hedgewars/uRandom.pas
author unc0rr
Wed, 25 Jul 2012 16:24:30 +0400
changeset 7433 c7fff3e61d49
parent 7389 15c3fb4882df
child 7575 f415b3e0f3b9
permissions -rw-r--r--
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases) - More branching in walk algorythm which allows for better coverage of reachable places. Sometimes makes AI perform ridiculous jumping just to make a tiny step. - Small fixes/adjustments
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uRandom;
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(*
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 * This unit supplies platform-independent functions for getting various
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 * pseudo-random values based on a shared seed.
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 *
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 * This is necessary for accomplishing pseudo-random behavior in the game
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 * without causing a desynchronisation of different clients when playing over
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 * a network.
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 *)
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interface
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uses uFloat;
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procedure initModule;
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procedure freeModule;
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procedure SetRandomSeed(Seed: shortstring); // Sets the seed that should be used for generating pseudo-random values.
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function  GetRandomf: hwFloat; overload; // Returns a pseudo-random hwFloat.
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function  GetRandom(m: LongWord): LongWord; overload; inline; // Returns a positive pseudo-random integer smaller than m.
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procedure AddRandomness(r: LongWord); inline;
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function  rndSign(num: hwFloat): hwFloat; // Returns num with a random chance of having a inverted sign.
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implementation
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var cirbuf: array[0..63] of Longword;
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    n: byte;
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procedure AddRandomness(r: LongWord); inline;
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begin
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n:= (n + 1) and $3F;
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cirbuf[n]:= cirbuf[n] xor r
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end;
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function GetNext: Longword; inline;
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begin
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n:= (n + 1) and $3F;
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cirbuf[n]:=
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           (cirbuf[(n + 40) and $3F] +           {n - 24 mod 64}
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            cirbuf[(n +  9) and $3F])            {n - 55 mod 64}
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            and $7FFFFFFF;                       {mod 2^31}
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GetNext:= cirbuf[n]
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end;
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procedure SetRandomSeed(Seed: shortstring);
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var i: Longword;
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begin
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n:= 54;
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if Length(Seed) > 54 then
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    Seed:= copy(Seed, 1, 54); // not 55 to ensure we have odd numbers in cirbuf
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for i:= 0 to Pred(Length(Seed)) do
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    cirbuf[i]:= byte(Seed[i + 1]);
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for i:= Length(Seed) to 54 do
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    cirbuf[i]:= $A98765 + 68; // odd number
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for i:= 0 to 1023 do
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    GetNext
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end;
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function GetRandomf: hwFloat;
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begin
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GetNext;
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GetRandomf.isNegative:= false;
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GetRandomf.QWordValue:= GetNext
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end;
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function GetRandom(m: LongWord): LongWord; inline;
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begin
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GetNext;
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GetRandom:= GetNext mod m
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end;
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function rndSign(num: hwFloat): hwFloat;
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begin
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num.isNegative:= odd(GetNext);
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rndSign:= num
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end;
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procedure initModule;
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begin
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    n:= 54;
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    FillChar(cirbuf, 64*sizeof(Longword), 0);
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end;
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procedure freeModule;
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begin
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end;
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end.