misc/liblua/lua.h
author Wuzzy <almikes@aol.com>
Sun, 01 Oct 2017 01:48:30 +0200
changeset 12631 ca958a859322
parent 10017 de822cd3df3a
permissions -rw-r--r--
Change Highlander.cfg to select Default by default Because if you scroll through the list, you often end up with HedgeEditor being chosen as game scheme. xD
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/*
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** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $
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** Lua - An Extensible Extension Language
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** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
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** See Copyright Notice at the end of this file
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*/
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#ifndef lua_h
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#define lua_h
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#include <stdarg.h>
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#include <stddef.h>
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#include "luaconf.h"
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#define LUA_VERSION "Lua 5.1"
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#define LUA_RELEASE "Lua 5.1.4"
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#define LUA_VERSION_NUM 501
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#define LUA_COPYRIGHT   "Copyright (C) 1994-2008 Lua.org, PUC-Rio"
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#define LUA_AUTHORS     "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
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/* mark for precompiled code (`<esc>Lua') */
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#define LUA_SIGNATURE   "\033Lua"
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/* option for multiple returns in `lua_pcall' and `lua_call' */
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#define LUA_MULTRET (-1)
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/*
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** pseudo-indices
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*/
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#define LUA_REGISTRYINDEX   (-10000)
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#define LUA_ENVIRONINDEX    (-10001)
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#define LUA_GLOBALSINDEX    (-10002)
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#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
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/* thread status; 0 is OK */
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#define LUA_YIELD   1
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#define LUA_ERRRUN  2
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#define LUA_ERRSYNTAX   3
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#define LUA_ERRMEM  4
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#define LUA_ERRERR  5
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typedef struct lua_State lua_State;
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typedef int (*lua_CFunction) (lua_State *L);
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/*
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** functions that read/write blocks when loading/dumping Lua chunks
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*/
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typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
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typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
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/*
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** prototype for memory-allocation functions
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*/
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typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
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/*
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** basic types
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*/
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#define LUA_TNONE       (-1)
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#define LUA_TNIL        0
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#define LUA_TBOOLEAN        1
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#define LUA_TLIGHTUSERDATA  2
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#define LUA_TNUMBER     3
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#define LUA_TSTRING     4
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#define LUA_TTABLE      5
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#define LUA_TFUNCTION       6
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#define LUA_TUSERDATA       7
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#define LUA_TTHREAD     8
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/* minimum Lua stack available to a C function */
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#define LUA_MINSTACK    20
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/*
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** generic extra include file
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*/
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#if defined(LUA_USER_H)
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#include LUA_USER_H
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#endif
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/* type of numbers in Lua */
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typedef LUA_NUMBER lua_Number;
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/* type for integer functions */
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typedef LUA_INTEGER lua_Integer;
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/*
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** state manipulation
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*/
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LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
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LUA_API void       (lua_close) (lua_State *L);
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LUA_API lua_State *(lua_newthread) (lua_State *L);
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LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
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/*
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** basic stack manipulation
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*/
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LUA_API int   (lua_gettop) (lua_State *L);
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LUA_API void  (lua_settop) (lua_State *L, int idx);
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LUA_API void  (lua_pushvalue) (lua_State *L, int idx);
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LUA_API void  (lua_remove) (lua_State *L, int idx);
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LUA_API void  (lua_insert) (lua_State *L, int idx);
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LUA_API void  (lua_replace) (lua_State *L, int idx);
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LUA_API int   (lua_checkstack) (lua_State *L, int sz);
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LUA_API void  (lua_xmove) (lua_State *from, lua_State *to, int n);
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/*
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** access functions (stack -> C)
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*/
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LUA_API int             (lua_isnumber) (lua_State *L, int idx);
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LUA_API int             (lua_isstring) (lua_State *L, int idx);
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LUA_API int             (lua_iscfunction) (lua_State *L, int idx);
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LUA_API int             (lua_isuserdata) (lua_State *L, int idx);
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LUA_API int             (lua_type) (lua_State *L, int idx);
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LUA_API const char     *(lua_typename) (lua_State *L, int tp);
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LUA_API int            (lua_equal) (lua_State *L, int idx1, int idx2);
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LUA_API int            (lua_rawequal) (lua_State *L, int idx1, int idx2);
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LUA_API int            (lua_lessthan) (lua_State *L, int idx1, int idx2);
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LUA_API lua_Number      (lua_tonumber) (lua_State *L, int idx);
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LUA_API lua_Integer     (lua_tointeger) (lua_State *L, int idx);
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LUA_API int             (lua_toboolean) (lua_State *L, int idx);
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LUA_API const char     *(lua_tolstring) (lua_State *L, int idx, size_t *len);
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LUA_API size_t          (lua_objlen) (lua_State *L, int idx);
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LUA_API lua_CFunction   (lua_tocfunction) (lua_State *L, int idx);
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LUA_API void           *(lua_touserdata) (lua_State *L, int idx);
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LUA_API lua_State      *(lua_tothread) (lua_State *L, int idx);
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LUA_API const void     *(lua_topointer) (lua_State *L, int idx);
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/*
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** push functions (C -> stack)
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*/
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LUA_API void  (lua_pushnil) (lua_State *L);
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LUA_API void  (lua_pushnumber) (lua_State *L, lua_Number n);
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LUA_API void  (lua_pushinteger) (lua_State *L, lua_Integer n);
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LUA_API void  (lua_pushlstring) (lua_State *L, const char *s, size_t l);
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LUA_API void  (lua_pushstring) (lua_State *L, const char *s);
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LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
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                                                      va_list argp);
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LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
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LUA_API void  (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
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LUA_API void  (lua_pushboolean) (lua_State *L, int b);
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LUA_API void  (lua_pushlightuserdata) (lua_State *L, void *p);
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LUA_API int   (lua_pushthread) (lua_State *L);
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/*
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** get functions (Lua -> stack)
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*/
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LUA_API void  (lua_gettable) (lua_State *L, int idx);
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LUA_API void  (lua_getfield) (lua_State *L, int idx, const char *k);
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LUA_API void  (lua_rawget) (lua_State *L, int idx);
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LUA_API void  (lua_rawgeti) (lua_State *L, int idx, int n);
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LUA_API void  (lua_createtable) (lua_State *L, int narr, int nrec);
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LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
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LUA_API int   (lua_getmetatable) (lua_State *L, int objindex);
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LUA_API void  (lua_getfenv) (lua_State *L, int idx);
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/*
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** set functions (stack -> Lua)
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*/
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LUA_API void  (lua_settable) (lua_State *L, int idx);
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LUA_API void  (lua_setfield) (lua_State *L, int idx, const char *k);
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LUA_API void  (lua_rawset) (lua_State *L, int idx);
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LUA_API void  (lua_rawseti) (lua_State *L, int idx, int n);
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LUA_API int   (lua_setmetatable) (lua_State *L, int objindex);
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LUA_API int   (lua_setfenv) (lua_State *L, int idx);
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/*
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** `load' and `call' functions (load and run Lua code)
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*/
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LUA_API void  (lua_call) (lua_State *L, int nargs, int nresults);
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LUA_API int   (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
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LUA_API int   (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud);
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LUA_API int   (lua_load) (lua_State *L, lua_Reader reader, void *dt,
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                                        const char *chunkname);
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LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
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/*
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** coroutine functions
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*/
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LUA_API int  (lua_yield) (lua_State *L, int nresults);
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LUA_API int  (lua_resume) (lua_State *L, int narg);
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LUA_API int  (lua_status) (lua_State *L);
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/*
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** garbage-collection function and options
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*/
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#define LUA_GCSTOP      0
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#define LUA_GCRESTART       1
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#define LUA_GCCOLLECT       2
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#define LUA_GCCOUNT     3
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#define LUA_GCCOUNTB        4
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#define LUA_GCSTEP      5
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#define LUA_GCSETPAUSE      6
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#define LUA_GCSETSTEPMUL    7
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LUA_API int (lua_gc) (lua_State *L, int what, int data);
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/*
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** miscellaneous functions
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*/
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LUA_API int   (lua_error) (lua_State *L);
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LUA_API int   (lua_next) (lua_State *L, int idx);
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LUA_API void  (lua_concat) (lua_State *L, int n);
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LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
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LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
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/*
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** ===============================================================
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** some useful macros
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** ===============================================================
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*/
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#define lua_pop(L,n)        lua_settop(L, -(n)-1)
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#define lua_newtable(L)     lua_createtable(L, 0, 0)
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#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
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#define lua_pushcfunction(L,f)  lua_pushcclosure(L, (f), 0)
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#define lua_strlen(L,i)     lua_objlen(L, (i))
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#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
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#define lua_istable(L,n)    (lua_type(L, (n)) == LUA_TTABLE)
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#define lua_islightuserdata(L,n)    (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
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#define lua_isnil(L,n)      (lua_type(L, (n)) == LUA_TNIL)
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#define lua_isboolean(L,n)  (lua_type(L, (n)) == LUA_TBOOLEAN)
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#define lua_isthread(L,n)   (lua_type(L, (n)) == LUA_TTHREAD)
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#define lua_isnone(L,n)     (lua_type(L, (n)) == LUA_TNONE)
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#define lua_isnoneornil(L, n)   (lua_type(L, (n)) <= 0)
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#define lua_pushliteral(L, s)   \
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    lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
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#define lua_setglobal(L,s)  lua_setfield(L, LUA_GLOBALSINDEX, (s))
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#define lua_getglobal(L,s)  lua_getfield(L, LUA_GLOBALSINDEX, (s))
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#define lua_tostring(L,i)   lua_tolstring(L, (i), NULL)
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/*
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** compatibility macros and functions
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*/
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#define lua_open()  luaL_newstate()
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#define lua_getregistry(L)  lua_pushvalue(L, LUA_REGISTRYINDEX)
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#define lua_getgccount(L)   lua_gc(L, LUA_GCCOUNT, 0)
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#define lua_Chunkreader     lua_Reader
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#define lua_Chunkwriter     lua_Writer
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/* hack */
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LUA_API void lua_setlevel   (lua_State *from, lua_State *to);
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/*
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** {======================================================================
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** Debug API
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** =======================================================================
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*/
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/*
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** Event codes
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*/
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#define LUA_HOOKCALL    0
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#define LUA_HOOKRET 1
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#define LUA_HOOKLINE    2
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#define LUA_HOOKCOUNT   3
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#define LUA_HOOKTAILRET 4
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/*
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** Event masks
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*/
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#define LUA_MASKCALL    (1 << LUA_HOOKCALL)
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#define LUA_MASKRET (1 << LUA_HOOKRET)
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#define LUA_MASKLINE    (1 << LUA_HOOKLINE)
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#define LUA_MASKCOUNT   (1 << LUA_HOOKCOUNT)
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typedef struct lua_Debug lua_Debug;  /* activation record */
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/* Functions to be called by the debuger in specific events */
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typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
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LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
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LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
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LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
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LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
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LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
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LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
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LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
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LUA_API lua_Hook lua_gethook (lua_State *L);
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LUA_API int lua_gethookmask (lua_State *L);
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LUA_API int lua_gethookcount (lua_State *L);
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struct lua_Debug {
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  int event;
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  const char *name; /* (n) */
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  const char *namewhat; /* (n) `global', `local', `field', `method' */
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  const char *what; /* (S) `Lua', `C', `main', `tail' */
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  const char *source;   /* (S) */
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  int currentline;  /* (l) */
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  int nups;     /* (u) number of upvalues */
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  int linedefined;  /* (S) */
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  int lastlinedefined;  /* (S) */
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  char short_src[LUA_IDSIZE]; /* (S) */
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  /* private part */
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  int i_ci;  /* active function */
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};
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/* }====================================================================== */
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/******************************************************************************
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* Copyright (C) 1994-2008 Lua.org, PUC-Rio.  All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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******************************************************************************/
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#endif