share/hedgewars/Data/Missions/Training/User_Mission_-_Rope_Knock_Challenge.lua
author unc0rr
Tue, 12 Aug 2014 13:21:32 +0400
changeset 10377 c6d8e7cd6e54
parent 10290 42efccba0711
child 11692 594016813e06
permissions -rw-r--r--
Challenge map #12
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da083f8d95e6 We need custom script loading function in lua now
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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local hhs = {}
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local missionWon = nil
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local endTimer = 1000
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local hogsKilled = 0
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local HogData =	{
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					{"Bufon", 			"ShaggyYeti",false},
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					{"burp", 			"lambda",false},
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					{"Blue", 			"cap_blue",false},
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					{"bender", 			"NoHat",false},
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					{"Castell",			"NoHat",false},
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					{"cekoto", 			"NoHat",false},
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					{"CheezeMonkey",	"NoHat",false},
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					{"claymore", 		"NoHat",false},
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					{"CIA-144", 		"cyborg1",false},
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					{"doomy ", 			"NoHat",false},
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					{"Falkenauge", 		"NoHat",false},
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					{"FadeOne", 		"NoHat",false},
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					{"hayaa", 			"NoHat",false},
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					{"Hermes", 			"laurel",false},
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					{"HedgeKing",		"NoHat",false},
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					{"Izack1535", 		"NoHat",false},
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					{"Kiofspa", 		"NoHat",false},
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					{"Komplex", 		"NoHat",false},
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					{"koda", 			"poke_mudkip",false},
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					{"Lalo", 			"NoHat",false},
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					{"Logan", 			"NoHat",false},
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					{"lollkiller", 		"NoHat",false},
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					{"Luelle", 			"NoHat",false},
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					{"mikade", 			"Skull",false},
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					{"Mushi", 			"sm_daisy",false},
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					{"Naboo", 			"NoHat",false},
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					{"nemo", 			"bb_bub",false},
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					{"practice", 		"NoHat",false},
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					{"Prof. Panic",  	"NoHat",false},
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					{"Randy",			"zoo_Sheep",false},
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					{"rhino", 			"NinjaTriangle",false},
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					{"Radissthor",  	"NoHat",false},
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					{"Sami",			"sm_peach",false},
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					{"soreau", 			"NoHat",false},
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					{"sdw195", 			"NoHat",false},
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					{"sphrix", 			"TeamTopHat",false},
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					{"sheepluva",		"zoo_Sheep",false},
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					{"Smaxx", 			"NoHat",false},
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					{"shadowzero", 		"NoHat",false},
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					{"Star and Moon",	"SparkleSuperFun",false},
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					{"The 24",			"NoHat",false},
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					{"TLD",				"NoHat",false},
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					{"Tiyuri", 			"sf_ryu",false},
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					{"unC0Rr", 			"cyborg1",false},
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					{"Waldsau", 		"cyborg1",false},
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					{"wolfmarc", 		"knight",false},
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					{"Xeli", 			"android",false}
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				}
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function GenericEnd()
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	DismissTeam(loc("Wannabe Shoppsta"))
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	DismissTeam(loc("Unsuspecting Louts"))
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	DismissTeam(loc("Unlucky Sods"))
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end
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function GameOverMan()
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	missionWon = false
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	ShowMission(loc("ROPE-KNOCKING"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
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	PlaySound(sndHellish)
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end
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function GG()
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	missionWon = true
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	ShowMission(loc("ROPE-KNOCKING"), loc("MISSION SUCCESS"), loc("Congratulations!") .. "|" .. loc("COMPLETION TIME") .. ": " .. (TurnTime - TurnTimeLeft) / 1000, 0, 0)
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	PlaySound(sndHomerun)
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end
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function AssignCharacter(p)
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	done = false
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	sanityCheck = 0
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	while(done == false) do
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		i = 1+ GetRandom(#HogData)
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		if HogData[i][3] == false then
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			HogData[i][3] = true
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			done = true
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			SetHogName(hhs[p], HogData[i][1])
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			SetHogHat(hhs[p], HogData[i][2])
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		elseif HogData[i][3] == true then
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			sanityCheck = sanityCheck +1
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			if sanityCheck == 100 then
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				done = true
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				SetHogName(hhs[p], "Newbie")
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				SetHogHat(hhs[p], "NoHat")
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			end
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		end
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	end
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end
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function onGameInit()
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	--Seed = 1
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	GameFlags = gfBorder + gfSolidLand
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	TurnTime = 180 * 1000
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	Delay = 500
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	Map = "Ropes"
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	Theme = "Eyes"
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	CaseFreq = 0
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	MinesNum = 0
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	Explosives = 0
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	AddTeam(loc("Wannabe Shoppsta"), 1175851, "Simple", "Island", "Default", "Hedgewars")
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	hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask")
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	SetGearPosition(player, 1380, 1500)
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	AddTeam(loc("Unsuspecting Louts"), 14483456, "Simple", "Island", "Default", "Hedgewars")
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	for i = 1, 8 do
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		hhs[i] = AddHog("generic", 0, 1, "NoHat")
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	end
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	AddTeam(loc("Unlucky Sods"), 14483456, "Simple", "Island", "Default", "Hedgewars")
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	for i = 9, 16 do
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		hhs[i] = AddHog("generic", 0, 1, "NoHat")
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	end
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end
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function onGameStart()
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	ShowMission     (
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                        loc("ROPE-KNOCKING"),
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                        loc("a Hedgewars challenge"),
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                        loc("Use the rope to knock your enemies to their doom.") .. "|" ..
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						"", -amRope, 4000
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					)
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	SetGearPosition(hhs[0], 2419, 1769)
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	SetGearPosition(hhs[1], 3350, 570)
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	SetGearPosition(hhs[2], 3039, 1300)
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	SetGearPosition(hhs[3], 2909, 430)
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	SetGearPosition(hhs[4], 2150, 879)
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	SetGearPosition(hhs[5], 1735, 1136)
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	SetGearPosition(hhs[6], 1563, 553)
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	SetGearPosition(hhs[7], 679, 859)
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	SetGearPosition(hhs[8], 1034, 251)
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	SetGearPosition(hhs[9], 255, 67)
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	SetGearPosition(hhs[10], 2671, 7)
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	SetGearPosition(hhs[11], 2929, 244)
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	SetGearPosition(hhs[12], 1946, 221)
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	SetGearPosition(hhs[13], 3849, 1067)
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	SetGearPosition(hhs[14], 3360, 659)
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	SetGearPosition(hhs[15], 3885, 285)
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	SetGearPosition(hhs[16], 935, 1160)
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	for i = 1, 16 do
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		AssignCharacter(i)
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	end
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end
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function onGameTick()
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	if (TurnTimeLeft == 1) and (missionWon == nil) then
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		GameOverMan()
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	end
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	if missionWon ~= nil then
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		endTimer = endTimer - 1
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		if endTimer == 1 then
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			GenericEnd()
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		end
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		if missionWon == true then
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			AddCaption(loc("GG!"), 0xffba00ff,capgrpGameState)
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		else
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			AddCaption(loc("Ouch!"), 0xffba00ff,capgrpGameState)
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		end
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	end
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end
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function onGearDamage(gear, damage)
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	if gear ~= hhs[0] then
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		AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false)
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		DeleteGear(gear)
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		PlaySound(sndExplosion)
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		hogsKilled = hogsKilled +1
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		if hogsKilled == 15 then
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			PlaySound(sndRideOfTheValkyries)
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		elseif hogsKilled == 16 then
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			GG()
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		end
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	end
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end
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function onGearDelete(gear)
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	if (gear == hhs[0]) and (missionWon == nil) then
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		GameOverMan()
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	end
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end
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function onAmmoStoreInit()
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	SetAmmo(amRope, 9, 0, 0, 0)
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end