QTfrontend/gameuiconfig.h
author unc0rr
Mon, 29 Sep 2008 22:14:23 +0000
changeset 1301 c6fe8a4bfd34
parent 1165 40eeae82e70b
child 1487 b4cc59a6d50a
permissions -rw-r--r--
Fix a bug screwing team selection up in network game (REMOVETEAM message doesn't have teamID, and after removing the team QMap still contains old info, when add and remove team with the same name, total hedgehogs number will be decreased by first team hh number)
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006, 2007 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef GAMECONFIG_H
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#define GAMECONFIG_H
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#include <QSettings>
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#include <QStringList>
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#include <QRect>
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class HWForm;
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class QSettings;
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class GameUIConfig : public QSettings
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{
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	Q_OBJECT
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public:
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	GameUIConfig(HWForm * FormWidgets, const QString & fileName);
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	QStringList GetTeamsList();
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	QRect vid_Resolution();
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	bool vid_Fullscreen();
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	bool isSoundEnabled();
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	bool isMusicEnabled();
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	bool isShowFPSEnabled();
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	bool isAltDamageEnabled();
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	quint8 timerInterval();
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	quint8 bitDepth();
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	QString netNick();
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	bool isFrontendFullscreen() const;
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	void resizeToConfigValues();
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 signals:
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	void frontendFullscreen(bool value);
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public slots:
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	void SaveOptions();
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private:
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	HWForm * Form;
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	quint8 depth;
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};
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#endif