusterBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   894
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   895
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   896
            NumberInCase: 3;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   897
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   898
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   899
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   900
                          ammoprop_SetBounce or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   901
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   902
                Count: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   903
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   904
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   905
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   906
                AmmoType: amClusterBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   907
                AttackVoice: sndCover;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   908
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   909
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   910
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   911
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   912
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   913
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   914
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   915
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   916
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   917
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   918
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   919
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   920
// Bazooka
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   921
            (NameId: sidBazooka;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   922
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   923
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   924
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   925
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   926
                          ammoprop_AltUse or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   927
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   928
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   929
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   930
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   931
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   932
                AmmoType: amBazooka;
14021
09e2e52aa025 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru>
parents: 14001
diff changeset
   933
                AttackVoice: sndFire;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   934
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   935
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   936
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   937
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   938
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   939
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   940
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   941
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   942
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   943
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
   944
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   945
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   946
// Bee
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   947
            (NameId: sidBee;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   948
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   949
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   950
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   951
            Ammo: (Propz: ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   952
                          ammoprop_NeedTarget or
12692
ebb32d3021a5 Fix cursor still being visible after using piano strike
Wuzzy <almikes@aol.com>
parents: 12673
diff changeset
   953
                          ammoprop_NoTargetAfter or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   954
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   955
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   956
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   957
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   958
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   959
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   960
                AmmoType: amBee;
14021
09e2e52aa025 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru>
parents: 14001
diff changeset
   961
                AttackVoice: sndFire;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   962
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   963
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   964
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   965
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   966
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   967
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   968
            SkipTurns: 0;
5372
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5357
diff changeset
   969
            PosCount: 2;
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5357
diff changeset
   970
            PosSprite: sprTargetBee;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   971
            ejectX: 0; //16;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   972
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   973
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   974
// Shotgun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   975
            (NameId: sidShotgun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   976
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   977
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   978
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   979
            Ammo: (Propz: ammoprop_ForwMsgs or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
   980
                          ammoprop_NeedUpDown or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
   981
                          ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   982
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   983
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   984
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   985
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   986
                AmmoType: amShotgun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   987
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   988
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   989
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   990
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   991
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   992
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   993
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   994
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   995
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   996
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   997
            ejectX: 0; //26;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
   998
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   999
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1000
// PickHammer
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1001
            (NameId: sidPickHammer;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1002
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1003
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1004
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1005
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1006
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1007
                          ammoprop_NoCrosshair or
11920
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
  1008
                          ammoprop_DontHold or
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
  1009
                          ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1010
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1011
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1012
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1013
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1014
                AmmoType: amPickHammer;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1015
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1016
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1017
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1018
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1019
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1020
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1021
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1022
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1023
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1024
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1025
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1026
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1027
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1028
// Skip
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1029
            (NameId: sidSkip;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1030
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1031
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1032
            NumberInCase: 1;
9839
96e3914e8154 Allow skip in move
unc0rr
parents: 9769
diff changeset
  1033
            Ammo: (Propz: ammoprop_NoCrosshair or
96e3914e8154 Allow skip in move
unc0rr
parents: 9769
diff changeset
  1034
                          ammoprop_AttackInMove or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1035
                          ammoprop_DontHold or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1036
                          ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1037
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1038
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1039
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1040
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1041
                AmmoType: amSkip;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1042
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1043
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1044
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1045
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1046
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1047
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1048
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1049
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1050
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1051
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1052
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1053
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1054
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1055
// Rope
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1056
            (NameId: sidRope;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1057
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1058
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1059
            NumberInCase: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1060
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1061
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1062
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1063
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1064
                          ammoprop_AltAttack or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1065
                          ammoprop_NeedUpDown or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1066
                          ammoprop_DoesntStopTimerWhileAttacking;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1067
                    Count: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1068
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1069
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1070
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1071
                    AmmoType: amRope;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1072
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1073
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1074
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1075
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1076
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1077
            maxAngle: cMaxAngle div 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1078
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1079
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1080
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1081
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1082
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1083
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1084
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1085
// Mine
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1086
            (NameId: sidMine;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1087
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1088
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1089
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1090
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1091
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1092
                          ammoprop_DontHold or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1093
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1094
                          ammoprop_SetBounce;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1095
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1096
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1097
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1098
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1099
                AmmoType: amMine;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1100
                AttackVoice: sndLaugh;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1101
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1102
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1103
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1104
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1105
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1106
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1107
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1108
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1109
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1110
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1111
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1112
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1113
// DEagle
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1114
            (NameId: sidDEagle;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1115
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1116
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1117
            NumberInCase: 2;
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1118
            Ammo: (Propz: ammoprop_NeedUpDown or ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1119
                Count: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1120
                NumPerTurn: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1121
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1122
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1123
                AmmoType: amDEagle;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1124
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1125
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1126
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1127
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1128
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1129
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1130
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1131
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1132
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1133
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1134
            ejectX: 0; //23;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1135
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1136
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1137
// Dynamite
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1138
            (NameId: sidDynamite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1139
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1140
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1141
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1142
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1143
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1144
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1145
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1146
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1147
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1148
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1149
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1150
                AmmoType: amDynamite;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1151
                AttackVoice: sndLaugh;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1152
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1153
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1154
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1155
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1156
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1157
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1158
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1159
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1160
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1161
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1162
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1163
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1164
// FirePunch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1165
            (NameId: sidFirePunch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1166
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1167
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1168
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1169
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1170
                          ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1171
                          ammoprop_AttackInMove;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1172
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1173
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1174
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1175
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1176
                AmmoType: amFirePunch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1177
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1178
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1179
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1180
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  1181
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1182
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1183
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1184
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1185
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1186
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1187
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1188
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1189
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1190
// Whip
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1191
            (NameId: sidWhip;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1192
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1193
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1194
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1195
            Ammo: (Propz: ammoprop_NoCrosshair;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1196
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1197
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1198
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1199
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1200
                AmmoType: amWhip;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1201
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1202
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1203
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1204
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  1205
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1206
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1207
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1208
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1209
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1210
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1211
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1212
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1213
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1214
// BaseballBat
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1215
            (NameId: sidBaseballBat;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1216
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1217
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1218
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1219
            Ammo: (Propz: ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1220
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1221
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1222
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1223
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1224
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1225
                AmmoType: amBaseballBat;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1226
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1227
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1228
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1229
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1230
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1231
            maxAngle: cMaxAngle div 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1232
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1233
            SkipTurns: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1234
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1235
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1236
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1237
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1238
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1239
// Parachute
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1240
            (NameId: sidParachute;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1241
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1242
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1243
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1244
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1245
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1246
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1247
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1248
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1249
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1250
                          ammoprop_AltAttack or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1251
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1252
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1253
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1254
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1255
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1256
                AmmoType: amParachute;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1257
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1258
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1259
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1260
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1261
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1262
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1263
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1264
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1265
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1266
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1267
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1268
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1269
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1270
// AirAttack
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1271
            (NameId: sidAirAttack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1272
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1273
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1274
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1275
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1276
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1277
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1278
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1279
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1280
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1281
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1282
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1283
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1284
                AmmoType: amAirAttack;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1285
                AttackVoice: sndIncoming;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1286
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1287
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1288
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1289
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1290
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1291
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1292
            SkipTurns: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1293
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1294
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1295
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1296
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1297
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1298
// MineStrike
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1299
            (NameId: sidMineStrike;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1300
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1301
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1302
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1303
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1304
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1305
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1306
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1307
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1308
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1309
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1310
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1311
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1312
                AmmoType: amMineStrike;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1313
                AttackVoice: sndIncoming;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1314
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1315
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1316
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1317
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1318
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1319
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1320
            SkipTurns: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1321
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1322
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1323
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1324
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1325
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1326
// BlowTorch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1327
            (NameId: sidBlowTorch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1328
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1329
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1330
            NumberInCase: 2;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1331
            Ammo: (Propz: ammoprop_ForwMsgs or
11920
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
  1332
                          ammoprop_NeedUpDown or
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
  1333
                          ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1334
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1335
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1336
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1337
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1338
                AmmoType: amBlowTorch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1339
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1340
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1341
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1342
            TimeAfterTurn: 3000;
8617
e7bea88096d2 So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
nemo
parents: 8596
diff changeset
  1343
            minAngle: 804;
e7bea88096d2 So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
nemo
parents: 8596
diff changeset
  1344
            maxAngle: 1327;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1345
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1346
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1347
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1348
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1349
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1350
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1351
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1352
// Girder
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1353
            (NameId: sidGirder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1354
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1355
            Probability: 150;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1356
            NumberInCase: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1357
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1358
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1359
                          ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1360
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1361
                          ammoprop_AttackingPut;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1362
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1363
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1364
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1365
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1366
                    AmmoType: amGirder;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1367
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1368
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1369
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1370
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1371
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1372
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1373
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1374
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1375
            PosCount: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1376
            PosSprite: sprAmGirder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1377
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1378
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1379
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1380
// Teleport
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1381
            (NameId: sidTeleport;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1382
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1383
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1384
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1385
            Ammo: (Propz: ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1386
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1387
                          ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1388
                          ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1389
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1390
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1391
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1392
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1393
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1394
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1395
                AmmoType: amTeleport;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1396
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1397
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1398
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1399
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1400
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1401
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1402
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1403
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1404
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1405
            PosSprite: sprAmTeleport;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1406
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1407
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1408
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1409
// Switch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1410
            (NameId: sidSwitch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1411
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1412
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1413
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1414
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1415
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1416
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1417
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1418
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1419
                    Count: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1420
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1421
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1422
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1423
                    AmmoType: amSwitch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1424
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1425
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1426
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1427
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1428
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1429
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1430
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1431
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1432
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1433
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1434
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1435
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1436
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1437
// Mortar
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1438
            (NameId: sidMortar;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1439
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1440
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1441
            NumberInCase: 4;
11216
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11214
diff changeset
  1442
            Ammo: (Propz: ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1443
                Count: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1444
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1445
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1446
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1447
                AmmoType: amMortar;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1448
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1449
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1450
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1451
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1452
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1453
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1454
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1455
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1456
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1457
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1458
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1459
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1460
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1461
// Kamikaze
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1462
            (NameId: sidKamikaze;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1463
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1464
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1465
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1466
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1467
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1468
                          ammoprop_NeedUpDown or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1469
                          ammoprop_AttackInMove or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1470
                          ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1471
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1472
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1473
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1474
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1475
                AmmoType: amKamikaze;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1476
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1477
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1478
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1479
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1480
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1481
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1482
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1483
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1484
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1485
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1486
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1487
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1488
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1489
// Cake
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1490
            (NameId: sidCake;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1491
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1492
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1493
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1494
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1495
                          ammoprop_NoCrosshair or
7416
2f2f78fc65a3 AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents: 7414
diff changeset
  1496
                          ammoprop_DontHold or
2f2f78fc65a3 AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents: 7414
diff changeset
  1497
                          ammoprop_Track;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1498
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1499
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1500
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1501
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1502
                AmmoType: amCake;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1503
                AttackVoice: sndLaugh;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1504
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1505
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1506
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1507
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1508
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1509
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1510
            SkipTurns: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1511
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1512
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1513
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1514
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1515
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1516
// Seduction
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1517
            (NameId: sidSeduction;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1518
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1519
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1520
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1521
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1522
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1523
                          ammoprop_NoCrosshair;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1524
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1525
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1526
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1527
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1528
                AmmoType: amSeduction;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1529
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1530
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1531
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1532
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1533
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1534
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1535
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1536
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1537
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1538
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1539
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1540
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1541
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1542
// Watermelon
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1543
            (NameId: sidWatermelon;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1544
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1545
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1546
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1547
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1548
                          ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1549
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1550
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1551
                Count: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1552
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1553
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1554
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1555
                AmmoType: amWatermelon;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1556
                AttackVoice: sndMelon;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1557
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1558
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1559
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1560
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1561
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1562
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1563
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1564
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1565
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1566
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1567
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1568
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1569
// HellishBomb ("Hellish Hand-Grenade")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1570
            (NameId: sidHellishBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1571
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1572
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1573
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1574
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1575
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1576
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1577
                Count: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1578
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1579
                Timer: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1580
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1581
                AmmoType: amHellishBomb;
14021
09e2e52aa025 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru>
parents: 14001
diff changeset
  1582
                AttackVoice: sndWatchThis;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1583
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1584
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1585
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1586
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1587
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1588
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1589
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1590
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1591
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1592
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1593
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1594
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1595
// Napalm
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1596
            (NameId: sidNapalm;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1597
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1598
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1599
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1600
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1601
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1602
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1603
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1604
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1605
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1606
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1607
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1608
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1609
                AmmoType: amNapalm;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1610
                AttackVoice: sndIncoming;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1611
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1612
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1613
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1614
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1615
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1616
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1617
            SkipTurns: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1618
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1619
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1620
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1621
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1622
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1623
// Drill ("Drill Rocket")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1624
            (NameId: sidDrill;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1625
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1626
            Probability: 300;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1627
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1628
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1629
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1630
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1631
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1632
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1633
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1634
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1635
                AmmoType: amDrill;
14021
09e2e52aa025 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru>
parents: 14001
diff changeset
  1636
                AttackVoice: sndFire;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1637
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1638
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1639
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1640
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1641
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1642
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1643
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1644
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1645
            PosSprite: sprDrill;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1646
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1647
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1648
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1649
// Ballgun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1650
            (NameId: sidBallgun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1651
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1652
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1653
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1654
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1655
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1656
                          ammoprop_DontHold;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1657
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1658
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1659
                Timer: 5001;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1660
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1661
                AmmoType: amBallgun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1662
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1663
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1664
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1665
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1666
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1667
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1668
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1669
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1670
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1671
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1672
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1673
            ejectY: -3),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1674
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1675
// RC-Plane
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1676
            (NameId: sidRCPlane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1677
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1678
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1679
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1680
            Ammo: (Propz: ammoprop_ForwMsgs or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1681
                          ammoprop_NeedUpDown{ or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1682
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1683
                          ammoprop_AltAttack};
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1684
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1685
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1686
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1687
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1688
                AmmoType: amRCPlane;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1689
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1690
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1691
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1692
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1693
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1694
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1695
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1696
            SkipTurns: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1697
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1698
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1699
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1700
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1701
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1702
// LowGravity
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1703
            (NameId: sidLowGravity;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1704
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1705
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1706
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1707
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1708
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1709
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1710
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1711
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1712
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1713
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1714
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1715
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1716
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1717
                    AmmoType: amLowGravity;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1718
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1719
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1720
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1721
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1722
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1723
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1724
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1725
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1726
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1727
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1728
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1729
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1730
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1731
// ExtraDamage
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1732
            (NameId: sidExtraDamage;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1733
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1734
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1735
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1736
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1737
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1738
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1739
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1740
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1741
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1742
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1743
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1744
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1745
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1746
                    AmmoType: amExtraDamage;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1747
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1748
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1749
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1750
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1751
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1752
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1753
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1754
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1755
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1756
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1757
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1758
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1759
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1760
// Invulnerable
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1761
            (NameId: sidInvulnerable;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1762
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1763
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1764
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1765
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1766
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1767
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1768
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1769
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1770
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1771
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1772
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1773
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1774
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1775
                    AmmoType: amInvulnerable;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1776
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1777
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1778
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1779
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1780
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1781
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1782
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1783
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1784
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1785
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1786
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1787
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1788
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1789
// ExtraTime
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1790
            (NameId: sidExtraTime;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1791
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1792
            Probability: 30;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1793
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1794
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1795
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1796
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1797
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1798
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1799
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1800
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1801
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1802
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1803
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1804
                    AmmoType: amExtraTime;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1805
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1806
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1807
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1808
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1809
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1810
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1811
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1812
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1813
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1814
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1815
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1816
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1817
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1818
// LaserSight
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1819
            (NameId: sidLaserSight;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1820
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1821
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1822
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1823
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1824
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1825
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1826
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1827
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1828
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1829
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1830
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1831
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1832
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1833
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1834
                    AmmoType: amLaserSight;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1835
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1836
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1837
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1838
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1839
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1840
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1841
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1842
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1843
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1844
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1845
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1846
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1847
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1848
// Vampiric
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1849
            (NameId: sidVampiric;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1850
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1851
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1852
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1853
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1854
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1855
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1856
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1857
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1858
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1859
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1860
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1861
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1862
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1863
                    AmmoType: amVampiric;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1864
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1865
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1866
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1867
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1868
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1869
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1870
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1871
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1872
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1873
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1874
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1875
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1876
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1877
// SniperRifle
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1878
            (NameId: sidSniperRifle;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1879
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1880
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1881
            NumberInCase: 2;
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1882
            Ammo: (Propz: ammoprop_NeedUpDown or
7197
5a9775b97c7e - TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
unc0rr
parents: 7103
diff changeset
  1883
                    ammoprop_OscAim or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1884
                    ammoprop_NoMoveAfter or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1885
                    ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1886
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1887
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1888
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1889
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1890
                AmmoType: amSniperRifle;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1891
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1892
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1893
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1894
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1895
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1896
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1897
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1898
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1899
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1900
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1901
            ejectX: 0; //40;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1902
            ejectY: -5),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1903
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1904
// Jetpack ("Flying Saucer")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1905
            (NameId: sidJetpack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1906
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1907
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1908
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1909
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1910
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1911
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1912
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1913
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1914
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1915
                          ammoprop_AltAttack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1916
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1917
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1918
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1919
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1920
                AmmoType: amJetpack;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1921
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1922
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1923
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1924
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1925
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1926
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1927
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1928
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1929
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1930
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1931
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1932
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1933
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1934
// Molotov
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1935
            (NameId: sidMolotov;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1936
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1937
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1938
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1939
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1940
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1941
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1942
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1943
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1944
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1945
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1946
                AmmoType: amMolotov;
14023
039a9a6d68eb Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14021
diff changeset
  1947
                AttackVoice: sndWatchThis;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1948
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1949
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1950
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1951
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1952
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1953
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1954
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1955
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1956
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1957
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1958
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1959
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1960
// Birdy
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1961
            (NameId: sidBirdy;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1962
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1963
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1964
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1965
            Ammo: (Propz: ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1966
                          ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1967
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1968
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1969
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1970
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1971
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1972
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1973
                AmmoType: amBirdy;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1974
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  1975
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1976
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1977
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1978
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1979
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1980
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1981
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1982
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1983
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1984
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1985
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1986
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1987
// PortalGun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1988
            (NameId: sidPortalGun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1989
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1990
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1991
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1992
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1993
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1994
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1995
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1996
                          ammoprop_Utility;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1997
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1998
                NumPerTurn: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1999
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2000
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2001
                AmmoType: amPortalGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2002
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2003
                Bounciness: defaultBounciness);
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2004
            Slot: 7;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2005
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2006
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2007
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2008
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2009
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2010
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2011
            PosSprite: sprWater;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2012
            ejectX: -5; //29;
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2013
            ejectY: -7),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2014
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2015
// Piano
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2016
            (NameId: sidPiano;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2017
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2018
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2019
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2020
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2021
                            ammoprop_NeedTarget or
12692
ebb32d3021a5 Fix cursor still being visible after using piano strike
Wuzzy <almikes@aol.com>
parents: 12673
diff changeset
  2022
                            ammoprop_NoTargetAfter or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2023
                            ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2024
                            ammoprop_DontHold or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  2025
                            ammoprop_NotBorder or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  2026
                            ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2027
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2028
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2029
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2030
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2031
                AmmoType: amPiano;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2032
                AttackVoice: sndIncoming;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2033
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2034
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2035
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2036
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2037
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2038
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2039
            SkipTurns: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2040
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2041
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2042
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2043
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2044
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2045
// GasBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2046
            (NameId: sidGasBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2047
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2048
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2049
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2050
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2051
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2052
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2053
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2054
                          ammoprop_SetBounce;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2055
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2056
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2057
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2058
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2059
                AmmoType: amGasBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2060
                AttackVoice: sndCover;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2061
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2062
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2063
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2064
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2065
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2066
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2067
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2068
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2069
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2070
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2071
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2072
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2073
// SineGun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2074
            (NameId: sidSineGun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2075
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2076
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2077
            NumberInCase: 2;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2078
            Ammo: (Propz: ammoprop_AttackInMove or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2079
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2080
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2081
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2082
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2083
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2084
                AmmoType: amSineGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2085
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2086
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2087
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2088
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2089
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2090
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2091
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2092
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2093
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2094
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2095
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2096
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2097
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2098
// Flamethrower
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2099
            (NameId: sidFlamethrower;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2100
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2101
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2102
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2103
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2104
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2105
                          ammoprop_DontHold;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2106
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2107
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2108
                Timer: 5001;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2109
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2110
                AmmoType: amFlamethrower;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2111
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2112
                Bounciness: defaultBounciness);
14311
12e7442e4034 Swap a few weapons in ammo menu to get a nice 6×10 grid
Wuzzy <Wuzzy2@mail.ru>
parents: 14287
diff changeset
  2113
            Slot: 6;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2114
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2115
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2116
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2117
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2118
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2119
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2120
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2121
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2122
            ejectY: -3),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2123
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2124
// Sticky Mine
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2125
            (NameId: sidSMine;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2126
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2127
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2128
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2129
            Ammo: (Propz: ammoprop_Power or
7780
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2130
                          ammoprop_AltUse or
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2131
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2132
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2133
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2134
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2135
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2136
                AmmoType: amSMine;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2137
                AttackVoice: sndLaugh;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2138
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2139
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2140
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2141
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2142
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2143
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2144
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2145
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2146
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2147
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2148
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2149
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2150
// Hammer
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2151
            (NameId: sidHammer;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2152
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2153
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2154
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2155
            Ammo: (Propz: ammoprop_NoCrosshair;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2156
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2157
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2158
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2159
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2160
                AmmoType: amHammer;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2161
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2162
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2163
            Slot: 3;
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5585
diff changeset
  2164
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  2165
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2166
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2167
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2168
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2169
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2170
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2171
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2172
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2173
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2174
// Resurrector
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2175
        (NameId: sidResurrector;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2176
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2177
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2178
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2179
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2180
                          ammoprop_Utility or
14001
755f389a1e73 Fix resurrector handling turn time manually, use correct ammoprop instead
Wuzzy <Wuzzy2@mail.ru>
parents: 13856
diff changeset
  2181
                          ammoprop_NoRoundEnd or
755f389a1e73 Fix resurrector handling turn time manually, use correct ammoprop instead
Wuzzy <Wuzzy2@mail.ru>
parents: 13856
diff changeset
  2182
                          ammoprop_DoesntStopTimerWhileAttacking;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2183
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2184
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2185
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2186
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2187
                AmmoType: amResurrector;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2188
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2189
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2190
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2191
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2192
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2193
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2194
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2195
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2196
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2197
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2198
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2199
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2200
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2201
// DrillStrike
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2202
            (NameId: sidDrillStrike;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2203
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2204
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2205
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2206
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2207
                            ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2208
                            ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2209
                            ammoprop_DontHold or
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2210
                            ammoprop_Timerable or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2211
                            ammoprop_NotBorder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2212
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2213
                NumPerTurn: 0;
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2214
                Timer: 5000;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2215
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2216
                AmmoType: amDrillStrike;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2217
                AttackVoice: sndIncoming;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2218
                Bounciness: defaultBounciness);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2219
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2220
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2221
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2222
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2223
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2224
            SkipTurns: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2225
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2226
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2227
            ejectX: 0;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2228
            ejectY: 0),
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2229
4807
180dbfb13903 display caption for ammotype amNothing when switched to so that players know what just happened
sheepluva
parents: 4806
diff changeset
  2230
// Snowball/Mudball
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2231
            (NameId: sidSnowball;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2232
            NameTex: nil;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2233
            Probability: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2234
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2235
            Ammo: (Propz: ammoprop_Power or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2236
                          ammoprop_AltUse or
11216
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11214
diff changeset
  2237
                          ammoprop_NeedUpDown or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2238
                          ammoprop_NoRoundEnd;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2239
                Count: 2;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2240
                NumPerTurn: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2241
                Timer: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2242
                Pos: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2243
                AmmoType: amSnowball;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2244
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2245
                Bounciness: defaultBounciness);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2246
            Slot: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2247
            TimeAfterTurn: 3000;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2248
            minAngle: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2249
            maxAngle: 0;
8936
60590b446468 cheezemonkey pointed out this is no longer damaging
nemo
parents: 8617
diff changeset
  2250
            isDamaging: false;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2251
            SkipTurns: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2252
            PosCount: 1;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2253
            PosSprite: sprWater;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2254
            ejectX: 0;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2255
            ejectY: 0),
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2256
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5238
diff changeset
  2257
// Tardis
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2258
            (NameId: sidTardis;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2259
            NameTex: nil;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2260
            Probability: 200;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2261
            NumberInCase: 1;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2262
            Ammo: (Propz: ammoprop_ForwMsgs or
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2263
                          ammoprop_NoCrosshair or
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2264
                          ammoprop_Utility or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  2265
                          ammoprop_DontHold or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  2266
                          ammoprop_ForceTurnEnd;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2267
                Count: 2;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2268
                NumPerTurn: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2269
                Timer: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2270
                Pos: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2271
                AmmoType: amTardis;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2272
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2273
                Bounciness: defaultBounciness);
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2274
            Slot: 8;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2275
            TimeAfterTurn: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2276
            minAngle: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2277
            maxAngle: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2278
            isDamaging: false;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2279
            SkipTurns: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2280
            PosCount: 2;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2281
            PosSprite: sprAmTeleport;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2282
            ejectX: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2283
            ejectY: 0),
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2284
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2285
// Land Gun
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2286
            (NameId: sidLandGun;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2287
            NameTex: nil;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2288
            Probability: 20;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2289
            NumberInCase: 1;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2290
            Ammo: (Propz: ammoprop_NoRoundEnd or
11216
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11214
diff changeset
  2291
                          ammoprop_NeedUpDown or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2292
                          ammoprop_Utility;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2293
                Count: 1;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2294
                NumPerTurn: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2295
                Timer: 5001;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2296
                Pos: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2297
                AmmoType: amLandGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2298
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2299
                Bounciness: defaultBounciness);
9012
18c41c0ee8de changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva
parents: 8987
diff changeset
  2300
            Slot: 6;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2301
            TimeAfterTurn: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2302
            minAngle: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2303
            maxAngle: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2304
            isDamaging: true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2305
            SkipTurns: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2306
            PosCount: 1;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2307
            PosSprite: sprWater;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2308
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2309
            ejectY: -3),
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2310
// Freezer
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2311
            (NameId: sidIceGun;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2312
            NameTex: nil;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2313
            Probability: 20;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2314
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2315
            Ammo: (Propz: ammoprop_ForwMsgs or
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2316
                          ammoprop_NeedUpDown or
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2317
                          ammoprop_DontHold;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2318
                Count: 1;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2319
                NumPerTurn: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2320
                Timer: 5001;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2321
                Pos: 0;
7091
7989850b4418 Might help if this was actually its own unique weapon
nemo
parents: 7076
diff changeset
  2322
                AmmoType: amIceGun;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2323
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2324
                Bounciness: defaultBounciness);
9012
18c41c0ee8de changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva
parents: 8987
diff changeset
  2325
            Slot: 2;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2326
            TimeAfterTurn: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2327
            minAngle: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2328
            maxAngle: 0;
8937
72038f52693b aaaaand this one never was damaging
nemo
parents: 8936
diff changeset
  2329
            isDamaging: false;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2330
            SkipTurns: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2331
            PosCount: 1;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2332
            PosSprite: sprWater;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2333
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2334
            ejectY: -3),
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2335
// Knife
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2336
            (NameId: sidKnife;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2337
            NameTex: nil;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2338
            Probability: 100;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2339
            NumberInCase: 1;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2340
            Ammo: (Propz: ammoprop_Power or
7780
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2341
                          ammoprop_AltUse or
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2342
                          ammoprop_NeedUpDown;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2343
                Count: 1;
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
  2344
                NumPerTurn: 1;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2345
                Timer: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2346
                Pos: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2347
                AmmoType: amKnife;
14021
09e2e52aa025 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru>
parents: 14001
diff changeset
  2348
                AttackVoice: sndWatchThis;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2349
                Bounciness: defaultBounciness);
14311
12e7442e4034 Swap a few weapons in ammo menu to get a nice 6×10 grid
Wuzzy <Wuzzy2@mail.ru>
parents: 14287
diff changeset
  2350
            Slot: 0;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2351
            TimeAfterTurn: 3000;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2352
            minAngle: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2353
            maxAngle: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2354
            isDamaging: true;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2355
            SkipTurns: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2356
            PosCount: 1;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2357
            PosSprite: sprWater;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2358
            ejectX: 0;
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2359
            ejectY: 0),
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2360
// Rubber
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2361
            (NameId: sidRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2362
            NameTex: nil;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2363
            Probability: 150;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2364
            NumberInCase: 1;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2365
            Ammo: (Propz: ammoprop_NoRoundEnd or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2366
                          ammoprop_NoCrosshair or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2367
                          ammoprop_NeedTarget or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2368
                          ammoprop_Utility or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2369
                          ammoprop_AttackingPut;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2370
                    Count: 1;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2371
                    NumPerTurn: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2372
                    Timer: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2373
                    Pos: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2374
                    AmmoType: amRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2375
                    AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2376
                Bounciness: defaultBounciness);
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2377
            Slot: 6;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2378
            TimeAfterTurn: 3000;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2379
            minAngle: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2380
            maxAngle: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2381
            isDamaging: false;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2382
            SkipTurns: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2383
            PosCount: 4;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2384
            PosSprite: sprAmRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2385
            ejectX: 0;
10789
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2386
            ejectY: 0),
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2387
// Air Mine
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2388
            (NameId: sidAirMine;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2389
            NameTex: nil;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2390
            Probability: 100;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2391
            NumberInCase: 1;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2392
            Ammo: (Propz: ammoprop_Power or
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2393
                          ammoprop_AltUse or
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2394
                          ammoprop_NeedUpDown;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2395
                Count: 2;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2396
                NumPerTurn: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2397
                Timer: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2398
                Pos: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2399
                AmmoType: amAirMine;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2400
                AttackVoice: sndLaugh;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2401
                Bounciness: defaultBounciness);
10789
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2402
            Slot: 5;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2403
            TimeAfterTurn: 5000;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2404
            minAngle: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2405
            maxAngle: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2406
            isDamaging: true;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2407
            SkipTurns: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2408
            PosCount: 1;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2409
            PosSprite: sprWater;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2410
            ejectX: 0;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2411
            ejectY: 0),
13856
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13782
diff changeset
  2412
// Creeper
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13782
diff changeset
  2413
            (NameId: sidCreeper;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2414
            NameTex: nil;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2415
            Probability: 100;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2416
            NumberInCase: 1;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2417
            Ammo: (Propz: ammoprop_NoCrosshair or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2418
                          ammoprop_AttackInMove or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2419
                          ammoprop_DontHold or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2420
                          ammoprop_AltUse;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2421
                Count: 2;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2422
                NumPerTurn: 0;
12201
d7ccd18ae7bf Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Wuzzy <almikes@aol.com>
parents: 12199
diff changeset
  2423
                Timer: 15000;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2424
                Pos: 0;
13856
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13782
diff changeset
  2425
                AmmoType: amCreeper;
12199
ac9cf0cf40ee Add sounds for rubberduck drop, destruction and water collision
Wuzzy <almikes@aol.com>
parents: 12198
diff changeset
  2426
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2427
                Bounciness: defaultBounciness);
14311
12e7442e4034 Swap a few weapons in ammo menu to get a nice 6×10 grid
Wuzzy <Wuzzy2@mail.ru>
parents: 14287
diff changeset
  2428
            // Slot chosen to prevent ammo column overflow
12e7442e4034 Swap a few weapons in ammo menu to get a nice 6×10 grid
Wuzzy <Wuzzy2@mail.ru>
parents: 14287
diff changeset
  2429
            // TODO: Change slot when creeper is finished
12e7442e4034 Swap a few weapons in ammo menu to get a nice 6×10 grid
Wuzzy <Wuzzy2@mail.ru>
parents: 14287
diff changeset
  2430
            Slot: 8;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2431
            TimeAfterTurn: 3000;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2432
            minAngle: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2433
            maxAngle: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2434
            isDamaging: true;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2435
            SkipTurns: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2436
            PosCount: 1;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2437
            PosSprite: sprWater;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2438
            ejectX: 15;
12903
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2439
            ejectY: -7),
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2440
// Minigun
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2441
            (NameId: sidMinigun;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2442
            NameTex: nil;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2443
            Probability: 100;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2444
            NumberInCase: 1;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2445
            Ammo: (Propz: ammoprop_NeedUpDown;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2446
                Count: 1;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2447
                NumPerTurn: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2448
                Timer: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2449
                Pos: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2450
                AmmoType: amMinigun;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2451
                AttackVoice: sndNone;
13537
ee77086fc5fa Move hardcoded bounciness values to uConsts
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
  2452
                Bounciness: defaultBounciness);
12903
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2453
            Slot: 2;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2454
            TimeAfterTurn: 3000;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2455
            minAngle: cMaxAngle div 6;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2456
            maxAngle: 5 * cMaxAngle div 6;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2457
            isDamaging: true;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2458
            SkipTurns: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2459
            PosCount: 1;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2460
            PosSprite: sprWater;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2461
            ejectX: 0; //23;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12890
diff changeset
  2462
            ejectY: 0) //-6;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2463
        );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2464
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2465
var
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2466
    Land: TCollisionArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2467
    LandPixels: TLandArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2468
    LandDirty: TDirtyTag;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2469
    hasBorder: boolean;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2470
    hasGirders: boolean;
14287
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 14201
diff changeset
  2471
    playHeight, playWidth, leftX, rightX, topY: LongInt;  // idea is that a template can specify height/width.  Or, a map, a height/width by the dimensions of the image.  If the map has pixels near top of image, it triggers border.
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 14201
diff changeset
  2472
	MaxHedgehogs: LongWord;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2473
    LandBackSurface: PSDL_Surface;
4368
unc0rr
parents: 4367
diff changeset
  2474
    CurAmmoGear: PGear;
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2475
    lastGearByUID: PGear;
4368
unc0rr
parents: 4367
diff changeset
  2476
    GearsList: PGear;
4370
unc0rr
parents: 4369
diff changeset
  2477
    AllInactive: boolean;
unc0rr
parents: 4369
diff changeset
  2478
    PrvInactive: boolean;
unc0rr
parents: 4369
diff changeset
  2479
    KilledHHs: Longword;
12925
21827fc9ca98 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents: 12903
diff changeset
  2480
    SuddenDeath: Boolean; // If the Sudden Death check has been made
21827fc9ca98 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents: 12903
diff changeset
  2481
    SuddenDeathActive: Boolean; // Is in Sudden Death with any gameplay effect
21827fc9ca98 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents: 12903
diff changeset
  2482
    SuddenDeathDmg: Boolean; // Is in Sudden Death with damage
4370
unc0rr
parents: 4369
diff changeset
  2483
    SpeechType: Longword;
unc0rr
parents: 4369
diff changeset
  2484
    SpeechText: shortstring;
unc0rr
parents: 4369
diff changeset
  2485
    PlacingHogs: boolean; // a convenience flag to indicate placement of hogs is still in progress
unc0rr
parents: 4369
diff changeset
  2486
    StepSoundTimer: LongInt;
unc0rr
parents: 4369
diff changeset
  2487
    StepSoundChannel: LongInt;
4368
unc0rr
parents: 4367
diff changeset
  2488
unc0rr
parents: 4367
diff changeset
  2489
    CurrentTeam: PTeam;
unc0rr
parents: 4367
diff changeset
  2490
    PreviousTeam: PTeam;
14482
4b678aad50e9 Lua API: Add functions to add team selected in campaign/mission page
Wuzzy <Wuzzy2@mail.ru>
parents: 14468
diff changeset
  2491
    MissionTeam: PTeam;
4368
unc0rr
parents: 4367
diff changeset
  2492
    CurrentHedgehog: PHedgehog;
unc0rr
parents: 4367
diff changeset
  2493
    TeamsArray: array[0..Pred(cMaxTeams)] of PTeam;
13179
061d55939e47 Use visible team count instead of total team count to determine rendered team bar height
Wuzzy <Wuzzy2@mail.ru>
parents: 13126
diff changeset
  2494
    TeamsCount: Longword; // number of teams on game start
061d55939e47 Use visible team count instead of total team count to determine rendered team bar height
Wuzzy <Wuzzy2@mail.ru>
parents: 13126
diff changeset
  2495
    VisibleTeamsCount: Longword; // number of teams visible in team bar
11739
f48408dcea36 create forts in random order
sheepluva
parents: 11709
diff changeset
  2496
    ClansArray, SpawnClansArray: TClansArray;
4368
unc0rr
parents: 4367
diff changeset
  2497
    ClansCount: Longword;
unc0rr
parents: 4367
diff changeset
  2498
    LocalClan: LongInt;  // last non-bot, non-extdriven clan
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4437
diff changeset
  2499
    LocalTeam: LongInt;  // last non-bot, non-extdriven clan first team
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4437
diff changeset
  2500
    LocalAmmo: LongInt;  // last non-bot, non-extdriven clan's first team's ammo index, updated to next upcoming hog for per-hog-ammo
4368
unc0rr
parents: 4367
diff changeset
  2501
    CurMinAngle, CurMaxAngle: Longword;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2502
4369
unc0rr
parents: 4368
diff changeset
  2503
    FollowGear: PGear;
unc0rr
parents: 4368
diff changeset
  2504
    WindBarWidth: LongInt;
unc0rr
parents: 4368
diff changeset
  2505
    bShowAmmoMenu: boolean;
unc0rr
parents: 4368
diff changeset
  2506
    bSelected: boolean;
unc0rr
parents: 4368
diff changeset
  2507
    bShowFinger: boolean;
unc0rr
parents: 4368
diff changeset
  2508
    Frames: Longword;
unc0rr
parents: 4368
diff changeset
  2509
    WaterColor, DeepWaterColor: TSDL_Color;
11900
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2510
    SDTint, SkyColor, RQSkyColor, SDSkyColor: TSDL_Color;
4369
unc0rr
parents: 4368
diff changeset
  2511
    SkyOffset: LongInt;
unc0rr
parents: 4368
diff changeset
  2512
{$IFDEF COUNTTICKS}
unc0rr
parents: 4368
diff changeset
  2513
    cntTicks: LongWord;
unc0rr
parents: 4368
diff changeset
  2514
{$ENDIF}
4812
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2515
4369
unc0rr
parents: 4368
diff changeset
  2516
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2517
    PauseTexture,
9670
1954f692e8c6 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr
parents: 9656
diff changeset
  2518
    AFKTexture,
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2519
    SyncTexture,
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2520
    ConfirmTexture: PTexture;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2521
    cScaleFactor: GLfloat;
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2522
    cStereoDepth: GLfloat;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2523
    SupportNPOTT: Boolean;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2524
    Step: LongInt;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2525
    MissionIcons: PSDL_Surface;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2526
    ropeIconTex: PTexture;
6611
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6609
diff changeset
  2527
4812
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2528
    // stereoscopic framebuffer and textures
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2529
    framel, framer, depthl, depthr: GLuint;
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2530
    texl, texr: GLuint;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2531
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2532
    // video recorder framebuffer and texture
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2533
    defaultFrame, depthv: GLuint;
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2534
    texv: GLuint;
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2535
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2536
    lastVisualGearByUID: PVisualGear;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2537
    vobFrameTicks, vobFramesCount, vobCount: Longword;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2538
    vobVelocity, vobFallSpeed: LongInt;
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2539
    vobSDFrameTicks, vobSDFramesCount, vobSDCount: Longword;
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2540
    vobSDVelocity, vobSDFallSpeed: LongInt;
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2541
    watFrames, watFrameTicks: Longword;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2542
    watMove: LongInt;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2543
    watSDFrames, watSDFrameTicks: Longword;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2544
    watSDMove: LongInt;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2545
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
  2546
    DefaultBinds : TBinds;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2547
7103
1c1afb5a1565 Feel free to add real checksum function
unc0rr
parents: 7091
diff changeset
  2548
    lastTurnChecksum : Longword;
1c1afb5a1565 Feel free to add real checksum function
unc0rr
parents: 7091
diff changeset
  2549
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2550
    mModelview: TMatrix4x4f;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2551
    mProjection: TMatrix4x4f;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2552
    vBuffer: GLuint; // vertex buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2553
    tBuffer: GLuint; // texture coords buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2554
    cBuffer: GLuint; // color buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2555
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2556
    uCurrentMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2557
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2558
    uMainMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2559
    uMainTintLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2560
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2561
    uWaterMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2562
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2563
    aVertex: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2564
    aTexCoord: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2565
    aColor: GLint;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2566
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2567
var trammo:  array[TAmmoStrId] of ansistring;   // name of the weapon
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2568
    trammoc: array[TAmmoStrId] of ansistring;   // caption of the weapon
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2569
    trammod: array[TAmmoStrId] of ansistring;   // description of the weapon
11944
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11920
diff changeset
  2570
    trluaammo: array[TAmmoStrId] of ansistring; // name of the weapon (Lua overwrite)
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11920
diff changeset
  2571
    trluaammoc: array[TAmmoStrId] of ansistring; // caption of the weapon (Lua overwrite)
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11920
diff changeset
  2572
    trluaammod: array[TAmmoStrId] of ansistring;  // description of the weapon (Lua overwrite)
11946
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2573
    trluaammoa: array[TAmmoStrId] of ansistring; // description appendix of the weapon (Lua only)
13375
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13179
diff changeset
  2574
    trluaammoe: array[TAmmoStrId] of boolean;   // whether to render extra text (Lua overwrite)
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2575
    trmsg:   array[TMsgStrId]  of ansistring;   // message of the event
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2576
    trgoal:  array[TGoalStrId] of ansistring;   // message of the goal
13462
b587cdb03bac Add /help chat command for engine
Wuzzy <Wuzzy2@mail.ru>
parents: 13460
diff changeset
  2577
    trcmd:   array[TCmdHelpStrId] of ansistring; // chat command help
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9954
diff changeset
  2578
    cTestLua : Boolean;
4390
f219628ed666 Move localization data to uVariables, some Uses cleanup
unc0rr
parents: 4379
diff changeset
  2579
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2580
procedure preInitModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2581
procedure initModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2582
procedure freeModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2583
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2584
implementation
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2585
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2586
procedure preInitModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2587
begin
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2588
    // initialisation flags - they are going to be overwritten by program args
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2589
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2590
    cFullscreenWidth  := 0;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2591
    cFullscreenHeight := 0;
8354
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  2592
    cWindowedWidth    := 1024;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  2593
    cWindowedHeight   := 768;
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2594
    cScreenWidth      := cWindowedWidth;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2595
    cScreenHeight     := cWindowedHeight;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2596
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2597
    cShowFPS        := false;
12843
855faf1e19e2 alt damage should default to false
nemo
parents: 12754
diff changeset
  2598
    cAltDamage      := false;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2599
    cTimerInterval  := 8;
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2600
    cReducedQuality := rqNone;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2601
    cLocaleFName    := 'en.txt';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2602
    cFullScreen     := false;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2603
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2604
    UserPathPrefix  := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2605
    ipcPort         := 0;
8016
c1223ef70934 fix demo playback
nemo
parents: 8012
diff changeset
  2606
    recordFileName  := '';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2607
    UserNick        := '';
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2608
    cStereoMode     := smNone;
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2609
    GrayScale       := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2610
    PathPrefix      := './';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2611
    GameType        := gmtLocal;
8027
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 8016
diff changeset
  2612
    cOnlyStats      := False;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2613
    cScriptName     := '';
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2614
    cScriptParam    := '';
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2615
    cTestLua        := False;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2616
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2617
{$IFDEF USE_VIDEO_RECORDING}
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2618
    RecPrefix          := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2619
    cAVFormat          := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2620
    cVideoCodec        := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2621
    cVideoFramerateNum := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2622
    cVideoFramerateDen := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2623
    cVideoQuality      := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2624
    cAudioCodec        := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2625
{$ENDIF}
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10154
diff changeset
  2626
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10154
diff changeset
  2627
    cTagsMask:= htTeamName or htName or htHealth;
13004
46ba3285449a Switch + Change hog tags now turns on and off all tags
Wuzzy <Wuzzy2@mail.ru>
parents: 12925
diff changeset
  2628
    cPrevTagsMask:= cTagsMask;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2629
end;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2630
11709
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2631
procedure initScreenSpaceVars();
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2632
begin
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2633
    // those values still are not perfect
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2634
    cLeftScreenBorder:= round(-cMinZoomLevel * cScreenWidth);
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2635
    cRightScreenBorder:= round(cMinZoomLevel * cScreenWidth + LAND_WIDTH);
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2636
    cScreenSpace:= cRightScreenBorder - cLeftScreenBorder;
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2637
end;
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2638
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2639
procedure initModule;
10133
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2640
var s: shortstring;
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2641
    i: integer;
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13101
diff changeset
  2642
    t: TSound;
13375
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13179
diff changeset
  2643
    a: TAmmoStrId;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2644
begin
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2645
    // init LastVoice
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2646
    LastVoice.snd:= sndNone;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2647
    LastVoice.voicepack:= nil;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2648
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2649
    // init arrays
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2650
    Move(cPathzInit, cPathz, sizeof(cPathz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2651
    Move(FontzInit, Fontz, sizeof(Fontz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2652
    Move(SpritesDataInit, SpritesData, sizeof(SpritesData));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2653
    Move(AmmozInit, Ammoz, sizeof(Ammoz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2654
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2655
10133
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2656
    cLocale:= cLocaleFName;
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2657
    SplitByChar(cLocale, s, '.');
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2658
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2659
    cFlattenFlakes      := false;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2660
    cFlattenClouds      := false;
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2661
    cIce                := false;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2662
    cSnow               := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2663
    lastVisualGearByUID := nil;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2664
    lastGearByUID       := nil;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2665
    cReadyDelay         := 5000;
13082
c213645ff848 Having chat mode as game state was a mistake
unc0rr
parents: 13044
diff changeset
  2666
    isInChatMode        := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2667
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2668
        {*  REFERENCE
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2669
      4096 -> $FFFFF000
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2670
      2048 -> $FFFFF800
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2671
      1024 -> $FFFFFC00
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2672
       512 -> $FFFFFE00  *}
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2673
    if (cReducedQuality and rqLowRes) <> 0 then
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2674
        begin
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2675
        LAND_WIDTH:= 2048;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2676
        LAND_HEIGHT:= 1024;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2677
        LAND_WIDTH_MASK:= $FFFFF800;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2678
        LAND_HEIGHT_MASK:= $FFFFFC00;
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2679
        end
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2680
    else
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2681
        begin
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2682
        LAND_WIDTH:= 4096;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2683
        LAND_HEIGHT:= 2048;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2684
        LAND_WIDTH_MASK:= $FFFFF000;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2685
        LAND_HEIGHT_MASK:= $FFFFF800
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2686
        end;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2687
12168
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2688
    // default water
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2689
    WaterColorArray[0].r := 52;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2690
    WaterColorArray[0].g := 60;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2691
    WaterColorArray[0].b := 125;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2692
    WaterColorArray[0].a := 255;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2693
    WaterColorArray[2]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2694
    WaterColorArray[4]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2695
    WaterColorArray[6]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2696
    // water surface
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2697
    WaterColorArray[1].r := 84;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2698
    WaterColorArray[1].g := 92;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2699
    WaterColorArray[1].b := 157;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2700
    WaterColorArray[1].a := 255;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2701
    WaterColorArray[3]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2702
    WaterColorArray[5]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2703
    WaterColorArray[7]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2704
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2705
    WaterOpacity:= $80;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2706
13587
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2707
    // default clan colors
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2708
    // always keep in sync with QTfrontend/hwconsts.h
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2709
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2710
    ClanColorArray[0] := $ffff0204;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2711
    ClanColorArray[1] := $ff4980c1;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2712
    ClanColorArray[2] := $ff1de6ba;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2713
    ClanColorArray[3] := $ffb541ef;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2714
    ClanColorArray[4] := $ffe55bb0;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2715
    ClanColorArray[5] := $ff20bf00;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2716
    ClanColorArray[6] := $fffe8b0e;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2717
    ClanColorArray[7] := $ff8f5902;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2718
    ClanColorArray[8] := $ffffff01;
517b26009073 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents: 13573
diff changeset
  2719
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2720
    // default sudden death water
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2721
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2722
    // deep water
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2723
    SDWaterColorArray[0].r := 150;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2724
    SDWaterColorArray[0].g := 112;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2725
    SDWaterColorArray[0].b := 169;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4695
diff changeset
  2726
    SDWaterColorArray[0].a := 255;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2727
    SDWaterColorArray[2]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2728
    SDWaterColorArray[4]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2729
    SDWaterColorArray[6]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2730
    // water surface
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2731
    SDWaterColorArray[1].r := 182;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2732
    SDWaterColorArray[1].g := 144;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2733
    SDWaterColorArray[1].b := 201;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2734
    SDWaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2735
    SDWaterColorArray[3]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2736
    SDWaterColorArray[5]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2737
    SDWaterColorArray[7]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2738
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2739
    SDWaterOpacity:= $80;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2740
11900
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2741
    SDTint.r := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2742
    SDTint.g := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2743
    SDTint.b := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2744
    SDTint.a := $FF;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2745
10877
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2746
    ExplosionBorderColorR:= 80;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2747
    ExplosionBorderColorG:= 80;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2748
    ExplosionBorderColorB:= 80;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2749
    ExplosionBorderColor:= $FF808080;
10878
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
  2750
    ExplosionBorderColorNoA:= ExplosionBorderColor and (not AMask);
8584
ea20d9cc8515 put ice colour in uVariables, add check for land that is already ice
nemo
parents: 8578
diff changeset
  2751
    IceColor:= ($44 shl RShift) or ($97 shl GShift) or ($A9 shl BShift) or ($A0 shl AShift);
8596
def92c20cd49 define ice edge colour
nemo
parents: 8584
diff changeset
  2752
    IceEdgeColor:= ($8A shl RShift) or ($AF shl GShift) or ($B2 shl BShift) or ($FF shl AShift);
def92c20cd49 define ice edge colour
nemo
parents: 8584
diff changeset
  2753
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2754
    WaterOpacity:= $80;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4695
diff changeset
  2755
10330
3ec09243cb55 move DrawWaves to uRender
sheepluva
parents: 10325
diff changeset
  2756
    cWaveHeight             := 32;
9300
e5dafb5843c6 uvariables comes before uutils
koda
parents: 9249
diff changeset
  2757
    cDrownSpeed.QWordValue  := 257698038;   // 0.06
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2758
    cDrownSpeedf            := 0.06;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2759
    cMaxWindSpeed.QWordValue:= 1073742;     // 0.00025
9300
e5dafb5843c6 uvariables comes before uutils
koda
parents: 9249
diff changeset
  2760
    cWindSpeed.QWordValue   := 0;           // 0.0
4776
ab956d4647a4 set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
sheepluva
parents: 4772
diff changeset
  2761
    cWindSpeedf             := 0.0;
9721
1833dadcebf0 Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
nemo
parents: 9693
diff changeset
  2762
    cElastic                := _0_9;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2763
    cGravity                := cMaxWindSpeed * 2;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2764
    cGravityf               := 0.00025 * 2;
11892
083c12795632 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com>
parents: 11841
diff changeset
  2765
    cLowGravity             := false;
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11057
diff changeset
  2766
    cBuildMaxDist           := cDefaultBuildMaxDist;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2767
    cDamageModifier         := _1;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2768
    TargetPoint             := cTargetPointRef;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2769
7974
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2770
{$IFDEF MOBILE}
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2771
    cMaxZoomLevel:= 0.5;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2772
    cMinZoomLevel:= 3.5;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2773
    cZoomDelta:= 0.20;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2774
{$ELSE}
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2775
    cMaxZoomLevel:= 1.0;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2776
    cMinZoomLevel:= 3.0;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2777
    cZoomDelta:= 0.25;
12890
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12849
diff changeset
  2778
    {$ENDIF}
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12849
diff changeset
  2779
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12849
diff changeset
  2780
    aVertex:= 0;
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12849
diff changeset
  2781
    aTexCoord:= 1;
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12849
diff changeset
  2782
    aColor:= 2;
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12849
diff changeset
  2783
7974
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2784
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2785
    cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2786
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2787
    // int, longint longword and byte
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2788
    CursorMovementX     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2789
    CursorMovementY     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2790
    GameTicks           := 0;
14046
44f20c9e6861 Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wuzzy <Wuzzy2@mail.ru>
parents: 14023
diff changeset
  2791
    OuchTauntTimer      := 0;
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7345
diff changeset
  2792
    CheckSum            := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2793
    cWaterLine          := LAND_HEIGHT;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2794
    cGearScrEdgesDist   := 240;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2795
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4482
diff changeset
  2796
    InputMask           := $FFFFFFFF;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2797
    GameFlags           := 0;
9473
a51a69094c24 partial implementation of non-infinite world (edge wrap/warp/bounce)
nemo
parents: 9367
diff changeset
  2798
    WorldEdge           := weNone;
9557
a5005b7ca305 differentiate borders a bit
nemo
parents: 9473
diff changeset
  2799
    LeftImpactTimer     := 0;
a5005b7ca305 differentiate borders a bit
nemo
parents: 9473
diff changeset
  2800
    RightImpactTimer    := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2801
    TurnTimeLeft        := 0;
11918
232b57a70aca Make the timer red when it is the get-away time
Wuzzy <almikes@aol.com>
parents: 11917
diff changeset
  2802
    IsGetAwayTime       := false;
12327
9aa483762025 Fix sndBoring being played when force-ending turn due to victory
Wuzzy <almikes@aol.com>
parents: 12322
diff changeset
  2803
    GameOver            := false;
9672
8663d299ba62 this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
nemo
parents: 9670
diff changeset
  2804
    TurnClockActive     := true;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  2805
    TagTurnTimeLeft     := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2806
    cSuddenDTurns       := 15;
14411
b48c270328a5 Show Sudden Death warning messages only once per round
Wuzzy <Wuzzy2@mail.ru>
parents: 14399
diff changeset
  2807
    LastSuddenDWarn     := -2;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2808
    cDamagePercent      := 100;
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4390
diff changeset
  2809
    cRopePercent        := 100;
5026
e83d4552625f percentage modifier for get away time
nikin
parents: 5025
diff changeset
  2810
    cGetAwayTime        := 100;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2811
    cMineDudPercent     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2812
    cTemplateFilter     := 0;
14421
96624a6cdb93 Allow scaling hand drawn maps
nemo
parents: 14411
diff changeset
  2813
    cFeatureSize        := 12;
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10532
diff changeset
  2814
    cMapGen             := mgRandom;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2815
    cHedgehogTurnTime   := 45000;
4482
34393349f96e Restore millisecond precision for mines time
nemo
parents: 4465
diff changeset
  2816
    cMinesTime          := 3000;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2817
    cMaxAIThinkTime     := 9000;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2818
    cCloudsNumber       := 9;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
  2819
    cSDCloudsNumber     := 9;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2820
    cHealthCaseProb     := 35;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2821
    cHealthCaseAmount   := 25;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2822
    cWaterRise          := 47;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2823
    cHealthDecrease     := 5;
10237
282e49f9ce9d sekret feature (test commit)
unc0rr
parents: 10175
diff changeset
  2824
    cAdvancedMapGenMode := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2825
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2826
    InitStepsFlags  := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2827
    RealTicks       := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2828
    AttackBar       := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2829
    cCaseFactor     := 5;  {0..9}
13632
605767bbd022 Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru>
parents: 13587
diff changeset
  2830
    cMaxCaseDrops   := 5;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2831
    cLandMines      := 4;
10955
a60cad2e0d26 change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo
parents: 10878
diff changeset
  2832
    cAirMines       := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2833
    cExplosives     := 2;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2834
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2835
    GameState       := Low(TGameState);
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2836
    zoom            := cDefaultZoomLevel;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2837
    ZoomValue       := cDefaultZoomLevel;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2838
    WeaponTooltipTex:= nil;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2839
    cLaserSighting  := false;
12311
cdd884397760 Fix sniper rifle disabling laser sight utility after shooting
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
  2840
    cLaserSightingSniper := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2841
    cVampiric       := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2842
    flagMakeCapture := false;
10633
2f062fac5791 Add that "make screenshots of Land/LandPixels" thing for map creators
nemo
parents: 10625
diff changeset
  2843
    flagDumpLand    := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2844
    bBetweenTurns   := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2845
    bWaterRising    := false;
13782
3fa9e30927f1 Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Wuzzy <Wuzzy2@mail.ru>
parents: 13632
diff changeset
  2846
    bDuringWaterRise:= false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2847
    isCursorVisible := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2848
    isInLag         := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2849
    isPaused        := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2850
    isInMultiShoot  := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2851
    isSpeed         := false;
9670
1954f692e8c6 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr
parents: 9656
diff changeset
  2852
    isAFK           := false;
13464
08a3851aaf67 Add dedicated key to display mission panel: M
Wuzzy <Wuzzy2@mail.ru>
parents: 13462
diff changeset
  2853
    isShowMission   := false;
13466
854caa3c9212 Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Wuzzy <Wuzzy2@mail.ru>
parents: 13464
diff changeset
  2854
    isForceMission  := false;
7414
a9f18c66ce34 unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
nemo
parents: 7403
diff changeset
  2855
    SpeedStart      := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2856
    fastUntilLag    := false;
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2857
    fastScrolling   := false;
5247
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
  2858
    autoCameraOn    := true;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2859
    cSeed           := '';
13496
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13466
diff changeset
  2860
    cIsSoundEnabled := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2861
    cVolumeDelta    := 0;
13044
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 13004
diff changeset
  2862
    cMuteToggle     := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2863
    cHasFocus       := true;
5296
0bb518ad2da8 At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
nemo
parents: 5294
diff changeset
  2864
    cInactDelay     := 100;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2865
    ReadyTimeLeft   := 0;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2866
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4611
diff changeset
  2867
    disableLandBack := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2868
    ScreenFade      := sfNone;
11524
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11482
diff changeset
  2869
    InCinematicMode := false;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11482
diff changeset
  2870
    CinematicSteps  := 0;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11482
diff changeset
  2871
    CinematicBarH   := 0;
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11524
diff changeset
  2872
    CinematicScript := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2873
11709
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2874
    initScreenSpaceVars();
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2875
10271
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
parents: 10266
diff changeset
  2876
    dirtyLandTexCount:= 0;
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
parents: 10266
diff changeset
  2877
10625
125e120165aa flake FrameTicks value of 0 now indicades that the frame should not be changed
sheepluva
parents: 10603
diff changeset
  2878
    vobFrameTicks:= 0;
6877
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2879
    vobFramesCount:= 4;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2880
    vobCount:= 0;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2881
    vobVelocity:= 10;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2882
    vobFallSpeed:= 100;
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2883
    watFrames:= 1;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2884
    watFrameTicks:= 0;
12287
c0ace4bf45fa Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com>
parents: 12202
diff changeset
  2885
    watMove:= 100;
6877
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2886
10625
125e120165aa flake FrameTicks value of 0 now indicades that the frame should not be changed
sheepluva
parents: 10603
diff changeset
  2887
    vobSDFrameTicks:= 0;
5558
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2888
    vobSDFramesCount:= 4;
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2889
    vobSDCount:= 30 * cScreenSpace div LAND_WIDTH;
5558
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2890
    vobSDVelocity:= 15;
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2891
    vobSDFallSpeed:= 250;
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2892
    watSDFrames:= 1;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2893
    watSDFrameTicks:= 0;
12287
c0ace4bf45fa Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com>
parents: 12202
diff changeset
  2894
    watSDMove:= 100;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2895
11136
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2896
{$IFDEF MOBILE}
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2897
    cMinScreenWidth  := min(cScreenWidth, 480);
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2898
    cMinScreenHeight := min(cScreenHeight, 320);
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2899
{$ELSE}
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2900
    cMinScreenWidth  := min(cScreenWidth, 640);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2901
    cMinScreenHeight := min(cScreenHeight, 480);
11136
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2902
{$ENDIF}
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2903
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2904
    cNewScreenWidth    := cScreenWidth;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2905
    cNewScreenHeight   := cScreenHeight;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2906
    cScreenResizeDelay := 0;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
  2907
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2908
    // make sure fullscreen resolution is always initialised somehow
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2909
    if cFullscreenWidth = 0 then
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2910
        cFullscreenWidth:= min(cWindowedWidth, 640);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2911
    if cFullscreenHeight = 0 then
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2912
        cFullscreenHeight:= min(cWindowedHeight, 480);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2913
10866
c1f75780c56f make using hog speech a bit more comfortable
sheepluva
parents: 10850
diff changeset
  2914
    SpeechHogNumber:= -1;
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2915
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2916
    LuaGoals:= '';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2917
    cMapName:= '';
12716
20dbb3a03e61 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo
parents: 12713
diff changeset
  2918
    syncedPixelDigest:= 1;
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7495
diff changeset
  2919
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7495
diff changeset
  2920
    LuaTemplateNumber:= 0;
9693
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2921
12291
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
diff changeset
  2922
    LuaEndTurnRequested:= false;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
diff changeset
  2923
    LuaNoEndTurnTaunts:= false;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
diff changeset
  2924
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13101
diff changeset
  2925
    for t:= Low(TSound) to High(TSound) do
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13101
diff changeset
  2926
        MaskedSounds[t]:= false;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13101
diff changeset
  2927
13375
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13179
diff changeset
  2928
    for a:= Low(TAmmoStrId) to High(TAmmoStrId) do
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13179
diff changeset
  2929
        trluaammoe[a]:= true;
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13179
diff changeset
  2930
9693
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2931
    UIDisplay:= uiAll;
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2932
    LocalMessage:= 0;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
diff changeset
  2933
10532
28651db3f90e fix view limits in stereo 3d
sheepluva
parents: 10526
diff changeset
  2934
    cStereoDepth:= 0;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
diff changeset
  2935
    cViewLimitsDebug:= false;
10526
b43d175d1577 Avoid promoting violence to hedgehogs. At least once a year.
nemo
parents: 10472
diff changeset
  2936
    AprilOne := false;
10850
c76ea22ea249 copy to/paste from system clipboard (via frontend)
sheepluva
parents: 10820
diff changeset
  2937
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2938
    // initialize pointers to nil
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2939
    // (don't rely on implicit init of fpc, because that one only happens ONCE when used as lib)
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2940
    CurAmmoGear:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2941
    lastGearByUID:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2942
    GearsList:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2943
    CurrentTeam:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2944
    PreviousTeam:= nil;
14482
4b678aad50e9 Lua API: Add functions to add team selected in campaign/mission page
Wuzzy <Wuzzy2@mail.ru>
parents: 14468
diff changeset
  2945
    MissionTeam:= nil;
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2946
    CurrentHedgehog:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2947
    FollowGear:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2948
    lastVisualGearByUID:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2949
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2950
    ChefHatTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2951
    CrosshairTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2952
    GenericHealthTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2953
    WeaponTooltipTex:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2954
    HHTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2955
    LandBackSurface:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2956
    ConfirmTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2957
    MissionIcons:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2958
    ropeIconTex:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2959
12849
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12843
diff changeset
  2960
    SDLWindow:= nil;
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12843
diff changeset
  2961
    SDLGLContext:= nil;
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12843
diff changeset
  2962
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2963
    for i:= Low(ClansArray) to High(ClansArray) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2964
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2965
        ClansArray[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2966
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2967
11739
f48408dcea36 create forts in random order
sheepluva
parents: 11709
diff changeset
  2968
    SpawnClansArray:= ClansArray;
f48408dcea36 create forts in random order
sheepluva
parents: 11709
diff changeset
  2969
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2970
    for i:= Low(TeamsArray) to High(TeamsArray) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2971
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2972
        TeamsArray[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2973
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2974
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2975
    for i:= Low(CountTexz) to High(CountTexz) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2976
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2977
        CountTexz[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2978
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2979
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2980
end;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2981
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2982
procedure freeModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2983
begin
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2984
end;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2985
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  2986
end.