author | unc0rr |
Tue, 21 Jun 2011 16:43:05 +0400 | |
changeset 5247 | bf6d4bc531d2 |
parent 5242 | e4f6aa3250eb |
child 5286 | 22c1f4833a86 |
child 5505 | a55aab592950 |
permissions | -rw-r--r-- |
2947 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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{$INCLUDE "options.inc"} |
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{$IFDEF WIN32} |
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{$R hwengine.rc} |
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{$ENDIF} |
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{$IFDEF HWLIBRARY} |
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unit hwengine; |
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interface |
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{$ELSE} |
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program hwengine; |
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{$ENDIF} |
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
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uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, |
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sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted; |
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|
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{$IFDEF HWLIBRARY} |
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procedure initEverything(complete:boolean); |
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procedure freeEverything(complete:boolean); |
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procedure Game(gameArgs: PPChar); cdecl; export; |
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|
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implementation |
42 |
{$ELSE} |
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procedure OnDestroy; forward; |
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procedure initEverything(complete:boolean); forward; |
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procedure freeEverything(complete:boolean); forward; |
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{$ENDIF} |
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|
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//////////////////////////////// |
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procedure DoTimer(Lag: LongInt); |
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var s: shortstring; |
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begin |
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if isPaused = false then |
53 |
inc(RealTicks, Lag); |
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|
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case GameState of |
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gsLandGen: begin |
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GenMap; |
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ParseCommand('sendlanddigest', true); |
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GameState:= gsStart; |
60 |
end; |
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gsStart: begin |
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if HasBorder then DisableSomeWeapons; |
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AddClouds; |
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AddFlakes; |
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AssignHHCoords; |
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AddMiscGears; |
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StoreLoad; |
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InitWorld; |
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ResetKbd; |
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SoundLoad; |
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if GameType = gmtSave then |
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begin |
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isSEBackup:= isSoundEnabled; |
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isSoundEnabled:= false |
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end; |
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FinishProgress; |
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PlayMusic; |
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SetScale(zoom); |
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ScriptCall('onGameStart'); |
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GameState:= gsGame; |
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end; |
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gsConfirm, |
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gsGame: begin |
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DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
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ProcessKbd; |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
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gsChat: begin |
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DrawWorld(Lag); |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
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gsExit: begin |
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isTerminated:= true; |
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end; |
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gsSuspend: exit; |
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end; |
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{$IFDEF SDL13} |
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SDL_RenderPresent(SDLrender); |
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{$ELSE} |
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SDL_GL_SwapBuffers(); |
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{$ENDIF} |
4454 | 111 |
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if flagMakeCapture then |
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begin |
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flagMakeCapture:= false; |
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s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
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WriteLnToConsole('Saving ' + s + '...'); |
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playSound(sndShutter); |
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{$IFNDEF IPHONEOS}MakeScreenshot(s);{$ENDIF} |
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end; |
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end; |
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||
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//////////////////// |
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procedure OnDestroy; |
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begin |
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WriteLnToConsole('Freeing resources...'); |
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FreeActionsList(); |
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StoreRelease(); |
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ControllerClose(); |
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CloseIPC(); |
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TTF_Quit(); |
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{$IFDEF SDL13} |
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SDL_RenderClear(SDLrender); |
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SDL_DestroyRenderer(SDLrender); |
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SDL_DestroyWindow(SDLwindow); |
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SDLrender:= nil; |
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SDLwindow:= nil; |
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{$ENDIF} |
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SDL_Quit(); |
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isTerminated:= false; |
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end; |
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||
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/////////////////// |
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procedure MainLoop; |
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{$WARNINGS OFF} |
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// disable "Some fields weren't initialized" warning |
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const event: TSDL_Event = (); |
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{$WARNINGS ON} |
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var PrevTime, CurrTime: Longword; |
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begin |
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PrevTime:= SDL_GetTicks; |
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while isTerminated = false do |
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begin |
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while SDL_PollEvent(@event) <> 0 do |
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begin |
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case event.type_ of |
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SDL_KEYDOWN: if GameState = gsChat then |
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{$IFDEF SDL13} |
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// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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KeyPressChat(event.key.keysym.sym); |
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SDL_WINDOWEVENT: |
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if event.window.event = SDL_WINDOWEVENT_SHOWN then |
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cHasFocus:= true; |
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{$ELSE} |
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KeyPressChat(event.key.keysym.unicode); |
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SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then wheelDown:= true; |
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SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then wheelUp:= true; |
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SDL_ACTIVEEVENT: |
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if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
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cHasFocus:= event.active.gain = 1; |
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{$ENDIF} |
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SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
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SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
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SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
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SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
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SDL_QUITEV: isTerminated:= true |
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end; //end case event.type_ of |
178 |
end; //end while SDL_PollEvent(@event) <> 0 do |
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if isTerminated = false then |
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begin |
3063 | 182 |
CurrTime:= SDL_GetTicks; |
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if PrevTime + longword(cTimerInterval) <= CurrTime then |
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begin |
185 |
DoTimer(CurrTime - PrevTime); |
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PrevTime:= CurrTime |
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3697 | 187 |
end |
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else SDL_Delay(1); |
189 |
IPCCheckSock(); |
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190 |
end; |
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191 |
end; |
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end; |
193 |
||
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///////////////////////// |
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procedure ShowMainWindow; |
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begin |
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if cFullScreen then ParseCommand('fullscr 1', true) |
198 |
else ParseCommand('fullscr 0', true); |
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SDL_ShowCursor(0) |
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end; |
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/////////////// |
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{$IFDEF HWLIBRARY} |
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procedure Game(gameArgs: PPChar); cdecl; export; |
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{$ELSE} |
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procedure Game; |
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{$ENDIF} |
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var p: TPathType; |
2947 | 209 |
s: shortstring; |
3611 | 210 |
i: LongInt; |
2698 | 211 |
begin |
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212 |
{$IFDEF HWLIBRARY} |
2947 | 213 |
cBits:= 32; |
214 |
cFullScreen:= false; |
|
215 |
cTimerInterval:= 8; |
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216 |
PathPrefix:= 'Data'; |
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5239 | 217 |
UserPathPrefix:= '.'; |
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strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
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cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF}; |
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val(gameArgs[0], ipcPort); |
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val(gameArgs[1], cScreenWidth); |
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val(gameArgs[2], cScreenHeight); |
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222 |
val(gameArgs[3], cReducedQuality); |
2947 | 223 |
cLocaleFName:= gameArgs[4]; |
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UserNick:= gameArgs[5]; |
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isSoundEnabled:= gameArgs[6] = '1'; |
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226 |
isMusicEnabled:= gameArgs[7] = '1'; |
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cAltDamage:= gameArgs[8] = '1'; |
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val(gameArgs[9], rotationQt); |
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recordFileName:= gameArgs[10]; |
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cStereoMode:= smNone; |
3624 | 231 |
{$ENDIF} |
3613 | 232 |
|
3914 | 233 |
cLogfileBase:= 'game'; |
3611 | 234 |
initEverything(true); |
3691 | 235 |
|
3611 | 236 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
237 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
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238 |
AddFileLog('UserPrefix: "' + UserPathPrefix +'"'); |
3611 | 239 |
for i:= 0 to ParamCount do |
240 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
2698 | 241 |
|
2947 | 242 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
5242 | 243 |
if (p <> ptMapCurrent) and (p <> ptData) then UserPathz[p]:= UserPathPrefix + '/Data/' + Pathz[p]; |
244 |
||
245 |
UserPathz[ptData]:= UserPathPrefix + '/Data'; |
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5238
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246 |
|
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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diff
changeset
|
247 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
2947 | 248 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
3697 | 249 |
|
2947 | 250 |
WriteToConsole('Init SDL... '); |
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yay, sdl resumed development and accepted some of our patches in mainstream
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251 |
SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, true); |
2947 | 252 |
WriteLnToConsole(msgOK); |
2698 | 253 |
|
2947 | 254 |
SDL_EnableUNICODE(1); |
2698 | 255 |
|
2947 | 256 |
WriteToConsole('Init SDL_ttf... '); |
257 |
SDLTry(TTF_Init() <> -1, true); |
|
258 |
WriteLnToConsole(msgOK); |
|
2698 | 259 |
|
3162 | 260 |
{$IFDEF WIN32} |
261 |
s:= SDL_getenv('SDL_VIDEO_CENTERED'); |
|
3153 | 262 |
SDL_putenv('SDL_VIDEO_CENTERED=1'); |
2947 | 263 |
ShowMainWindow(); |
3162 | 264 |
SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s)); |
265 |
{$ELSE} |
|
3154 | 266 |
ShowMainWindow(); |
3162 | 267 |
{$ENDIF} |
2698 | 268 |
|
2947 | 269 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
270 |
InitKbdKeyTable(); |
|
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271 |
AddProgress(); |
2698 | 272 |
|
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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changeset
|
273 |
LoadLocale(UserPathz[ptLocale] + '/en.txt'); // Do an initial load with english |
2947 | 274 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
5110 | 275 |
if (Length(cLocaleFName) > 6) then cLocale := Copy(cLocaleFName,1,5) |
276 |
else cLocale := Copy(cLocaleFName,1,2); |
|
2947 | 277 |
if cLocaleFName <> 'en.txt' then |
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|
278 |
begin |
2719 | 279 |
// Try two letter locale first before trying specific locale overrides |
5110 | 280 |
if (Length(cLocale) > 2) and (Copy(cLocale,1,2) <> 'en') then |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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diff
changeset
|
281 |
begin |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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changeset
|
282 |
LoadLocale(UserPathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt'); |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
283 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt') |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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diff
changeset
|
284 |
end; |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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diff
changeset
|
285 |
LoadLocale(UserPathz[ptLocale] + '/' + cLocaleFName); |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
286 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName) |
5107
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
5066
diff
changeset
|
287 |
end |
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
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diff
changeset
|
288 |
else cLocale := 'en'; |
2698 | 289 |
|
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
290 |
WriteLnToConsole(msgGettingConfig); |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
291 |
|
2947 | 292 |
if recordFileName = '' then |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
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parents:
3976
diff
changeset
|
293 |
begin |
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
294 |
InitIPC; |
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
295 |
SendIPCAndWaitReply('C'); // ask for game config |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
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parents:
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diff
changeset
|
296 |
end |
2947 | 297 |
else |
298 |
LoadRecordFromFile(recordFileName); |
|
2698 | 299 |
|
2947 | 300 |
ScriptOnGameInit; |
2786 | 301 |
|
2947 | 302 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
303 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
304 |
||
305 |
InitTeams(); |
|
306 |
AssignStores(); |
|
2698 | 307 |
|
2947 | 308 |
if isSoundEnabled then |
309 |
InitSound(); |
|
2590 | 310 |
|
2947 | 311 |
isDeveloperMode:= false; |
2698 | 312 |
|
2947 | 313 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 314 |
|
2947 | 315 |
ParseCommand('rotmask', true); |
2698 | 316 |
|
2947 | 317 |
MainLoop(); |
3615 | 318 |
// clean up SDL and GL context |
2947 | 319 |
OnDestroy(); |
3615 | 320 |
// clean up all the other memory allocated |
3611 | 321 |
freeEverything(true); |
3165
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
3162
diff
changeset
|
322 |
if alsoShutdownFrontend then halt; |
2698 | 323 |
end; |
2590 | 324 |
|
3525 | 325 |
procedure initEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
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diff
changeset
|
326 |
begin |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
327 |
Randomize(); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
328 |
|
3709 | 329 |
// uConsts does not need initialization as they are all consts |
4374 | 330 |
uUtils.initModule; |
3038 | 331 |
uMisc.initModule; |
4359 | 332 |
uVariables.initModule; |
3038 | 333 |
uConsole.initModule; // MUST happen after uMisc |
4373 | 334 |
uCommands.initModule; |
4413 | 335 |
uCommandHandlers.initModule; |
3525 | 336 |
|
3038 | 337 |
uLand.initModule; |
4490 | 338 |
uLandPainted.initModule; |
339 |
||
3525 | 340 |
uIO.initModule; |
3697 | 341 |
|
3525 | 342 |
if complete then |
343 |
begin |
|
344 |
uAI.initModule; |
|
345 |
//uAIActions does not need initialization |
|
346 |
//uAIAmmoTests does not need initialization |
|
347 |
uAIMisc.initModule; |
|
348 |
uAmmos.initModule; |
|
349 |
uChat.initModule; |
|
350 |
uCollisions.initModule; |
|
351 |
//uFloat does not need initialization |
|
352 |
//uGame does not need initialization |
|
353 |
uGears.initModule; |
|
354 |
uKeys.initModule; |
|
355 |
//uLandGraphics does not need initialization |
|
356 |
//uLandObjects does not need initialization |
|
357 |
//uLandTemplates does not need initialization |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
358 |
uLandTexture.initModule; |
3525 | 359 |
//uLocale does not need initialization |
3697 | 360 |
uRandom.initModule; |
3525 | 361 |
uScript.initModule; |
362 |
uSound.initModule; |
|
363 |
uStats.initModule; |
|
364 |
uStore.initModule; |
|
365 |
uTeams.initModule; |
|
366 |
uVisualGears.initModule; |
|
367 |
uWorld.initModule; |
|
4393 | 368 |
uCaptions.initModule; |
3525 | 369 |
end; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
370 |
end; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
371 |
|
3525 | 372 |
procedure freeEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
373 |
begin |
3525 | 374 |
if complete then |
375 |
begin |
|
4393 | 376 |
uCaptions.freeModule; |
3525 | 377 |
uWorld.freeModule; |
3615 | 378 |
uVisualGears.freeModule; |
3525 | 379 |
uTeams.freeModule; |
380 |
uStore.freeModule; //stub |
|
381 |
uStats.freeModule; //stub |
|
3615 | 382 |
uSound.freeModule; |
3525 | 383 |
uScript.freeModule; |
384 |
uRandom.freeModule; //stub |
|
385 |
//uLocale does not need to be freed |
|
386 |
//uLandTemplates does not need to be freed |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
387 |
uLandTexture.freeModule; |
3525 | 388 |
//uLandObjects does not need to be freed |
389 |
//uLandGraphics does not need to be freed |
|
390 |
uKeys.freeModule; //stub |
|
391 |
uGears.freeModule; |
|
392 |
//uGame does not need to be freed |
|
393 |
//uFloat does not need to be freed |
|
394 |
uCollisions.freeModule; //stub |
|
4901 | 395 |
uChat.freeModule; |
3525 | 396 |
uAmmos.freeModule; |
397 |
uAIMisc.freeModule; //stub |
|
398 |
//uAIAmmoTests does not need to be freed |
|
399 |
//uAIActions does not need to be freed |
|
3617 | 400 |
uAI.freeModule; //stub |
3525 | 401 |
end; |
3697 | 402 |
|
3525 | 403 |
uIO.freeModule; //stub |
3038 | 404 |
uLand.freeModule; |
5066 | 405 |
uLandPainted.freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2715
diff
changeset
|
406 |
|
4413 | 407 |
uCommandHandlers.freeModule; |
4373 | 408 |
uCommands.freeModule; |
3038 | 409 |
uConsole.freeModule; |
4359 | 410 |
uVariables.freeModule; |
4374 | 411 |
uUtils.freeModule; |
3525 | 412 |
uMisc.freeModule; // uMisc closes the debug log. |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
413 |
end; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
414 |
|
2698 | 415 |
///////////////////////// |
3610 | 416 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
2698 | 417 |
var Preview: TPreview; |
418 |
begin |
|
3914 | 419 |
cLogfileBase:= 'preview'; |
3611 | 420 |
initEverything(false); |
3610 | 421 |
{$IFDEF HWLIBRARY} |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
422 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
423 |
ipcPort:= port; |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
424 |
{$ENDIF} |
2947 | 425 |
InitIPC; |
426 |
IPCWaitPongEvent; |
|
427 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 428 |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
429 |
Preview:= GenPreview(); |
2947 | 430 |
WriteLnToConsole('Sending preview...'); |
431 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
432 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 433 |
WriteLnToConsole('Preview sent, disconnect'); |
434 |
CloseIPC(); |
|
3525 | 435 |
freeEverything(false); |
2698 | 436 |
end; |
437 |
||
3021 | 438 |
{$IFNDEF HWLIBRARY} |
2008 | 439 |
///////////////////// |
440 |
procedure DisplayUsage; |
|
2691 | 441 |
var i: LongInt; |
2008 | 442 |
begin |
2947 | 443 |
WriteLn('Wrong argument format: correct configurations is'); |
444 |
WriteLn(); |
|
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
445 |
WriteLn(' hwengine <path to user hedgewars folder> <path to global data folder> <path to replay file> [options]'); |
2947 | 446 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
447 |
WriteLn('where [options] must be specified either as:'); |
2947 | 448 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
449 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
450 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
451 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
452 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
5130
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5111
diff
changeset
|
453 |
WriteLn(' --stats-only'); |
2947 | 454 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
455 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
456 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
457 |
Write('PARSED COMMAND: '); |
2947 | 458 |
for i:=0 to ParamCount do |
459 |
Write(ParamStr(i) + ' '); |
|
460 |
WriteLn(); |
|
2008 | 461 |
end; |
462 |
||
51 | 463 |
//////////////////// |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
464 |
{$INCLUDE "ArgParsers.inc"} |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
465 |
|
51 | 466 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
467 |
begin |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
468 |
if (ParamCount < 3) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
469 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
470 |
else |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
471 |
if (ParamCount = 3) and ((ParamStr(3) = '--stats-only') or (ParamStr(3) = 'landpreview')) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
472 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
473 |
else |
3709 | 474 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
475 |
internalStartGameWithParameters() |
2947 | 476 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
477 |
playReplayFileWithParameters(); |
51 | 478 |
end; |
3021 | 479 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
480 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
481 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
482 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
483 |
begin |
2947 | 484 |
GetParams(); |
2008 | 485 |
|
3078 | 486 |
if GameType = gmtLandPreview then GenLandPreview() |
2947 | 487 |
else if GameType = gmtSyntax then DisplayUsage() |
488 |
else Game(); |
|
3697 | 489 |
|
2947 | 490 |
if GameType = gmtSyntax then |
491 |
ExitCode:= 1 |
|
492 |
else |
|
493 |
ExitCode:= 0; |
|
2698 | 494 |
{$ENDIF} |
51 | 495 |
end. |