author | koda |
Mon, 19 Sep 2011 19:12:19 +0200 | |
branch | 0.9.16 |
changeset 5963 | c24fdd9a0458 |
parent 5879 | 42cf124c305b |
child 5973 | 94abd65e7d4f |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
4320 | 2 |
set(QT_MIN_VERSION "4.5.0") |
5963 | 3 |
include(CheckLibraryExists) |
260 | 4 |
|
502
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
parents:
495
diff
changeset
|
5 |
set(QT_USE_QTCORE TRUE) |
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
parents:
495
diff
changeset
|
6 |
set(QT_USE_QTGUI TRUE) |
494 | 7 |
set(QT_USE_QTNETWORK TRUE) |
2525 | 8 |
set(QT_USE_QTSVG FALSE) |
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set(QT_USE_QTXML FALSE) |
10 |
set(QT_USE_QTOPENGL FALSE) |
|
494 | 11 |
set(QT_USE_QTMAIN TRUE) |
12 |
||
184 | 13 |
find_package(Qt4 REQUIRED) |
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include(${QT_USE_FILE}) |
184 | 15 |
|
5879
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
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diff
changeset
|
16 |
# Check if we need zlib |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
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|
17 |
check_library_exists(${QT_QTCORE_LIBRARY} inflateInit2_ ${QT_LIBRARY_DIR} QT_PROVIDES_ZLIB_FUNCTIONS) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
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|
18 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
19 |
if(NOT QT_PROVIDES_ZLIB_FUNCTIONS) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
20 |
find_package(ZLIB REQUIRED) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
21 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
22 |
set(HW_LINK_LIBS ${ZLIB_LIBRARIES} ${HW_LINK_LIBS}) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
23 |
endif() |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
24 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
25 |
|
555 | 26 |
# Configure for SDL |
27 |
find_package(SDL REQUIRED) |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
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changeset
|
28 |
find_package(SDL_mixer REQUIRED) |
555 | 29 |
|
2239
d7b5c65f7544
move C and C++ optimization flags in the main CMakeLists.txt
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30 |
include_directories(.) |
707 | 31 |
include_directories(${SDL_INCLUDE_DIR}) |
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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|
32 |
include_directories(${SDLMIXER_INCLUDE_DIR}) |
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include_directories(${CMAKE_SOURCE_DIR}/misc/quazip) |
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if(UNIX) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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35 |
# HACK: in freebsd cannot find iconv.h included via SDL.h |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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36 |
include_directories("/usr/local/include") |
1159 | 37 |
endif(UNIX) |
555 | 38 |
|
1904 | 39 |
|
184 | 40 |
if(WIN32 AND NOT UNIX) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
41 |
set(HEDGEWARS_BINDIR ".") |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
42 |
set(HEDGEWARS_DATADIR "../share/") |
3694
3e9c0634065c
new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents:
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|
43 |
add_definitions(-DUSE_XFIRE) |
2652 | 44 |
else() |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
45 |
set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX}) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
46 |
if(DEFINED DATA_INSTALL_DIR) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
47 |
set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR}) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
48 |
else() |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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changeset
|
49 |
set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
50 |
endif() |
5188 | 51 |
#only the cocoa version of qt supports building 64 bit apps |
52 |
if(APPLE AND (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64*") AND (NOT QT_MAC_USE_COCOA)) |
|
53 |
message(FATAL_ERROR "Building the 64 bit version of Hedgewars *requires* the Cocoa variant of QT on Mac OS X") |
|
54 |
endif() |
|
2663 | 55 |
endif() |
184 | 56 |
|
2239
d7b5c65f7544
move C and C++ optimization flags in the main CMakeLists.txt
koda
parents:
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changeset
|
57 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
koda
parents:
2218
diff
changeset
|
58 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
184 | 59 |
|
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
60 |
set(hwfr_src |
5252 | 61 |
HWApplication.cpp |
4520
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
62 |
game.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
63 |
main.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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diff
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|
64 |
hwform.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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diff
changeset
|
65 |
team.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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diff
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|
66 |
namegen.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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diff
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|
67 |
teamselect.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
68 |
teamselhelper.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
69 |
frameTeam.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
70 |
vertScrollArea.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
71 |
gameuiconfig.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
72 |
ui_hwform.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
73 |
gamecfgwidget.cpp |
5078
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
5019
diff
changeset
|
74 |
pagemain.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
5019
diff
changeset
|
75 |
pageeditteam.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
changeset
|
76 |
pagemultiplayer.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
changeset
|
77 |
pageoptions.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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|
78 |
pagenet.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
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|
79 |
pagenetserver.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
changeset
|
80 |
pagenetgame.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
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|
81 |
pageinfo.cpp |
5268
eedc0f8ed38b
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
nemo
parents:
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82 |
pagedata.cpp |
5078
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Removing pages.cpp and splitting it up into various files.
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parents:
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83 |
pagesingleplayer.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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|
84 |
pagetraining.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
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parents:
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85 |
pagecampaign.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
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parents:
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86 |
pageselectweapon.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
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|
87 |
pageingame.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
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parents:
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changeset
|
88 |
pageroomslist.cpp |
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Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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changeset
|
89 |
pageconnecting.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
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|
90 |
pagescheme.cpp |
5205
78138ae93820
some headers cleanup and rename of stats and playrecord pages for consistency
koda
parents:
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diff
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91 |
pagegamestats.cpp |
78138ae93820
some headers cleanup and rename of stats and playrecord pages for consistency
koda
parents:
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92 |
pageplayrecord.cpp |
5078
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Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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93 |
pageadmin.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
changeset
|
94 |
pagenettype.cpp |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
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diff
changeset
|
95 |
pagedrawmap.cpp |
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|
96 |
SquareLabel.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
97 |
hats.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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98 |
hedgehogerWidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
99 |
hwmap.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
100 |
mapContainer.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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diff
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|
101 |
tcpBase.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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parents:
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|
102 |
about.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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103 |
proto.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
104 |
fpsedit.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
105 |
netserver.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
106 |
newnetclient.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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107 |
netudpserver.cpp |
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108 |
netudpwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
109 |
netregister.cpp |
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|
110 |
netserverslist.cpp |
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111 |
chatwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
112 |
binds.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
113 |
SDLs.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
114 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
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115 |
selectWeapon.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
116 |
itemNum.cpp |
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|
117 |
input_ip.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
118 |
igbox.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
119 |
weaponItem.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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120 |
misc.cpp |
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121 |
ammoSchemeModel.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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122 |
togglebutton.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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123 |
bgwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
124 |
achievements.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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125 |
qaspectratiolayout.cpp |
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126 |
drawmapwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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127 |
drawmapscene.cpp |
5289
9d18b61bd3eb
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
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|
128 |
themesmodel.cpp |
5755
a079b4dea081
Implement DataBrowser which downloads resources (images, css) on its own.
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|
129 |
databrowser.cpp |
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130 |
) |
184 | 131 |
|
2821 | 132 |
#xfire integration |
133 |
if(WIN32) |
|
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134 |
set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp) |
2821 | 135 |
endif(WIN32) |
136 |
||
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
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137 |
if(MINGW) |
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138 |
# resource compilation for mingw |
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139 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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140 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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141 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
142 |
-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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144 |
else(MINGW) |
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set(hwfr_src ${hwfr_src} hedgewars.rc) |
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146 |
endif(MINGW) |
184 | 147 |
|
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148 |
set(hwfr_moc_hdrs |
5252 | 149 |
HWApplication.h |
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150 |
game.h |
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151 |
hats.h |
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152 |
hwform.h |
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153 |
teamselect.h |
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154 |
teamselhelper.h |
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155 |
frameTeam.h |
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156 |
vertScrollArea.h |
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157 |
gameuiconfig.h |
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158 |
gamecfgwidget.h |
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159 |
AbstractPage.h |
5204 | 160 |
pagenet.h |
161 |
pagemultiplayer.h |
|
162 |
pagenetserver.h |
|
163 |
pageingame.h |
|
164 |
pagetraining.h |
|
165 |
pageeditteam.h |
|
166 |
pageoptions.h |
|
167 |
pagemain.h |
|
168 |
pageinfo.h |
|
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Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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169 |
pagedata.h |
5204 | 170 |
pagesingleplayer.h |
171 |
pagenettype.h |
|
172 |
pageconnecting.h |
|
173 |
pagedrawmap.h |
|
174 |
pagecampaign.h |
|
175 |
pagenetgame.h |
|
176 |
pageroomslist.h |
|
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177 |
pagegamestats.h |
5204 | 178 |
pageadmin.h |
179 |
pagescheme.h |
|
180 |
pageselectweapon.h |
|
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181 |
pageplayrecord.h |
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182 |
SquareLabel.h |
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183 |
hedgehogerWidget.h |
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184 |
hwmap.h |
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|
185 |
mapContainer.h |
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|
186 |
tcpBase.h |
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|
187 |
about.h |
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|
188 |
proto.h |
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|
189 |
fpsedit.h |
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|
190 |
netserver.h |
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|
191 |
newnetclient.h |
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|
192 |
netudpserver.h |
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|
193 |
netudpwidget.h |
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|
194 |
netregister.h |
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|
195 |
netserverslist.h |
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|
196 |
chatwidget.h |
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|
197 |
SDLs.h |
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|
198 |
selectWeapon.h |
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|
199 |
itemNum.h |
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|
200 |
input_ip.h |
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|
201 |
igbox.h |
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|
202 |
weaponItem.h |
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|
203 |
misc.h |
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|
204 |
ammoSchemeModel.h |
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|
205 |
togglebutton.h |
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|
206 |
bgwidget.h |
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|
207 |
qaspectratiolayout.h |
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|
208 |
drawmapwidget.h |
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|
209 |
drawmapscene.h |
5289
9d18b61bd3eb
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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|
210 |
themesmodel.h |
5755
a079b4dea081
Implement DataBrowser which downloads resources (images, css) on its own.
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|
211 |
databrowser.h |
4520
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|
212 |
) |
184 | 213 |
|
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|
214 |
set(hwfr_hdrs |
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|
215 |
binds.h |
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|
216 |
ui_hwform.h |
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|
217 |
KB.h |
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|
218 |
hwconsts.h |
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|
219 |
) |
184 | 220 |
|
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|
221 |
set(hwfr_rez hedgewars.qrc) |
184 | 222 |
|
2641 | 223 |
qt4_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 224 |
|
2641 | 225 |
qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 226 |
|
2652 | 227 |
|
228 |
if(APPLE) |
|
4520
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|
229 |
set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m) |
5879
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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|
230 |
set(HW_LINK_LIBS IOKit ${HW_LINK_LIBS}) |
2652 | 231 |
|
4775 | 232 |
if(NOT NOAUTOUPDATE) |
233 |
find_package(Sparkle) |
|
234 |
if(SPARKLE_FOUND) |
|
235 |
add_definitions(-DSPARKLE_ENABLED) |
|
236 |
set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm) |
|
237 |
set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS}) |
|
238 |
endif() |
|
4520
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|
239 |
endif() |
2652 | 240 |
endif() |
241 |
||
242 |
||
184 | 243 |
add_executable(hedgewars WIN32 |
4520
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|
244 |
${hwfr_src} |
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|
245 |
${hwfr_moc_srcs} |
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|
246 |
${hwfr_hdrs} |
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|
247 |
${hwfr_rez_src} |
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|
248 |
) |
2191 | 249 |
|
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|
250 |
|
4520
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|
251 |
set(HW_LINK_LIBS |
5790 | 252 |
quazip |
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|
253 |
${QT_LIBRARIES} |
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|
254 |
${SDL_LIBRARY} |
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|
255 |
${SDLMIXER_LIBRARY} |
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|
256 |
${HW_LINK_LIBS} |
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|
257 |
) |
184 | 258 |
|
259 |
if(WIN32 AND NOT UNIX) |
|
4520
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|
260 |
if(NOT SDL_LIBRARY) |
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|
261 |
set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL) |
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|
262 |
endif() |
555 | 263 |
|
5757 | 264 |
set(HW_LINK_LIBS |
4520
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|
265 |
${HW_LINK_LIBS} |
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|
266 |
ole32 |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
267 |
oleaut32 |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
268 |
winspool |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
269 |
uuid |
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|
270 |
) |
2663 | 271 |
endif() |
184 | 272 |
|
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|
273 |
|
5808 | 274 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
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|
275 |
|
495 | 276 |
|
2015 | 277 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir}) |
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|
278 |