8043
|
1 |
HedgewarsScriptLoad("/Scripts/Locale.lua")
|
7889
|
2 |
|
|
3 |
local player = nil
|
|
4 |
local enemy = nil
|
|
5 |
|
|
6 |
function onGameInit()
|
|
7 |
|
|
8 |
Map = "Castle"
|
|
9 |
Theme = "Nature"
|
|
10 |
Seed = 0
|
|
11 |
GameFlags = gfInfAttack
|
|
12 |
|
|
13 |
TurnTime = 45 * 1000
|
|
14 |
|
|
15 |
CaseFreq = 0
|
|
16 |
MinesNum = 0
|
|
17 |
Explosives = 0
|
|
18 |
|
|
19 |
AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "Hedgewars")
|
|
20 |
player = AddHog(loc("Good Dude"), 0, 80, "NoHat") --NoHat
|
|
21 |
|
|
22 |
AddTeam(loc("Bad Team"), 1175851, "Simple", "Island", "Default", "Hedgewars")
|
|
23 |
enemy = AddHog("Bad Guy", 1, 40, "NoHat")
|
|
24 |
|
|
25 |
end
|
|
26 |
|
|
27 |
function onGameStart()
|
|
28 |
|
|
29 |
ShowMission(loc("The Great Escape"), loc("Get out of there!"), loc("Elimate your captor."), -amGrenade, 0)
|
|
30 |
|
|
31 |
------ GIRDER LIST ------
|
|
32 |
PlaceGirder(1042,564,0)
|
|
33 |
PlaceGirder(1028,474,6)
|
|
34 |
PlaceGirder(1074,474,6)
|
|
35 |
PlaceGirder(1050,385,0)
|
|
36 |
PlaceGirder(1175,731,7)
|
|
37 |
PlaceGirder(1452,905,2)
|
|
38 |
PlaceGirder(1522,855,4)
|
|
39 |
PlaceGirder(1496,900,3)
|
|
40 |
PlaceGirder(1682,855,4)
|
|
41 |
PlaceGirder(1773,887,2)
|
|
42 |
PlaceGirder(1647,901,1)
|
|
43 |
PlaceGirder(1871,883,6)
|
|
44 |
PlaceGirder(1871,723,6)
|
|
45 |
PlaceGirder(1774,768,6)
|
|
46 |
PlaceGirder(1773,767,6)
|
|
47 |
PlaceGirder(1821,904,1)
|
|
48 |
PlaceGirder(1822,802,3)
|
|
49 |
PlaceGirder(1820,723,1)
|
|
50 |
PlaceGirder(1782,678,4)
|
|
51 |
PlaceGirder(1822,661,0)
|
|
52 |
PlaceGirder(1822,644,0)
|
|
53 |
PlaceGirder(1742,644,0)
|
|
54 |
PlaceGirder(1742,661,0)
|
|
55 |
PlaceGirder(1694,676,2)
|
|
56 |
PlaceGirder(1903,635,0)
|
|
57 |
------ HEALTH CRATE LIST ------
|
|
58 |
SpawnHealthCrate(1476,169)
|
|
59 |
SpawnHealthCrate(1551,177)
|
|
60 |
SpawnHealthCrate(1586,200)
|
|
61 |
SpawnHealthCrate(1439,189)
|
|
62 |
SpawnHealthCrate(1401,211)
|
|
63 |
SpawnHealthCrate(1633,210)
|
|
64 |
------ MINE LIST ------
|
|
65 |
tempG = AddGear(1010,680,gtMine, 0, 0, 0, 0)
|
|
66 |
SetTimer(tempG, 1)
|
|
67 |
tempG = AddGear(1031,720,gtMine, 0, 0, 0, 0)
|
|
68 |
SetTimer(tempG, 1)
|
|
69 |
tempG = AddGear(1039,748,gtMine, 0, 0, 0, 0)
|
|
70 |
SetTimer(tempG, 1)
|
|
71 |
tempG = AddGear(1051,777,gtMine, 0, 0, 0, 0)
|
|
72 |
SetTimer(tempG, 1)
|
|
73 |
tempG = AddGear(1065,796,gtMine, 0, 0, 0, 0)
|
|
74 |
SetTimer(tempG, 1)
|
|
75 |
tempG = AddGear(1094,800,gtMine, 0, 0, 0, 0)
|
|
76 |
SetTimer(tempG, 1)
|
|
77 |
------ REPOSITION LIST ------
|
|
78 |
SetGearPosition(player,1050,534)
|
|
79 |
SetGearPosition(enemy,1512,158)
|
|
80 |
SetHealth(player, 1)
|
|
81 |
SetHealth(enemy, 1)
|
|
82 |
------ AMMO CRATE LIST ------
|
|
83 |
SpawnAmmoCrate(1632,943,5)
|
|
84 |
SpawnAmmoCrate(1723,888,12)
|
|
85 |
SpawnAmmoCrate(1915,599,1)
|
|
86 |
------ UTILITY CRATE LIST ------
|
|
87 |
SpawnUtilityCrate(1519,945,15)
|
|
88 |
SpawnUtilityCrate(1227,640,6)
|
|
89 |
SpawnUtilityCrate(1416,913,18)
|
|
90 |
------ END LOADING DATA ------
|
|
91 |
|
|
92 |
end
|
|
93 |
|
|
94 |
function onGameTick()
|
|
95 |
|
|
96 |
if TurnTimeLeft == TurnTime-1 then
|
|
97 |
SetWind(100)
|
|
98 |
end
|
|
99 |
|
|
100 |
end
|
|
101 |
|
|
102 |
function onGearDelete(gear)
|
|
103 |
if (GetGearType(gear) == gtCase) and (CurrentHedgehog == player) then
|
|
104 |
if GetHealth(gear) > 0 then
|
|
105 |
AddGear(GetX(gear), GetY(gear), gtGrenade, 0, 0, 0, 1)
|
|
106 |
end
|
|
107 |
elseif gear == player then
|
|
108 |
ShowMission(loc("The Great Escape"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
|
|
109 |
elseif gear == enemy then
|
|
110 |
ShowMission(loc("The Great Escape"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
|
|
111 |
end
|
|
112 |
end
|
|
113 |
|
|
114 |
function onAmmoStoreInit()
|
|
115 |
SetAmmo(amGrenade, 1, 0, 0, 1)
|
|
116 |
SetAmmo(amParachute, 1, 0, 0, 1)
|
|
117 |
SetAmmo(amFirePunch, 0, 0, 0, 3)
|
|
118 |
SetAmmo(amPickHammer, 0, 0, 0, 1)
|
|
119 |
SetAmmo(amBlowTorch, 0, 0, 0, 1)
|
|
120 |
SetAmmo(amShotgun, 0, 0, 0, 1)
|
|
121 |
SetAmmo(amSkip, 9, 0, 0, 0)
|
|
122 |
end
|