author | unc0rr |
Thu, 04 Jun 2015 19:57:04 +0300 | |
branch | 0.9.21 |
changeset 10773 | c91811e09361 |
parent 8340 | 46a9fde631f4 |
child 11317 | 62287d4044e7 |
permissions | -rw-r--r-- |
8340
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
1 |
foreach(dir "Fonts" "Forts" "Graphics" "Locale" "Maps" "Music" "Sounds" "Themes" "Missions" "Names" "misc" "Scripts") |
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
2 |
add_subdirectory(${dir}) |
1945 | 3 |
endforeach(dir) |
8340
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
4 |
|
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
5 |
if(${GL2}) |
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
6 |
add_subdirectory(Shaders) |
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
7 |
endif(${GL2}) |