hedgewars/uScript.pas
author Wuzzy <almikes@aol.com>
Tue, 15 Nov 2016 00:17:31 +0100
changeset 11884 c6eafb6f2735
parent 11854 bc5714636364
child 11885 2eac7a96b342
permissions -rw-r--r--
Add WorldEdge to Lua API to expose/change world edge type
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep http://hedgewars.org/kb/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    uUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer,
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    SDLh
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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    PointsBuffer: shortstring;
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    prevCursorPoint: TPoint;  // why is tpoint still in sdlh...
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{$IFDEF USE_LUA_SCRIPT}
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure SetGlobals; forward;
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procedure LuaParseString(s: shortString);
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begin
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    SetGlobals;
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is in range of count1 and count2
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function CheckAndFetchParamCountRange(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < count1) or (actual > count2) then
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        begin
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        LuaParameterCountError('at least ' + inttostr(count1) + ', but at most ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCountRange:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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   222
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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   261
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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    else
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        LuaToSoundOrd:= i;
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end;
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   288
function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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diff changeset
   289
begin
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   290
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
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diff changeset
   291
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   292
    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   293
        begin
11849
a784866c91ad Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva
parents: 11828
diff changeset
   294
        LuaCallError('Invalid effect type!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   295
        LuaToHogEffectOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   296
        end
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   297
    else
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   298
        LuaToHogEffectOrd:= i;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   299
end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   300
10281
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   301
function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   302
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   303
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   304
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   306
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   308
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   309
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   310
    else
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   311
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   312
end;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   313
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   314
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   315
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   316
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   317
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   318
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   319
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   320
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   321
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   322
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   323
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   324
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   325
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   326
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   327
function LuaToMapGenOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   328
begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   329
    if lua_isnoneornil(L, i) then i:= -1
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   330
    else i:= lua_tointeger(L, i);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   331
    if (i < ord(Low(TMapGen))) or (i > ord(High(TMapGen))) then
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   332
        begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   333
        LuaCallError('Invalid mapgen id!', call, paramsyntax);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   334
        LuaToMapGenOrd:= -1;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   335
        end
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   336
    else
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   337
        LuaToMapGenOrd:= i;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   338
end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   339
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   340
// wrapped calls
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   341
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   342
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   343
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   344
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   345
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   346
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   347
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   348
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   349
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   350
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   351
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   352
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   353
        lua_pushinteger(L, lua_tointeger(L, 2) and lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   354
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   355
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   356
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   357
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   358
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   359
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   360
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   361
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   362
        lua_pushinteger(L, lua_tointeger(L, 2) or lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   363
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   364
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   365
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   366
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   367
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   368
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   369
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   370
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   371
        lua_pushinteger(L, (not lua_tointeger(L, 1)))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   372
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   373
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   374
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   375
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   376
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   377
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   378
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   379
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   380
        lua_pushinteger(L, lua_tointeger(L, 1) div lua_tointeger(L, 2))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   381
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   382
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   383
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   384
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   385
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   386
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   387
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   388
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   389
        lua_pushinteger(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   390
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   391
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   392
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   393
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   394
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   395
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   396
        InputMask:= lua_tointeger(L, 1);
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   397
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   398
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   399
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   400
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   401
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   402
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   403
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   404
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   405
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   406
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   407
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   408
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   409
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   410
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   411
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   412
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   413
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   414
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   415
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   416
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   417
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   418
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   419
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   420
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   421
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   422
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   423
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   424
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   425
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   426
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   427
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   428
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   429
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   430
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   431
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   432
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   433
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   434
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   435
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   436
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   437
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   438
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   439
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   440
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   441
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   442
// enable/disable cinematic effects
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   443
function lc_setcinematicmode(L : Plua_State) : LongInt; Cdecl;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   444
const
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   445
    call = 'SetCinematicMode';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   446
    params = 'enable';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   447
begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   448
    if (CheckLuaParamCount(L, 1, call, params)) then
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   449
        begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   450
        CinematicScript:= lua_toboolean(L, 1);
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   451
        end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   452
    lc_setcinematicmode:= 0;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   453
end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
   454
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   455
// no parameter means reset to default (and 0 means unlimited)
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   456
function lc_setmaxbuilddistance(L : Plua_State) : LongInt; Cdecl;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   457
var np: LongInt;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   458
const
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   459
    call = 'SetMaxBuildDistance';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   460
    params = '[ distInPx ]';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   461
begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   462
    if CheckAndFetchParamCountRange(L, 0, 1, call, params, np) then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   463
        begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   464
        if np = 0 then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   465
            begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   466
            // no args? reset
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   467
            cBuildMaxDist:= cDefaultBuildMaxDist;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   468
            end
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   469
        else
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   470
            CBuildMaxDist:= lua_tointeger(L, 1);
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   471
        end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   472
    lc_setmaxbuilddistance:= 0;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   473
end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   474
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   475
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   476
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   477
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   478
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   479
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   480
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   481
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   482
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   483
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   484
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   485
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   486
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   487
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   488
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   489
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   490
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   491
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   492
            // if something is selected, find it is successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   493
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   494
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   495
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   496
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   497
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   498
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   499
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   500
                        inc(fa);
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   501
                // increase once more because we will not successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   502
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   503
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   504
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   505
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   506
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   507
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   508
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   509
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   510
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   511
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   512
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   513
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   514
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   515
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   516
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   517
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   518
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   519
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   520
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   521
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   522
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   523
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   524
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   525
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   526
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   527
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   528
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   529
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   530
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   531
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   532
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   533
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   534
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   535
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   536
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   537
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   538
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   539
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   540
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   541
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   542
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   543
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   544
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   545
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   546
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   547
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   548
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   549
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   550
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   551
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   552
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   553
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   554
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   555
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   556
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   557
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   558
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   559
        for i:= 1 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   560
            GameFlags := GameFlags or LongWord(lua_tointeger(L, i));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   561
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   562
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   563
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   564
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   565
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   566
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   567
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   568
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   569
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   570
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   571
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   572
        for i:= 1 to n do
10078
8572d1f8b2f0 Some love to pas2c
unc0rr
parents: 10040
diff changeset
   573
            GameFlags := GameFlags and (not LongWord(lua_tointeger(L, i)));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   574
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   575
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   576
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   577
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   578
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   579
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   580
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   581
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   582
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   583
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   584
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   585
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   586
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   587
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   588
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   589
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   590
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   591
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   592
        lua_pushboolean(L, (GameFlags and LongWord(lua_tointeger(L, 1)) <> 0))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   593
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   594
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   595
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   596
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   597
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   598
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   599
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   600
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   601
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   602
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   603
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   604
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   605
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   606
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   607
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   608
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   609
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   610
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   611
            if cg >= 0 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   612
                AddCaption(lua_tostringA(L, 1), lua_tointeger(L, 2) shr 8, TCapGroup(cg));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   613
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   614
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   615
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   616
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   617
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   618
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   619
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   620
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   621
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   622
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   623
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   624
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   625
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   626
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   627
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   628
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   629
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   630
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   631
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   632
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   633
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   634
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   635
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   636
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   637
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   638
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   639
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   640
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   641
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   642
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11200
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11183
diff changeset
   643
        if gear <> nil then
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11183
diff changeset
   644
             lua_pushinteger(L, gear^.uid)
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11183
diff changeset
   645
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   646
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   647
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   648
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   649
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   650
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   651
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   652
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   653
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   654
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   655
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   656
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   657
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   658
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   659
        if gear <> nil then
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   660
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   661
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   662
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   663
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   664
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   665
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   666
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   667
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   668
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   669
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   670
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   671
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   672
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   673
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   674
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   675
        if gear <> nil then
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   676
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   677
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   678
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   679
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   680
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   681
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   682
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   683
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   684
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   685
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   686
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   687
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   688
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   689
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   690
        if n = 3 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   691
            health:= lua_tointeger(L, 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   692
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   693
            health:= cHealthCaseAmount;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   694
        gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   695
        if gear <> nil then
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   696
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   697
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   698
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   699
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   700
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   701
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   702
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   703
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   704
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   705
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   706
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   707
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   708
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   709
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   710
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   711
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   712
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   713
        if gear <> nil then
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   714
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   715
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   716
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   717
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   718
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   719
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   720
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   721
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   722
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   723
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   724
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   725
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   726
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   727
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   728
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   729
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   730
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   731
        if gear <> nil then
11255
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   732
             lua_pushinteger(L, gear^.uid)
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11200
diff changeset
   733
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   734
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   735
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   736
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   737
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   738
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   739
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   740
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   741
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   742
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   743
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   744
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   745
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   746
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   747
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   748
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   749
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   750
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   751
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   752
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   753
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   754
            gt:= TGearType(t);
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   755
            x:= lua_tointeger(L, 1);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   756
            y:= lua_tointeger(L, 2);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   757
            s:= lua_tointeger(L, 4);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   758
            dx:= int2hwFloat(lua_tointeger(L, 5)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   759
            dy:= int2hwFloat(lua_tointeger(L, 6)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   760
            t:= lua_tointeger(L, 7);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   761
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   762
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   763
            lastGearByUID:= gear;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   764
            lua_pushinteger(L, gear^.uid)
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   765
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   766
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   767
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   768
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   769
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   770
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   771
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   772
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   773
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   774
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   775
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   776
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   777
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   778
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   779
        gear:= GearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   780
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   781
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   782
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   783
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   784
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   785
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   786
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   787
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   788
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   789
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   790
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   791
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   792
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   793
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   794
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   795
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   796
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   797
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   798
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   799
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   800
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   801
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   802
            vgt:= TVisualGearType(s);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   803
            x:= lua_tointeger(L, 1);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   804
            y:= lua_tointeger(L, 2);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   805
            s:= lua_tointeger(L, 4);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   806
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   807
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   808
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   809
                begin
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   810
                layer:= lua_tointeger(L, 6);
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   811
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   812
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   813
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   814
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   815
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   816
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   817
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   818
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   819
                uid:= vg^.uid;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   820
                lua_pushinteger(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   821
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   822
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   823
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   824
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   825
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   826
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   827
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   828
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   829
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   830
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   831
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   832
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   833
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   834
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   835
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   836
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   837
        vg:= VisualGearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   838
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   839
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   840
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   841
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   842
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   843
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   844
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   845
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   846
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   847
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   848
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   849
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   850
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   851
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   852
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   853
            begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   854
            lua_pushinteger(L, round(vg^.X));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   855
            lua_pushinteger(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   856
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   857
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   858
            lua_pushnumber(L, vg^.Angle);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   859
            lua_pushinteger(L, vg^.Frame);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   860
            lua_pushinteger(L, vg^.FrameTicks);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   861
            lua_pushinteger(L, vg^.State);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   862
            lua_pushinteger(L, vg^.Timer);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   863
            lua_pushinteger(L, vg^.Tint);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   864
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   865
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   866
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   867
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   868
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   869
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   870
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   871
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   872
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   873
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   874
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   875
        end;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   876
    lc_getvisualgearvalues:= 10
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   877
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   878
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   879
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   880
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   881
begin
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   882
// Param count can be 1-11 at present
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   883
//    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   884
//        begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   885
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   886
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   887
            begin
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   888
            if not lua_isnoneornil(L, 2) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   889
                vg^.X:= lua_tointeger(L, 2);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   890
            if not lua_isnoneornil(L, 3) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   891
                vg^.Y:= lua_tointeger(L, 3);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   892
            if not lua_isnoneornil(L, 4) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   893
                vg^.dX:= lua_tonumber(L, 4);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   894
            if not lua_isnoneornil(L, 5) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   895
                vg^.dY:= lua_tonumber(L, 5);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   896
            if not lua_isnoneornil(L, 6) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   897
                vg^.Angle:= lua_tonumber(L, 6);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   898
            if not lua_isnoneornil(L, 7) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   899
                vg^.Frame:= lua_tointeger(L, 7);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   900
            if not lua_isnoneornil(L, 8) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   901
                vg^.FrameTicks:= lua_tointeger(L, 8);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   902
            if not lua_isnoneornil(L, 9) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   903
                vg^.State:= lua_tointeger(L, 9);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   904
            if not lua_isnoneornil(L, 10) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   905
                vg^.Timer:= lua_tointeger(L, 10);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   906
            if not lua_isnoneornil(L, 11) then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   907
                vg^.Tint:= lua_tointeger(L, 11)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   908
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   909
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   910
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   911
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   912
    lc_setvisualgearvalues:= 0
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   913
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   914
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
   915
// so. going to use this to get/set some of the more obscure gear values which were not already exposed elsewhere
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   916
// can keep adding things in the future. isnoneornil makes it safe
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   917
function lc_getgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   918
var gear: PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   919
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   920
    if CheckLuaParamCount(L, 1, 'GetGearValues', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   921
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   922
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   923
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   924
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   925
            lua_pushinteger(L, gear^.Angle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   926
            lua_pushinteger(L, gear^.Power);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   927
            lua_pushinteger(L, gear^.WDTimer);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   928
            lua_pushinteger(L, gear^.Radius);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   929
            lua_pushinteger(L, hwRound(gear^.Density * _10000));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   930
            lua_pushinteger(L, gear^.Karma);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   931
            lua_pushnumber(L,  gear^.DirAngle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   932
            lua_pushinteger(L, gear^.AdvBounce);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   933
            lua_pushinteger(L, Integer(gear^.ImpactSound));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   934
            lua_pushinteger(L, gear^.nImpactSounds);
11176
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   935
            lua_pushinteger(L, gear^.Tint);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   936
            lua_pushinteger(L, gear^.Damage);
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   937
            lua_pushinteger(L, gear^.Boom)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   938
            end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   939
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   940
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   941
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   942
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   943
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   944
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   945
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   946
    else
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   947
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   948
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   949
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   950
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   951
        end;
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   952
    lc_getgearvalues:= 13
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   953
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   954
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   955
function lc_setgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   956
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   957
begin
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   958
// Currently allows 1-14 params
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   959
//    if CheckLuaParamCount(L, 14, 'SetGearValues', 'gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, # ImpactSounds, Tint, Damage, Boom') then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   960
//        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   961
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   962
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   963
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   964
            if not lua_isnoneornil(L, 2) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   965
                gear^.Angle := lua_tointeger(L, 2);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   966
            if not lua_isnoneornil(L, 3) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   967
                gear^.Power := lua_tointeger(L, 3);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   968
            if not lua_isnoneornil(L, 4) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   969
                gear^.WDTimer := lua_tointeger(L, 4);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   970
            if not lua_isnoneornil(L, 5) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   971
                gear^.Radius := lua_tointeger(L, 5);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   972
            if not lua_isnoneornil(L, 6) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   973
                gear^.Density:= int2hwFloat(lua_tointeger(L, 6)) / 10000;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   974
            if not lua_isnoneornil(L, 7) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   975
                gear^.Karma := lua_tointeger(L, 7);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   976
            if not lua_isnoneornil(L, 8) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   977
                gear^.DirAngle:= lua_tonumber(L, 8);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   978
            if not lua_isnoneornil(L, 9) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   979
                gear^.AdvBounce := lua_tointeger(L, 9);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   980
            if not lua_isnoneornil(L, 10) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   981
                gear^.ImpactSound := TSound(lua_tointeger(L, 10));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   982
            if not lua_isnoneornil(L, 11) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   983
                gear^.nImpactSounds := lua_tointeger(L, 11);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   984
            if not lua_isnoneornil(L, 12) then
11176
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   985
                gear^.Tint := lua_tointeger(L, 12);
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   986
            if not lua_isnoneornil(L, 13) then
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
   987
                gear^.Damage := lua_tointeger(L, 13);
11473
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   988
            if not lua_isnoneornil(L, 14) then
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   989
                gear^.Boom := lua_tointeger(L, 14);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   990
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   991
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   992
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   993
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   994
    lc_setgearvalues:= 0
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   995
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   996
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   997
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   998
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   999
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1000
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1001
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1002
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1003
        else
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1004
            lua_pushinteger(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1005
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1006
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1007
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1008
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1009
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1010
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1011
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1012
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1013
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1014
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1015
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1016
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1017
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1018
            lua_pushinteger(L, ord(gear^.Kind))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1019
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1020
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1021
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1022
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1023
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1024
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1025
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1026
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1027
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1028
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1029
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1030
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1031
        begin
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1032
        gear:= GearByUID(lua_tointeger(L, 1));
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1033
        if gear <> nil then
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1034
            lua_pushinteger(L, gear^.message)
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1035
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1036
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1037
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1038
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1039
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1040
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1041
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1042
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1043
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1044
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1045
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1046
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1047
        begin
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1048
        gear:= GearByUID(lua_tointeger(L, 1));
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1049
        if gear <> nil then
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1050
            lua_pushinteger(L, hwRound(gear^.elasticity * _10000))
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1051
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1052
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1053
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1054
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1055
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1056
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1057
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1058
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1059
function lc_setgearelasticity(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1060
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1061
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1062
    if CheckLuaParamCount(L, 2, 'SetGearElasticity', 'gearUid, Elasticity') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1063
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1064
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1065
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1066
            gear^.Elasticity:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1067
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1068
    lc_setgearelasticity:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1069
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1070
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1071
function lc_getgearfriction(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1072
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1073
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1074
    if CheckLuaParamCount(L, 1, 'GetGearFriction', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1075
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1076
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1077
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1078
            lua_pushinteger(L, hwRound(gear^.friction * _10000))
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1079
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1080
            lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1081
        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1082
    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1083
        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1084
    lc_getgearfriction:= 1
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1085
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1086
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1087
function lc_setgearfriction(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1088
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1089
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1090
    if CheckLuaParamCount(L, 2, 'SetGearFriction', 'gearUid, Friction') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1091
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1092
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1093
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1094
            gear^.Friction:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1095
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1096
    lc_setgearfriction:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1097
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1098
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1099
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1100
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1101
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1102
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1103
        begin
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1104
        gear:= GearByUID(lua_tointeger(L, 1));
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1105
        if gear <> nil then
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1106
            gear^.message:= lua_tointeger(L, 2);
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1107
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1108
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1109
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1110
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1111
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1112
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1113
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1114
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1115
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1116
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1117
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1118
            lua_pushinteger(L, gear^.Pos)
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1119
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1120
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1121
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1122
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1123
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1124
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1125
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1126
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1127
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1128
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1129
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1130
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1131
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1132
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1133
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1134
            gear^.Pos:= lua_tointeger(L, 2);
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1135
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1136
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1137
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1138
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1139
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1140
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1141
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1142
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1143
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1144
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1145
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1146
            lua_pushinteger(L, gear^.CollisionMask)
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1147
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1148
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1149
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1150
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1151
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1152
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1153
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1154
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1155
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1156
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1157
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1158
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1159
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1160
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1161
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1162
            gear^.CollisionMask:= lua_tointeger(L, 2);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1163
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1164
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1165
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1166
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1167
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1168
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1169
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1170
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1171
        begin
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1172
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1173
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1174
            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1175
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1176
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1177
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1178
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1179
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1180
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1181
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1182
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1183
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1184
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1185
        begin
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1186
        gear:= GearByUID(lua_tointeger(L, 1));
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1187
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1188
            gear^.Hedgehog^.BotLevel:= lua_tointeger(L, 2);
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1189
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1190
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1191
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1192
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1193
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1194
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1195
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1196
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1197
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1198
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1199
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1200
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1201
            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1202
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1203
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1204
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1205
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1206
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1207
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1208
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1209
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1210
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1211
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
11741
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1212
var idx: integer;
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1213
begin
11741
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1214
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clanIdx') then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1215
        begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1216
        idx:= lua_tointeger(L, 1);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1217
        if (not lua_isnumber(L, 1)) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1218
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1219
            LuaError('Argument ''clanIdx'' must be a number!');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1220
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1221
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1222
        else if (idx < 0) or (idx >= ClansCount) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1223
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1224
            LuaError('Argument ''clanIdx'' out of range! (There are currently ' + IntToStr(ClansCount) + ' clans, so valid range is: 0-' + IntToStr(ClansCount-1) + ')');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1225
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1226
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1227
        else
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1228
            lua_pushinteger(L, ClansArray[idx]^.Color shl 8 or $FF);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11683
diff changeset
  1229
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1230
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1231
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1232
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1233
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1234
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1235
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1236
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1237
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1238
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1239
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1240
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1241
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1242
        begin
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  1243
        i:= lua_tointeger(L,1);
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  1244
        if i >= ClansCount then exit(0);
10581
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1245
        clan := ClansArray[i];
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1246
        clan^.Color:= lua_tointeger(L, 2) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1247
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1248
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1249
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1250
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1251
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1252
                begin
4891
nemo
parents: 4890
diff changeset
  1253
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1254
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1255
                    begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1256
                    FreeAndNilTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1257
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1258
                    RenderHealth(hh);
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1259
                    end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1260
                end;
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1261
            FreeAndNilTexture(team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1262
            team^.NameTagTex:= RenderStringTex(ansistring(clan^.Teams[i]^.TeamName), clan^.Color, fnt16);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1263
            end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1264
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  1265
        FreeAndNilTexture(clan^.HealthTex);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1266
        clan^.HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, clan^.Teams[0]^.NameTagTex^.h, clan^.Color);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1267
        end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1268
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1269
    lc_setclancolor:= 0
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1270
end;
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1271
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1272
function lc_gethogvoicepack(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1273
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1274
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1275
    if CheckLuaParamCount(L, 1, 'GetHogVoicepack', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1276
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1277
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1278
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1279
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Voicepack^.name))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1280
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1281
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1282
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1283
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1284
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1285
    lc_gethogvoicepack:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1286
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1287
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1288
function lc_gethoggrave(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1289
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1290
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1291
    if CheckLuaParamCount(L, 1, 'GetHogGrave', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1292
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1293
        gear:= GearByUID(lua_tointeger(L, 1));
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1294
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1295
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.GraveName))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1296
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1297
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1298
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1299
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1300
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1301
    lc_gethoggrave:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1302
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1303
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1304
function lc_gethogflag(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1305
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1306
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1307
    if CheckLuaParamCount(L, 1, 'GetHogFlag', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1308
        begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1309
        gear:= GearByUID(lua_tointeger(L, 1));
11852
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1310
        // TODO error messages
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1311
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1312
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Flag))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1313
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1314
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1315
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1316
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1317
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1318
    lc_gethogflag:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1319
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1320
11852
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1321
function lc_ishoglocal(L : Plua_State) : LongInt; Cdecl;
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1322
var gear : PGear;
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1323
begin
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1324
    if CheckLuaParamCount(L, 1, 'IsHogLocal', 'gearUid') then
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1325
        begin
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1326
        gear:= GearByUID(lua_tointeger(L, 1));
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1327
        // TODO error messages
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1328
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1329
            lua_pushboolean(L, IsHogLocal(gear^.Hedgehog))
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1330
        else
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1331
            lua_pushnil(L);
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1332
        end
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1333
    else
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1334
        lua_pushnil(L); // return value on stack (nil)
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1335
    lc_ishoglocal:= 1
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1336
end;
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1337
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1338
function lc_gethogteamname(L : Plua_State) : LongInt; Cdecl;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1339
var gear : PGear;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1340
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1341
    if CheckLuaParamCount(L, 1, 'GetHogTeamName', 'gearUid') then
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1342
        begin
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1343
        gear:= GearByUID(lua_tointeger(L, 1));
11852
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  1344
        // TODO error messages
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1345
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1346
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1347
        else
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1348
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1349
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1350
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1351
        lua_pushnil(L); // return value on stack (nil)
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1352
    lc_gethogteamname:= 1
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1353
end;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1354
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1355
function lc_sethogteamname(L : Plua_State) : LongInt; Cdecl;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1356
var gear : PGear;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1357
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1358
    if CheckLuaParamCount(L, 2, 'SetHogTeamName', 'gearUid, name') then
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1359
        begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1360
        gear := GearByUID(lua_tointeger(L, 1));
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1361
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1362
            begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1363
            gear^.Hedgehog^.Team^.TeamName := lua_tostring(L, 2);
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1364
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1365
            FreeAndNilTexture(gear^.Hedgehog^.Team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1366
            gear^.Hedgehog^.Team^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Team^.TeamName), gear^.Hedgehog^.Team^.Clan^.Color, fnt16);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1367
            end
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1368
        else
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1369
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1370
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1371
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1372
        lua_pushnil(L); // return value on stack (nil)
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1373
    lc_sethogteamname:= 1
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1374
end;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1375
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1376
function lc_gethogname(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1377
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1378
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1379
    if CheckLuaParamCount(L, 1, 'GetHogName', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1380
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1381
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1382
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1383
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1384
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Name))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1385
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1386
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1387
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1388
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1389
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1390
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1391
    lc_gethogname:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1392
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1393
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1394
function lc_sethogname(L : Plua_State) : LongInt; Cdecl;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1395
var gear : PGear;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1396
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1397
    if CheckLuaParamCount(L, 2, 'SetHogName', 'gearUid, name') then
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1398
        begin
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1399
        gear:= GearByUID(lua_tointeger(L, 1));
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1400
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1401
            begin
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1402
            gear^.Hedgehog^.Name:= lua_tostring(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1403
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1404
            FreeAndNilTexture(gear^.Hedgehog^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1405
            gear^.Hedgehog^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Name), gear^.Hedgehog^.Team^.Clan^.Color, fnt16)
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1406
            end
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1407
        end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1408
    lc_sethogname:= 0;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1409
end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1410
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1411
function lc_gettimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1412
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1413
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1414
    if CheckLuaParamCount(L, 1, 'GetTimer', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1415
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1416
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1417
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1418
            lua_pushinteger(L, gear^.Timer)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1419
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1420
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1421
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1422
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1423
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1424
    lc_gettimer:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1425
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1426
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1427
function lc_getflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1428
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1429
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1430
    if CheckLuaParamCount(L, 1, 'GetFlightTime', 'gearUid') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1431
        begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1432
        gear:= GearByUID(lua_tointeger(L, 1));
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1433
        if gear <> nil then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1434
            lua_pushinteger(L, gear^.FlightTime)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1435
        else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1436
            lua_pushnil(L);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1437
        end
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1438
    else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1439
        lua_pushnil(L); // return value on stack (nil)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1440
    lc_getflighttime:= 1
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1441
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1442
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1443
function lc_gethealth(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1444
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1445
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1446
    if CheckLuaParamCount(L, 1, 'GetHealth', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1447
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1448
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1449
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1450
            lua_pushinteger(L, gear^.Health)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1451
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1452
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1453
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1454
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1455
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1456
    lc_gethealth:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1457
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1458
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1459
function lc_getx(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1460
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1461
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1462
    if CheckLuaParamCount(L, 1, 'GetX', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1463
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1464
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1465
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1466
            lua_pushinteger(L, hwRound(gear^.X))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1467
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1468
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1469
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1470
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1471
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1472
    lc_getx:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1473
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1474
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1475
function lc_gety(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1476
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1477
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1478
    if CheckLuaParamCount(L, 1, 'GetY', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1479
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1480
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1481
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1482
            lua_pushinteger(L, hwRound(gear^.Y))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1483
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1484
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1485
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1486
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1487
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1488
    lc_gety:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1489
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1490
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1491
function lc_copypv(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1492
var gears, geard : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1493
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1494
    if CheckLuaParamCount(L, 2, 'CopyPV', 'fromGearUid, toGearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1495
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1496
        gears:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1497
        geard:= GearByUID(lua_tointeger(L, 2));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1498
        if (gears <> nil) and (geard <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1499
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1500
            geard^.X:= gears^.X;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1501
            geard^.Y:= gears^.Y;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1502
            geard^.dX:= gears^.dX;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1503
            geard^.dY:= gears^.dY;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1504
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1505
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1506
    lc_copypv:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1507
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1508
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1509
function lc_followgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1510
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1511
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1512
    if CheckLuaParamCount(L, 1, 'FollowGear', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1513
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1514
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1515
        if gear <> nil then FollowGear:= gear
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1516
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1517
    lc_followgear:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1518
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1519
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1520
function lc_hogsay(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1521
var gear : PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1522
   vgear : PVisualGear;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1523
       s : LongWord;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1524
       n : LongInt;
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1525
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1526
    if CheckAndFetchParamCount(L, 3, 4, 'HogSay', 'gearUid, text, manner [, vgState]', n) then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1527
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1528
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1529
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1530
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1531
            // state defaults to 0 if state param is given
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1532
            if n = 4 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1533
                s:= lua_tointeger(L, 4)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1534
            else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1535
                s:= 0;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1536
            vgear:= AddVisualGear(0, 0, vgtSpeechBubble, s, true);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1537
            if vgear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1538
               begin
10518
dbbe2f6c0a96 make gear ability to speak somewhat less ironic
sheepluva
parents: 10516
diff changeset
  1539
               vgear^.Text:= lua_tostring(L, 2);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1540
               if Gear^.Kind = gtHedgehog then
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1541
                   begin
11022
e09a7280b856 add some chat message colors
sheepluva
parents: 10989
diff changeset
  1542
                   AddChatString(#9+'[' + gear^.Hedgehog^.Name + '] '+vgear^.text);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1543
                   vgear^.Hedgehog:= gear^.Hedgehog
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1544
                   end
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1545
               else vgear^.Frame:= gear^.uid;
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1546
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1547
               vgear^.FrameTicks:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1548
               if (vgear^.FrameTicks < 1) or (vgear^.FrameTicks > 3) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1549
                   vgear^.FrameTicks:= 1;
9764
8dc9d268330f revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
nemo
parents: 9752
diff changeset
  1550
               lua_pushinteger(L, vgear^.Uid);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1551
               end
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1552
            end
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1553
        else
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1554
            lua_pushnil(L)
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1555
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1556
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1557
        lua_pushnil(L);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1558
    lc_hogsay:= 1
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1559
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1560
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1561
function lc_switchhog(L : Plua_State) : LongInt; Cdecl;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1562
var gear, prevgear : PGear;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1563
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1564
    if CheckLuaParamCount(L, 1, 'SwitchHog', 'gearUid') then
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1565
        begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1566
        gear:= GearByUID(lua_tointeger(L, 1));
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1567
// should we allow this when there is no current hedgehog? might do some odd(er) things to turn sequence.
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1568
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) and (CurrentHedgehog <> nil) then
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1569
            begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1570
            prevgear := CurrentHedgehog^.Gear;
7573
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1571
            if prevgear <> nil then
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1572
                begin
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1573
                prevgear^.Active := false;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1574
                prevgear^.State:= prevgear^.State and (not gstHHDriven);
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1575
                prevgear^.Z := cHHZ;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1576
                prevgear^.Message:= prevgear^.Message or gmRemoveFromList or gmAddToList;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1577
                end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1578
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1579
            SwitchCurrentHedgehog(gear^.Hedgehog);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1580
            CurrentTeam:= CurrentHedgehog^.Team;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1581
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1582
            gear^.State:= gear^.State or gstHHDriven;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1583
            gear^.Active := true;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1584
            gear^.Z := cCurrHHZ;
7401
4c3ec3dca0c7 oh yeah, these too
nemo
parents: 7339
diff changeset
  1585
            gear^.Message:= gear^.Message or gmRemoveFromList or gmAddToList;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1586
            end
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1587
        end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1588
    lc_switchhog:= 0
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1589
end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1590
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1591
function lc_addammo(L : Plua_State) : LongInt; Cdecl;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1592
var gear : PGear;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1593
    at, n: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1594
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1595
    call = 'AddAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1596
    params = 'gearUid, ammoType [, ammoCount]';
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1597
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1598
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1599
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1600
        at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1601
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1602
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1603
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1604
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1605
                if n = 2 then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1606
                    AddAmmo(gear^.Hedgehog^, TAmmoType(at))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1607
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1608
                    SetAmmo(gear^.Hedgehog^, TAmmoType(at), lua_tointeger(L, 3))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1609
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1610
        end;
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1611
    lc_addammo:= 0
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1612
end;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1613
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1614
function lc_getammocount(L : Plua_State) : LongInt; Cdecl;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1615
var gear : PGear;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1616
    ammo : PAmmo;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1617
    at   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1618
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1619
    call = 'GetAmmoCount';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1620
    params = 'gearUid, ammoType';
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1621
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1622
    if CheckLuaParamCount(L, 2, call, params) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1623
        begin
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1624
        gear:= GearByUID(lua_tointeger(L, 1));
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1625
        if (gear <> nil) and (gear^.Hedgehog <> nil) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1626
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1627
            at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1628
            if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1629
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1630
                ammo:= GetAmmoEntry(gear^.Hedgehog^, TAmmoType(at));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1631
                if ammo^.AmmoType = amNothing then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1632
                    lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1633
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1634
                    lua_pushinteger(L, ammo^.Count);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1635
                end;
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1636
            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1637
        else lua_pushinteger(L, 0);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1638
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1639
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1640
        lua_pushnil(L);
6046
d681b8127523 this needs to actually return something
nemo
parents: 6019
diff changeset
  1641
    lc_getammocount:= 1
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1642
end;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1643
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1644
function lc_sethealth(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1645
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1646
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1647
    if CheckLuaParamCount(L, 2, 'SetHealth', 'gearUid, health') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1648
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1649
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1650
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1651
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1652
            gear^.Health:= lua_tointeger(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1653
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1654
            if (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1655
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1656
                RenderHealth(gear^.Hedgehog^);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1657
                RecountTeamHealth(gear^.Hedgehog^.Team)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1658
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1659
            // Why did this do a "setalltoactive" ?
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9952
diff changeset
  1660
            //SetAllToActive;
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1661
            Gear^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1662
            AllInactive:= false
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1663
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1664
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1665
    lc_sethealth:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1666
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1667
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1668
function lc_settimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1669
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1670
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1671
    if CheckLuaParamCount(L, 2, 'SetTimer', 'gearUid, timer') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1672
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1673
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1674
        if gear <> nil then gear^.Timer:= lua_tointeger(L, 2)
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1675
        end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1676
    lc_settimer:= 0
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1677
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1678
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1679
function lc_setflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1680
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1681
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1682
    if CheckLuaParamCount(L, 2, 'SetFlightTime', 'gearUid, flighttime') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1683
        begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1684
        gear:= GearByUID(lua_tointeger(L, 1));
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1685
        if gear <> nil then gear^.FlightTime:= lua_tointeger(L, 2)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1686
        end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1687
    lc_setflighttime:= 0
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1688
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1689
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1690
function lc_seteffect(L : Plua_State) : LongInt; Cdecl;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1691
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1692
    t   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1693
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1694
    call = 'SetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1695
    params = 'gearUid, effect, effectState';
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1696
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1697
    if CheckLuaParamCount(L, 3, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1698
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1699
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1700
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1701
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1702
            gear := GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1703
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1704
                gear^.Hedgehog^.Effects[THogEffect(t)]:= lua_tointeger(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1705
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1706
        end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1707
    lc_seteffect := 0;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1708
end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1709
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1710
function lc_geteffect(L : Plua_State) : LongInt; Cdecl;
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1711
var gear : PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1712
    t    : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1713
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1714
    call = 'GetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1715
    params = 'gearUid, effect';
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1716
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1717
    if CheckLuaParamCount(L, 2, call, params) then
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1718
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1719
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1720
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1721
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1722
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1723
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1724
                lua_pushinteger(L, gear^.Hedgehog^.Effects[THogEffect(t)])
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1725
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1726
                lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1727
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1728
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1729
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1730
        lua_pushinteger(L, 0);
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1731
    lc_geteffect:= 1
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1732
end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1733
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1734
function lc_setstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1735
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1736
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1737
    if CheckLuaParamCount(L, 2, 'SetState', 'gearUid, state') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1738
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1739
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1740
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1741
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1742
            gear^.State:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1743
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1744
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1745
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1746
    lc_setstate:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1747
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1748
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1749
function lc_getstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1750
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1751
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1752
    if CheckLuaParamCount(L, 1, 'GetState', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1753
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1754
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1755
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1756
            lua_pushinteger(L, gear^.State)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1757
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1758
            lua_pushnil(L)
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1759
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1760
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1761
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1762
    lc_getstate:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1763
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1764
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1765
function lc_gettag(L : Plua_State) : LongInt; Cdecl;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1766
var gear : PGear;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1767
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1768
    if CheckLuaParamCount(L, 1, 'GetTag', 'gearUid') then
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1769
        begin
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1770
        gear:= GearByUID(lua_tointeger(L, 1));
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1771
        if gear <> nil then
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1772
            lua_pushinteger(L, gear^.Tag)
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1773
        else
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1774
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1775
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1776
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1777
        lua_pushnil(L); // return value on stack (nil)
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1778
    lc_gettag:= 1
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1779
end;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1780
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1781
function lc_settag(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1782
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1783
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1784
    if CheckLuaParamCount(L, 2, 'SetTag', 'gearUid, tag') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1785
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1786
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1787
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1788
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1789
            gear^.Tag:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1790
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1791
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1792
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1793
    lc_settag:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1794
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1795
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1796
function lc_endgame(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1797
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
  1798
    L:= L; // avoid compiler hint
8460
75e771c3c039 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo
parents: 8370
diff changeset
  1799
    AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1800
    lc_endgame:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1801
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1802
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1803
function lc_sendstat(L : Plua_State) : LongInt; Cdecl;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1804
var statInfo : TStatInfoType;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1805
    i, n     : LongInt;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1806
    color, tn: shortstring;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1807
    needsTn  : boolean;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1808
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1809
    call = 'SendStat';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1810
    params = 'statInfoType, color [, teamname]';
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1811
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1812
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1813
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1814
        i:= LuaToStatInfoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1815
        if i >= 0 then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1816
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1817
            statInfo:= TStatInfoType(i);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1818
            needsTn:= ((statInfo = siPlayerKills) or (statInfo = siClanHealth));
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1819
            // check if param count is correct for the used statInfo
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1820
            if (n = 3) <> needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1821
                begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1822
                if n = 3 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1823
                    LuaCallError(EnumToStr(statInfo) + ' does not support the teamname parameter', call, params)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1824
                else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1825
                    LuaCallError(EnumToStr(statInfo) + ' requires the teamname parameter', call, params);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1826
                end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1827
            else // count is correct!
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1828
                begin
10542
383328755384 small cleanup
sheepluva
parents: 10518
diff changeset
  1829
                if needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1830
                    begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1831
                    // 3: team name
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1832
                    for i:= 0 to Pred(TeamsCount) do
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1833
                        begin
10282
f02cf95b8424 Fix pas2c build
unc0rr
parents: 10281
diff changeset
  1834
                        color:= _S'0';
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1835
                        tn:= lua_tostring(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1836
                        with TeamsArray[i]^ do
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1837
                            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1838
                                if TeamName = tn then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1839
                                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1840
                                    color := uUtils.IntToStr(Clan^.Color);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1841
                                    Break;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1842
                                    end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1843
                            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1844
                        end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1845
                    if (statInfo = siPlayerKills) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1846
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1847
                            SendStat(siPlayerKills, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1848
                                lua_tostring(L, 2) + ' ' + tn);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1849
                        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1850
                    else if (statInfo = siClanHealth) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1851
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1852
                            SendStat(siClanHealth, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1853
                                lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1854
                        end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1855
                    end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1856
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1857
                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1858
                    SendStat(statInfo,lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1859
                    end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1860
                end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1861
            end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1862
        end;
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1863
    lc_sendstat:= 0
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1864
end;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1865
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1866
function lc_sendhealthstatsoff(L : Plua_State) : LongInt; Cdecl;
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1867
begin
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1868
    L:= L; // avoid compiler hint
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1869
    uStats.SendHealthStatsOn := false;
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1870
    lc_sendhealthstatsoff:= 0
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1871
end;
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1872
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1873
function lc_findplace(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1874
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1875
    fall: boolean;
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1876
    tryhard: boolean;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1877
    left, right, n: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1878
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1879
    if CheckAndFetchParamCount(L, 4, 5, 'FindPlace', 'gearUid, fall, left, right [, tryHarder]', n) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1880
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1881
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1882
        fall:= lua_toboolean(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1883
        left:= lua_tointeger(L, 3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1884
        right:= lua_tointeger(L, 4);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1885
        if n = 5 then
10496
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1886
            tryhard:= lua_toboolean(L, 5)
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1887
        else
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1888
            tryhard:= false;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1889
        if gear <> nil then
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1890
            FindPlace(gear, fall, left, right, tryhard);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1891
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1892
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1893
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1894
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1895
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1896
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1897
        lua_pushnil(L); // return value on stack (nil)
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1898
    lc_findplace:= 1
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1899
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1900
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1901
function lc_playsound(L : Plua_State) : LongInt; Cdecl;
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1902
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1903
    n, s: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1904
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1905
    call = 'PlaySound';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1906
    params = 'soundId [, hhGearUid]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1907
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1908
    if CheckAndFetchParamCount(L, 1, 2, call, params, n) then
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1909
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1910
        s:= LuaToSoundOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1911
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1912
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1913
            // no gear specified
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1914
            if n = 1 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1915
                PlaySound(TSound(s))
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1916
            else
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1917
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1918
                gear:= GearByUID(lua_tointeger(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1919
                if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1920
                    AddVoice(TSound(s),gear^.Hedgehog^.Team^.Voicepack)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1921
                end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1922
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1923
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1924
    lc_playsound:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1925
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1926
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1927
function lc_addteam(L : Plua_State) : LongInt; Cdecl;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1928
var np: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1929
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1930
    if CheckAndFetchParamCount(L, 5, 6, 'AddTeam', 'teamname, color, grave, fort, voicepack [, flag]', np) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1931
        begin
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1932
        ParseCommand('addteam x ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1933
        ParseCommand('grave ' + lua_tostring(L, 3), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1934
        ParseCommand('fort ' + lua_tostring(L, 4), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1935
        ParseCommand('voicepack ' + lua_tostring(L, 5), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1936
        if (np = 6) then ParseCommand('flag ' + lua_tostring(L, 6), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1937
        CurrentTeam^.Binds:= DefaultBinds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1938
        // fails on x64
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1939
        //lua_pushinteger(L, LongInt(CurrentTeam));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1940
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1941
    //else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1942
        //lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1943
    lc_addteam:= 0;//1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1944
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1945
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1946
function lc_dismissteam(L : Plua_State) : LongInt; Cdecl;
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1947
var HHGear: PGear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1948
    i, h  : LongInt;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1949
    hidden: boolean;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1950
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1951
    if CheckLuaParamCount(L, 1, 'DismissTeam', 'teamname') then
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1952
        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1953
        if TeamsCount > 0 then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1954
            for i:= 0 to Pred(TeamsCount) do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1955
                begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1956
                // skip teams that don't have matching name
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1957
                if TeamsArray[i]^.TeamName <> lua_tostring(L, 1) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1958
                    continue;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1959
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1960
                // destroy all hogs of matching team, including the hidden ones
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1961
                for h:= 0 to cMaxHHIndex do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1962
                    begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1963
                    hidden:= (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1964
                    if hidden then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1965
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1966
                    // destroy hedgehog gear, if any
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1967
                    HHGear:= TeamsArray[i]^.Hedgehogs[h].Gear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1968
                    if HHGear <> nil then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1969
                        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1970
                        // smoke effect
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1971
                        if (not hidden) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1972
                            begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1973
                            AddVisualGear(hwRound(HHGear^.X), hwRound(HHGear^.Y), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1974
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1975
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1976
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1977
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1978
                            end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1979
                        HHGear^.Message:= HHGear^.Message or gmDestroy;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1980
                        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1981
                    end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1982
                // can't dismiss more than one team
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1983
                break;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1984
                end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1985
        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1986
    lc_dismissteam:= 0;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1987
end;
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1988
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1989
function lc_addhog(L : Plua_State) : LongInt; Cdecl;
3271
0405e07ca44b * add some kind of SniperRifle training mission
sheepluva
parents: 3209
diff changeset
  1990
var temp: ShortString;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1991
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1992
    if CheckLuaParamCount(L, 4, 'AddHog', 'hogname, botlevel, health, hat') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1993
        begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  1994
        temp:= lua_tostring(L, 4);
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1995
        ParseCommand('addhh ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 3) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1996
        ParseCommand('hat ' + temp, true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1997
        lua_pushinteger(L, CurrentHedgehog^.Gear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1998
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1999
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2000
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2001
    lc_addhog:= 1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2002
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2003
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2004
function lc_hogturnleft(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2005
var gear: PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2006
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2007
    if CheckLuaParamCount(L, 2, 'HogTurnLeft', 'gearUid, boolean') then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2008
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2009
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2010
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2011
            gear^.dX.isNegative:= lua_toboolean(L, 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2012
        end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2013
    lc_hogturnleft:= 0;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2014
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2015
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2016
function lc_getgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2017
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2018
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2019
    if CheckLuaParamCount(L, 1, 'GetGearPosition', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2020
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2021
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2022
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2023
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2024
            lua_pushinteger(L, hwRound(gear^.X));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2025
            lua_pushinteger(L, hwRound(gear^.Y))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2026
            end
5964
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2027
        else
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2028
            begin
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2029
            lua_pushnil(L);
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2030
            lua_pushnil(L)
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2031
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2032
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2033
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2034
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2035
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2036
        lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2037
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2038
    lc_getgearposition:= 2;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2039
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2040
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2041
function lc_setgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2042
var gear: PGear;
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2043
    col: boolean;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2044
    x, y: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2045
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2046
    if CheckLuaParamCount(L, 3, 'SetGearPosition', 'gearUid, x, y') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2047
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2048
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2049
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2050
            begin
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2051
            col:= gear^.CollisionIndex >= 0;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2052
            x:= lua_tointeger(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2053
            y:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2054
            if col then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2055
                DeleteCI(gear);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2056
            gear^.X:= int2hwfloat(x);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2057
            gear^.Y:= int2hwfloat(y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2058
            if col then
9291
15f7bb217b66 Make add/delete consistent (this has bugged me for so long)
nemo
parents: 9285
diff changeset
  2059
                AddCI(gear);
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2060
            SetAllToActive
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2061
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2062
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2063
    lc_setgearposition:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2064
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2065
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2066
function lc_getgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2067
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2068
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2069
    if CheckLuaParamCount(L, 1, 'GetGearTarget', 'gearUid') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2070
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2071
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2072
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2073
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2074
            lua_pushinteger(L, gear^.Target.X);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2075
            lua_pushinteger(L, gear^.Target.Y)
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2076
            end
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2077
        else
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2078
            begin
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2079
            lua_pushnil(L);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2080
            lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2081
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2082
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2083
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2084
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2085
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2086
        lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2087
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2088
    lc_getgeartarget:= 2;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2089
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2090
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2091
function lc_setgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2092
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2093
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2094
    if CheckLuaParamCount(L, 3, 'SetGearTarget', 'gearUid, x, y') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2095
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2096
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2097
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2098
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2099
            gear^.Target.X:= lua_tointeger(L, 2);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2100
            gear^.Target.Y:= lua_tointeger(L, 3)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2101
            end
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2102
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2103
    lc_setgeartarget:= 0
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2104
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2105
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2106
function lc_getgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2107
var gear: PGear;
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2108
var t: LongInt;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2109
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2110
    if CheckLuaParamCount(L, 1, 'GetGearVelocity', 'gearUid') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2111
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2112
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2113
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2114
            begin
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2115
            t:= hwRound(gear^.dX * 1000000);
6779
ccd8aecaff6d Small tweak to return something more useful in the negative 0 case on dX
nemo
parents: 6764
diff changeset
  2116
            // gear dX determines hog orientation
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2117
            if (gear^.dX.isNegative) and (t = 0) then t:= -1;
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2118
            lua_pushinteger(L, t);
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2119
            lua_pushinteger(L, hwRound(gear^.dY * 1000000))
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2120
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2121
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2122
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2123
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2124
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2125
        lua_pushnil(L);
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2126
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2127
    lc_getgearvelocity:= 2;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2128
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2129
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2130
function lc_setgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2131
var gear: PGear;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2132
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2133
    if CheckLuaParamCount(L, 3, 'SetGearVelocity', 'gearUid, dx, dy') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2134
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2135
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2136
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2137
            begin
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2138
            gear^.dX:= int2hwFloat(lua_tointeger(L, 2)) / 1000000;
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2139
            gear^.dY:= int2hwFloat(lua_tointeger(L, 3)) / 1000000;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2140
            SetAllToActive;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2141
            end
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2142
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2143
    lc_setgearvelocity:= 0
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2144
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2145
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2146
function lc_setzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2147
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2148
    if CheckLuaParamCount(L, 1, 'SetZoom', 'zoomLevel') then
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2149
        begin
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2150
        ZoomValue:= lua_tonumber(L, 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2151
        if ZoomValue < cMaxZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2152
            ZoomValue:= cMaxZoomLevel;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2153
        if ZoomValue > cMinZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2154
            ZoomValue:= cMinZoomLevel;
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2155
        end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2156
    lc_setzoom:= 0
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2157
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2158
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2159
function lc_getzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2160
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2161
    if CheckLuaParamCount(L, 0, 'GetZoom', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2162
        lua_pushnumber(L, ZoomValue)
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2163
    else
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2164
        lua_pushnil(L);
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2165
    lc_getzoom:= 1
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2166
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2167
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2168
function lc_setammo(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2169
var np, at: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2170
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2171
    call = 'SetAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2172
    params = 'ammoType, count, probability, delay [, numberInCrate]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2173
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2174
    if CheckAndFetchParamCount(L, 4, 5, call, params, np) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2175
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2176
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2177
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2178
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2179
            if np = 4 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2180
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), 1)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2181
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2182
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2183
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2184
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2185
    lc_setammo:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2186
end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2187
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2188
function lc_setammodelay(L : Plua_State) : LongInt; Cdecl;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2189
var at: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2190
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2191
    call = 'SetAmmoDelay';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2192
    params = 'ammoType, delay';
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2193
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2194
    if CheckLuaParamCount(L, 2, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2195
        begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2196
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2197
        if at >= 0 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2198
            ScriptSetAmmoDelay(TAmmoType(at), lua_tointeger(L, 2));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2199
        end;
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2200
    lc_setammodelay:= 0
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2201
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2202
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2203
function lc_setammostore(L : Plua_State) : LongInt; Cdecl;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2204
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2205
    if CheckLuaParamCount(L, 4, 'SetAmmoStore', 'loadouts, probabilities, delays, reinforments') then
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2206
        begin
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2207
        ScriptAmmoLoadout:= lua_tostring(L, 1);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2208
        ScriptAmmoProbability:= lua_tostring(L, 2);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2209
        ScriptAmmoDelay:= lua_tostring(L, 3);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2210
        ScriptAmmoReinforcement:= lua_tostring(L, 4);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2211
        end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2212
    lc_setammostore:= 0
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2213
end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2214
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2215
function lc_getrandom(L : Plua_State) : LongInt; Cdecl;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2216
var m : LongInt;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2217
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2218
    if CheckLuaParamCount(L, 1, 'GetRandom', 'number') then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2219
        begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2220
        m:= lua_tointeger(L, 1);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2221
        if (m > 0) then
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2222
            lua_pushinteger(L, GetRandom(m))
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2223
        else
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2224
            begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2225
            LuaError('Lua: Tried to pass 0 to GetRandom!');
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2226
            lua_pushnil(L);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2227
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2228
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2229
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2230
        lua_pushnil(L); // return value on stack (nil)
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2231
    lc_getrandom:= 1
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2232
end;
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2233
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2234
function lc_setwind(L : Plua_State) : LongInt; Cdecl;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2235
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2236
    if CheckLuaParamCount(L, 1, 'SetWind', 'windSpeed') then
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2237
        begin
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2238
        cWindSpeed:= int2hwfloat(lua_tointeger(L, 1)) / 100 * cMaxWindSpeed;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2239
        cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2240
        if cWindSpeed.isNegative then
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2241
            CWindSpeedf := -cWindSpeedf;
5357
ec36f3d53f3c Tiny optimization: convert smooth wind indicator change gear into visual gear
unc0rr
parents: 5313
diff changeset
  2242
        AddVisualGear(0, 0, vgtSmoothWindBar);
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2243
        end;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2244
    lc_setwind:= 0
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2245
end;
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2246
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2247
function lc_maphasborder(L : Plua_State) : LongInt; Cdecl;
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2248
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2249
    if CheckLuaParamCount(L, 0, 'MapHasBorder', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2250
        lua_pushboolean(L, hasBorder)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2251
    else
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2252
        lua_pushnil(L);
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2253
    lc_maphasborder:= 1
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2254
end;
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2255
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2256
function lc_getgearradius(L : Plua_State) : LongInt; Cdecl;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2257
var gear : PGear;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2258
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2259
    if CheckLuaParamCount(L, 1, 'GetGearRadius', 'gearUid') then
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2260
        begin
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2261
        gear:= GearByUID(lua_tointeger(L, 1));
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2262
        if gear <> nil then
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2263
            lua_pushinteger(L, gear^.Radius)
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2264
        else
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2265
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2266
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2267
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2268
        lua_pushnil(L); // return value on stack (nil)
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2269
    lc_getgearradius:= 1
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2270
end;
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2271
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2272
function lc_gethoghat(L : Plua_State): LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2273
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2274
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2275
    if CheckLuaParamCount(L, 1, 'GetHogHat', 'gearUid') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2276
        begin
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2277
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  2278
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2279
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Hat))
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2280
        else
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2281
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2282
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2283
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2284
        lua_pushnil(L);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2285
    lc_gethoghat := 1;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2286
end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2287
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2288
function lc_sethoghat(L : Plua_State) : LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2289
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2290
    hat: ShortString;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2291
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2292
    if CheckLuaParamCount(L, 2, 'SetHogHat', 'gearUid, hat') then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2293
        begin
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2294
        gear:= GearByUID(lua_tointeger(L, 1));
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2295
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2296
            begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2297
            hat:= lua_tostring(L, 2);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2298
            gear^.Hedgehog^.Hat:= hat;
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2299
            AddFileLog('Changed hat to: '+hat);
7887
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2300
            if (Length(hat) > 39) and (Copy(hat,1,8) = 'Reserved') and (Copy(hat,9,32) = gear^.Hedgehog^.Team^.PlayerHash) then
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2301
                LoadHedgehogHat(gear^.Hedgehog^, 'Reserved/' + Copy(hat,9,Length(hat)-8))
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2302
            else
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2303
                LoadHedgehogHat(gear^.Hedgehog^, hat)
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2304
            end
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2305
        end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2306
    lc_sethoghat:= 0;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2307
end;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2308
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2309
function lc_placesprite(L : Plua_State) : LongInt; Cdecl;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2310
var spr   : TSprite;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2311
    lf    : Word;
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2312
    tint  : LongWord;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2313
    i, n : LongInt;
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2314
    placed, behind, flipHoriz, flipVert : boolean;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2315
const
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2316
    call = 'PlaceSprite';
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2317
    params = 'x, y, sprite, frameIdx, tint, behind, flipHoriz, flipVert, [, landFlag, ... ]';
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2318
begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2319
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2320
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2321
        begin
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2322
        if not lua_isnoneornil(L, 5) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2323
            tint := lua_tointeger(L, 5)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2324
        else tint := $FFFFFFFF;
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2325
        if not lua_isnoneornil(L, 6) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2326
            behind := lua_toboolean(L, 6)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2327
        else behind := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2328
        if not lua_isnoneornil(L, 7) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2329
            flipHoriz := lua_toboolean(L, 7)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2330
        else flipHoriz := false;
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2331
        if not lua_isnoneornil(L, 8) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2332
            flipVert := lua_toboolean(L, 8)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2333
        else flipVert := false;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2334
        lf:= 0;
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2335
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2336
        // accept any amount of landflags, loop is never executed if n<9
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2337
        for i:= 9 to n do
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2338
            lf:= lf or lua_tointeger(L, i);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2339
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2340
        n:= LuaToSpriteOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2341
        if n >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2342
            begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2343
            spr:= TSprite(n);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2344
            if SpritesData[spr].Surface = nil then
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2345
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2346
            else
10368
7ebb71a36e95 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr
parents: 10347
diff changeset
  2347
                placed:= ForcePlaceOnLand(
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2348
                    lua_tointeger(L, 1) - SpritesData[spr].Width div 2,
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2349
                    lua_tointeger(L, 2) - SpritesData[spr].Height div 2,
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2350
                    spr, lua_tointeger(L, 4), lf, tint, behind, flipHoriz, flipVert);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2351
            end;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2352
        end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2353
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2354
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2355
    lc_placesprite:= 1
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2356
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2357
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2358
function lc_erasesprite(L : Plua_State) : LongInt; Cdecl;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2359
var spr   : TSprite;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2360
    lf    : Word;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2361
    i, n : LongInt;
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2362
    eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert : boolean;
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2363
const
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2364
    call = 'EraseSprite';
11060
506b6184f4af fix on-code documentation of EraseSprite
sheepluva
parents: 11058
diff changeset
  2365
    params = 'x, y, sprite, frameIdx, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert, [, landFlag, ... ]';
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2366
begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2367
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2368
        begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2369
        if not lua_isnoneornil(L, 5) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2370
            eraseOnLFMatch := lua_toboolean(L, 5)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2371
        else eraseOnLFMatch := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2372
        if not lua_isnoneornil(L, 6) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2373
            onlyEraseLF := lua_toboolean(L, 6)
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2374
        else onlyEraseLF := false;
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2375
        if not lua_isnoneornil(L, 7) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2376
            flipHoriz := lua_toboolean(L, 7)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2377
        else flipHoriz := false;
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2378
        if not lua_isnoneornil(L, 8) then
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2379
            flipVert := lua_toboolean(L, 8)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2380
        else flipVert := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2381
        lf:= 0;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2382
11060
506b6184f4af fix on-code documentation of EraseSprite
sheepluva
parents: 11058
diff changeset
  2383
        // accept any amount of landflags, loop is never executed if n<9
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2384
        for i:= 9 to n do
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2385
            lf:= lf or lua_tointeger(L, i);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2386
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2387
        n:= LuaToSpriteOrd(L, 3, call, params);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2388
        if n >= 0 then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2389
            begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2390
            spr:= TSprite(n);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2391
            if SpritesData[spr].Surface = nil then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2392
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2393
            else
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2394
                EraseLand(
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2395
                    lua_tointeger(L, 1) - SpritesData[spr].Width div 2,
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2396
                    lua_tointeger(L, 2) - SpritesData[spr].Height div 2,
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2397
                    spr, lua_tointeger(L, 4), lf, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert);
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2398
            end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2399
        end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2400
    lc_erasesprite:= 0
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2401
end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2402
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2403
function lc_placegirder(L : Plua_State) : LongInt; Cdecl;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2404
var placed: boolean;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2405
begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2406
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2407
    if CheckLuaParamCount(L, 3, 'PlaceGirder', 'x, y, frameIdx') then
10295
ec6b68241575 fix some pas2c related overloading issue
sheepluva
parents: 10294
diff changeset
  2408
        placed:= TryPlaceOnLandSimple(
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2409
            lua_tointeger(L, 1) - SpritesData[sprAmGirder].Width div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2410
            lua_tointeger(L, 2) - SpritesData[sprAmGirder].Height div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2411
            sprAmGirder, lua_tointeger(L, 3), true, false);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2412
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2413
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2414
    lc_placegirder:= 1
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2415
end;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2416
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2417
function lc_getcurammotype(L : Plua_State): LongInt; Cdecl;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2418
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2419
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, 'GetCurAmmoType', '')) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2420
        lua_pushinteger(L, ord(CurrentHedgehog^.CurAmmoType))
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2421
    else
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2422
        lua_pushinteger(L, ord(amNothing));
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2423
    lc_getcurammotype := 1;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2424
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2425
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2426
function lc_savecampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2427
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2428
    if CheckLuaParamCount(L, 2, 'SaveCampaignVar', 'varname, value') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2429
        SendIPC('V!' + lua_tostring(L, 1) + ' ' + lua_tostring(L, 2) + #0);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2430
    lc_savecampaignvar := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2431
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2432
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2433
function lc_getcampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2434
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2435
    if CheckLuaParamCount(L, 1, 'GetCampaignVar', 'varname') then
9718
563a34cd8398 unbreak various parts of campaign variable loading/saving
sheepluva
parents: 9670
diff changeset
  2436
        SendIPCAndWaitReply('V?' + lua_tostring(L, 1) + #0);
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2437
    lua_pushstring(L, str2pchar(CampaignVariable));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2438
    lc_getcampaignvar := 1;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2439
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2440
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2441
function lc_hidehog(L: Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2442
var gear: PGear;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2443
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2444
    if CheckLuaParamCount(L, 1, 'HideHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2445
        begin
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2446
        gear:= GearByUID(lua_tointeger(L, 1));
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2447
        HideHog(gear^.hedgehog)
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2448
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2449
    lc_hidehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2450
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2451
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2452
function lc_restorehog(L: Plua_State): LongInt; Cdecl;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
  2453
var i, h: LongInt;
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2454
    uid: LongWord;
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2455
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2456
    if CheckLuaParamCount(L, 1, 'RestoreHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2457
        begin
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2458
        uid:= LongWord(lua_tointeger(L, 1));
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2459
        if TeamsCount > 0 then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2460
            for i:= 0 to Pred(TeamsCount) do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2461
                for h:= 0 to cMaxHHIndex do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2462
                    if (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil) and (TeamsArray[i]^.Hedgehogs[h].GearHidden^.uid = uid) then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2463
                        begin
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2464
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2465
                        exit(0)
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2466
                        end
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2467
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2468
    lc_restorehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2469
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2470
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2471
// boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2472
function lc_testrectforobstacle(L : Plua_State) : LongInt; Cdecl;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2473
var rtn: Boolean;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2474
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2475
    if CheckLuaParamCount(L, 5, 'TestRectForObstacle', 'x1, y1, x2, y2, landOnly') then
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2476
        begin
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10809
diff changeset
  2477
        rtn:= TestRectangleForObstacle(
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2478
                    lua_tointeger(L, 1),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2479
                    lua_tointeger(L, 2),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2480
                    lua_tointeger(L, 3),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2481
                    lua_tointeger(L, 4),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2482
                    lua_toboolean(L, 5)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2483
                    );
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2484
        lua_pushboolean(L, rtn);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2485
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2486
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2487
        lua_pushnil(L); // return value on stack (nil)
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2488
    lc_testrectforobstacle:= 1
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2489
end;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2490
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2491
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2492
function lc_getgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2493
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2494
    if CheckLuaParamCount(L, 0, 'GetGravity', '') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2495
        lua_pushinteger(L, hwRound(SignAs(_0_5, cGravity) + (cGravity * 50 / cMaxWindSpeed)));
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2496
    lc_getgravity:= 1
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2497
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2498
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2499
function lc_setgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2500
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2501
    if CheckLuaParamCount(L, 1, 'SetGravity', 'percent') then
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2502
        begin
10030
f40fdc566e94 * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
sheepluva
parents: 10009
diff changeset
  2503
        cGravity:= _0_02 * lua_tointeger(L, 1) * cMaxWindSpeed;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2504
        cGravityf:= 0.00025 * lua_tointeger(L, 1) * 0.02
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2505
        end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2506
    lc_setgravity:= 0
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2507
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2508
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2509
function lc_setwaterline(L : Plua_State) : LongInt; Cdecl;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2510
var iterator: PGear;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2511
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2512
    if CheckLuaParamCount(L, 1, 'SetWaterLine', 'waterline') then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2513
        begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2514
        cWaterLine:= lua_tointeger(L,1);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2515
        AllInactive:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2516
        iterator:= GearsList;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2517
        while iterator <> nil do
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2518
            begin
9917
nemo
parents: 9914
diff changeset
  2519
            if not (iterator^.Kind in [gtPortal, gtAirAttack]) and (iterator^.Message and (gmAllStoppable or gmLJump or gmHJump) = 0) then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2520
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2521
                iterator^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2522
                if iterator^.dY.QWordValue = 0 then iterator^.dY.isNegative:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2523
                iterator^.State:= iterator^.State or gstMoving;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2524
                DeleteCI(iterator)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2525
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2526
            iterator:= iterator^.NextGear
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2527
            end
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2528
        end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2529
    lc_setwaterline:= 0
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2530
end;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2531
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  2532
function lc_setgearaihints(L : Plua_State) : LongInt; Cdecl;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2533
var gear: PGear;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2534
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2535
    if CheckLuaParamCount(L, 2, 'SetAIHintOnGear', 'gearUid, aiHints') then
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2536
        begin
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2537
        gear:= GearByUID(lua_tointeger(L, 1));
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2538
        if gear <> nil then
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2539
            gear^.aihints:= lua_tointeger(L, 2);
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2540
        end;
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  2541
    lc_setgearaihints:= 0
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2542
end;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2543
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2544
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2545
function lc_hedgewarsscriptload(L : Plua_State) : LongInt; Cdecl;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2546
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2547
    if CheckLuaParamCount(L, 1, 'HedgewarsScriptLoad', 'scriptPath') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2548
        ScriptLoad(lua_tostring(L, 1))
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2549
    else
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2550
        lua_pushnil(L);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2551
    lc_hedgewarsscriptload:= 0;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2552
end;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2553
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2554
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2555
function lc_declareachievement(L : Plua_State) : LongInt; Cdecl;
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2556
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2557
    if CheckLuaParamCount(L, 4, 'DeclareAchievement', 'achievementId, teamname, location, value') then
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9397
diff changeset
  2558
        declareAchievement(lua_tostring(L, 1), lua_tostring(L, 2), lua_tostring(L, 3), lua_tointeger(L, 4));
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2559
    lc_declareachievement:= 0
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2560
end;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2561
11851
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2562
function lc_getammoname(L : Plua_state) : LongInt; Cdecl;
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2563
var at: LongInt;
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2564
const call = 'GetAmmoName';
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2565
      params = 'ammoType';
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2566
begin
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2567
    if CheckLuaParamCount(L, 1, call, params) then
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2568
        begin
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2569
        at:= LuaToAmmoTypeOrd(L, 1, call, params);                                                                                                   
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2570
        if at >= 0 then   
11854
bc5714636364 fix typo and hopefully also pas2c
sheepluva
parents: 11852
diff changeset
  2571
            lua_pushstring(L, PChar(trammo[Ammoz[TAmmoType(at)].NameId]));
11851
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2572
        end
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2573
    else
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2574
        lua_pushnil(L);
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2575
    lc_getammoname:= 1;
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2576
end;
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  2577
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2578
function lc_startghostpoints(L : Plua_State) : LongInt; Cdecl;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2579
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2580
    if CheckLuaParamCount(L, 1, 'StartGhostPoints', 'count') then
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2581
        startGhostPoints(lua_tointeger(L, 1));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2582
    lc_startghostpoints:= 0
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2583
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2584
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2585
function lc_dumppoint(L : Plua_State) : LongInt; Cdecl;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2586
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2587
    if CheckLuaParamCount(L, 2, 'DumpPoint', 'x, y') then
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2588
        dumpPoint(lua_tointeger(L, 1), lua_tointeger(L, 2));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2589
    lc_dumppoint:= 0
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2590
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  2591
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2592
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2593
procedure ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2594
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2595
    ParseCommand('draw ' + PointsBuffer, true, true);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2596
    PointsBuffer:= '';
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2597
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2598
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2599
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2600
function lc_addPoint(L : Plua_State) : LongInt; Cdecl;
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2601
var np, param: LongInt;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2602
begin
10613
f2597a21f562 update changelog
sheepluva
parents: 10611
diff changeset
  2603
    if CheckAndFetchParamCountRange(L, 2, 4, 'AddPoint', 'x, y [, width [, erase] ]', np) then
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2604
        begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2605
        // x
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2606
        param:= LongInt(lua_tointeger(L,1));
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2607
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2608
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2609
        // y
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2610
        param:= LongInt(lua_tointeger(L,2));
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2611
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2612
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2613
        // width
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2614
        if np > 2 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2615
            begin
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2616
            param:= lua_tointeger(L,3);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2617
            param:= (param or $80);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2618
            // erase
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2619
            if (np > 3) and lua_toboolean(L, 4) then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2620
                param:= (param or $40);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2621
            PointsBuffer:= PointsBuffer + char(param);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2622
            end
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2623
        // no width defined
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2624
        else
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2625
            PointsBuffer:= PointsBuffer + char(0);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2626
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2627
        // flush before shortstring limit length is reached
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2628
        if length(PointsBuffer) > 245 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2629
            ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2630
        end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2631
    lc_addPoint:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2632
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2633
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2634
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2635
function lc_flushPoints(L : Plua_State) : LongInt; Cdecl;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2636
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2637
    if CheckLuaParamCount(L, 0, 'FlushPoints', '') then
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2638
        if length(PointsBuffer) > 0 then
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2639
            ScriptFlushPoints();
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2640
    lc_flushPoints:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2641
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2642
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2643
// stuff for lua tests
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2644
function lc_endluatest(L : Plua_State) : LongInt; Cdecl;
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2645
var rstring: shortstring;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2646
const
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2647
    call = 'EndLuaTest';
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2648
    params = 'TEST_SUCCESSFUL or TEST_FAILED';
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2649
begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2650
    if CheckLuaParamCount(L, 1, call, params) then
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2651
        begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2652
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2653
        case lua_tointeger(L, 1) of
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2654
            HaltTestSuccess : rstring:= 'Success';
11622
aed348042a77 fix check for wrong value
sheepluva
parents: 11574
diff changeset
  2655
            HaltTestFailed: rstring:= 'FAILED';
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2656
        else
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2657
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2658
            LuaCallError('Parameter must be either ' + params, call, params);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2659
            exit(0);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2660
            end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2661
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2662
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2663
        if cTestLua then
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2664
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2665
            WriteLnToConsole('Lua test finished, result: ' + rstring);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2666
            halt(lua_tointeger(L, 1));
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2667
            end
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2668
        else LuaError('Not in lua test mode, engine will keep running. Reported test result: ' + rstring);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2669
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2670
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2671
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2672
    lc_endluatest:= 0;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2673
end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2674
///////////////////
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2675
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2676
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2677
var n, i : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2678
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2679
    n:= lua_gettop(luaState);
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2680
    WriteLnToConsole('Lua: Stack (' + inttostr(n) + ' elements):');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2681
    for i:= 1 to n do
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2682
        if not lua_isboolean(luaState, i) then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2683
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': ' + lua_tostring(luaState, i))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2684
        else if lua_toboolean(luaState, i) then
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2685
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': true')
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2686
        else
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2687
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': false');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2688
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2689
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2690
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2691
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2692
    lua_settop(luaState, 0)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2693
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2694
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2695
procedure ScriptSetNil(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2696
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2697
    lua_pushnil(luaState);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2698
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2699
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2700
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2701
procedure ScriptSetInteger(name : shortstring; value : LongInt);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2702
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2703
    lua_pushinteger(luaState, value);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2704
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2705
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2706
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2707
procedure ScriptSetString(name : shortstring; value : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2708
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2709
    lua_pushstring(luaState, Str2PChar(value));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2710
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2711
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2712
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2713
function ScriptGetInteger(name : shortstring) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2714
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2715
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2716
    ScriptGetInteger:= lua_tointeger(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2717
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2718
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2719
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2720
function ScriptGetString(name : shortstring) : shortstring;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2721
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2722
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2723
    ScriptGetString:= lua_tostring(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2724
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2725
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2726
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2727
procedure ScriptOnPreviewInit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2728
begin
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2729
// not required if there is no script to run
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2730
if not ScriptLoaded then
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2731
    exit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2732
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2733
ScriptSetString('Seed', cSeed);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2734
ScriptSetInteger('TemplateFilter', cTemplateFilter);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2735
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2736
ScriptSetInteger('MapGen', ord(cMapGen));
11062
46f293e8cbfb also expose MapFeatureSize in onPreviewInit
sheepluva
parents: 11061
diff changeset
  2737
ScriptSetInteger('MapFeatureSize', cFeatureSize);
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2738
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2739
ScriptCall('onPreviewInit');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2740
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2741
// pop game variables
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2742
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2743
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2744
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2745
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
11062
46f293e8cbfb also expose MapFeatureSize in onPreviewInit
sheepluva
parents: 11061
diff changeset
  2746
cFeatureSize     := ScriptGetInteger('MapFeatureSize');
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2747
end;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2748
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2749
procedure ScriptOnGameInit;
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2750
var i, j, k: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2751
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2752
// not required if there is no script to run
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2753
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2754
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2755
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2756
// push game variables so they may be modified by the script
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2757
ScriptSetInteger('CursorX', CursorPoint.X);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2758
ScriptSetInteger('CursorY', CursorPoint.Y);
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  2759
ScriptSetInteger('BorderColor', ExplosionBorderColor);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2760
ScriptSetInteger('GameFlags', GameFlags);
11884
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11854
diff changeset
  2761
ScriptSetInteger('WorldEdge', ord(WorldEdge));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2762
ScriptSetString('Seed', cSeed);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2763
ScriptSetInteger('TemplateFilter', cTemplateFilter);
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2764
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2765
ScriptSetInteger('MapGen', ord(cMapGen));
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2766
ScriptSetInteger('MapFeatureSize', cFeatureSize);
5583
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2767
ScriptSetInteger('ScreenHeight', cScreenHeight);
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2768
ScriptSetInteger('ScreenWidth', cScreenWidth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2769
ScriptSetInteger('TurnTime', cHedgehogTurnTime);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2770
ScriptSetInteger('CaseFreq', cCaseFactor);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2771
ScriptSetInteger('HealthCaseProb', cHealthCaseProb);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2772
ScriptSetInteger('HealthCaseAmount', cHealthCaseAmount);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2773
ScriptSetInteger('DamagePercent', cDamagePercent);
6557
e3cad9020778 Push RopePercent to lua to fix rope if not set
enveezee
parents: 6543
diff changeset
  2774
ScriptSetInteger('RopePercent', cRopePercent);
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3999
diff changeset
  2775
ScriptSetInteger('MinesNum', cLandMines);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2776
ScriptSetInteger('MinesTime', cMinesTime);
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2777
ScriptSetInteger('MineDudPercent', cMineDudPercent);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2778
ScriptSetInteger('Explosives', cExplosives);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2779
ScriptSetInteger('Delay', cInactDelay);
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2780
ScriptSetInteger('Ready', cReadyDelay);
3197
smxx
parents: 3058
diff changeset
  2781
ScriptSetInteger('SuddenDeathTurns', cSuddenDTurns);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2782
ScriptSetInteger('WaterRise', cWaterRise);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2783
ScriptSetInteger('HealthDecrease', cHealthDecrease);
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2784
ScriptSetInteger('GetAwayTime', cGetAwayTime);
6828
6a5d33bff0b0 At mikade's request. give scripting access to the map name prior to override.
nemo
parents: 6790
diff changeset
  2785
ScriptSetString('Map', cMapName);
11742
571d06a86bb6 fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wuzzy <almikes@aol.com>
parents: 11741
diff changeset
  2786
ScriptSetString('Theme', Theme);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2787
ScriptSetString('Goals', '');
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2788
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2789
ScriptCall('onGameInit');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2790
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2791
// pop game variables
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2792
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2793
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2794
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2795
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2796
cFeatureSize     := ScriptGetInteger('MapFeatureSize');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2797
GameFlags        := ScriptGetInteger('GameFlags');
11884
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11854
diff changeset
  2798
WorldEdge        := TWorldEdge(ScriptGetInteger('WorldEdge'));
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2799
cHedgehogTurnTime:= ScriptGetInteger('TurnTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2800
cCaseFactor      := ScriptGetInteger('CaseFreq');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2801
cHealthCaseProb  := ScriptGetInteger('HealthCaseProb');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2802
cHealthCaseAmount:= ScriptGetInteger('HealthCaseAmount');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2803
cDamagePercent   := ScriptGetInteger('DamagePercent');
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  2804
cRopePercent     := ScriptGetInteger('RopePercent');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2805
cLandMines       := ScriptGetInteger('MinesNum');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2806
cMinesTime       := ScriptGetInteger('MinesTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2807
cMineDudPercent  := ScriptGetInteger('MineDudPercent');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2808
cExplosives      := ScriptGetInteger('Explosives');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2809
cInactDelay      := ScriptGetInteger('Delay');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2810
cReadyDelay      := ScriptGetInteger('Ready');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2811
cSuddenDTurns    := ScriptGetInteger('SuddenDeathTurns');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2812
cWaterRise       := ScriptGetInteger('WaterRise');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2813
cHealthDecrease  := ScriptGetInteger('HealthDecrease');
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2814
cGetAwayTime     := ScriptGetInteger('GetAwayTime');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2815
7771
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7754
diff changeset
  2816
if cMapName <> ScriptGetString('Map') then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2817
    ParseCommand('map ' + ScriptGetString('Map'), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2818
if ScriptGetString('Theme') <> '' then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2819
    ParseCommand('theme ' + ScriptGetString('Theme'), true, true);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2820
LuaGoals:= ScriptGetString('Goals');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2821
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2822
// Support lua changing the ammo layout - assume all hogs have same ammo, note this might leave a few ammo stores lying around.
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2823
k:= 0;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2824
if (GameFlags and gfSharedAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2825
    for i:= 0 to Pred(ClansCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2826
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2827
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2828
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= i
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2829
else if (GameFlags and gfPerHogAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2830
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2831
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2832
            begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2833
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2834
            if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2835
            inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2836
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2837
else
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2838
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2839
        begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2840
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2841
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2842
        if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2843
        inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2844
        end;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2845
if ScriptExists('onAmmoStoreInit') or ScriptExists('onNewAmmoStore') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2846
    begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2847
    // reset ammostore (quite unclean, but works?)
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2848
    uAmmos.freeModule;
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2849
    uAmmos.initModule;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2850
    if ScriptExists('onAmmoStoreInit') then
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2851
        begin
6752
nemo
parents: 6746
diff changeset
  2852
        ScriptPrepareAmmoStore;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2853
        ScriptCall('onAmmoStoreInit');
6746
nemo
parents: 6743
diff changeset
  2854
        SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2855
        SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2856
        SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2857
        SetAmmoReinforcement(ScriptAmmoReinforcement)
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2858
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2859
    ScriptApplyAmmoStore
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2860
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2861
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2862
ScriptSetInteger('ClansCount', ClansCount);
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2863
ScriptSetInteger('TeamsCount', TeamsCount);
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2864
mapDims:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2865
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2866
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2867
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2868
// Update values of screen dimensions and allow script to react to resolution change
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2869
procedure ScriptOnScreenResize();
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2870
begin
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2871
ScriptSetInteger('ScreenHeight', cScreenHeight);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2872
ScriptSetInteger('ScreenWidth', cScreenWidth);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2873
ScriptCall('onScreenResize');
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2874
end;
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2875
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2876
// custom script loader via physfs, passed to lua_load
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2877
const BUFSIZE = 1024;
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2878
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2879
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2880
var ret : LongInt;
5243
f2e31a7f953a check alternate script loading path
nemo
parents: 5238
diff changeset
  2881
      s : shortstring;
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2882
      f : PFSFile;
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2883
    buf : array[0..Pred(BUFSIZE)] of byte;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2884
begin
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2885
s:= cPathz[ptData] + name;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2886
if not pfsExists(s) then
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2887
    begin
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2888
    AddFileLog('[LUA] Script not found: ' + name);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2889
    exit;
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2890
    end;
6088
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6046
diff changeset
  2891
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2892
f:= pfsOpenRead(s);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2893
if f = nil then
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2894
    exit;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2895
8073
5a289ef40fdb physfs compilation on windows
koda
parents: 8063
diff changeset
  2896
physfsReaderSetBuffer(@buf);
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2897
ret:= lua_load(luaState, @physfsReader, f, Str2PChar(s));
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2898
pfsClose(f);
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2899
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2900
if ret <> 0 then
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2901
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2902
    LuaError('Failed to load ' + name + '(error ' + IntToStr(ret) + ')');
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2903
    LuaError(lua_tostring(luaState, -1));
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2904
    end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2905
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2906
    begin
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2907
    WriteLnToConsole('Lua: ' + name + ' loaded');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2908
    // call the script file
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2909
    lua_pcall(luaState, 0, 0, 0);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2910
    ScriptLoaded:= true
8978
e6ef8fe314bd suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents: 8473
diff changeset
  2911
    end;
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2912
hedgewarsMountPackage(Str2PChar(copy(s, 1, length(s)-4)+'.hwp'));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2913
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2914
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2915
procedure SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2916
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2917
ScriptSetInteger('TurnTimeLeft', TurnTimeLeft);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2918
ScriptSetInteger('GameTime', GameTicks);
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2919
ScriptSetInteger('TotalRounds', TotalRounds);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2920
ScriptSetInteger('WaterLine', cWaterLine);
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2921
if isCursorVisible and (not bShowAmmoMenu) then
10989
0ea100eefae7 ambiguous
nemo
parents: 10978
diff changeset
  2922
    begin
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  2923
    if (prevCursorPoint.X <> CursorPoint.X) or
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2924
       (prevCursorPoint.Y <> CursorPoint.Y) then
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2925
        begin
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2926
        ScriptSetInteger('CursorX', CursorPoint.X - WorldDx);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2927
        ScriptSetInteger('CursorY', cScreenHeight - CursorPoint.Y- WorldDy);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2928
        prevCursorPoint.X:= CursorPoint.X;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2929
        prevCursorPoint.Y:= CursorPoint.Y;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2930
        end
10989
0ea100eefae7 ambiguous
nemo
parents: 10978
diff changeset
  2931
    end
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2932
else
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2933
    begin
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2934
    ScriptSetInteger('CursorX', NoPointX);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2935
    ScriptSetInteger('CursorY', NoPointX);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2936
    prevCursorPoint.X:= NoPointX;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2937
    prevCursorPoint.Y:= NoPointX
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2938
    end;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2939
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2940
if not mapDims then
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2941
    begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2942
    mapDims:= true;
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2943
    ScriptSetInteger('LAND_WIDTH', LAND_WIDTH);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2944
    ScriptSetInteger('LAND_HEIGHT', LAND_HEIGHT);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2945
    ScriptSetInteger('LeftX', leftX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2946
    ScriptSetInteger('RightX', rightX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2947
    ScriptSetInteger('TopY', topY)
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2948
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2949
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2950
    ScriptSetInteger('CurrentHedgehog', CurrentHedgehog^.Gear^.UID)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2951
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2952
    ScriptSetNil('CurrentHedgehog');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2953
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2954
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2955
procedure GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2956
begin
11183
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2957
// TODO
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2958
// Use setters instead, because globals should be read-only!
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2959
// Otherwise globals might be changed by Lua, but then unexpectatly overwritten by engine when a ScriptCall is triggered by whatever Lua is doing!
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2960
// Sure, one could work around that in engine (e.g. by setting writable globals in SetGlobals only when their engine-side value has actually changed since SetGlobals was called the last time...), but things just get messier and messier then.
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2961
// It is inconsistent anyway to have some globals be read-only and others not with no indication whatsoever.
98d14636c371 add TODO
sheepluva
parents: 11177
diff changeset
  2962
// -- sheepluva
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2963
TurnTimeLeft:= ScriptGetInteger('TurnTimeLeft');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2964
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2965
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2966
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2967
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  2968
if (not ScriptLoaded) or (not ScriptExists(fname)) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2969
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2970
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2971
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2972
if lua_pcall(luaState, 0, 0, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2973
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2974
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2975
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2976
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2977
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2978
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2979
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2980
(*
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2981
function ParseCommandOverride(key, value : shortstring) : shortstring;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2982
begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2983
ParseCommandOverride:= value;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2984
if not ScriptExists('ParseCommandOverride') then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2985
    exit;
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2986
lua_getglobal(luaState, Str2PChar('ParseCommandOverride'));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2987
lua_pushstring(luaState, Str2PChar(key));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2988
lua_pushstring(luaState, Str2PChar(value));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2989
if lua_pcall(luaState, 2, 1, 0) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2990
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2991
    LuaError('Lua: Error while calling ParseCommandOverride: ' + lua_tostring(luaState, -1));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2992
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2993
    end
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2994
else
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2995
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2996
    ParseCommandOverride:= lua_tostring(luaState, -1);
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2997
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2998
    end;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2999
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3000
*)
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3001
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3002
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3003
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3004
ScriptCall:= ScriptCall(fname, par1, 0, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3005
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3006
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3007
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3008
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3009
ScriptCall:= ScriptCall(fname, par1, par2, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3010
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3011
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3012
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3013
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3014
ScriptCall:= ScriptCall(fname, par1, par2, par3, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3015
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3016
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3017
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3018
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  3019
if (not ScriptLoaded) or (not ScriptExists(fname)) then
10560
9f09196d92a6 fix some pas2c related issues
sheepluva
parents: 10553
diff changeset
  3020
    exit(0);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3021
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3022
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3023
lua_pushinteger(luaState, par1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3024
lua_pushinteger(luaState, par2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3025
lua_pushinteger(luaState, par3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3026
lua_pushinteger(luaState, par4);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3027
ScriptCall:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3028
if lua_pcall(luaState, 4, 1, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3029
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  3030
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3031
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3032
    end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3033
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3034
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3035
    ScriptCall:= lua_tointeger(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3036
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3037
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3038
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3039
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3040
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3041
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3042
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3043
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3044
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3045
    ScriptExists:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3046
    exit
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3047
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3048
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3049
ScriptExists:= not lua_isnoneornil(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3050
lua_pop(luaState, -1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3051
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3052
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3053
procedure ScriptPrepareAmmoStore;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3054
var i: ShortInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3055
begin
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3056
ScriptAmmoLoadout:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3057
ScriptAmmoDelay:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3058
ScriptAmmoProbability:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3059
ScriptAmmoReinforcement:= '';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3060
for i:=1 to ord(High(TAmmoType)) do
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3061
    begin
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3062
    ScriptAmmoLoadout:= ScriptAmmoLoadout + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3063
    ScriptAmmoProbability:= ScriptAmmoProbability + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3064
    ScriptAmmoDelay:= ScriptAmmoDelay + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3065
    ScriptAmmoReinforcement:= ScriptAmmoReinforcement + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3066
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3067
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3068
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3069
procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3070
begin
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3071
//if (ord(ammo) < 1) or (count > 9) or (count < 0) or (probability < 0) or (probability > 8) or (delay < 0) or (delay > 9) or (reinforcement < 0) or (reinforcement > 8) then
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3072
if (ord(ammo) < 1) or (count > 9) or (probability > 8) or (delay > 9) or (reinforcement > 8) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3073
    exit;
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3074
ScriptAmmoLoadout[ord(ammo)]:= inttostr(count)[1];
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3075
ScriptAmmoProbability[ord(ammo)]:= inttostr(probability)[1];
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3076
ScriptSetAmmoDelay(ammo, delay);
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3077
ScriptAmmoReinforcement[ord(ammo)]:= inttostr(reinforcement)[1];
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3078
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3079
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3080
procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte);
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3081
begin
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  3082
// change loadout string if ammo store has not been initialized yet
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3083
if (StoreCnt = 0) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3084
begin
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3085
    if (delay <= 9) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3086
        ScriptAmmoDelay[ord(ammo)]:= inttostr(delay)[1];
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3087
end
11682
6a1170def888 uscript cosmetics
koda
parents: 11622
diff changeset
  3088
// change 'live' delay values
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3089
else if (CurrentTeam <> nil) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3090
        ammoz[ammo].SkipTurns:= CurrentTeam^.Clan^.TurnNumber + delay;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3091
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3092
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3093
procedure ScriptApplyAmmoStore;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3094
var i, j, k : LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3095
begin
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3096
if (GameFlags and gfSharedAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3097
    for i:= 0 to Pred(ClansCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3098
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3099
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3100
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3101
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3102
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  3103
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3104
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3105
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3106
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3107
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3108
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3109
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3110
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3111
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3112
        end
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3113
else if (GameFlags and gfPerHogAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3114
    for i:= 0 to Pred(TeamsCount) do
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3115
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3116
            begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3117
            if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3118
                begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3119
                ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3120
                ScriptCall('onNewAmmoStore',i,j);
nemo
parents: 6743
diff changeset
  3121
                SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3122
                SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3123
                SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3124
                SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3125
                end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3126
            AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3127
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3128
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  3129
else
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3130
    for i:= 0 to Pred(TeamsCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3131
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3132
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3133
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3134
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3135
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  3136
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3137
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3138
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3139
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3140
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3141
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3142
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3143
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3144
        end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3145
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3146
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3147
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3148
var at : TGearType;
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3149
    vgt: TVisualGearType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3150
    am : TAmmoType;
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3151
    si : TStatInfoType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3152
    st : TSound;
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3153
    he : THogEffect;
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3154
    cg : TCapGroup;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3155
    spr: TSprite;
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3156
    mg : TMapGen;
11884
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11854
diff changeset
  3157
    we : TWorldEdge;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3158
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3159
// initialize lua
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3160
luaState:= lua_open;
11537
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11525
diff changeset
  3161
if checkFails(luaState <> nil, 'lua_open failed', true) then exit;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3162
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3163
// open internal libraries
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3164
luaopen_base(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3165
luaopen_string(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3166
luaopen_math(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3167
luaopen_table(luaState);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3168
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3169
// import some variables
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3170
ScriptSetString(_S'L', cLocale);
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  3171
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3172
// import game flags
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3173
ScriptSetInteger('gfForts', gfForts);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3174
ScriptSetInteger('gfMultiWeapon', gfMultiWeapon);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3175
ScriptSetInteger('gfSolidLand', gfSolidLand);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3176
ScriptSetInteger('gfBorder', gfBorder);
8980
37f4cdd9cd2c don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
nemo
parents: 8978
diff changeset
  3177
ScriptSetInteger('gfBottomBorder', gfBottomBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3178
ScriptSetInteger('gfDivideTeams', gfDivideTeams);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3179
ScriptSetInteger('gfLowGravity', gfLowGravity);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3180
ScriptSetInteger('gfLaserSight', gfLaserSight);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3181
ScriptSetInteger('gfInvulnerable', gfInvulnerable);
10671
17dd6265a08a Issue 865: gfResetHealth is not exposed to Lua
sheepluva
parents: 10660
diff changeset
  3182
ScriptSetInteger('gfResetHealth', gfResetHealth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3183
ScriptSetInteger('gfVampiric', gfVampiric);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3184
ScriptSetInteger('gfKarma', gfKarma);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3185
ScriptSetInteger('gfArtillery', gfArtillery);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3186
ScriptSetInteger('gfOneClanMode', gfOneClanMode);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3187
ScriptSetInteger('gfRandomOrder', gfRandomOrder);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3188
ScriptSetInteger('gfKing', gfKing);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3189
ScriptSetInteger('gfPlaceHog', gfPlaceHog);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3190
ScriptSetInteger('gfSharedAmmo', gfSharedAmmo);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3191
ScriptSetInteger('gfDisableGirders', gfDisableGirders);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3192
ScriptSetInteger('gfDisableLandObjects', gfDisableLandObjects);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3193
ScriptSetInteger('gfAISurvival', gfAISurvival);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3194
ScriptSetInteger('gfInfAttack', gfInfAttack);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3195
ScriptSetInteger('gfResetWeps', gfResetWeps);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3196
ScriptSetInteger('gfPerHogAmmo', gfPerHogAmmo);
4219
4162db7c11bb fix so gfDisableWind can infact be used in lua
Henek
parents: 4162
diff changeset
  3197
ScriptSetInteger('gfDisableWind', gfDisableWind);
4319
81391b54b078 clean up and lua update, very minor
Henek
parents: 4243
diff changeset
  3198
ScriptSetInteger('gfMoreWind', gfMoreWind);
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3199
ScriptSetInteger('gfTagTeam', gfTagTeam);
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9291
diff changeset
  3200
ScriptSetInteger('gfShoppaBorder', gfShoppaBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3201
3894
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3202
ScriptSetInteger('gmLeft', gmLeft);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3203
ScriptSetInteger('gmRight', gmRight);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3204
ScriptSetInteger('gmUp', gmUp);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3205
ScriptSetInteger('gmDown', gmDown);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3206
ScriptSetInteger('gmSwitch', gmSwitch);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3207
ScriptSetInteger('gmAttack', gmAttack);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3208
ScriptSetInteger('gmLJump', gmLJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3209
ScriptSetInteger('gmHJump', gmHJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3210
ScriptSetInteger('gmDestroy', gmDestroy);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3211
ScriptSetInteger('gmSlot', gmSlot);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3212
ScriptSetInteger('gmWeapon', gmWeapon);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3213
ScriptSetInteger('gmTimer', gmTimer);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3214
ScriptSetInteger('gmAnimate', gmAnimate);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3215
ScriptSetInteger('gmPrecise', gmPrecise);
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  3216
ScriptSetInteger('gmAllStoppable', gmAllStoppable);
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  3217
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3218
// speech bubbles
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3219
ScriptSetInteger('SAY_SAY', 1);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3220
ScriptSetInteger('SAY_THINK', 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3221
ScriptSetInteger('SAY_SHOUT', 3);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3222
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3223
// register gear types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3224
for at:= Low(TGearType) to High(TGearType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3225
    ScriptSetInteger(EnumToStr(at), ord(at));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3226
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3227
for vgt:= Low(TVisualGearType) to High(TVisualGearType) do
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3228
    ScriptSetInteger(EnumToStr(vgt), ord(vgt));
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3229
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3230
// register sounds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3231
for st:= Low(TSound) to High(TSound) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3232
    ScriptSetInteger(EnumToStr(st), ord(st));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3233
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3234
// register ammo types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3235
for am:= Low(TAmmoType) to High(TAmmoType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3236
    ScriptSetInteger(EnumToStr(am), ord(am));
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3539
diff changeset
  3237
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3238
for si:= Low(TStatInfoType) to High(TStatInfoType) do
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3239
    ScriptSetInteger(EnumToStr(si), ord(si));
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3240
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3241
for he:= Low(THogEffect) to High(THogEffect) do
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3242
    ScriptSetInteger(EnumToStr(he), ord(he));
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3243
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3244
for cg:= Low(TCapGroup) to High(TCapGroup) do
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3245
    ScriptSetInteger(EnumToStr(cg), ord(cg));
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3246
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3247
for spr:= Low(TSprite) to High(TSprite) do
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3248
    ScriptSetInteger(EnumToStr(spr), ord(spr));
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3249
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3250
for mg:= Low(TMapGen) to High(TMapGen) do
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3251
    ScriptSetInteger(EnumToStr(mg), ord(mg));
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3252
11884
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11854
diff changeset
  3253
for we:= Low(TWorldEdge) to High(TWorldEdge) do
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11854
diff changeset
  3254
    ScriptSetInteger(EnumToStr(we), ord(we));
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11854
diff changeset
  3255
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3256
ScriptSetInteger('gstDrowning'      , gstDrowning);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3257
ScriptSetInteger('gstHHDriven'      , gstHHDriven);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3258
ScriptSetInteger('gstMoving'        , gstMoving);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3259
ScriptSetInteger('gstAttacked'      , gstAttacked);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3260
ScriptSetInteger('gstAttacking'     , gstAttacking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3261
ScriptSetInteger('gstCollision'     , gstCollision);
11052
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3262
ScriptSetInteger('gstChooseTarget'  , gstChooseTarget);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3263
ScriptSetInteger('gstHHJumping'     , gstHHJumping);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3264
ScriptSetInteger('gsttmpFlag'       , gsttmpFlag);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3265
ScriptSetInteger('gstHHThinking'    , gstHHThinking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3266
ScriptSetInteger('gstNoDamage'      , gstNoDamage);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3267
ScriptSetInteger('gstHHHJump'       , gstHHHJump);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3268
ScriptSetInteger('gstAnimation'     , gstAnimation);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3269
ScriptSetInteger('gstHHDeath'       , gstHHDeath);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3270
ScriptSetInteger('gstWinner'        , gstWinner);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3271
ScriptSetInteger('gstWait'          , gstWait);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3272
ScriptSetInteger('gstNotKickable'   , gstNotKickable);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3273
ScriptSetInteger('gstLoser'         , gstLoser);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3274
ScriptSetInteger('gstHHGone'        , gstHHGone);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3275
ScriptSetInteger('gstInvisible'     , gstInvisible);
11052
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3276
ScriptSetInteger('gstSubmersible'   , gstSubmersible);
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3277
ScriptSetInteger('gstFrozen'        , gstFrozen);
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3278
ScriptSetInteger('gstNoGravity'     , gstNoGravity);
5527
418741abd209 gear state flag names for scripting
nemo
parents: 5517
diff changeset
  3279
8145
6408c0ba4ba1 Move global variables to units that use them
Joe Doyle (Ginto8) <ginto8@gmail.com>
parents: 8077
diff changeset
  3280
// ai hints
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3281
ScriptSetInteger('aihUsualProcessing', aihUsualProcessing);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3282
ScriptSetInteger('aihDoesntMatter'   , aihDoesntMatter);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3283
10283
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3284
// land flags
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3285
ScriptSetInteger('lfIndestructible', lfIndestructible);
10421
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3286
ScriptSetInteger('lfIce'           , lfIce);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3287
ScriptSetInteger('lfBouncy'        , lfBouncy);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3288
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3289
// register functions
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3290
lua_register(luaState, _P'HideHog', @lc_hidehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3291
lua_register(luaState, _P'RestoreHog', @lc_restorehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3292
lua_register(luaState, _P'SaveCampaignVar', @lc_savecampaignvar);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3293
lua_register(luaState, _P'GetCampaignVar', @lc_getcampaignvar);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3294
lua_register(luaState, _P'band', @lc_band);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3295
lua_register(luaState, _P'bor', @lc_bor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3296
lua_register(luaState, _P'bnot', @lc_bnot);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3297
lua_register(luaState, _P'div', @lc_div);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3298
lua_register(luaState, _P'GetInputMask', @lc_getinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3299
lua_register(luaState, _P'SetInputMask', @lc_setinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3300
lua_register(luaState, _P'AddGear', @lc_addgear);
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  3301
lua_register(luaState, _P'DismissTeam', @lc_dismissteam);
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3302
lua_register(luaState, _P'EnableGameFlags', @lc_enablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3303
lua_register(luaState, _P'DisableGameFlags', @lc_disablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3304
lua_register(luaState, _P'ClearGameFlags', @lc_cleargameflags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
  3305
lua_register(luaState, _P'GetGameFlag', @lc_getgameflag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3306
lua_register(luaState, _P'DeleteGear', @lc_deletegear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3307
lua_register(luaState, _P'AddVisualGear', @lc_addvisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3308
lua_register(luaState, _P'DeleteVisualGear', @lc_deletevisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3309
lua_register(luaState, _P'GetVisualGearValues', @lc_getvisualgearvalues);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3310
lua_register(luaState, _P'SetVisualGearValues', @lc_setvisualgearvalues);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3311
lua_register(luaState, _P'GetGearValues', @lc_getgearvalues);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3312
lua_register(luaState, _P'SetGearValues', @lc_setgearvalues);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3313
lua_register(luaState, _P'SpawnHealthCrate', @lc_spawnhealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3314
lua_register(luaState, _P'SpawnAmmoCrate', @lc_spawnammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3315
lua_register(luaState, _P'SpawnUtilityCrate', @lc_spawnutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3316
lua_register(luaState, _P'SpawnFakeHealthCrate', @lc_spawnfakehealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3317
lua_register(luaState, _P'SpawnFakeAmmoCrate', @lc_spawnfakeammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3318
lua_register(luaState, _P'SpawnFakeUtilityCrate', @lc_spawnfakeutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3319
lua_register(luaState, _P'WriteLnToConsole', @lc_writelntoconsole);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3320
lua_register(luaState, _P'GetGearType', @lc_getgeartype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3321
lua_register(luaState, _P'EndGame', @lc_endgame);
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  3322
lua_register(luaState, _P'SendStat', @lc_sendstat);
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  3323
lua_register(luaState, _P'SendHealthStatsOff', @lc_sendhealthstatsoff);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3324
lua_register(luaState, _P'FindPlace', @lc_findplace);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3325
lua_register(luaState, _P'SetGearPosition', @lc_setgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3326
lua_register(luaState, _P'GetGearPosition', @lc_getgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3327
lua_register(luaState, _P'SetGearTarget', @lc_setgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3328
lua_register(luaState, _P'GetGearTarget', @lc_getgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3329
lua_register(luaState, _P'SetGearVelocity', @lc_setgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3330
lua_register(luaState, _P'GetGearVelocity', @lc_getgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3331
lua_register(luaState, _P'ParseCommand', @lc_parsecommand);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3332
lua_register(luaState, _P'ShowMission', @lc_showmission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3333
lua_register(luaState, _P'HideMission', @lc_hidemission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3334
lua_register(luaState, _P'AddCaption', @lc_addcaption);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3335
lua_register(luaState, _P'SetAmmo', @lc_setammo);
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3336
lua_register(luaState, _P'SetAmmoDelay', @lc_setammodelay);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3337
lua_register(luaState, _P'SetAmmoStore', @lc_setammostore);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3338
lua_register(luaState, _P'PlaySound', @lc_playsound);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3339
lua_register(luaState, _P'AddTeam', @lc_addteam);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3340
lua_register(luaState, _P'AddHog', @lc_addhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3341
lua_register(luaState, _P'AddAmmo', @lc_addammo);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3342
lua_register(luaState, _P'GetAmmoCount', @lc_getammocount);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3343
lua_register(luaState, _P'SetHealth', @lc_sethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3344
lua_register(luaState, _P'GetHealth', @lc_gethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3345
lua_register(luaState, _P'SetEffect', @lc_seteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3346
lua_register(luaState, _P'GetEffect', @lc_geteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3347
lua_register(luaState, _P'GetHogClan', @lc_gethogclan);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3348
lua_register(luaState, _P'GetClanColor', @lc_getclancolor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3349
lua_register(luaState, _P'SetClanColor', @lc_setclancolor);
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3350
lua_register(luaState, _P'GetHogVoicepack', @lc_gethogvoicepack);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3351
lua_register(luaState, _P'GetHogFlag', @lc_gethogflag);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3352
lua_register(luaState, _P'GetHogGrave', @lc_gethoggrave);
11852
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11851
diff changeset
  3353
lua_register(luaState, _P'IsHogLocal', @lc_ishoglocal);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3354
lua_register(luaState, _P'GetHogTeamName', @lc_gethogteamname);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  3355
lua_register(luaState, _P'SetHogTeamName', @lc_sethogteamname);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3356
lua_register(luaState, _P'GetHogName', @lc_gethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3357
lua_register(luaState, _P'SetHogName', @lc_sethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3358
lua_register(luaState, _P'GetHogLevel', @lc_gethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3359
lua_register(luaState, _P'SetHogLevel', @lc_sethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3360
lua_register(luaState, _P'GetX', @lc_getx);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3361
lua_register(luaState, _P'GetY', @lc_gety);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3362
lua_register(luaState, _P'CopyPV', @lc_copypv);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3363
lua_register(luaState, _P'FollowGear', @lc_followgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3364
lua_register(luaState, _P'GetFollowGear', @lc_getfollowgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3365
lua_register(luaState, _P'SetState', @lc_setstate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3366
lua_register(luaState, _P'GetState', @lc_getstate);
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  3367
lua_register(luaState, _P'GetTag', @lc_gettag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3368
lua_register(luaState, _P'SetTag', @lc_settag);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3369
lua_register(luaState, _P'SetTimer', @lc_settimer);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3370
lua_register(luaState, _P'GetTimer', @lc_gettimer);
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3371
lua_register(luaState, _P'SetFlightTime', @lc_setflighttime);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3372
lua_register(luaState, _P'GetFlightTime', @lc_getflighttime);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3373
lua_register(luaState, _P'SetZoom', @lc_setzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3374
lua_register(luaState, _P'GetZoom', @lc_getzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3375
lua_register(luaState, _P'HogSay', @lc_hogsay);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3376
lua_register(luaState, _P'SwitchHog', @lc_switchhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3377
lua_register(luaState, _P'HogTurnLeft', @lc_hogturnleft);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3378
lua_register(luaState, _P'CampaignLock', @lc_campaignlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3379
lua_register(luaState, _P'CampaignUnlock', @lc_campaignunlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3380
lua_register(luaState, _P'GetGearElasticity', @lc_getgearelasticity);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3381
lua_register(luaState, _P'SetGearElasticity', @lc_setgearelasticity);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3382
lua_register(luaState, _P'GetGearFriction', @lc_getgearfriction);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3383
lua_register(luaState, _P'SetGearFriction', @lc_setgearfriction);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3384
lua_register(luaState, _P'GetGearRadius', @lc_getgearradius);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3385
lua_register(luaState, _P'GetGearMessage', @lc_getgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3386
lua_register(luaState, _P'SetGearMessage', @lc_setgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3387
lua_register(luaState, _P'GetGearPos', @lc_getgearpos);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3388
lua_register(luaState, _P'SetGearPos', @lc_setgearpos);
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3389
lua_register(luaState, _P'GetGearCollisionMask', @lc_getgearcollisionmask);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3390
lua_register(luaState, _P'SetGearCollisionMask', @lc_setgearcollisionmask);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3391
lua_register(luaState, _P'GetRandom', @lc_getrandom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3392
lua_register(luaState, _P'SetWind', @lc_setwind);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3393
lua_register(luaState, _P'MapHasBorder', @lc_maphasborder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3394
lua_register(luaState, _P'GetHogHat', @lc_gethoghat);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3395
lua_register(luaState, _P'SetHogHat', @lc_sethoghat);
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  3396
lua_register(luaState, _P'EraseSprite', @lc_erasesprite);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3397
lua_register(luaState, _P'PlaceSprite', @lc_placesprite);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3398
lua_register(luaState, _P'PlaceGirder', @lc_placegirder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3399
lua_register(luaState, _P'GetCurAmmoType', @lc_getcurammotype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3400
lua_register(luaState, _P'TestRectForObstacle', @lc_testrectforobstacle);
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3401
lua_register(luaState, _P'GetGravity', @lc_getgravity);
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3402
lua_register(luaState, _P'SetGravity', @lc_setgravity);
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  3403
lua_register(luaState, _P'SetWaterLine', @lc_setwaterline);
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  3404
lua_register(luaState, _P'SetNextWeapon', @lc_setnextweapon);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3405
lua_register(luaState, _P'SetWeapon', @lc_setweapon);
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11520
diff changeset
  3406
lua_register(luaState, _P'SetCinematicMode', @lc_setcinematicmode);
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
  3407
lua_register(luaState, _P'SetMaxBuildDistance', @lc_setmaxbuilddistance);
11851
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11849
diff changeset
  3408
lua_register(luaState, _P'GetAmmoName', @lc_getammoname);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3409
// drawn map functions
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3410
lua_register(luaState, _P'AddPoint', @lc_addPoint);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3411
lua_register(luaState, _P'FlushPoints', @lc_flushPoints);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3412
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  3413
lua_register(luaState, _P'SetGearAIHints', @lc_setgearaihints);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  3414
lua_register(luaState, _P'HedgewarsScriptLoad', @lc_hedgewarsscriptload);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  3415
lua_register(luaState, _P'DeclareAchievement', @lc_declareachievement);
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  3416
lua_register(luaState, _P'StartGhostPoints', @lc_startghostpoints);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11566
diff changeset
  3417
lua_register(luaState, _P'DumpPoint', @lc_dumppoint);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3418
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3419
ScriptSetInteger('TEST_SUCCESSFUL'   , HaltTestSuccess);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3420
ScriptSetInteger('TEST_FAILED'       , HaltTestFailed);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3421
lua_register(luaState, _P'EndLuaTest', @lc_endluatest);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3422
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3423
ScriptClearStack; // just to be sure stack is empty
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3424
ScriptLoaded:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3425
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3426
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3427
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3428
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3429
lua_close(luaState);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3430
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3431
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3432
{$ELSE}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3433
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3434
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3435
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3436
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3437
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3438
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3439
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3440
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3441
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3442
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3443
    name:= name; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3444
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3445
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3446
procedure ScriptOnGameInit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3447
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3448
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3449
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3450
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3451
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3452
    fname:= fname; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3453
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3454
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3455
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3456
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3457
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3458
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3459
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3460
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3461
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3462
    par4:= par4;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3463
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3464
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3465
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3466
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3467
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3468
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3469
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3470
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3471
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3472
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3473
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3474
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3475
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3476
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3477
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3478
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3479
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3480
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3481
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3482
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3483
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3484
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3485
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3486
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3487
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3488
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3489
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3490
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3491
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3492
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3493
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3494
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3495
    fname:= fname; // avoid hint
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3496
    ScriptExists:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3497
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3498
(*
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3499
function ParseCommandOverride(key, value : shortstring) : shortstring;
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3500
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3501
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3502
    key:= key;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3503
    value:= value;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3504
    ParseCommandOverride:= ''
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3505
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3506
*)
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3507
6430
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3508
procedure ScriptOnScreenResize;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3509
begin
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3510
end;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3511
11683
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3512
procedure ScriptOnPreviewInit;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3513
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3514
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3515
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3516
procedure ScriptSetInteger(name : shortstring; value : LongInt);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3517
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3518
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3519
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3520
procedure ScriptSetString(name : shortstring; value : shortstring);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3521
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3522
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3523
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3524
procedure LuaParseString(s : ShortString);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3525
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3526
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11682
diff changeset
  3527
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3528
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3529
begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  3530
mapDims:= false;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3531
PointsBuffer:= '';
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3532
prevCursorPoint.X:= NoPointX;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3533
prevCursorPoint.Y:= 0;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3534
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3535
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3536
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3537
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3538
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3539
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3540
{$ENDIF}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3541
end.