project_files/frontlib/ipc/gameconn.c
author koda
Tue, 13 Nov 2012 23:56:50 +0100
branchwebgl
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child 10017 de822cd3df3a
permissions -rw-r--r--
link main on osx
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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 */
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#include "gameconn.h"
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#include "ipcbase.h"
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#include "ipcprotocol.h"
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#include "../util/logging.h"
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#include "../util/util.h"
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#include "../hwconsts.h"
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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typedef enum {
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	AWAIT_CONNECTION,
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	CONNECTED,
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	FINISHED
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} gameconn_state;
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struct _flib_gameconn {
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	flib_ipcbase *ipcBase;
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	flib_vector *configBuffer;
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	flib_vector *demoBuffer;
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	char *playerName;
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	gameconn_state state;
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	bool netgame;
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	int disconnectReason;
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	void (*onConnectCb)(void* context);
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	void *onConnectCtx;
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	void (*onDisconnectCb)(void* context, int reason);
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	void *onDisconnectCtx;
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	void (*onErrorMessageCb)(void* context, const char *msg);
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	void *onErrorMessageCtx;
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	void (*onChatCb)(void* context, const char *msg, bool teamchat);
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	void *onChatCtx;
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	void (*onGameRecordedCb)(void *context, const uint8_t *record, size_t size, bool isSavegame);
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	void *onGameRecordedCtx;
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	void (*onEngineMessageCb)(void *context, const uint8_t *em, size_t size);
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	void *onEngineMessageCtx;
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	bool running;
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	bool destroyRequested;
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};
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static void defaultCallback_onErrorMessage(void* context, const char *msg) {
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	flib_log_w("Error from engine (no callback set): %s", msg);
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}
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static void clearCallbacks(flib_gameconn *conn) {
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	flib_gameconn_onConnect(conn, NULL, NULL);
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	flib_gameconn_onDisconnect(conn, NULL, NULL);
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	flib_gameconn_onErrorMessage(conn, NULL, NULL);
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	flib_gameconn_onChat(conn, NULL, NULL);
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	flib_gameconn_onGameRecorded(conn, NULL, NULL);
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	flib_gameconn_onEngineMessage(conn, NULL, NULL);
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}
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static flib_gameconn *flib_gameconn_create_partial(bool record, const char *playerName, bool netGame) {
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	flib_gameconn *result = NULL;
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	flib_gameconn *tempConn = flib_calloc(1, sizeof(flib_gameconn));
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	if(tempConn) {
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		tempConn->ipcBase = flib_ipcbase_create();
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		tempConn->configBuffer = flib_vector_create();
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		tempConn->playerName = flib_strdupnull(playerName);
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		if(tempConn->ipcBase && tempConn->configBuffer && tempConn->playerName) {
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			if(record) {
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				tempConn->demoBuffer = flib_vector_create();
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			}
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			tempConn->state = AWAIT_CONNECTION;
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			tempConn->netgame = netGame;
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			tempConn->disconnectReason = GAME_END_ERROR;
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			clearCallbacks(tempConn);
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			result = tempConn;
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			tempConn = NULL;
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		}
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	}
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	flib_gameconn_destroy(tempConn);
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	return result;
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}
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flib_gameconn *flib_gameconn_create(const char *playerName, const flib_gamesetup *setup, bool netgame) {
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	if(log_badargs_if2(playerName==NULL, setup==NULL)) {
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		return NULL;
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	}
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	flib_gameconn *result = NULL;
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	flib_gameconn *tempConn = flib_gameconn_create_partial(true, playerName, netgame);
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	if(tempConn) {
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		if(flib_ipc_append_fullconfig(tempConn->configBuffer, setup, netgame)) {
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			flib_log_e("Error generating full game configuration for the engine.");
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		} else {
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			result = tempConn;
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			tempConn = NULL;
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		}
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	}
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	flib_gameconn_destroy(tempConn);
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	return result;
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}
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flib_gameconn *flib_gameconn_create_playdemo(const uint8_t *demoFileContent, size_t size) {
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	if(log_badargs_if(demoFileContent==NULL && size>0)) {
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		return NULL;
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	}
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	flib_gameconn *result = NULL;
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	flib_gameconn *tempConn = flib_gameconn_create_partial(false, "Player", false);
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	if(tempConn) {
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		if(!flib_vector_append(tempConn->configBuffer, demoFileContent, size)) {
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			result = tempConn;
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			tempConn = NULL;
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		}
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	}
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	flib_gameconn_destroy(tempConn);
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	return result;
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}
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flib_gameconn *flib_gameconn_create_loadgame(const char *playerName, const uint8_t *saveFileContent, size_t size) {
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	if(log_badargs_if(saveFileContent==NULL && size>0)) {
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		return NULL;
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	}
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	flib_gameconn *result = NULL;
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	flib_gameconn *tempConn = flib_gameconn_create_partial(true, playerName, false);
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	if(tempConn) {
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		if(!flib_vector_append(tempConn->configBuffer, saveFileContent, size)) {
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			result = tempConn;
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			tempConn = NULL;
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		}
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	}
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	flib_gameconn_destroy(tempConn);
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	return result;
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}
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flib_gameconn *flib_gameconn_create_campaign(const char *playerName, const char *seed, const char *script) {
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	if(log_badargs_if3(playerName==NULL, seed==NULL, script==NULL)) {
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		return NULL;
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	}
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	flib_gameconn *result = NULL;
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	flib_gameconn *tempConn = flib_gameconn_create_partial(true, playerName, false);
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	if(tempConn) {
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		if(!flib_ipc_append_message(tempConn->configBuffer, "TL")
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				&& !flib_ipc_append_seed(tempConn->configBuffer, seed)
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				&& !flib_ipc_append_script(tempConn->configBuffer, script)
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				&& !flib_ipc_append_message(tempConn->configBuffer, "!")) {
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			result = tempConn;
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			tempConn = NULL;
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		}
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	}
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	flib_gameconn_destroy(tempConn);
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	return result;
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}
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void flib_gameconn_destroy(flib_gameconn *conn) {
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	if(conn) {
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		if(conn->running) {
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			/*
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			 * The function was called from a callback, so the tick function is still running
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			 * and we delay the actual destruction. We ensure no further callbacks will be
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			 * sent to prevent surprises.
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			 */
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			clearCallbacks(conn);
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			conn->destroyRequested = true;
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		} else {
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			flib_ipcbase_destroy(conn->ipcBase);
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			flib_vector_destroy(conn->configBuffer);
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			flib_vector_destroy(conn->demoBuffer);
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			free(conn->playerName);
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			free(conn);
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		}
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	}
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}
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int flib_gameconn_getport(flib_gameconn *conn) {
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	if(log_badargs_if(conn==NULL)) {
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		return 0;
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	}
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	return flib_ipcbase_port(conn->ipcBase);
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}
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static void demo_append(flib_gameconn *conn, const void *data, size_t len) {
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	if(conn->demoBuffer) {
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		if(flib_vector_append(conn->demoBuffer, data, len)) {
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			flib_log_e("Error recording demo: Out of memory.");
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			flib_vector_destroy(conn->demoBuffer);
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			conn->demoBuffer = NULL;
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		}
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	}
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}
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   209
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static int format_chatmessage(uint8_t buffer[257], const char *playerName, const char *message) {
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	size_t msglen = strlen(message);
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	// If the message starts with /me, it will be displayed differently.
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	bool meMessage = msglen >= 4 && !memcmp(message, "/me ", 4);
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	const char *template = meMessage ? "s\x02* %s %s  " : "s\x01%s: %s  ";
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	int size = snprintf((char*)buffer+1, 256, template, playerName, meMessage ? message+4 : message);
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	if(log_e_if(size<=0, "printf error")) {
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		return -1;
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	} else {
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		buffer[0] = size>255 ? 255 : size;
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		return 0;
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   222
	}
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   223
}
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   224
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   225
static void demo_append_chatmessage(flib_gameconn *conn, const char *message) {
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	// Chat messages are reformatted to make them look as if they were received, not sent.
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	uint8_t converted[257];
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   228
	if(!format_chatmessage(converted, conn->playerName, message)) {
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		demo_append(conn, converted, converted[0]+1);
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   230
	}
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   231
}
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   232
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   233
static void demo_replace_gamemode(flib_buffer buf, char gamemode) {
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   234
	size_t msgStart = 0;
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   235
	uint8_t *data = (uint8_t*)buf.data;
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   236
	while(msgStart+2 < buf.size) {
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		if(!memcmp(data+msgStart, "\x02T", 2)) {
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			data[msgStart+2] = gamemode;
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   239
		}
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   240
		msgStart += (uint8_t)data[msgStart]+1;
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   241
	}
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   242
}
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   243
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int flib_gameconn_send_enginemsg(flib_gameconn *conn, const uint8_t *data, size_t len) {
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	if(log_badargs_if2(conn==NULL, data==NULL && len>0)) {
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   246
		return -1;
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   247
	}
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   248
	int result = flib_ipcbase_send_raw(conn->ipcBase, data, len);
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   249
	if(!result) {
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		demo_append(conn, data, len);
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   251
	}
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   252
	return result;
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   253
}
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   254
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   255
int flib_gameconn_send_textmsg(flib_gameconn *conn, int msgtype, const char *msg) {
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	if(log_badargs_if2(conn==NULL, msg==NULL)) {
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		return -1;
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   258
	}
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	int result = -1;
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	uint8_t converted[257];
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	int size = snprintf((char*)converted+1, 256, "s%c%s", (char)msgtype, msg);
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   262
	if(size>0) {
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		converted[0] = size>255 ? 255 : size;
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		if(!flib_ipcbase_send_raw(conn->ipcBase, converted, converted[0]+1)) {
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			demo_append(conn, converted, converted[0]+1);
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   266
			result = 0;
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   267
		}
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   268
	}
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   269
	return result;
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   270
}
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   271
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   272
int flib_gameconn_send_chatmsg(flib_gameconn *conn, const char *playername, const char *msg) {
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	if(log_badargs_if3(conn==NULL, playername==NULL, msg==NULL)) {
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   274
		return -1;
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   275
	}
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   276
	uint8_t converted[257];
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   277
	if(!format_chatmessage(converted, playername, msg)
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			&& !flib_ipcbase_send_raw(conn->ipcBase, converted, converted[0]+1)) {
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		demo_append(conn, converted, converted[0]+1);
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   280
		return 0;
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   281
	}
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   282
	return -1;
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   283
}
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   284
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   285
int flib_gameconn_send_quit(flib_gameconn *conn) {
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   286
	return flib_gameconn_send_cmd(conn, "efinish");
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   287
}
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   288
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   289
int flib_gameconn_send_cmd(flib_gameconn *conn, const char *cmdString) {
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	if(log_badargs_if2(conn==NULL, cmdString==NULL)) {
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		return -1;
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   292
	}
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   293
	int result = -1;
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   294
	uint8_t converted[256];
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   295
	size_t msglen = strlen(cmdString);
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   296
	if(!log_e_if(msglen>255, "Message too long: %s", cmdString)) {
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   297
		strcpy((char*)converted+1, cmdString);
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   298
		converted[0] = msglen;
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   299
		if(!flib_ipcbase_send_raw(conn->ipcBase, converted, msglen+1)) {
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   300
			demo_append(conn, converted, msglen+1);
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   301
			result = 0;
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   302
		}
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   303
	}
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   304
	return result;
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   305
}
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   306
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   307
/**
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diff changeset
   308
 * This macro generates a callback setter function. It uses the name of the callback to
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   309
 * automatically generate the function name and the fields to set, so a consistent naming
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   310
 * convention needs to be enforced (not that that is a bad thing). If null is passed as
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   311
 * callback to the generated function, the defaultCb will be set instead (with conn
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   312
 * as the context).
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   313
 */
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   314
#define GENERATE_CB_SETTER(cbName, cbParameterTypes, defaultCb) \
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   315
	void flib_gameconn_##cbName(flib_gameconn *conn, void (*callback)cbParameterTypes, void *context) { \
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   316
		if(!log_badargs_if(conn==NULL)) { \
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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   317
			conn->cbName##Cb = callback ? callback : &defaultCb; \
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   318
			conn->cbName##Ctx = callback ? context : conn; \
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   319
		} \
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   320
	}
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diff changeset
   321
7316
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   322
/**
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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diff changeset
   323
 * Generate a callback setter function like GENERATE_CB_SETTER, and automatically generate a
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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   324
 * no-op callback function as well that is used as default.
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   325
 */
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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   326
#define GENERATE_CB_SETTER_AND_DEFAULT(cbName, cbParameterTypes) \
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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   327
	static void _noop_callback_##cbName cbParameterTypes {} \
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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   328
	GENERATE_CB_SETTER(cbName, cbParameterTypes, _noop_callback_##cbName)
7179
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   329
7316
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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diff changeset
   330
GENERATE_CB_SETTER_AND_DEFAULT(onConnect, (void *context));
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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   331
GENERATE_CB_SETTER_AND_DEFAULT(onDisconnect, (void* context, int reason));
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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   332
GENERATE_CB_SETTER(onErrorMessage, (void* context, const char *msg), defaultCallback_onErrorMessage);
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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diff changeset
   333
GENERATE_CB_SETTER_AND_DEFAULT(onChat, (void* context, const char *msg, bool teamchat));
7320
e704706008d4 frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
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diff changeset
   334
GENERATE_CB_SETTER_AND_DEFAULT(onGameRecorded, (void *context, const uint8_t *record, size_t size, bool isSavegame));
7316
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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diff changeset
   335
GENERATE_CB_SETTER_AND_DEFAULT(onEngineMessage, (void *context, const uint8_t *em, size_t size));
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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diff changeset
   336
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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diff changeset
   337
#undef GENERATE_CB_SETTER_AND_DEFAULT
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diff changeset
   338
#undef GENERATE_CB_SETTER
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diff changeset
   339
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   340
static void flib_gameconn_wrappedtick(flib_gameconn *conn) {
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   341
	if(conn->state == AWAIT_CONNECTION) {
7234
613998625a3c frontlib: Started work on the server connection code
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diff changeset
   342
		flib_ipcbase_accept(conn->ipcBase);
613998625a3c frontlib: Started work on the server connection code
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diff changeset
   343
		switch(flib_ipcbase_state(conn->ipcBase)) {
7179
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diff changeset
   344
		case IPC_CONNECTED:
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diff changeset
   345
			{
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   346
				flib_constbuffer configBuffer = flib_vector_as_constbuffer(conn->configBuffer);
7234
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diff changeset
   347
				if(flib_ipcbase_send_raw(conn->ipcBase, configBuffer.data, configBuffer.size)) {
7179
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diff changeset
   348
					conn->state = FINISHED;
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   349
					conn->onDisconnectCb(conn->onDisconnectCtx, GAME_END_ERROR);
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   350
					return;
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   351
				} else {
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
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diff changeset
   352
					demo_append(conn, configBuffer.data, configBuffer.size);
7179
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diff changeset
   353
					conn->state = CONNECTED;
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   354
					conn->onConnectCb(conn->onConnectCtx);
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   355
					if(conn->destroyRequested) {
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   356
						return;
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   357
					}
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   358
				}
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   359
			}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   360
			break;
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   361
		case IPC_NOT_CONNECTED:
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   362
			conn->state = FINISHED;
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   363
			conn->onDisconnectCb(conn->onDisconnectCtx, GAME_END_ERROR);
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   364
			return;
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   365
		default:
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   366
			break;
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   367
		}
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   368
	}
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   369
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
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diff changeset
   370
	if(conn->state == CONNECTED) {
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   371
		uint8_t msgbuffer[257];
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   372
		int len;
7234
613998625a3c frontlib: Started work on the server connection code
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diff changeset
   373
		while(!conn->destroyRequested && (len = flib_ipcbase_recv_message(conn->ipcBase, msgbuffer))>=0) {
7179
f84805e6df03 Implemented game launching API for the frontlib.
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diff changeset
   374
			if(len<2) {
f84805e6df03 Implemented game launching API for the frontlib.
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parents:
diff changeset
   375
				flib_log_w("Received short message from IPC (<2 bytes)");
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   376
				continue;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   377
			}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   378
			switch(msgbuffer[1]) {
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   379
			case '?':	// Ping
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   380
				// The pong is already part of the config message
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   381
				break;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   382
			case 'C':	// Config query
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   383
				// And we already send the config message on connecting.
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   384
				break;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   385
			case 'E':	// Error message
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   386
				if(len>=3) {
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   387
					msgbuffer[len-2] = 0;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   388
					conn->onErrorMessageCb(conn->onErrorMessageCtx, (char*)msgbuffer+2);
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   389
				}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   390
				break;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   391
			case 'i':	// Statistics
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   392
				// TODO stats
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   393
				break;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   394
			case 'Q':	// Game interrupted
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   395
			case 'H':	// Game halted
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   396
			case 'q':	// game finished
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   397
				{
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   398
					int reason = msgbuffer[1]=='Q' ? GAME_END_INTERRUPTED : msgbuffer[1]=='H' ? GAME_END_HALTED : GAME_END_FINISHED;
7576
65d29988fd3d Fix engine crashes on game end
Medo <smaxein@googlemail.com>
parents: 7482
diff changeset
   399
					conn->disconnectReason = reason;
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   400
					bool savegame = (reason != GAME_END_FINISHED) && !conn->netgame;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   401
					if(conn->demoBuffer) {
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   402
						flib_buffer demoBuffer = flib_vector_as_buffer(conn->demoBuffer);
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   403
						demo_replace_gamemode(demoBuffer, savegame ? 'S' : 'D');
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   404
						conn->onGameRecordedCb(conn->onGameRecordedCtx, demoBuffer.data, demoBuffer.size, savegame);
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   405
						if(conn->destroyRequested) {
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   406
							return;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   407
						}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   408
					}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   409
					return;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   410
				}
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   411
			case 's':	// Chat message
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   412
				if(len>=3) {
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   413
					msgbuffer[len-2] = 0;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   414
					demo_append_chatmessage(conn, (char*)msgbuffer+2);
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   415
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   416
					conn->onChatCb(conn->onChatCtx, (char*)msgbuffer+2, false);
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   417
				}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   418
				break;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   419
			case 'b':	// Teamchat message
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   420
				if(len>=3) {
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   421
					msgbuffer[len-2] = 0;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   422
					conn->onChatCb(conn->onChatCtx, (char*)msgbuffer+2, true);
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   423
				}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   424
				break;
7224
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   425
			default:	// Engine message
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   426
				demo_append(conn, msgbuffer, len);
5143861c83bd Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents: 7179
diff changeset
   427
7234
613998625a3c frontlib: Started work on the server connection code
Medo <smaxein@googlemail.com>
parents: 7230
diff changeset
   428
				conn->onEngineMessageCb(conn->onEngineMessageCtx, msgbuffer, len);
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   429
				break;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   430
			}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   431
		}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   432
	}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   433
7234
613998625a3c frontlib: Started work on the server connection code
Medo <smaxein@googlemail.com>
parents: 7230
diff changeset
   434
	if(flib_ipcbase_state(conn->ipcBase) == IPC_NOT_CONNECTED) {
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   435
		conn->state = FINISHED;
7576
65d29988fd3d Fix engine crashes on game end
Medo <smaxein@googlemail.com>
parents: 7482
diff changeset
   436
		conn->onDisconnectCb(conn->onDisconnectCtx, conn->disconnectReason);
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   437
	}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   438
}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   439
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   440
void flib_gameconn_tick(flib_gameconn *conn) {
7316
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Medo <smaxein@googlemail.com>
parents: 7314
diff changeset
   441
	if(!log_badargs_if(conn == NULL)
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Medo <smaxein@googlemail.com>
parents: 7314
diff changeset
   442
			&& !log_w_if(conn->running, "Call to flib_gameconn_tick from a callback")
f7b49b2c5d84 frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Medo <smaxein@googlemail.com>
parents: 7314
diff changeset
   443
			&& !log_w_if(conn->state == FINISHED, "We are already done.")) {
7179
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   444
		conn->running = true;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   445
		flib_gameconn_wrappedtick(conn);
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   446
		conn->running = false;
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   447
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   448
		if(conn->destroyRequested) {
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   449
			flib_gameconn_destroy(conn);
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   450
		}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   451
	}
f84805e6df03 Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff changeset
   452
}