hedgewars/hwengine.pas
author Stepan777 <stepik-777@mail.ru>
Sun, 24 Jun 2012 21:15:20 +0400
changeset 7282 c65992e2d794
parent 7235 baa69bd025d9
child 7286 068adc6948e3
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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{$IFDEF WIN32}
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{$R hwengine.rc}
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{$ENDIF}
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{$IFDEF HWLIBRARY}
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unit hwengine;
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interface
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{$ELSE}
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program hwengine;
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{$ENDIF}
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uInputHandler, uSound,
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     uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions,
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     SysUtils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted
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     {$IFDEF USE_VIDEO_RECORDING}, uVideoRec {$ENDIF}
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     {$IFDEF SDL13}, uTouch{$ENDIF}{$IFDEF ANDROID}, GLUnit{$ENDIF};
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{$IFDEF HWLIBRARY}
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procedure initEverything(complete:boolean);
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procedure freeEverything(complete:boolean);
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procedure Game(gameArgs: PPChar); cdecl; export;
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procedure GenLandPreview(port: Longint); cdecl; export;
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implementation
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{$ELSE}
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procedure initEverything(complete:boolean); forward;
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procedure freeEverything(complete:boolean); forward;
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{$ENDIF}
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////////////////////////////////
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function DoTimer(Lag: LongInt): boolean;
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var s: shortstring;
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begin
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    DoTimer:= false;
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    inc(RealTicks, Lag);
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    case GameState of
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        gsLandGen:
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            begin
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            GenMap;
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            ParseCommand('sendlanddigest', true);
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            GameState:= gsStart;
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            end;
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        gsStart:
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            begin
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            if HasBorder then
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                DisableSomeWeapons;
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            AddClouds;
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            AddFlakes;
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            AssignHHCoords;
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            AddMiscGears;
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            StoreLoad(false);
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            InitWorld;
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            ResetKbd;
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            if GameType = gmtSave then
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                SetSound(false);
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            FinishProgress;
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            PlayMusic;
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            SetScale(zoom);
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            ScriptCall('onGameStart');
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            GameState:= gsGame;
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            end;
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        gsConfirm, gsGame:
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            begin
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            DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible
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            DoGameTick(Lag);
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            ProcessVisualGears(Lag);
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            end;
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        gsChat:
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            begin
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            DrawWorld(Lag);
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            DoGameTick(Lag);
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            ProcessVisualGears(Lag);
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            end;
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        gsExit:
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            begin
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            DoTimer:= true;
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            end;
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        gsSuspend:
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            exit(false);
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            end;
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    SwapBuffers;
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{$IFDEF USE_VIDEO_RECORDING}
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    if flagPrerecording then
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        SaveCameraPosition;
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{$ENDIF}
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    if flagMakeCapture then
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        begin
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        flagMakeCapture:= false;
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        {$IFDEF PAS2C}
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        s:= 'hw';
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        {$ELSE}
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        s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks);
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        {$ENDIF}
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        playSound(sndShutter);
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        if MakeScreenshot(s) then
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            WriteLnToConsole('Screenshot saved: ' + s)
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        else
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            begin
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            WriteLnToConsole('Screenshot failed.');
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            AddChatString(#5 + 'screen capture failed (lack of memory or write permissions)');
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            end
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        end;
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end;
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///////////////////
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procedure MainLoop;
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var event: TSDL_Event;
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    PrevTime, CurrTime: Longword;
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    isTerminated: boolean;
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{$IFDEF SDL13}
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    previousGameState: TGameState;
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{$ELSE}
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    prevFocusState: boolean;
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{$ENDIF}
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begin
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    isTerminated:= false;
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    PrevTime:= SDL_GetTicks;
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    while isTerminated = false do
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    begin
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        SDL_PumpEvents();
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        while SDL_PeepEvents(@event, 1, SDL_GETEVENT, {$IFDEF SDL13}SDL_FIRSTEVENT, SDL_LASTEVENT{$ELSE}SDL_ALLEVENTS{$ENDIF}) > 0 do
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        begin
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            case event.type_ of
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{$IFDEF SDL13}
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                SDL_KEYDOWN:
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                    if GameState = gsChat then
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                    // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
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                        KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym))//TODO correct for keymodifiers
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                    else
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                        ProcessKey(event.key);
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                SDL_KEYUP:
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                    if GameState <> gsChat then
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                        ProcessKey(event.key);
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                SDL_WINDOWEVENT:
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                    if event.window.event = SDL_WINDOWEVENT_SHOWN then
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                    begin
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                        cHasFocus:= true;
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                        onFocusStateChanged()
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                    end
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                    else if event.window.event = SDL_WINDOWEVENT_MINIMIZED then
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                    begin
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                        previousGameState:= GameState;
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                        GameState:= gsSuspend;
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                    end
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                    else if event.window.event = SDL_WINDOWEVENT_RESTORED then
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                    begin
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                        GameState:= previousGameState;
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{$IFDEF ANDROID}
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                        //This call is used to reinitialize the glcontext and reload the textures
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                        ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true);
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{$ENDIF}
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                    end
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                    else if event.window.event = SDL_WINDOWEVENT_RESIZED then
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                    begin
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                        cNewScreenWidth:= max(2 * (event.window.data1 div 2), cMinScreenWidth);
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                        cNewScreenHeight:= max(2 * (event.window.data2 div 2), cMinScreenHeight);
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                        cScreenResizeDelay:= RealTicks + 500{$IFDEF IPHONEOS}div 2{$ENDIF};
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                    end;
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                SDL_FINGERMOTION:
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                    onTouchMotion(event.tfinger.x, event.tfinger.y,event.tfinger.dx, event.tfinger.dy, event.tfinger.fingerId);
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                SDL_FINGERDOWN:
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                    onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
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                SDL_FINGERUP:
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                    onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
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{$ELSE}
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                SDL_KEYDOWN:
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                    if GameState = gsChat then
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                        KeyPressChat(event.key.keysym.unicode)
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                    else
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                        ProcessKey(event.key);
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                SDL_KEYUP:
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                    if GameState <> gsChat then
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                        ProcessKey(event.key);
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                SDL_MOUSEBUTTONDOWN:
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                    ProcessMouse(event.button, true);
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                SDL_MOUSEBUTTONUP:
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                    ProcessMouse(event.button, false); 
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                SDL_ACTIVEEVENT:
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                    if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then
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                    begin
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                        prevFocusState:= cHasFocus;
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                        cHasFocus:= event.active.gain = 1;
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                        if prevFocusState xor cHasFocus then
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                            onFocusStateChanged()
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                    end;
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                SDL_VIDEORESIZE:
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                begin
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                    // using lower values than cMinScreenWidth or cMinScreenHeight causes widget overlap and off-screen widget parts
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                    // Change by sheepluva:
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                    // Let's only use even numbers for custom width/height since I ran into scaling issues with odd width values.
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                    // Maybe just fixes the symptom not the actual cause(?), I'm too tired to find out :P
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                    cNewScreenWidth:= max(2 * (event.resize.w div 2), cMinScreenWidth);
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                    cNewScreenHeight:= max(2 * (event.resize.h div 2), cMinScreenHeight);
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                    cScreenResizeDelay:= RealTicks+500;
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                end;
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   231
{$ENDIF}
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                SDL_JOYAXISMOTION:
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                    ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value);
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                SDL_JOYHATMOTION:
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                    ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value);
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                SDL_JOYBUTTONDOWN:
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                    ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true);
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                SDL_JOYBUTTONUP:
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                    ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false);
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                SDL_QUITEV:
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                    isTerminated:= true
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            end; //end case event.type_ of
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        end; //end while SDL_PollEvent(@event) <> 0 do
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        if (cScreenResizeDelay <> 0) and (cScreenResizeDelay < RealTicks) and
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           ((cNewScreenWidth <> cScreenWidth) or (cNewScreenHeight <> cScreenHeight)) then
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        begin
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            cScreenResizeDelay:= 0;
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            cScreenWidth:= cNewScreenWidth;
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            cScreenHeight:= cNewScreenHeight;
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   251
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            ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true);
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            WriteLnToConsole('window resize: ' + IntToStr(cScreenWidth) + ' x ' + IntToStr(cScreenHeight));
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            ScriptOnScreenResize();
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            InitCameraBorders();
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            InitTouchInterface();
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   257
        end;
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        CurrTime:= SDL_GetTicks();
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        if PrevTime + longword(cTimerInterval) <= CurrTime then
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        begin
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            isTerminated:= DoTimer(CurrTime - PrevTime);
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            PrevTime:= CurrTime
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   264
        end
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        else SDL_Delay(1);
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   266
        IPCCheckSock();
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   267
    end;
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   268
end;
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   269
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{$IFDEF USE_VIDEO_RECORDING}
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procedure RecorderMainLoop;
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var CurrTime, PrevTime: LongInt;
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begin
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    if not BeginVideoRecording() then
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        exit;
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    DoTimer(0); // gsLandGen -> gsStart
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    DoTimer(0); // gsStart -> gsGame
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   278
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    CurrTime:= LoadNextCameraPosition();
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    fastScrolling:= true;
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   281
    DoTimer(CurrTime);
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   282
    fastScrolling:= false;
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   283
    while true do
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   284
    begin
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        EncodeFrame();
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   286
        PrevTime:= CurrTime;
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   287
        CurrTime:= LoadNextCameraPosition();
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   288
        if CurrTime = -1 then
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   289
            break;
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   290
        DoTimer(CurrTime - PrevTime);
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   291
        IPCCheckSock();
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   292
    end;
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    StopVideoRecording();
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   294
end;
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   295
{$ENDIF}
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   296
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   297
///////////////
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procedure Game{$IFDEF HWLIBRARY}(gameArgs: PPChar); cdecl; export{$ENDIF};
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   299
var p: TPathType;
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    s: shortstring;
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    i: LongInt;
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begin
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   303
{$IFDEF HWLIBRARY}
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    cBits:= 32;
5365
326c7db9e410 Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
Xeli
parents: 5359
diff changeset
   305
    cTimerInterval:= 8;
5109
6d2e8a24277e strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
koda
parents: 5066
diff changeset
   306
    cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF};
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   307
    ipcPort:= StrToInt(gameArgs[0]);
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   308
    cScreenWidth:= StrToInt(gameArgs[1]);
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   309
    cScreenHeight:= StrToInt(gameArgs[2]);
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   310
    cReducedQuality:= StrToInt(gameArgs[3]);
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   311
    cLocaleFName:= gameArgs[4];
6603
ef9ed71e3cf7 ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
koda
parents: 6598
diff changeset
   312
    // cFullScreen functionality is platform dependent, ifdef it if you need to modify it
ef9ed71e3cf7 ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
koda
parents: 6598
diff changeset
   313
    cFullScreen:= false;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   314
    
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   315
    if (Length(cLocaleFName) > 6) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   316
        cLocale := Copy(cLocaleFName,1,5)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   317
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   318
        cLocale := Copy(cLocaleFName,1,2);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   319
        
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   320
    UserNick:= gameArgs[5];
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6986
diff changeset
   321
    SetSound(gameArgs[6] = '1');
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6986
diff changeset
   322
    SetMusic(gameArgs[7] = '1');
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   323
    cAltDamage:= gameArgs[8] = '1';
6029
5073285b6599 changed Game arguments to accept data path on 9th array element (like planned)
koda
parents: 6023
diff changeset
   324
    PathPrefix:= gameArgs[9];
6341
ccc0a58e123d slight cleanup, fix compiling with sdl-1.2
koda
parents: 6334
diff changeset
   325
    UserPathPrefix:= '../Documents';
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   326
    recordFileName:= gameArgs[10];
4814
e19791f08443 smaller rearrangement of (non stereo related) variables
koda
parents: 4812
diff changeset
   327
    cStereoMode:= smNone;
3624
304c6d32383a button to open ammomenu
koda
parents: 3617
diff changeset
   328
{$ENDIF}
5814
9ac119696510 change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents: 5732
diff changeset
   329
    cMinScreenWidth:= min(cScreenWidth, cMinScreenWidth);
9ac119696510 change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents: 5732
diff changeset
   330
    cMinScreenHeight:= min(cScreenHeight, cMinScreenHeight);
5686
3f2e6ec7719a Use frontend value for fullscreening.
nemo
parents: 5682
diff changeset
   331
    cOrigScreenWidth:= cScreenWidth;
3f2e6ec7719a Use frontend value for fullscreening.
nemo
parents: 5682
diff changeset
   332
    cOrigScreenHeight:= cScreenHeight;
3613
cfd3c6536a09 make runtime quality check for iDevices
koda
parents: 3612
diff changeset
   333
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   334
    initEverything(true);
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   335
    WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')');
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   336
    AddFileLog('Prefix: "' + PathPrefix +'"');
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   337
    AddFileLog('UserPrefix: "' + UserPathPrefix +'"');
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   338
    
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   339
    for i:= 0 to ParamCount do
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   340
        AddFileLog(inttostr(i) + ': ' + ParamStr(i));
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   341
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   342
    for p:= Succ(Low(TPathType)) to High(TPathType) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   343
        if (p <> ptMapCurrent) and (p <> ptData) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   344
            UserPathz[p]:= UserPathPrefix + '/Data/' + Pathz[p];
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   345
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   346
    UserPathz[ptData]:= UserPathPrefix + '/Data';
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   347
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   348
    for p:= Succ(Low(TPathType)) to High(TPathType) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   349
        if p <> ptMapCurrent then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   350
            Pathz[p]:= PathPrefix + '/' + Pathz[p];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   351
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   352
    WriteToConsole('Init SDL... ');
4773
69f8431a5d20 yay, sdl resumed development and accepted some of our patches in mainstream
koda
parents: 4744
diff changeset
   353
    SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, true);
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   354
    WriteLnToConsole(msgOK);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   355
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   356
    SDL_EnableUNICODE(1);
5565
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   357
    SDL_ShowCursor(0);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   358
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   359
    WriteToConsole('Init SDL_ttf... ');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   360
    SDLTry(TTF_Init() <> -1, true);
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   361
    WriteLnToConsole(msgOK);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   362
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   363
    if GameType = gmtRecord then
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   364
        InitOffscreenOpenGL()
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   365
    else
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   366
        begin            
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   367
        // show main window
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   368
        if cFullScreen then
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   369
            ParseCommand('fullscr 1', true)
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   370
        else
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   371
            ParseCommand('fullscr 0', true);
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   372
        end;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   373
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   374
    ControllerInit(); // has to happen before InitKbdKeyTable to map keys
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   375
    InitKbdKeyTable();
5174
f5294509783e initial refactoring of ObjcExports and OverlayViewController
koda
parents: 5167
diff changeset
   376
    AddProgress();
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   377
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   378
    LoadLocale(UserPathz[ptLocale] + '/en.txt');  // Do an initial load with english
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   379
    LoadLocale(Pathz[ptLocale] + '/en.txt');  // Do an initial load with english
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   380
    if cLocaleFName <> 'en.txt' then
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   381
        begin
2719
0efcaa69d30c Tweak load order
nemo
parents: 2717
diff changeset
   382
        // Try two letter locale first before trying specific locale overrides
5110
d48230ef9447 set cLocale even for en
nemo
parents: 5107
diff changeset
   383
        if (Length(cLocale) > 2) and (Copy(cLocale,1,2) <> 'en') then
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   384
            begin
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   385
            LoadLocale(UserPathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt');
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   386
            LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt')
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   387
            end;
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   388
        LoadLocale(UserPathz[ptLocale] + '/' + cLocaleFName);
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   389
        LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName)
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5066
diff changeset
   390
        end
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5066
diff changeset
   391
    else cLocale := 'en';
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   392
3904
22e4d74240e5 finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents: 3843
diff changeset
   393
    WriteLnToConsole(msgGettingConfig);
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   394
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   395
    if recordFileName = '' then
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   396
        begin
3904
22e4d74240e5 finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents: 3843
diff changeset
   397
        InitIPC;
7073
26f960656cc9 help pas2c
unc0rr
parents: 7054
diff changeset
   398
        SendIPCAndWaitReply(_S'C');        // ask for game config
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   399
        end
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   400
    else
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   401
        LoadRecordFromFile(recordFileName);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   402
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   403
    ScriptOnGameInit;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   404
    s:= 'eproto ' + inttostr(cNetProtoVersion);
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   405
    SendIPCRaw(@s[0], Length(s) + 1); // send proto version
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   406
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   407
    InitTeams();
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   408
    AssignStores();
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   409
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   410
    if GameType = gmtRecord then
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   411
        SetSound(false);
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   412
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6986
diff changeset
   413
    InitSound();
2590
e7e87e3c67db touch control completely revamped
koda
parents: 2587
diff changeset
   414
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   415
    isDeveloperMode:= false;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   416
    TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   417
    ParseCommand('rotmask', true);
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
   418
    
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
   419
{$IFDEF USE_VIDEO_RECORDING}
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   420
    if GameType = gmtRecord then
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   421
        RecorderMainLoop()
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   422
    else
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
   423
{$ENDIF}
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   424
        MainLoop();
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6986
diff changeset
   425
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   426
    // clean up all the memory allocated
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   427
    freeEverything(true);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   428
end;
2590
e7e87e3c67db touch control completely revamped
koda
parents: 2587
diff changeset
   429
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   430
procedure initEverything (complete:boolean);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   431
begin
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   432
    Randomize();
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   433
7027
f264ad9d8965 the scope cleanup continues...
koda
parents: 7026
diff changeset
   434
    uUtils.initModule(complete);      // this opens the debug file, must be the first
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   435
    uMisc.initModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents: 4357
diff changeset
   436
    uVariables.initModule;
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   437
    uConsole.initModule;
4373
fe0e3903bb9e Introduce uCommands.pas
unC0Rr
parents: 4359
diff changeset
   438
    uCommands.initModule;
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents: 4408
diff changeset
   439
    uCommandHandlers.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   440
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   441
    uLand.initModule;
4490
f6840f7e2f60 Stub to recieve /draw command
unc0rr
parents: 4454
diff changeset
   442
    uLandPainted.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   443
    uIO.initModule;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   444
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   445
    if complete then
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   446
    begin
6341
ccc0a58e123d slight cleanup, fix compiling with sdl-1.2
koda
parents: 6334
diff changeset
   447
{$IFDEF ANDROID}GLUnit.init;{$ENDIF}
ccc0a58e123d slight cleanup, fix compiling with sdl-1.2
koda
parents: 6334
diff changeset
   448
{$IFDEF SDL13}uTouch.initModule;{$ENDIF}
6415
af2047bb4f70 GSoC 2011: Android port - merged mainstream
koda
parents: 6341
diff changeset
   449
        uAI.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   450
        //uAIActions does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   451
        //uAIAmmoTests does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   452
        uAIMisc.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   453
        uAmmos.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   454
        uChat.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   455
        uCollisions.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   456
        //uFloat does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   457
        //uGame does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   458
        uGears.initModule;
6954
a61458a81480 changed uKeys to uInputHandler to better reflect its function
Xeli
parents: 6952
diff changeset
   459
        uInputHandler.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   460
        //uLandGraphics does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   461
        //uLandObjects does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   462
        //uLandTemplates does not need initialization
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3611
diff changeset
   463
        uLandTexture.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   464
        //uLocale does not need initialization
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   465
        uRandom.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   466
        uScript.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   467
        uSound.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   468
        uStats.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   469
        uStore.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   470
        uTeams.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   471
        uVisualGears.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   472
        uWorld.initModule;
4393
883b979697e4 uCaptions
unc0rr
parents: 4389
diff changeset
   473
        uCaptions.initModule;
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   474
    end;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   475
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   476
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   477
procedure freeEverything (complete:boolean);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   478
begin
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   479
    if complete then
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   480
    begin
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   481
        WriteLnToConsole('Freeing resources...');
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   482
        uAI.freeModule;
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   483
        uAIMisc.freeModule;         //stub
4393
883b979697e4 uCaptions
unc0rr
parents: 4389
diff changeset
   484
        uCaptions.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   485
        uWorld.freeModule;
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   486
        uVisualGears.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   487
        uTeams.freeModule;
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   488
        uInputHandler.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   489
        uStats.freeModule;          //stub
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   490
        uSound.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   491
        uScript.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   492
        uRandom.freeModule;         //stub
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   493
        //uLocale does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   494
        //uLandTemplates does not need to be freed
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3611
diff changeset
   495
        uLandTexture.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   496
        //uLandObjects does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   497
        //uLandGraphics does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   498
        uGears.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   499
        //uGame does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   500
        //uFloat does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   501
        uCollisions.freeModule;     //stub
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   502
        uChat.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   503
        uAmmos.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   504
        //uAIAmmoTests does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   505
        //uAIActions does not need to be freed
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   506
        uStore.freeModule;
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   507
        uVideoRec.freeModule;
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   508
    end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   509
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   510
    uIO.freeModule;
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   511
    uLand.freeModule;
5066
d2684b6f02ce fix leaking of hand-drawn maps
sheepluva
parents: 5052
diff changeset
   512
    uLandPainted.freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   513
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents: 4408
diff changeset
   514
    uCommandHandlers.freeModule;
4373
fe0e3903bb9e Introduce uCommands.pas
unC0Rr
parents: 4359
diff changeset
   515
    uCommands.freeModule;
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   516
    uConsole.freeModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents: 4357
diff changeset
   517
    uVariables.freeModule;
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   518
    uUtils.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   519
    uMisc.freeModule;           // uMisc closes the debug log.
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   520
end;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2800
diff changeset
   521
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   522
/////////////////////////
3610
8590424bdfb0 small cleanup
koda
parents: 3598
diff changeset
   523
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF};
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   524
var Preview: TPreview;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   525
begin
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   526
    initEverything(false);
3610
8590424bdfb0 small cleanup
koda
parents: 3598
diff changeset
   527
{$IFDEF HWLIBRARY}
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   528
    WriteLnToConsole('Preview connecting on port ' + inttostr(port));
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   529
    ipcPort:= port;
6634
e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents: 6611
diff changeset
   530
    InitStepsFlags:= cifRandomize;
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   531
{$ENDIF}
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   532
    InitIPC;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   533
    IPCWaitPongEvent;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   534
    TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   535
7051
db17476d7a37 Avoid returning an array for the sake of pas2c
nemo
parents: 7049
diff changeset
   536
    GenPreview(Preview);
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   537
    WriteLnToConsole('Sending preview...');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   538
    SendIPCRaw(@Preview, sizeof(Preview));
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   539
    SendIPCRaw(@MaxHedgehogs, sizeof(byte));
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   540
    WriteLnToConsole('Preview sent, disconnect');
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   541
    freeEverything(false);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   542
end;
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   543
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   544
{$IFNDEF HWLIBRARY}
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   545
/////////////////////
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   546
procedure DisplayUsage;
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2690
diff changeset
   547
var i: LongInt;
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   548
begin
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   549
    WriteLn(stdout, 'Wrong argument format: correct configurations is');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   550
    WriteLn(stdout, '');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   551
    WriteLn(stdout, '  hwengine <path to user hedgewars folder> <path to global data folder> <path to replay file> [options]');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   552
    WriteLn(stdout, '');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   553
    WriteLn(stdout, 'where [options] must be specified either as:');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   554
    WriteLn(stdout, ' --set-video [screen width] [screen height] [color dept]');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   555
    WriteLn(stdout, ' --set-audio [volume] [enable music] [enable sounds]');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   556
    WriteLn(stdout, ' --set-other [language file] [full screen] [show FPS]');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   557
    WriteLn(stdout, ' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   558
    WriteLn(stdout, ' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   559
    WriteLn(stdout, ' --stats-only');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   560
    WriteLn(stdout, '');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   561
    WriteLn(stdout, 'Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   562
    WriteLn(stdout, '');
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   563
    Write(stdout, 'PARSED COMMAND: ');
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   564
    
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   565
    for i:=0 to ParamCount do
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   566
        Write(stdout, ParamStr(i) + ' ');
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   567
        
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   568
    WriteLn(stdout, '');
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   569
end;
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   570
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   571
////////////////////
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   572
{$INCLUDE "ArgParsers.inc"}
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   573
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   574
procedure GetParams;
97
e7c1df9cce2c - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents: 81
diff changeset
   575
begin
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   576
    if (ParamCount < 3) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   577
        GameType:= gmtSyntax
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   578
    else
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   579
        if (ParamCount = 3) and ((ParamStr(3) = '--stats-only') or (ParamStr(3) = 'landpreview')) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   580
            internalSetGameTypeLandPreviewFromParameters()
7198
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   581
        else if ParamCount = cDefaultParamNum then
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   582
            internalStartGameWithParameters()
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   583
{$IFDEF USE_VIDEO_RECORDING}
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   584
        else if ParamCount = cVideorecParamNum then
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   585
            internalStartVideoRecordingWithParameters()
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   586
{$ENDIF}
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   587
        else
7198
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   588
            playReplayFileWithParameters();
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   589
end;
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   590
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   591
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   592
/////////////////////////////// m a i n ////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   593
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   594
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   595
    GetParams();
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   596
    if (Length(cLocaleFName) > 6) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   597
        cLocale := Copy(cLocaleFName,1,5)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   598
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   599
        cLocale := Copy(cLocaleFName,1,2);
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   600
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   601
    if GameType = gmtLandPreview then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   602
        GenLandPreview()
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   603
    else if GameType = gmtSyntax then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   604
        DisplayUsage()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   605
    else Game();
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   606
5565
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   607
    // return 1 when engine is not called correctly
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7089
diff changeset
   608
    halt(LongInt(GameType = gmtSyntax));
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   609
{$ENDIF}
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   610
end.