hedgewars/uScript.pas
author sheepluva
Sat, 29 Nov 2014 05:24:47 +0100
changeset 10566 cc90ea6448c7
parent 10560 9f09196d92a6
child 10581 f0b4c14a3c62
permissions -rw-r--r--
map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep http://code.google.com/p/hedgewars/wiki/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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{$IFDEF USE_LUA_SCRIPT}
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uUtils,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    SysUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure LuaParseString(s: shortString);
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begin
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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    else
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        LuaToSoundOrd:= i;
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end;
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function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
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        begin
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        LuaCallError('Invalid gear type!', call, paramsyntax);
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        LuaToHogEffectOrd:= -1;
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        end
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    else
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        LuaToHogEffectOrd:= i;
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end;
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function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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sheepluva
parents: 10280
diff changeset
   286
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   287
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   288
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   289
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   290
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   291
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   292
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   293
    else
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   294
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   295
end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   296
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   297
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   298
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   299
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   300
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   301
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   302
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   303
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   304
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   306
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   308
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   309
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   310
// wrapped calls //
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   311
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   312
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   313
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   314
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   315
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   316
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   317
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   318
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   319
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   320
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   321
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   322
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   323
        lua_pushinteger(L, lua_tointeger(L, 2) and lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   324
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   325
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   326
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   327
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   328
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   329
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   330
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   331
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   332
        lua_pushinteger(L, lua_tointeger(L, 2) or lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   333
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   334
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   335
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   336
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   337
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   338
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   339
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   340
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   341
        lua_pushinteger(L, (not lua_tointeger(L, 1)))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   342
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   343
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   344
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   345
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   346
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   347
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   348
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   349
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   350
        lua_pushinteger(L, lua_tointeger(L, 1) div lua_tointeger(L, 2))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   351
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   352
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   353
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   354
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   355
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   356
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   357
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   358
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   359
        lua_pushinteger(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   360
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   361
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   362
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   363
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   364
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   365
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   366
        InputMask:= lua_tointeger(L, 1);
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   367
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   368
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   369
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   370
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   371
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   372
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   373
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   374
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   375
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   376
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   377
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   378
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   379
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   380
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   381
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   382
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   383
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   384
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   385
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   386
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   387
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   388
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   389
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   390
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   391
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   392
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   393
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   394
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   395
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   396
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   397
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   398
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   399
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   400
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   401
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   402
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   403
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   404
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   405
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   406
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   407
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   408
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   409
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   410
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   411
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   412
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   413
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   414
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   415
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   416
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   417
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   418
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   419
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   420
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   421
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   422
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   423
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   424
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   425
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   426
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   427
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   428
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   429
            // if something is selected, find it's successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   430
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   431
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   432
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   433
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   434
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   435
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   436
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   437
                        inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   438
                // increase once more because we won't successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   439
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   440
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   441
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   442
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   443
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   444
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   445
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   446
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   447
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   448
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   449
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   450
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   451
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   452
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   453
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   454
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   455
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   456
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   457
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   458
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   459
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   460
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   461
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   462
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   463
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   464
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   465
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   466
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   467
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   468
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   469
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   470
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   471
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   472
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   473
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   474
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   475
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   476
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   477
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   478
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   479
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   480
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   481
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   482
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   483
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   484
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   485
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   486
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   487
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   488
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   489
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   490
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   491
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   492
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   493
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   494
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   495
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   496
        for i:= 1 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   497
            GameFlags := GameFlags or LongWord(lua_tointeger(L, i));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   498
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   499
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   500
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   501
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   502
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   503
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   504
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   505
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   506
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   507
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   508
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   509
        for i:= 1 to n do
10078
8572d1f8b2f0 Some love to pas2c
unc0rr
parents: 10040
diff changeset
   510
            GameFlags := GameFlags and (not LongWord(lua_tointeger(L, i)));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   511
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   512
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   513
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   514
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   515
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   516
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   517
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   518
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   519
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   520
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   521
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   522
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   523
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   524
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   525
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   526
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   527
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   528
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   529
        lua_pushboolean(L, (GameFlags and LongWord(lua_tointeger(L, 1)) <> 0))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   530
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   531
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   532
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   533
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   534
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   535
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   536
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   537
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   538
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   539
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   540
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   541
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   542
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   543
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   544
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   545
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   546
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   547
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   548
            if cg >= 0 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   549
                AddCaption(lua_tostringA(L, 1), lua_tointeger(L, 2) shr 8, TCapGroup(cg));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   550
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   551
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   552
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   553
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   554
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   555
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   556
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   557
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   558
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   559
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   560
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   561
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   562
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   563
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   564
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   565
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   566
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   567
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   568
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   569
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   570
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   571
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   572
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   573
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   574
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   575
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   576
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   577
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   578
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   579
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   580
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   581
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   582
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   583
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   584
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   585
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   586
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   587
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   588
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   589
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   590
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   591
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   592
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   593
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   594
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   595
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   596
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   597
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   598
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   599
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   600
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   601
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   602
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   603
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   604
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   605
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   606
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   607
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   608
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   609
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   610
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   611
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   612
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   613
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   614
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   615
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   616
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   617
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   618
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   619
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   620
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   621
        if n = 3 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   622
            health:= lua_tointeger(L, 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   623
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   624
            health:= cHealthCaseAmount;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   625
        gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   626
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   627
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   628
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   629
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   630
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   631
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   632
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   633
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   634
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   635
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   636
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   637
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   638
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   639
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   640
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   641
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   642
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   643
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   644
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   645
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   646
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   647
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   648
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   649
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   650
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   651
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   652
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   653
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   654
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   655
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   656
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   657
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   658
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   659
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   660
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   661
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   662
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   663
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   664
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   665
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   666
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   667
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   668
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   669
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   670
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   671
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   672
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   673
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   674
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   675
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   676
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   677
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   678
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   679
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   680
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   681
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   682
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   683
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   684
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   685
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   686
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   687
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   688
            gt:= TGearType(t);
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   689
            x:= lua_tointeger(L, 1);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   690
            y:= lua_tointeger(L, 2);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   691
            s:= lua_tointeger(L, 4);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   692
            dx:= int2hwFloat(lua_tointeger(L, 5)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   693
            dy:= int2hwFloat(lua_tointeger(L, 6)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   694
            t:= lua_tointeger(L, 7);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   695
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   696
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   697
            lastGearByUID:= gear;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   698
            lua_pushinteger(L, gear^.uid)
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   699
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   700
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   701
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   702
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   703
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   704
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   705
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   706
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   707
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   708
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   709
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   710
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   711
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   712
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   713
        gear:= GearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   714
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   715
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   716
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   717
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   718
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   719
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   720
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   721
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   722
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   723
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   724
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   725
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   726
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   727
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   728
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   729
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   730
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   731
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   732
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   733
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   734
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   735
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   736
            vgt:= TVisualGearType(s);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   737
            x:= lua_tointeger(L, 1);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   738
            y:= lua_tointeger(L, 2);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   739
            s:= lua_tointeger(L, 4);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   740
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   741
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   742
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   743
                begin
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   744
                layer:= lua_tointeger(L, 6);
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   745
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   746
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   747
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   748
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   749
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   750
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   751
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   752
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   753
                uid:= vg^.uid;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   754
                lua_pushinteger(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   755
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   756
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   757
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   758
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   759
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   760
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   761
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   762
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   763
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   764
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   765
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   766
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   767
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   768
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   769
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   770
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   771
        vg:= VisualGearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   772
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   773
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   774
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   775
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   776
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   777
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   778
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   779
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   780
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   781
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   782
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   783
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   784
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   785
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   786
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   787
            begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   788
            lua_pushinteger(L, round(vg^.X));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   789
            lua_pushinteger(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   790
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   791
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   792
            lua_pushnumber(L, vg^.Angle);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   793
            lua_pushinteger(L, vg^.Frame);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   794
            lua_pushinteger(L, vg^.FrameTicks);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   795
            lua_pushinteger(L, vg^.State);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   796
            lua_pushinteger(L, vg^.Timer);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   797
            lua_pushinteger(L, vg^.Tint);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   798
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   799
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   800
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   801
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   802
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   803
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   804
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   805
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   806
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   807
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   808
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   809
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   810
    lc_getvisualgearvalues:= 10;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   811
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   812
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   813
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   814
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   815
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   816
    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   817
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   818
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   819
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   820
            begin
4450
b8d30b0e4829 forgot the passed in uid
nemo
parents: 4443
diff changeset
   821
            vg^.X:= lua_tointeger(L, 2);
b8d30b0e4829 forgot the passed in uid
nemo
parents: 4443
diff changeset
   822
            vg^.Y:= lua_tointeger(L, 3);
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   823
            vg^.dX:= lua_tonumber(L, 4);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   824
            vg^.dY:= lua_tonumber(L, 5);
4450
b8d30b0e4829 forgot the passed in uid
nemo
parents: 4443
diff changeset
   825
            vg^.Angle:= lua_tonumber(L, 6);
b8d30b0e4829 forgot the passed in uid
nemo
parents: 4443
diff changeset
   826
            vg^.Frame:= lua_tointeger(L, 7);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   827
            if lua_tointeger(L, 8) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   828
                vg^.FrameTicks:= lua_tointeger(L, 8);  // find a better way to do this. maybe need to break all these up.
4450
b8d30b0e4829 forgot the passed in uid
nemo
parents: 4443
diff changeset
   829
            vg^.State:= lua_tointeger(L, 9);
b8d30b0e4829 forgot the passed in uid
nemo
parents: 4443
diff changeset
   830
            vg^.Timer:= lua_tointeger(L, 10);
b8d30b0e4829 forgot the passed in uid
nemo
parents: 4443
diff changeset
   831
            vg^.Tint:= lua_tointeger(L, 11);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   832
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   833
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   834
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   835
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   836
    lc_setvisualgearvalues:= 0;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   837
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   838
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   839
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   840
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   841
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   842
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   843
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   844
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   845
        else
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
   846
            lua_pushinteger(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   847
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   848
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   849
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   850
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   851
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   852
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   853
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   854
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   855
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   856
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   857
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   858
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   859
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   860
            lua_pushinteger(L, ord(gear^.Kind))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   861
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   862
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   863
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   864
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   865
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   866
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   867
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   868
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   869
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   870
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   871
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   872
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   873
        begin
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   874
        gear:= GearByUID(lua_tointeger(L, 1));
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   875
        if gear <> nil then
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   876
            lua_pushinteger(L, gear^.message)
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   877
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   878
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   879
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   880
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   881
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   882
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   883
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   884
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   885
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   886
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   887
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   888
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   889
        begin
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   890
        gear:= GearByUID(lua_tointeger(L, 1));
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   891
        if gear <> nil then
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   892
            lua_pushinteger(L, hwRound(gear^.elasticity * _10000))
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   893
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   894
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   895
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   896
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   897
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   898
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   899
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
   900
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   901
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   902
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   903
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   904
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   905
        begin
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   906
        gear:= GearByUID(lua_tointeger(L, 1));
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   907
        if gear <> nil then
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   908
            gear^.message:= lua_tointeger(L, 2);
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   909
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   910
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   911
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
   912
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   913
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   914
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   915
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   916
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   917
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   918
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   919
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   920
            lua_pushinteger(L, gear^.Pos)
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   921
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   922
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   923
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   924
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   925
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   926
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   927
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   928
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   929
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   930
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   931
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   932
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   933
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   934
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   935
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   936
            gear^.Pos:= lua_tointeger(L, 2);
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   937
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   938
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   939
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
   940
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   941
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   942
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   943
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   944
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   945
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   946
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   947
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   948
            lua_pushinteger(L, gear^.CollisionMask)
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   949
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   950
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   951
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   952
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   953
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   954
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   955
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   956
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   957
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   958
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   959
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   960
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   961
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   962
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   963
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   964
            gear^.CollisionMask:= lua_tointeger(L, 2);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   965
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   966
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   967
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
   968
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   969
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   970
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   971
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   972
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   973
        begin
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   974
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
   975
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
   976
            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   977
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   978
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   979
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   980
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   981
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
   982
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   983
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   984
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   985
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   986
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   987
        begin
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   988
        gear:= GearByUID(lua_tointeger(L, 1));
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   989
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   990
            gear^.Hedgehog^.BotLevel:= lua_tointeger(L, 2);
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   991
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   992
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   993
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
   994
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   995
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   996
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   997
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   998
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   999
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1000
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1001
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1002
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1003
            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1004
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1005
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1006
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1007
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1008
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1009
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1010
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1011
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1012
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1013
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1014
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1015
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clan') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1016
        lua_pushinteger(L, ClansArray[lua_tointeger(L, 1)]^.Color shl 8 or $FF)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1017
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1018
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1019
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1020
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1021
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1022
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1023
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1024
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1025
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1026
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1027
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1028
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1029
        begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1030
        clan := ClansArray[lua_tointeger(L, 1)];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1031
        clan^.Color:= lua_tointeger(L, 2) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1032
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1033
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1034
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1035
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1036
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1037
                begin
4891
nemo
parents: 4890
diff changeset
  1038
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1039
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1040
                    begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1041
                    FreeTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1042
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1043
                    RenderHealth(hh);
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1044
                    end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1045
                end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1046
            FreeTexture(team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1047
            team^.NameTagTex:= RenderStringTex(ansistring(clan^.Teams[i]^.TeamName), clan^.Color, fnt16);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1048
            end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1049
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1050
        clan^.HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, clan^.Teams[0]^.NameTagTex^.h, clan^.Color);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1051
        end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1052
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1053
    lc_setclancolor:= 0
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1054
end;
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1055
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1056
function lc_gethogteamname(L : Plua_State) : LongInt; Cdecl;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1057
var gear : PGear;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1058
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1059
    if CheckLuaParamCount(L, 1, 'GetHogTeamName', 'gearUid') then
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1060
        begin
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1061
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1062
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1063
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1064
        else
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1065
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1066
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1067
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1068
        lua_pushnil(L); // return value on stack (nil)
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1069
    lc_gethogteamname:= 1
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1070
end;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1071
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1072
function lc_sethogteamname(L : Plua_State) : LongInt; Cdecl;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1073
var gear : PGear;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1074
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1075
    if CheckLuaParamCount(L, 2, 'SetHogTeamName', 'gearUid, name') then
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1076
        begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1077
        gear := GearByUID(lua_tointeger(L, 1));
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1078
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1079
            begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1080
            gear^.Hedgehog^.Team^.TeamName := lua_tostring(L, 2);
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1081
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1082
            FreeTexture(gear^.Hedgehog^.Team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1083
            gear^.Hedgehog^.Team^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Team^.TeamName), gear^.Hedgehog^.Team^.Clan^.Color, fnt16);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1084
            end
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1085
        else
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1086
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1087
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1088
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1089
        lua_pushnil(L); // return value on stack (nil)
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1090
    lc_sethogteamname:= 1
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1091
end;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1092
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1093
function lc_gethogname(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1094
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1095
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1096
    if CheckLuaParamCount(L, 1, 'GetHogName', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1097
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1098
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1099
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1100
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1101
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Name))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1102
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1103
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1104
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1105
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1106
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1107
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1108
    lc_gethogname:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1109
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1110
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1111
function lc_sethogname(L : Plua_State) : LongInt; Cdecl;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1112
var gear : PGear;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1113
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1114
    if CheckLuaParamCount(L, 2, 'SetHogName', 'gearUid, name') then
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1115
        begin
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1116
        gear:= GearByUID(lua_tointeger(L, 1));
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1117
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1118
            begin
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1119
            gear^.Hedgehog^.Name:= lua_tostring(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1120
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1121
            FreeTexture(gear^.Hedgehog^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1122
            gear^.Hedgehog^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Name), gear^.Hedgehog^.Team^.Clan^.Color, fnt16)
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1123
            end
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1124
        end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1125
    lc_sethogname:= 0;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1126
end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1127
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1128
function lc_gettimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1129
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1130
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1131
    if CheckLuaParamCount(L, 1, 'GetTimer', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1132
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1133
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1134
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1135
            lua_pushinteger(L, gear^.Timer)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1136
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1137
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1138
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1139
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1140
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1141
    lc_gettimer:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1142
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1143
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1144
function lc_gethealth(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1145
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1146
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1147
    if CheckLuaParamCount(L, 1, 'GetHealth', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1148
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1149
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1150
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1151
            lua_pushinteger(L, gear^.Health)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1152
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1153
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1154
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1155
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1156
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1157
    lc_gethealth:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1158
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1159
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1160
function lc_getx(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1161
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1162
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1163
    if CheckLuaParamCount(L, 1, 'GetX', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1164
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1165
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1166
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1167
            lua_pushinteger(L, hwRound(gear^.X))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1168
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1169
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1170
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1171
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1172
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1173
    lc_getx:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1174
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1175
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1176
function lc_gety(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1177
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1178
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1179
    if CheckLuaParamCount(L, 1, 'GetY', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1180
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1181
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1182
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1183
            lua_pushinteger(L, hwRound(gear^.Y))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1184
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1185
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1186
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1187
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1188
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1189
    lc_gety:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1190
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1191
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1192
function lc_copypv(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1193
var gears, geard : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1194
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1195
    if CheckLuaParamCount(L, 2, 'CopyPV', 'fromGearUid, toGearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1196
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1197
        gears:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1198
        geard:= GearByUID(lua_tointeger(L, 2));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1199
        if (gears <> nil) and (geard <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1200
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1201
            geard^.X:= gears^.X;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1202
            geard^.Y:= gears^.Y;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1203
            geard^.dX:= gears^.dX;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1204
            geard^.dY:= gears^.dY;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1205
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1206
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1207
    lc_copypv:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1208
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1209
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1210
function lc_followgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1211
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1212
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1213
    if CheckLuaParamCount(L, 1, 'FollowGear', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1214
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1215
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1216
        if gear <> nil then FollowGear:= gear
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1217
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1218
    lc_followgear:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1219
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1220
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1221
function lc_hogsay(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1222
var gear : PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1223
   vgear : PVisualGear;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1224
       s : LongWord;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1225
       n : LongInt;
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1226
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1227
    if CheckAndFetchParamCount(L, 3, 4, 'HogSay', 'gearUid, text, manner [, vgState]', n) then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1228
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1229
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1230
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1231
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1232
            // state defaults to 0 if state param is given
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1233
            if n = 4 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1234
                s:= lua_tointeger(L, 4)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1235
            else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1236
                s:= 0;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1237
            vgear:= AddVisualGear(0, 0, vgtSpeechBubble, s, true);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1238
            if vgear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1239
               begin
10518
dbbe2f6c0a96 make gear ability to speak somewhat less ironic
sheepluva
parents: 10516
diff changeset
  1240
               vgear^.Text:= lua_tostring(L, 2);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1241
               if Gear^.Kind = gtHedgehog then
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1242
                   begin
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1243
                   AddChatString(#1+'[' + gear^.Hedgehog^.Name + '] '+vgear^.text);
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1244
                   vgear^.Hedgehog:= gear^.Hedgehog
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1245
                   end
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1246
               else vgear^.Frame:= gear^.uid;
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1247
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1248
               vgear^.FrameTicks:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1249
               if (vgear^.FrameTicks < 1) or (vgear^.FrameTicks > 3) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1250
                   vgear^.FrameTicks:= 1;
9764
8dc9d268330f revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
nemo
parents: 9752
diff changeset
  1251
               lua_pushinteger(L, vgear^.Uid);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1252
               end
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1253
            end
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1254
        else
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1255
            lua_pushnil(L)
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1256
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1257
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1258
        lua_pushnil(L);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1259
    lc_hogsay:= 1
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1260
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1261
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1262
function lc_switchhog(L : Plua_State) : LongInt; Cdecl;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1263
var gear, prevgear : PGear;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1264
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1265
    if CheckLuaParamCount(L, 1, 'SwitchHog', 'gearUid') then
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1266
        begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1267
        gear:= GearByUID(lua_tointeger(L, 1));
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1268
// should we allow this when there is no current hedgehog? might do some odd(er) things to turn sequence.
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1269
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) and (CurrentHedgehog <> nil) then
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1270
            begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1271
            prevgear := CurrentHedgehog^.Gear;
7573
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1272
            if prevgear <> nil then
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1273
                begin
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1274
                prevgear^.Active := false;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1275
                prevgear^.State:= prevgear^.State and (not gstHHDriven);
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1276
                prevgear^.Z := cHHZ;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1277
                prevgear^.Message:= prevgear^.Message or gmRemoveFromList or gmAddToList;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1278
                end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1279
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1280
            SwitchCurrentHedgehog(gear^.Hedgehog);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1281
            CurrentTeam:= CurrentHedgehog^.Team;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1282
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1283
            gear^.State:= gear^.State or gstHHDriven;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1284
            gear^.Active := true;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1285
            gear^.Z := cCurrHHZ;
7401
4c3ec3dca0c7 oh yeah, these too
nemo
parents: 7339
diff changeset
  1286
            gear^.Message:= gear^.Message or gmRemoveFromList or gmAddToList;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1287
            end
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1288
        end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1289
    lc_switchhog:= 0
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1290
end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1291
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1292
function lc_addammo(L : Plua_State) : LongInt; Cdecl;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1293
var gear : PGear;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1294
    at, n: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1295
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1296
    call = 'AddAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1297
    params = 'gearUid, ammoType [, ammoCount]';
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1298
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1299
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1300
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1301
        at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1302
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1303
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1304
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1305
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1306
                if n = 2 then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1307
                    AddAmmo(gear^.Hedgehog^, TAmmoType(at))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1308
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1309
                    SetAmmo(gear^.Hedgehog^, TAmmoType(at), lua_tointeger(L, 3))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1310
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1311
        end;
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1312
    lc_addammo:= 0
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1313
end;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1314
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1315
function lc_getammocount(L : Plua_State) : LongInt; Cdecl;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1316
var gear : PGear;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1317
    ammo : PAmmo;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1318
    at   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1319
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1320
    call = 'GetAmmoCount';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1321
    params = 'gearUid, ammoType';
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1322
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1323
    if CheckLuaParamCount(L, 2, call, params) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1324
        begin
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1325
        gear:= GearByUID(lua_tointeger(L, 1));
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1326
        if (gear <> nil) and (gear^.Hedgehog <> nil) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1327
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1328
            at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1329
            if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1330
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1331
                ammo:= GetAmmoEntry(gear^.Hedgehog^, TAmmoType(at));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1332
                if ammo^.AmmoType = amNothing then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1333
                    lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1334
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1335
                    lua_pushinteger(L, ammo^.Count);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1336
                end;
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1337
            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1338
        else lua_pushinteger(L, 0);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1339
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1340
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1341
        lua_pushnil(L);
6046
d681b8127523 this needs to actually return something
nemo
parents: 6019
diff changeset
  1342
    lc_getammocount:= 1
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1343
end;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1344
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1345
function lc_sethealth(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1346
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1347
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1348
    if CheckLuaParamCount(L, 2, 'SetHealth', 'gearUid, health') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1349
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1350
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1351
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1352
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1353
            gear^.Health:= lua_tointeger(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1354
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1355
            if (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1356
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1357
                RenderHealth(gear^.Hedgehog^);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1358
                RecountTeamHealth(gear^.Hedgehog^.Team)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1359
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1360
            // Why did this do a "setalltoactive" ?
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9952
diff changeset
  1361
            //SetAllToActive;
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1362
            Gear^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1363
            AllInactive:= false
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1364
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1365
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1366
    lc_sethealth:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1367
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1368
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1369
function lc_settimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1370
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1371
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1372
    if CheckLuaParamCount(L, 2, 'SetTimer', 'gearUid, timer') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1373
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1374
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1375
        if gear <> nil then gear^.Timer:= lua_tointeger(L, 2)
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1376
        end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1377
    lc_settimer:= 0
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1378
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1379
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1380
function lc_seteffect(L : Plua_State) : LongInt; Cdecl;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1381
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1382
    t   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1383
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1384
    call = 'SetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1385
    params = 'gearUid, effect, effectState';
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1386
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1387
    if CheckLuaParamCount(L, 3, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1388
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1389
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1390
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1391
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1392
            gear := GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1393
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1394
                gear^.Hedgehog^.Effects[THogEffect(t)]:= lua_tointeger(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1395
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1396
        end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1397
    lc_seteffect := 0;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1398
end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1399
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1400
function lc_geteffect(L : Plua_State) : LongInt; Cdecl;
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1401
var gear : PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1402
    t    : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1403
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1404
    call = 'GetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1405
    params = 'gearUid, effect';
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1406
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1407
    if CheckLuaParamCount(L, 2, call, params) then
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1408
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1409
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1410
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1411
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1412
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1413
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1414
                lua_pushinteger(L, gear^.Hedgehog^.Effects[THogEffect(t)])
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1415
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1416
                lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1417
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1418
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1419
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1420
        lua_pushinteger(L, 0);
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1421
    lc_geteffect:= 1
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1422
end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1423
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1424
function lc_setstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1425
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1426
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1427
    if CheckLuaParamCount(L, 2, 'SetState', 'gearUid, state') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1428
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1429
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1430
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1431
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1432
            gear^.State:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1433
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1434
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1435
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1436
    lc_setstate:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1437
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1438
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1439
function lc_getstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1440
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1441
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1442
    if CheckLuaParamCount(L, 1, 'GetState', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1443
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1444
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1445
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1446
            lua_pushinteger(L, gear^.State)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1447
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1448
            lua_pushnil(L)
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1449
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1450
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1451
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1452
    lc_getstate:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1453
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1454
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1455
function lc_gettag(L : Plua_State) : LongInt; Cdecl;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1456
var gear : PGear;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1457
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1458
    if CheckLuaParamCount(L, 1, 'GetTag', 'gearUid') then
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1459
        begin
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1460
        gear:= GearByUID(lua_tointeger(L, 1));
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1461
        if gear <> nil then
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1462
            lua_pushinteger(L, gear^.Tag)
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1463
        else
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1464
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1465
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1466
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1467
        lua_pushnil(L); // return value on stack (nil)
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1468
    lc_gettag:= 1
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1469
end;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1470
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1471
function lc_settag(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1472
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1473
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1474
    if CheckLuaParamCount(L, 2, 'SetTag', 'gearUid, tag') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1475
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1476
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1477
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1478
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1479
            gear^.Tag:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1480
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1481
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1482
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1483
    lc_settag:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1484
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1485
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1486
function lc_endgame(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1487
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
  1488
    L:= L; // avoid compiler hint
8460
75e771c3c039 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo
parents: 8370
diff changeset
  1489
    AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1490
    lc_endgame:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1491
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1492
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1493
function lc_sendstat(L : Plua_State) : LongInt; Cdecl;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1494
var statInfo : TStatInfoType;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1495
    i, n     : LongInt;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1496
    color, tn: shortstring;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1497
    needsTn  : boolean;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1498
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1499
    call = 'SendStat';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1500
    params = 'statInfoType, color [, teamname]';
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1501
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1502
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1503
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1504
        i:= LuaToStatInfoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1505
        if i >= 0 then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1506
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1507
            statInfo:= TStatInfoType(i);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1508
            needsTn:= ((statInfo = siPlayerKills) or (statInfo = siClanHealth));
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1509
            // check if param count is correct for the used statInfo
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1510
            if (n = 3) <> needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1511
                begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1512
                if n = 3 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1513
                    LuaCallError(EnumToStr(statInfo) + ' does not support the teamname parameter', call, params)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1514
                else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1515
                    LuaCallError(EnumToStr(statInfo) + ' requires the teamname parameter', call, params);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1516
                end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1517
            else // count is correct!
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1518
                begin
10542
383328755384 small cleanup
sheepluva
parents: 10518
diff changeset
  1519
                if needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1520
                    begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1521
                    // 3: team name
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1522
                    for i:= 0 to Pred(TeamsCount) do
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1523
                        begin
10282
f02cf95b8424 Fix pas2c build
unc0rr
parents: 10281
diff changeset
  1524
                        color:= _S'0';
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1525
                        tn:= lua_tostring(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1526
                        with TeamsArray[i]^ do
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1527
                            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1528
                                if TeamName = tn then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1529
                                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1530
                                    color := uUtils.IntToStr(Clan^.Color);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1531
                                    Break;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1532
                                    end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1533
                            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1534
                        end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1535
                    if (statInfo = siPlayerKills) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1536
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1537
                            SendStat(siPlayerKills, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1538
                                lua_tostring(L, 2) + ' ' + tn);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1539
                        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1540
                    else if (statInfo = siClanHealth) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1541
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1542
                            SendStat(siClanHealth, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1543
                                lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1544
                        end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1545
                    end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1546
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1547
                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1548
                    SendStat(statInfo,lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1549
                    end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1550
                end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1551
            end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1552
        end;
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1553
    lc_sendstat:= 0
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1554
end;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1555
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1556
function lc_sendhealthstatsoff(L : Plua_State) : LongInt; Cdecl;
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1557
begin
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1558
    L:= L; // avoid compiler hint
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1559
    uStats.SendHealthStatsOn := false;
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1560
    lc_sendhealthstatsoff:= 0
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1561
end;
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1562
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1563
function lc_findplace(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1564
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1565
    fall: boolean;
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1566
    tryhard: boolean;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1567
    left, right, n: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1568
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1569
    if CheckAndFetchParamCount(L, 4, 5, 'FindPlace', 'gearUid, fall, left, right [, tryHarder]', n) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1570
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1571
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1572
        fall:= lua_toboolean(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1573
        left:= lua_tointeger(L, 3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1574
        right:= lua_tointeger(L, 4);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1575
        if n = 5 then
10496
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1576
            tryhard:= lua_toboolean(L, 5)
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1577
        else
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1578
            tryhard:= false;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1579
        if gear <> nil then
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1580
            FindPlace(gear, fall, left, right, tryhard);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1581
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1582
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1583
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1584
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1585
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1586
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1587
        lua_pushnil(L); // return value on stack (nil)
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1588
    lc_findplace:= 1
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1589
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1590
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1591
function lc_playsound(L : Plua_State) : LongInt; Cdecl;
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1592
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1593
    n, s: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1594
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1595
    call = 'PlaySound';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1596
    params = 'soundId [, hhGearUid]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1597
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1598
    if CheckAndFetchParamCount(L, 1, 2, call, params, n) then
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1599
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1600
        s:= LuaToSoundOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1601
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1602
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1603
            // no gear specified
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1604
            if n = 1 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1605
                PlaySound(TSound(s))
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1606
            else
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1607
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1608
                gear:= GearByUID(lua_tointeger(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1609
                if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1610
                    AddVoice(TSound(s),gear^.Hedgehog^.Team^.Voicepack)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1611
                end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1612
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1613
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1614
    lc_playsound:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1615
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1616
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1617
function lc_addteam(L : Plua_State) : LongInt; Cdecl;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1618
var np: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1619
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1620
    if CheckAndFetchParamCount(L, 5, 6, 'AddTeam', 'teamname, color, grave, fort, voicepack [, flag]', np) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1621
        begin
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1622
        ParseCommand('addteam x ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1623
        ParseCommand('grave ' + lua_tostring(L, 3), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1624
        ParseCommand('fort ' + lua_tostring(L, 4), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1625
        ParseCommand('voicepack ' + lua_tostring(L, 5), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1626
        if (np = 6) then ParseCommand('flag ' + lua_tostring(L, 6), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1627
        CurrentTeam^.Binds:= DefaultBinds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1628
        // fails on x64
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1629
        //lua_pushinteger(L, LongInt(CurrentTeam));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1630
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1631
    //else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1632
        //lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1633
    lc_addteam:= 0;//1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1634
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1635
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1636
function lc_dismissteam(L : Plua_State) : LongInt; Cdecl;
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1637
var HHGear: PGear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1638
    i, h  : LongInt;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1639
    hidden: boolean;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1640
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1641
    if CheckLuaParamCount(L, 1, 'DismissTeam', 'teamname') then
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1642
        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1643
        if TeamsCount > 0 then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1644
            for i:= 0 to Pred(TeamsCount) do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1645
                begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1646
                // skip teams that don't have matching name
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1647
                if TeamsArray[i]^.TeamName <> lua_tostring(L, 1) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1648
                    continue;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1649
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1650
                // destroy all hogs of matching team, including the hidden ones
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1651
                for h:= 0 to cMaxHHIndex do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1652
                    begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1653
                    hidden:= (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1654
                    if hidden then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1655
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1656
                    // destroy hedgehog gear, if any
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1657
                    HHGear:= TeamsArray[i]^.Hedgehogs[h].Gear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1658
                    if HHGear <> nil then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1659
                        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1660
                        // smoke effect
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1661
                        if (not hidden) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1662
                            begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1663
                            AddVisualGear(hwRound(HHGear^.X), hwRound(HHGear^.Y), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1664
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1665
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1666
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1667
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1668
                            end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1669
                        HHGear^.Message:= HHGear^.Message or gmDestroy;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1670
                        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1671
                    end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1672
                // can't dismiss more than one team
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1673
                break;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1674
                end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1675
        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1676
    lc_dismissteam:= 0;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1677
end;
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1678
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1679
function lc_addhog(L : Plua_State) : LongInt; Cdecl;
3271
0405e07ca44b * add some kind of SniperRifle training mission
sheepluva
parents: 3209
diff changeset
  1680
var temp: ShortString;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1681
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1682
    if CheckLuaParamCount(L, 4, 'AddHog', 'hogname, botlevel, health, hat') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1683
        begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  1684
        temp:= lua_tostring(L, 4);
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1685
        ParseCommand('addhh ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 3) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1686
        ParseCommand('hat ' + temp, true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1687
        lua_pushinteger(L, CurrentHedgehog^.Gear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1688
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1689
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1690
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1691
    lc_addhog:= 1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1692
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1693
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1694
function lc_hogturnleft(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1695
var gear: PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1696
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1697
    if CheckLuaParamCount(L, 2, 'HogTurnLeft', 'gearUid, boolean') then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1698
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1699
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1700
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1701
            gear^.dX.isNegative:= lua_toboolean(L, 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1702
        end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1703
    lc_hogturnleft:= 0;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1704
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1705
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1706
function lc_getgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1707
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1708
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1709
    if CheckLuaParamCount(L, 1, 'GetGearPosition', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1710
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1711
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1712
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1713
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1714
            lua_pushinteger(L, hwRound(gear^.X));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1715
            lua_pushinteger(L, hwRound(gear^.Y))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1716
            end
5964
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1717
        else
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1718
            begin
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1719
            lua_pushnil(L);
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1720
            lua_pushnil(L)
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1721
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1722
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1723
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1724
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1725
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1726
        lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1727
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1728
    lc_getgearposition:= 2;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1729
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1730
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1731
function lc_setgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1732
var gear: PGear;
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  1733
    col: boolean;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1734
    x, y: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1735
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1736
    if CheckLuaParamCount(L, 3, 'SetGearPosition', 'gearUid, x, y') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1737
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1738
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1739
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1740
            begin
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  1741
            col:= gear^.CollisionIndex >= 0;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1742
            x:= lua_tointeger(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1743
            y:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1744
            if col then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1745
                DeleteCI(gear);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1746
            gear^.X:= int2hwfloat(x);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1747
            gear^.Y:= int2hwfloat(y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1748
            if col then
9291
15f7bb217b66 Make add/delete consistent (this has bugged me for so long)
nemo
parents: 9285
diff changeset
  1749
                AddCI(gear);
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  1750
            SetAllToActive
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1751
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1752
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1753
    lc_setgearposition:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1754
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1755
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1756
function lc_getgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1757
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1758
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1759
    if CheckLuaParamCount(L, 1, 'GetGearTarget', 'gearUid') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1760
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1761
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1762
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1763
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1764
            lua_pushinteger(L, gear^.Target.X);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1765
            lua_pushinteger(L, gear^.Target.Y)
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1766
            end
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1767
        else
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1768
            begin
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1769
            lua_pushnil(L);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1770
            lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1771
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1772
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1773
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1774
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1775
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1776
        lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1777
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1778
    lc_getgeartarget:= 2;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1779
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1780
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1781
function lc_setgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1782
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1783
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1784
    if CheckLuaParamCount(L, 3, 'SetGearTarget', 'gearUid, x, y') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1785
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1786
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1787
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1788
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1789
            gear^.Target.X:= lua_tointeger(L, 2);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1790
            gear^.Target.Y:= lua_tointeger(L, 3)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1791
            end
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1792
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1793
    lc_setgeartarget:= 0
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1794
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1795
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1796
function lc_getgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1797
var gear: PGear;
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1798
var t: LongInt;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1799
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1800
    if CheckLuaParamCount(L, 1, 'GetGearVelocity', 'gearUid') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1801
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1802
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1803
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1804
            begin
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1805
            t:= hwRound(gear^.dX * 1000000);
6779
ccd8aecaff6d Small tweak to return something more useful in the negative 0 case on dX
nemo
parents: 6764
diff changeset
  1806
            // gear dX determines hog orientation
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1807
            if (gear^.dX.isNegative) and (t = 0) then t:= -1;
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1808
            lua_pushinteger(L, t);
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  1809
            lua_pushinteger(L, hwRound(gear^.dY * 1000000))
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1810
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1811
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1812
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1813
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1814
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1815
        lua_pushnil(L);
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1816
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1817
    lc_getgearvelocity:= 2;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1818
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1819
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1820
function lc_setgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1821
var gear: PGear;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1822
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1823
    if CheckLuaParamCount(L, 3, 'SetGearVelocity', 'gearUid, dx, dy') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1824
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1825
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1826
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1827
            begin
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  1828
            gear^.dX:= int2hwFloat(lua_tointeger(L, 2)) / 1000000;
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  1829
            gear^.dY:= int2hwFloat(lua_tointeger(L, 3)) / 1000000;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1830
            SetAllToActive;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1831
            end
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1832
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1833
    lc_setgearvelocity:= 0
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1834
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1835
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1836
function lc_setzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1837
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1838
    if CheckLuaParamCount(L, 1, 'SetZoom', 'zoomLevel') then
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1839
        begin
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1840
        ZoomValue:= lua_tonumber(L, 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1841
        if ZoomValue < cMaxZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1842
            ZoomValue:= cMaxZoomLevel;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1843
        if ZoomValue > cMinZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1844
            ZoomValue:= cMinZoomLevel;
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1845
        end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1846
    lc_setzoom:= 0
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1847
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1848
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1849
function lc_getzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1850
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1851
    if CheckLuaParamCount(L, 0, 'GetZoom', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1852
        lua_pushnumber(L, ZoomValue)
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1853
    else
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1854
        lua_pushnil(L);
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1855
    lc_getzoom:= 1
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1856
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  1857
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1858
function lc_setammo(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1859
var np, at: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1860
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1861
    call = 'SetAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1862
    params = 'ammoType, count, probability, delay [, numberInCrate]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1863
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1864
    if CheckAndFetchParamCount(L, 4, 5, call, params, np) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1865
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1866
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1867
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1868
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1869
            if np = 4 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1870
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), 1)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1871
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1872
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1873
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1874
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1875
    lc_setammo:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1876
end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1877
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  1878
function lc_setammodelay(L : Plua_State) : LongInt; Cdecl;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1879
var at: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1880
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1881
    call = 'SetAmmoDelay';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1882
    params = 'ammoType, delay';
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  1883
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1884
    if CheckLuaParamCount(L, 2, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1885
        begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1886
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1887
        if at >= 0 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1888
            ScriptSetAmmoDelay(TAmmoType(at), lua_tointeger(L, 2));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1889
        end;
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  1890
    lc_setammodelay:= 0
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  1891
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  1892
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1893
function lc_setammostore(L : Plua_State) : LongInt; Cdecl;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1894
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1895
    if CheckLuaParamCount(L, 4, 'SetAmmoStore', 'loadouts, probabilities, delays, reinforments') then
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1896
        begin
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1897
        ScriptAmmoLoadout:= lua_tostring(L, 1);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1898
        ScriptAmmoProbability:= lua_tostring(L, 2);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1899
        ScriptAmmoDelay:= lua_tostring(L, 3);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1900
        ScriptAmmoReinforcement:= lua_tostring(L, 4);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1901
        end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1902
    lc_setammostore:= 0
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1903
end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  1904
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1905
function lc_getrandom(L : Plua_State) : LongInt; Cdecl;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1906
var m : LongInt;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1907
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1908
    if CheckLuaParamCount(L, 1, 'GetRandom', 'number') then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1909
        begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1910
        m:= lua_tointeger(L, 1);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1911
        if (m > 0) then
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1912
            lua_pushinteger(L, GetRandom(m))
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1913
        else
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1914
            begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1915
            LuaError('Lua: Tried to pass 0 to GetRandom!');
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1916
            lua_pushnil(L);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1917
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1918
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1919
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1920
        lua_pushnil(L); // return value on stack (nil)
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1921
    lc_getrandom:= 1
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  1922
end;
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1923
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1924
function lc_setwind(L : Plua_State) : LongInt; Cdecl;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1925
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1926
    if CheckLuaParamCount(L, 1, 'SetWind', 'windSpeed') then
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1927
        begin
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1928
        cWindSpeed:= int2hwfloat(lua_tointeger(L, 1)) / 100 * cMaxWindSpeed;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1929
        cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1930
        if cWindSpeed.isNegative then
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1931
            CWindSpeedf := -cWindSpeedf;
5357
ec36f3d53f3c Tiny optimization: convert smooth wind indicator change gear into visual gear
unc0rr
parents: 5313
diff changeset
  1932
        AddVisualGear(0, 0, vgtSmoothWindBar);
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1933
        end;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1934
    lc_setwind:= 0
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  1935
end;
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  1936
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  1937
function lc_getdatapath(L : Plua_State) : LongInt; Cdecl;
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  1938
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1939
    if CheckLuaParamCount(L, 0, 'GetDataPath', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1940
        lua_pushstring(L, str2pchar(cPathz[ptData]))
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1941
    else
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  1942
        lua_pushnil(L);
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  1943
    lc_getdatapath:= 1
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  1944
end;
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  1945
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  1946
function lc_getuserdatapath(L : Plua_State) : LongInt; Cdecl;
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  1947
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1948
    if CheckLuaParamCount(L, 0, 'GetUserDataPath', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1949
        lua_pushstring(L, str2pchar(cPathz[ptData]))
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1950
    else
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  1951
        lua_pushnil(L);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  1952
    lc_getuserdatapath:= 1
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  1953
end;
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  1954
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  1955
function lc_maphasborder(L : Plua_State) : LongInt; Cdecl;
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  1956
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1957
    if CheckLuaParamCount(L, 0, 'MapHasBorder', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1958
        lua_pushboolean(L, hasBorder)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1959
    else
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  1960
        lua_pushnil(L);
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  1961
    lc_maphasborder:= 1
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  1962
end;
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1963
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1964
function lc_getgearradius(L : Plua_State) : LongInt; Cdecl;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1965
var gear : PGear;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1966
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1967
    if CheckLuaParamCount(L, 1, 'GetGearRadius', 'gearUid') then
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1968
        begin
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1969
        gear:= GearByUID(lua_tointeger(L, 1));
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1970
        if gear <> nil then
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1971
            lua_pushinteger(L, gear^.Radius)
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1972
        else
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1973
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1974
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1975
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1976
        lua_pushnil(L); // return value on stack (nil)
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1977
    lc_getgearradius:= 1
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  1978
end;
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1979
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1980
function lc_gethoghat(L : Plua_State): LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1981
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1982
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1983
    if CheckLuaParamCount(L, 1, 'GetHogHat', 'gearUid') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1984
        begin
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1985
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1986
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1987
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Hat))
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1988
        else
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1989
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1990
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1991
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1992
        lua_pushnil(L);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1993
    lc_gethoghat := 1;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1994
end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1995
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1996
function lc_sethoghat(L : Plua_State) : LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1997
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1998
    hat: ShortString;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  1999
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2000
    if CheckLuaParamCount(L, 2, 'SetHogHat', 'gearUid, hat') then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2001
        begin
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2002
        gear:= GearByUID(lua_tointeger(L, 1));
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2003
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2004
            begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2005
            hat:= lua_tostring(L, 2);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2006
            gear^.Hedgehog^.Hat:= hat;
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2007
            AddFileLog('Changed hat to: '+hat);
7887
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2008
            if (Length(hat) > 39) and (Copy(hat,1,8) = 'Reserved') and (Copy(hat,9,32) = gear^.Hedgehog^.Team^.PlayerHash) then
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2009
                LoadHedgehogHat(gear^.Hedgehog^, 'Reserved/' + Copy(hat,9,Length(hat)-8))
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2010
            else
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2011
                LoadHedgehogHat(gear^.Hedgehog^, hat)
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2012
            end
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2013
        end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2014
    lc_sethoghat:= 0;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2015
end;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2016
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2017
function lc_placesprite(L : Plua_State) : LongInt; Cdecl;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2018
var spr   : TSprite;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2019
    lf    : Word;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2020
    i, n : LongInt;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2021
    placed: boolean;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2022
const
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2023
    call = 'PlaceSprite';
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 10496
diff changeset
  2024
    params = 'x, y, sprite, frameIdx [, landFlag, ... ]';
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2025
begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2026
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2027
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2028
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2029
        lf:= 0;
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2030
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2031
        // accept any amount of landflags, loop is never executed if n>5
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2032
        for i:= 5 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2033
            lf:= lf or lua_tointeger(L, i);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2034
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2035
        n:= LuaToSpriteOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2036
        if n >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2037
            begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2038
            spr:= TSprite(n);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2039
            if SpritesData[spr].Surface = nil then
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2040
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2041
            else
10368
7ebb71a36e95 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr
parents: 10347
diff changeset
  2042
                placed:= ForcePlaceOnLand(
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2043
                    lua_tointeger(L, 1) - SpritesData[spr].Width div 2,
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2044
                    lua_tointeger(L, 2) - SpritesData[spr].Height div 2,
10368
7ebb71a36e95 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr
parents: 10347
diff changeset
  2045
                    spr, lua_tointeger(L, 4), lf);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2046
            end;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2047
        end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2048
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2049
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2050
    lc_placesprite:= 1
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2051
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2052
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2053
function lc_placegirder(L : Plua_State) : LongInt; Cdecl;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2054
var placed: boolean;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2055
begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2056
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2057
    if CheckLuaParamCount(L, 3, 'PlaceGirder', 'x, y, frameIdx') then
10295
ec6b68241575 fix some pas2c related overloading issue
sheepluva
parents: 10294
diff changeset
  2058
        placed:= TryPlaceOnLandSimple(
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2059
            lua_tointeger(L, 1) - SpritesData[sprAmGirder].Width div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2060
            lua_tointeger(L, 2) - SpritesData[sprAmGirder].Height div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2061
            sprAmGirder, lua_tointeger(L, 3), true, false);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2062
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2063
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2064
    lc_placegirder:= 1
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2065
end;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2066
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2067
function lc_getcurammotype(L : Plua_State): LongInt; Cdecl;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2068
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2069
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, 'GetCurAmmoType', '')) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2070
        lua_pushinteger(L, ord(CurrentHedgehog^.CurAmmoType))
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2071
    else
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2072
        lua_pushinteger(L, ord(amNothing));
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2073
    lc_getcurammotype := 1;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2074
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2075
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2076
function lc_savecampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2077
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2078
    if CheckLuaParamCount(L, 2, 'SaveCampaignVar', 'varname, value') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2079
        SendIPC('V!' + lua_tostring(L, 1) + ' ' + lua_tostring(L, 2) + #0);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2080
    lc_savecampaignvar := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2081
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2082
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2083
function lc_getcampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2084
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2085
    if CheckLuaParamCount(L, 1, 'GetCampaignVar', 'varname') then
9718
563a34cd8398 unbreak various parts of campaign variable loading/saving
sheepluva
parents: 9670
diff changeset
  2086
        SendIPCAndWaitReply('V?' + lua_tostring(L, 1) + #0);
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2087
    lua_pushstring(L, str2pchar(CampaignVariable));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2088
    lc_getcampaignvar := 1;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2089
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2090
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2091
function lc_hidehog(L: Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2092
var gear: PGear;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2093
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2094
    if CheckLuaParamCount(L, 1, 'HideHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2095
        begin
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2096
        gear:= GearByUID(lua_tointeger(L, 1));
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2097
        HideHog(gear^.hedgehog)
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2098
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2099
    lc_hidehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2100
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2101
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2102
function lc_restorehog(L: Plua_State): LongInt; Cdecl;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
  2103
var i, h: LongInt;
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2104
    uid: LongWord;
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2105
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2106
    if CheckLuaParamCount(L, 1, 'RestoreHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2107
        begin
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2108
        uid:= LongWord(lua_tointeger(L, 1));
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2109
        if TeamsCount > 0 then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2110
            for i:= 0 to Pred(TeamsCount) do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2111
                for h:= 0 to cMaxHHIndex do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2112
                    if (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil) and (TeamsArray[i]^.Hedgehogs[h].GearHidden^.uid = uid) then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2113
                        begin
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2114
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2115
                        exit(0)
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2116
                        end
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2117
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2118
    lc_restorehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2119
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2120
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2121
// boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2122
function lc_testrectforobstacle(L : Plua_State) : LongInt; Cdecl;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2123
var rtn: Boolean;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2124
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2125
    if CheckLuaParamCount(L, 5, 'TestRectForObstacle', 'x1, y1, x2, y2, landOnly') then
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2126
        begin
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2127
        rtn:= TestRectancleForObstacle(
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2128
                    lua_tointeger(L, 1),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2129
                    lua_tointeger(L, 2),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2130
                    lua_tointeger(L, 3),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2131
                    lua_tointeger(L, 4),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2132
                    lua_toboolean(L, 5)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2133
                    );
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2134
        lua_pushboolean(L, rtn);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2135
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2136
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2137
        lua_pushnil(L); // return value on stack (nil)
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2138
    lc_testrectforobstacle:= 1
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2139
end;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2140
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2141
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2142
function lc_getgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2143
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2144
    if CheckLuaParamCount(L, 0, 'GetGravity', '') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2145
        lua_pushinteger(L, hwRound(SignAs(_0_5, cGravity) + (cGravity * 50 / cMaxWindSpeed)));
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2146
    lc_getgravity:= 1
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2147
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2148
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2149
function lc_setgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2150
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2151
    if CheckLuaParamCount(L, 1, 'SetGravity', 'percent') then
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2152
        begin
10030
f40fdc566e94 * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
sheepluva
parents: 10009
diff changeset
  2153
        cGravity:= _0_02 * lua_tointeger(L, 1) * cMaxWindSpeed;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2154
        cGravityf:= 0.00025 * lua_tointeger(L, 1) * 0.02
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2155
        end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2156
    lc_setgravity:= 0
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2157
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2158
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2159
function lc_setwaterline(L : Plua_State) : LongInt; Cdecl;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2160
var iterator: PGear;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2161
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2162
    if CheckLuaParamCount(L, 1, 'SetWaterLine', 'waterline') then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2163
        begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2164
        cWaterLine:= lua_tointeger(L,1);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2165
        AllInactive:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2166
        iterator:= GearsList;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2167
        while iterator <> nil do
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2168
            begin
9917
nemo
parents: 9914
diff changeset
  2169
            if not (iterator^.Kind in [gtPortal, gtAirAttack]) and (iterator^.Message and (gmAllStoppable or gmLJump or gmHJump) = 0) then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2170
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2171
                iterator^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2172
                if iterator^.dY.QWordValue = 0 then iterator^.dY.isNegative:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2173
                iterator^.State:= iterator^.State or gstMoving;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2174
                DeleteCI(iterator)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2175
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2176
            iterator:= iterator^.NextGear
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2177
            end
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2178
        end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2179
    lc_setwaterline:= 0
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2180
end;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2181
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2182
function lc_setaihintsongear(L : Plua_State) : LongInt; Cdecl;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2183
var gear: PGear;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2184
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2185
    if CheckLuaParamCount(L, 2, 'SetAIHintOnGear', 'gearUid, aiHints') then
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2186
        begin
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2187
        gear:= GearByUID(lua_tointeger(L, 1));
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2188
        if gear <> nil then
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2189
            gear^.aihints:= lua_tointeger(L, 2);
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2190
        end;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2191
    lc_setaihintsongear:= 0
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2192
end;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2193
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2194
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2195
function lc_hedgewarsscriptload(L : Plua_State) : LongInt; Cdecl;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2196
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2197
    if CheckLuaParamCount(L, 1, 'HedgewarsScriptLoad', 'scriptPath') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2198
        ScriptLoad(lua_tostring(L, 1))
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2199
    else
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2200
        lua_pushnil(L);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2201
    lc_hedgewarsscriptload:= 0;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2202
end;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2203
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2204
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2205
function lc_declareachievement(L : Plua_State) : LongInt; Cdecl;
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2206
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2207
    if CheckLuaParamCount(L, 4, 'DeclareAchievement', 'achievementId, teamname, location, value') then
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9397
diff changeset
  2208
        declareAchievement(lua_tostring(L, 1), lua_tostring(L, 2), lua_tostring(L, 3), lua_tointeger(L, 4));
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2209
    lc_declareachievement:= 0
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2210
end;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2211
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2212
// stuff for testing the lua API
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2213
function lc_endluatest(L : Plua_State) : LongInt; Cdecl;
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2214
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2215
    if CheckLuaParamCount(L, 1, 'EndLuaAPITest', 'LUA_API_TEST_SUCCESSFUL or LUA_API_TEST_FAILED') then
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2216
        begin
10031
9353632dc661 let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
sheepluva
parents: 10030
diff changeset
  2217
        WriteLnToConsole('Lua test finished');
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2218
        halt(lua_tointeger(L, 1));
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2219
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2220
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2221
        lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2222
    lc_endluatest:= 0;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2223
end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2224
///////////////////
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2225
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2226
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2227
var n, i : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2228
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2229
    n:= lua_gettop(luaState);
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2230
    WriteLnToConsole('Lua: Stack (' + inttostr(n) + ' elements):');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2231
    for i:= 1 to n do
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2232
        if not lua_isboolean(luaState, i) then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2233
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': ' + lua_tostring(luaState, i))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2234
        else if lua_toboolean(luaState, i) then
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2235
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': true')
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2236
        else
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2237
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': false');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2238
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2239
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2240
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2241
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2242
    lua_settop(luaState, 0)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2243
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2244
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2245
procedure ScriptSetNil(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2246
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2247
    lua_pushnil(luaState);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2248
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2249
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2250
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2251
procedure ScriptSetInteger(name : shortstring; value : LongInt);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2252
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2253
    lua_pushinteger(luaState, value);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2254
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2255
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2256
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2257
procedure ScriptSetString(name : shortstring; value : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2258
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2259
    lua_pushstring(luaState, Str2PChar(value));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2260
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2261
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2262
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2263
function ScriptGetInteger(name : shortstring) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2264
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2265
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2266
    ScriptGetInteger:= lua_tointeger(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2267
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2268
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2269
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2270
function ScriptGetString(name : shortstring) : shortstring;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2271
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2272
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2273
    ScriptGetString:= lua_tostring(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2274
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2275
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2276
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2277
procedure ScriptOnPreviewInit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2278
begin
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2279
// not required if there is no script to run
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2280
if not ScriptLoaded then
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2281
    exit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2282
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2283
ScriptSetString('Seed', cSeed);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2284
ScriptSetInteger('TemplateFilter', cTemplateFilter);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2285
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2286
ScriptSetInteger('MapGen', cMapGen);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2287
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2288
ScriptCall('onPreviewInit');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2289
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2290
// pop game variables
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2291
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2292
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2293
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2294
cMapGen          := ScriptGetInteger('MapGen');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2295
end;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2296
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2297
procedure ScriptOnGameInit;
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2298
var i, j, k: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2299
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2300
// not required if there is no script to run
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2301
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2302
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2303
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2304
// push game variables so they may be modified by the script
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  2305
ScriptSetInteger('BorderColor', ExplosionBorderColor);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2306
ScriptSetInteger('GameFlags', GameFlags);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2307
ScriptSetString('Seed', cSeed);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2308
ScriptSetInteger('TemplateFilter', cTemplateFilter);
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2309
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2310
ScriptSetInteger('MapGen', cMapGen);
5583
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2311
ScriptSetInteger('ScreenHeight', cScreenHeight);
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2312
ScriptSetInteger('ScreenWidth', cScreenWidth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2313
ScriptSetInteger('TurnTime', cHedgehogTurnTime);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2314
ScriptSetInteger('CaseFreq', cCaseFactor);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2315
ScriptSetInteger('HealthCaseProb', cHealthCaseProb);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2316
ScriptSetInteger('HealthCaseAmount', cHealthCaseAmount);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2317
ScriptSetInteger('DamagePercent', cDamagePercent);
6557
e3cad9020778 Push RopePercent to lua to fix rope if not set
enveezee
parents: 6543
diff changeset
  2318
ScriptSetInteger('RopePercent', cRopePercent);
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3999
diff changeset
  2319
ScriptSetInteger('MinesNum', cLandMines);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2320
ScriptSetInteger('MinesTime', cMinesTime);
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2321
ScriptSetInteger('MineDudPercent', cMineDudPercent);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2322
ScriptSetInteger('Explosives', cExplosives);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2323
ScriptSetInteger('Delay', cInactDelay);
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2324
ScriptSetInteger('Ready', cReadyDelay);
3197
smxx
parents: 3058
diff changeset
  2325
ScriptSetInteger('SuddenDeathTurns', cSuddenDTurns);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2326
ScriptSetInteger('WaterRise', cWaterRise);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2327
ScriptSetInteger('HealthDecrease', cHealthDecrease);
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2328
ScriptSetInteger('GetAwayTime', cGetAwayTime);
6828
6a5d33bff0b0 At mikade's request. give scripting access to the map name prior to override.
nemo
parents: 6790
diff changeset
  2329
ScriptSetString('Map', cMapName);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2330
ScriptSetString('Theme', '');
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2331
ScriptSetString('Goals', '');
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2332
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2333
ScriptCall('onGameInit');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2334
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2335
// pop game variables
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2336
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2337
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2338
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2339
cMapGen          := ScriptGetInteger('MapGen');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2340
GameFlags        := ScriptGetInteger('GameFlags');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2341
cHedgehogTurnTime:= ScriptGetInteger('TurnTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2342
cCaseFactor      := ScriptGetInteger('CaseFreq');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2343
cHealthCaseProb  := ScriptGetInteger('HealthCaseProb');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2344
cHealthCaseAmount:= ScriptGetInteger('HealthCaseAmount');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2345
cDamagePercent   := ScriptGetInteger('DamagePercent');
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  2346
cRopePercent     := ScriptGetInteger('RopePercent');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2347
cLandMines       := ScriptGetInteger('MinesNum');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2348
cMinesTime       := ScriptGetInteger('MinesTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2349
cMineDudPercent  := ScriptGetInteger('MineDudPercent');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2350
cExplosives      := ScriptGetInteger('Explosives');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2351
cInactDelay      := ScriptGetInteger('Delay');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2352
cReadyDelay      := ScriptGetInteger('Ready');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2353
cSuddenDTurns    := ScriptGetInteger('SuddenDeathTurns');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2354
cWaterRise       := ScriptGetInteger('WaterRise');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2355
cHealthDecrease  := ScriptGetInteger('HealthDecrease');
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2356
cGetAwayTime     := ScriptGetInteger('GetAwayTime');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2357
7771
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7754
diff changeset
  2358
if cMapName <> ScriptGetString('Map') then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2359
    ParseCommand('map ' + ScriptGetString('Map'), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2360
if ScriptGetString('Theme') <> '' then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2361
    ParseCommand('theme ' + ScriptGetString('Theme'), true, true);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2362
LuaGoals:= ScriptGetString('Goals');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2363
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2364
// Support lua changing the ammo layout - assume all hogs have same ammo, note this might leave a few ammo stores lying around.
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2365
k:= 0;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2366
if (GameFlags and gfSharedAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2367
    for i:= 0 to Pred(ClansCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2368
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2369
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2370
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= i
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2371
else if (GameFlags and gfPerHogAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2372
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2373
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2374
            begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2375
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2376
            if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2377
            inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2378
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2379
else
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2380
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2381
        begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2382
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2383
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2384
        if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2385
        inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2386
        end;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2387
if ScriptExists('onAmmoStoreInit') or ScriptExists('onNewAmmoStore') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2388
    begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2389
    // reset ammostore (quite unclean, but works?)
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2390
    uAmmos.freeModule;
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2391
    uAmmos.initModule;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2392
    if ScriptExists('onAmmoStoreInit') then
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2393
        begin
6752
nemo
parents: 6746
diff changeset
  2394
        ScriptPrepareAmmoStore;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2395
        ScriptCall('onAmmoStoreInit');
6746
nemo
parents: 6743
diff changeset
  2396
        SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2397
        SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2398
        SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2399
        SetAmmoReinforcement(ScriptAmmoReinforcement)
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2400
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2401
    ScriptApplyAmmoStore
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2402
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2403
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2404
ScriptSetInteger('ClansCount', ClansCount);
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2405
ScriptSetInteger('TeamsCount', TeamsCount);
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2406
mapDims:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2407
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2408
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2409
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2410
// Update values of screen dimensions and allow script to react to resolution change
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2411
procedure ScriptOnScreenResize();
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2412
begin
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2413
ScriptSetInteger('ScreenHeight', cScreenHeight);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2414
ScriptSetInteger('ScreenWidth', cScreenWidth);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2415
ScriptCall('onScreenResize');
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2416
end;
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2417
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2418
// custom script loader via physfs, passed to lua_load
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2419
const BUFSIZE = 1024;
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2420
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2421
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2422
var ret : LongInt;
5243
f2e31a7f953a check alternate script loading path
nemo
parents: 5238
diff changeset
  2423
      s : shortstring;
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2424
      f : PFSFile;
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2425
    buf : array[0..Pred(BUFSIZE)] of byte;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2426
begin
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2427
s:= cPathz[ptData] + name;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2428
if not pfsExists(s) then
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2429
    begin
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2430
    AddFileLog('[LUA] Script not found: ' + name);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2431
    exit;
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2432
    end;
6088
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6046
diff changeset
  2433
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2434
f:= pfsOpenRead(s);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2435
if f = nil then
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2436
    exit;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2437
8073
5a289ef40fdb physfs compilation on windows
koda
parents: 8063
diff changeset
  2438
physfsReaderSetBuffer(@buf);
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2439
ret:= lua_load(luaState, @physfsReader, f, Str2PChar(s));
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2440
pfsClose(f);
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2441
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2442
if ret <> 0 then
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2443
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2444
    LuaError('Failed to load ' + name + '(error ' + IntToStr(ret) + ')');
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2445
    LuaError(lua_tostring(luaState, -1));
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2446
    end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2447
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2448
    begin
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2449
    WriteLnToConsole('Lua: ' + name + ' loaded');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2450
    // call the script file
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2451
    lua_pcall(luaState, 0, 0, 0);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2452
    ScriptLoaded:= true
8978
e6ef8fe314bd suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents: 8473
diff changeset
  2453
    end;
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2454
hedgewarsMountPackage(Str2PChar(copy(s, 1, length(s)-4)+'.hwp'));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2455
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2456
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2457
procedure SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2458
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2459
ScriptSetInteger('TurnTimeLeft', TurnTimeLeft);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2460
ScriptSetInteger('GameTime', GameTicks);
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2461
ScriptSetInteger('TotalRounds', TotalRounds);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2462
ScriptSetInteger('WaterLine', cWaterLine);
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2463
if not mapDims then
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2464
    begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2465
    mapDims:= true;
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2466
    ScriptSetInteger('LAND_WIDTH', LAND_WIDTH);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2467
    ScriptSetInteger('LAND_HEIGHT', LAND_HEIGHT);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2468
    ScriptSetInteger('LeftX', leftX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2469
    ScriptSetInteger('RightX', rightX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2470
    ScriptSetInteger('TopY', topY)
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2471
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2472
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2473
    ScriptSetInteger('CurrentHedgehog', CurrentHedgehog^.Gear^.UID)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2474
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2475
    ScriptSetNil('CurrentHedgehog');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2476
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2477
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2478
procedure GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2479
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2480
TurnTimeLeft:= ScriptGetInteger('TurnTimeLeft');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2481
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2482
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2483
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2484
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  2485
if (not ScriptLoaded) or (not ScriptExists(fname)) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2486
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2487
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2488
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2489
if lua_pcall(luaState, 0, 0, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2490
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2491
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2492
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2493
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2494
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2495
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2496
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2497
(*
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2498
function ParseCommandOverride(key, value : shortstring) : shortstring;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2499
begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2500
ParseCommandOverride:= value;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2501
if not ScriptExists('ParseCommandOverride') then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2502
    exit;
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2503
lua_getglobal(luaState, Str2PChar('ParseCommandOverride'));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2504
lua_pushstring(luaState, Str2PChar(key));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2505
lua_pushstring(luaState, Str2PChar(value));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2506
if lua_pcall(luaState, 2, 1, 0) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2507
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2508
    LuaError('Lua: Error while calling ParseCommandOverride: ' + lua_tostring(luaState, -1));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2509
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2510
    end
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2511
else
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2512
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2513
    ParseCommandOverride:= lua_tostring(luaState, -1);
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2514
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2515
    end;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2516
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2517
*)
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2518
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2519
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2520
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2521
ScriptCall:= ScriptCall(fname, par1, 0, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2522
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2523
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2524
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2525
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2526
ScriptCall:= ScriptCall(fname, par1, par2, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2527
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2528
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2529
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2530
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2531
ScriptCall:= ScriptCall(fname, par1, par2, par3, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2532
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2533
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2534
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2535
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  2536
if (not ScriptLoaded) or (not ScriptExists(fname)) then
10560
9f09196d92a6 fix some pas2c related issues
sheepluva
parents: 10553
diff changeset
  2537
    exit(0);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2538
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2539
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2540
lua_pushinteger(luaState, par1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2541
lua_pushinteger(luaState, par2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2542
lua_pushinteger(luaState, par3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2543
lua_pushinteger(luaState, par4);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2544
ScriptCall:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2545
if lua_pcall(luaState, 4, 1, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2546
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2547
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2548
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2549
    end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2550
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2551
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2552
    ScriptCall:= lua_tointeger(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2553
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2554
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2555
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2556
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2557
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2558
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2559
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2560
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2561
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2562
    ScriptExists:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2563
    exit
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2564
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2565
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2566
ScriptExists:= not lua_isnoneornil(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2567
lua_pop(luaState, -1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2568
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2569
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2570
procedure ScriptPrepareAmmoStore;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2571
var i: ShortInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2572
begin
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2573
ScriptAmmoLoadout:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2574
ScriptAmmoDelay:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2575
ScriptAmmoProbability:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2576
ScriptAmmoReinforcement:= '';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2577
for i:=1 to ord(High(TAmmoType)) do
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2578
    begin
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2579
    ScriptAmmoLoadout:= ScriptAmmoLoadout + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2580
    ScriptAmmoProbability:= ScriptAmmoProbability + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2581
    ScriptAmmoDelay:= ScriptAmmoDelay + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2582
    ScriptAmmoReinforcement:= ScriptAmmoReinforcement + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2583
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2584
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2585
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2586
procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2587
begin
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2588
//if (ord(ammo) < 1) or (count > 9) or (count < 0) or (probability < 0) or (probability > 8) or (delay < 0) or (delay > 9) or (reinforcement < 0) or (reinforcement > 8) then
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2589
if (ord(ammo) < 1) or (count > 9) or (probability > 8) or (delay > 9) or (reinforcement > 8) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2590
    exit;
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2591
ScriptAmmoLoadout[ord(ammo)]:= inttostr(count)[1];
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2592
ScriptAmmoProbability[ord(ammo)]:= inttostr(probability)[1];
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2593
ScriptSetAmmoDelay(ammo, delay);
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2594
ScriptAmmoReinforcement[ord(ammo)]:= inttostr(reinforcement)[1];
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2595
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2596
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2597
procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte);
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2598
begin
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2599
// change loadout string if ammo store hasn't been initialized yet
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2600
if (StoreCnt = 0) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2601
begin
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2602
    if (delay <= 9) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2603
        ScriptAmmoDelay[ord(ammo)]:= inttostr(delay)[1];
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2604
end
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2605
// change "live" delay values
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2606
else if (CurrentTeam <> nil) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2607
        ammoz[ammo].SkipTurns:= CurrentTeam^.Clan^.TurnNumber + delay;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2608
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2609
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2610
procedure ScriptApplyAmmoStore;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2611
var i, j, k : LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2612
begin
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2613
if (GameFlags and gfSharedAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2614
    for i:= 0 to Pred(ClansCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2615
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2616
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2617
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2618
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  2619
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  2620
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2621
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2622
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2623
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2624
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2625
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2626
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2627
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2628
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2629
        end
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2630
else if (GameFlags and gfPerHogAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2631
    for i:= 0 to Pred(TeamsCount) do
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2632
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2633
            begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2634
            if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2635
                begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2636
                ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  2637
                ScriptCall('onNewAmmoStore',i,j);
nemo
parents: 6743
diff changeset
  2638
                SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2639
                SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2640
                SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2641
                SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2642
                end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2643
            AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2644
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2645
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2646
else
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2647
    for i:= 0 to Pred(TeamsCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2648
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2649
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2650
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2651
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  2652
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  2653
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2654
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2655
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2656
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2657
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2658
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2659
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2660
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2661
        end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2662
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2663
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2664
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2665
var at : TGearType;
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  2666
    vgt: TVisualGearType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2667
    am : TAmmoType;
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  2668
    si : TStatInfoType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2669
    st : TSound;
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  2670
    he : THogEffect;
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  2671
    cg : TCapGroup;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2672
    spr: TSprite;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2673
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2674
// initialize lua
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2675
luaState:= lua_open;
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2676
TryDo(luaState <> nil, 'lua_open failed', true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2677
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2678
// open internal libraries
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2679
luaopen_base(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2680
luaopen_string(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2681
luaopen_math(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2682
luaopen_table(luaState);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2683
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2684
// import some variables
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2685
ScriptSetString(_S'L', cLocale);
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2686
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2687
// import game flags
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2688
ScriptSetInteger('gfForts', gfForts);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2689
ScriptSetInteger('gfMultiWeapon', gfMultiWeapon);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2690
ScriptSetInteger('gfSolidLand', gfSolidLand);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2691
ScriptSetInteger('gfBorder', gfBorder);
8980
37f4cdd9cd2c don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
nemo
parents: 8978
diff changeset
  2692
ScriptSetInteger('gfBottomBorder', gfBottomBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2693
ScriptSetInteger('gfDivideTeams', gfDivideTeams);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2694
ScriptSetInteger('gfLowGravity', gfLowGravity);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2695
ScriptSetInteger('gfLaserSight', gfLaserSight);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2696
ScriptSetInteger('gfInvulnerable', gfInvulnerable);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2697
ScriptSetInteger('gfVampiric', gfVampiric);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2698
ScriptSetInteger('gfKarma', gfKarma);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2699
ScriptSetInteger('gfArtillery', gfArtillery);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2700
ScriptSetInteger('gfOneClanMode', gfOneClanMode);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2701
ScriptSetInteger('gfRandomOrder', gfRandomOrder);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2702
ScriptSetInteger('gfKing', gfKing);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2703
ScriptSetInteger('gfPlaceHog', gfPlaceHog);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2704
ScriptSetInteger('gfSharedAmmo', gfSharedAmmo);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2705
ScriptSetInteger('gfDisableGirders', gfDisableGirders);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2706
ScriptSetInteger('gfDisableLandObjects', gfDisableLandObjects);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2707
ScriptSetInteger('gfAISurvival', gfAISurvival);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2708
ScriptSetInteger('gfInfAttack', gfInfAttack);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2709
ScriptSetInteger('gfResetWeps', gfResetWeps);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2710
ScriptSetInteger('gfPerHogAmmo', gfPerHogAmmo);
4219
4162db7c11bb fix so gfDisableWind can infact be used in lua
Henek
parents: 4162
diff changeset
  2711
ScriptSetInteger('gfDisableWind', gfDisableWind);
4319
81391b54b078 clean up and lua update, very minor
Henek
parents: 4243
diff changeset
  2712
ScriptSetInteger('gfMoreWind', gfMoreWind);
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  2713
ScriptSetInteger('gfTagTeam', gfTagTeam);
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9291
diff changeset
  2714
ScriptSetInteger('gfShoppaBorder', gfShoppaBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2715
3894
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2716
ScriptSetInteger('gmLeft', gmLeft);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2717
ScriptSetInteger('gmRight', gmRight);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2718
ScriptSetInteger('gmUp', gmUp);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2719
ScriptSetInteger('gmDown', gmDown);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2720
ScriptSetInteger('gmSwitch', gmSwitch);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2721
ScriptSetInteger('gmAttack', gmAttack);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2722
ScriptSetInteger('gmLJump', gmLJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2723
ScriptSetInteger('gmHJump', gmHJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2724
ScriptSetInteger('gmDestroy', gmDestroy);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2725
ScriptSetInteger('gmSlot', gmSlot);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2726
ScriptSetInteger('gmWeapon', gmWeapon);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2727
ScriptSetInteger('gmTimer', gmTimer);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2728
ScriptSetInteger('gmAnimate', gmAnimate);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2729
ScriptSetInteger('gmPrecise', gmPrecise);
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  2730
ScriptSetInteger('gmAllStoppable', gmAllStoppable);
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  2731
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2732
// speech bubbles
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2733
ScriptSetInteger('SAY_SAY', 1);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2734
ScriptSetInteger('SAY_THINK', 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2735
ScriptSetInteger('SAY_SHOUT', 3);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2736
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2737
// register gear types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2738
for at:= Low(TGearType) to High(TGearType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  2739
    ScriptSetInteger(EnumToStr(at), ord(at));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2740
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  2741
for vgt:= Low(TVisualGearType) to High(TVisualGearType) do
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  2742
    ScriptSetInteger(EnumToStr(vgt), ord(vgt));
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  2743
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2744
// register sounds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2745
for st:= Low(TSound) to High(TSound) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  2746
    ScriptSetInteger(EnumToStr(st), ord(st));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2747
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2748
// register ammo types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2749
for am:= Low(TAmmoType) to High(TAmmoType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  2750
    ScriptSetInteger(EnumToStr(am), ord(am));
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3539
diff changeset
  2751
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  2752
for si:= Low(TStatInfoType) to High(TStatInfoType) do
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  2753
    ScriptSetInteger(EnumToStr(si), ord(si));
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  2754
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  2755
for he:= Low(THogEffect) to High(THogEffect) do
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  2756
    ScriptSetInteger(EnumToStr(he), ord(he));
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  2757
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  2758
for cg:= Low(TCapGroup) to High(TCapGroup) do
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  2759
    ScriptSetInteger(EnumToStr(cg), ord(cg));
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  2760
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2761
for spr:= Low(TSprite) to High(TSprite) do
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2762
    ScriptSetInteger(EnumToStr(spr), ord(spr));
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2763
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2764
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2765
ScriptSetInteger('gstDrowning'      , gstDrowning);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2766
ScriptSetInteger('gstHHDriven'      , gstHHDriven);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2767
ScriptSetInteger('gstMoving'        , gstMoving);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2768
ScriptSetInteger('gstAttacked'      , gstAttacked);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2769
ScriptSetInteger('gstAttacking'     , gstAttacking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2770
ScriptSetInteger('gstCollision'     , gstCollision);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2771
ScriptSetInteger('gstHHChooseTarget', gstHHChooseTarget);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2772
ScriptSetInteger('gstHHJumping'     , gstHHJumping);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2773
ScriptSetInteger('gsttmpFlag'       , gsttmpFlag);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2774
ScriptSetInteger('gstHHThinking'    , gstHHThinking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2775
ScriptSetInteger('gstNoDamage'      , gstNoDamage);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2776
ScriptSetInteger('gstHHHJump'       , gstHHHJump);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2777
ScriptSetInteger('gstAnimation'     , gstAnimation);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2778
ScriptSetInteger('gstHHDeath'       , gstHHDeath);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2779
ScriptSetInteger('gstWinner'        , gstWinner);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2780
ScriptSetInteger('gstWait'          , gstWait);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2781
ScriptSetInteger('gstNotKickable'   , gstNotKickable);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2782
ScriptSetInteger('gstLoser'         , gstLoser);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2783
ScriptSetInteger('gstHHGone'        , gstHHGone);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2784
ScriptSetInteger('gstInvisible'     , gstInvisible);
5527
418741abd209 gear state flag names for scripting
nemo
parents: 5517
diff changeset
  2785
8145
6408c0ba4ba1 Move global variables to units that use them
Joe Doyle (Ginto8) <ginto8@gmail.com>
parents: 8077
diff changeset
  2786
// ai hints
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2787
ScriptSetInteger('aihUsualProcessing', aihUsualProcessing);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2788
ScriptSetInteger('aihDoesntMatter'   , aihDoesntMatter);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2789
10283
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  2790
// land flags
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  2791
ScriptSetInteger('lfIndestructible', lfIndestructible);
10421
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2792
ScriptSetInteger('lfIce'           , lfIce);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2793
ScriptSetInteger('lfBouncy'        , lfBouncy);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2794
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2795
// mapgen
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2796
ScriptSetInteger('mgRandom', mgRandom);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2797
ScriptSetInteger('mgMaze'  , mgMaze);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2798
ScriptSetInteger('mgPerlin', mgPerlin);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  2799
ScriptSetInteger('mgDrawn' , mgDrawn);
10283
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  2800
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2801
// register functions
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2802
lua_register(luaState, _P'HideHog', @lc_hidehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2803
lua_register(luaState, _P'RestoreHog', @lc_restorehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2804
lua_register(luaState, _P'SaveCampaignVar', @lc_savecampaignvar);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2805
lua_register(luaState, _P'GetCampaignVar', @lc_getcampaignvar);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2806
lua_register(luaState, _P'band', @lc_band);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2807
lua_register(luaState, _P'bor', @lc_bor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2808
lua_register(luaState, _P'bnot', @lc_bnot);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2809
lua_register(luaState, _P'div', @lc_div);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2810
lua_register(luaState, _P'GetInputMask', @lc_getinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2811
lua_register(luaState, _P'SetInputMask', @lc_setinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2812
lua_register(luaState, _P'AddGear', @lc_addgear);
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  2813
lua_register(luaState, _P'DismissTeam', @lc_dismissteam);
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  2814
lua_register(luaState, _P'EnableGameFlags', @lc_enablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  2815
lua_register(luaState, _P'DisableGameFlags', @lc_disablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  2816
lua_register(luaState, _P'ClearGameFlags', @lc_cleargameflags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
  2817
lua_register(luaState, _P'GetGameFlag', @lc_getgameflag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2818
lua_register(luaState, _P'DeleteGear', @lc_deletegear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2819
lua_register(luaState, _P'AddVisualGear', @lc_addvisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2820
lua_register(luaState, _P'DeleteVisualGear', @lc_deletevisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2821
lua_register(luaState, _P'GetVisualGearValues', @lc_getvisualgearvalues);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2822
lua_register(luaState, _P'SetVisualGearValues', @lc_setvisualgearvalues);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2823
lua_register(luaState, _P'SpawnHealthCrate', @lc_spawnhealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2824
lua_register(luaState, _P'SpawnAmmoCrate', @lc_spawnammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2825
lua_register(luaState, _P'SpawnUtilityCrate', @lc_spawnutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2826
lua_register(luaState, _P'SpawnFakeHealthCrate', @lc_spawnfakehealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2827
lua_register(luaState, _P'SpawnFakeAmmoCrate', @lc_spawnfakeammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2828
lua_register(luaState, _P'SpawnFakeUtilityCrate', @lc_spawnfakeutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2829
lua_register(luaState, _P'WriteLnToConsole', @lc_writelntoconsole);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2830
lua_register(luaState, _P'GetGearType', @lc_getgeartype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2831
lua_register(luaState, _P'EndGame', @lc_endgame);
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  2832
lua_register(luaState, _P'SendStat', @lc_sendstat);
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  2833
lua_register(luaState, _P'SendHealthStatsOff', @lc_sendhealthstatsoff);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2834
lua_register(luaState, _P'FindPlace', @lc_findplace);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2835
lua_register(luaState, _P'SetGearPosition', @lc_setgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2836
lua_register(luaState, _P'GetGearPosition', @lc_getgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2837
lua_register(luaState, _P'SetGearTarget', @lc_setgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2838
lua_register(luaState, _P'GetGearTarget', @lc_getgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2839
lua_register(luaState, _P'SetGearVelocity', @lc_setgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2840
lua_register(luaState, _P'GetGearVelocity', @lc_getgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2841
lua_register(luaState, _P'ParseCommand', @lc_parsecommand);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2842
lua_register(luaState, _P'ShowMission', @lc_showmission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2843
lua_register(luaState, _P'HideMission', @lc_hidemission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2844
lua_register(luaState, _P'AddCaption', @lc_addcaption);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2845
lua_register(luaState, _P'SetAmmo', @lc_setammo);
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2846
lua_register(luaState, _P'SetAmmoDelay', @lc_setammodelay);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2847
lua_register(luaState, _P'SetAmmoStore', @lc_setammostore);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2848
lua_register(luaState, _P'PlaySound', @lc_playsound);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2849
lua_register(luaState, _P'AddTeam', @lc_addteam);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2850
lua_register(luaState, _P'AddHog', @lc_addhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2851
lua_register(luaState, _P'AddAmmo', @lc_addammo);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2852
lua_register(luaState, _P'GetAmmoCount', @lc_getammocount);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2853
lua_register(luaState, _P'SetHealth', @lc_sethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2854
lua_register(luaState, _P'GetHealth', @lc_gethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2855
lua_register(luaState, _P'SetEffect', @lc_seteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2856
lua_register(luaState, _P'GetEffect', @lc_geteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2857
lua_register(luaState, _P'GetHogClan', @lc_gethogclan);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2858
lua_register(luaState, _P'GetClanColor', @lc_getclancolor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2859
lua_register(luaState, _P'SetClanColor', @lc_setclancolor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2860
lua_register(luaState, _P'GetHogTeamName', @lc_gethogteamname);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  2861
lua_register(luaState, _P'SetHogTeamName', @lc_sethogteamname);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2862
lua_register(luaState, _P'GetHogName', @lc_gethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2863
lua_register(luaState, _P'SetHogName', @lc_sethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2864
lua_register(luaState, _P'GetHogLevel', @lc_gethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2865
lua_register(luaState, _P'SetHogLevel', @lc_sethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2866
lua_register(luaState, _P'GetX', @lc_getx);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2867
lua_register(luaState, _P'GetY', @lc_gety);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2868
lua_register(luaState, _P'CopyPV', @lc_copypv);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2869
lua_register(luaState, _P'FollowGear', @lc_followgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2870
lua_register(luaState, _P'GetFollowGear', @lc_getfollowgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2871
lua_register(luaState, _P'SetState', @lc_setstate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2872
lua_register(luaState, _P'GetState', @lc_getstate);
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  2873
lua_register(luaState, _P'GetTag', @lc_gettag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2874
lua_register(luaState, _P'SetTag', @lc_settag);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2875
lua_register(luaState, _P'SetTimer', @lc_settimer);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2876
lua_register(luaState, _P'GetTimer', @lc_gettimer);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2877
lua_register(luaState, _P'SetZoom', @lc_setzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2878
lua_register(luaState, _P'GetZoom', @lc_getzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2879
lua_register(luaState, _P'HogSay', @lc_hogsay);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2880
lua_register(luaState, _P'SwitchHog', @lc_switchhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2881
lua_register(luaState, _P'HogTurnLeft', @lc_hogturnleft);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2882
lua_register(luaState, _P'CampaignLock', @lc_campaignlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2883
lua_register(luaState, _P'CampaignUnlock', @lc_campaignunlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2884
lua_register(luaState, _P'GetGearElasticity', @lc_getgearelasticity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2885
lua_register(luaState, _P'GetGearRadius', @lc_getgearradius);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2886
lua_register(luaState, _P'GetGearMessage', @lc_getgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2887
lua_register(luaState, _P'SetGearMessage', @lc_setgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2888
lua_register(luaState, _P'GetGearPos', @lc_getgearpos);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2889
lua_register(luaState, _P'SetGearPos', @lc_setgearpos);
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  2890
lua_register(luaState, _P'GetGearCollisionMask', @lc_getgearcollisionmask);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  2891
lua_register(luaState, _P'SetGearCollisionMask', @lc_setgearcollisionmask);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2892
lua_register(luaState, _P'GetRandom', @lc_getrandom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2893
lua_register(luaState, _P'SetWind', @lc_setwind);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2894
lua_register(luaState, _P'GetDataPath', @lc_getdatapath);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2895
lua_register(luaState, _P'GetUserDataPath', @lc_getuserdatapath);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2896
lua_register(luaState, _P'MapHasBorder', @lc_maphasborder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2897
lua_register(luaState, _P'GetHogHat', @lc_gethoghat);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2898
lua_register(luaState, _P'SetHogHat', @lc_sethoghat);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2899
lua_register(luaState, _P'PlaceSprite', @lc_placesprite);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2900
lua_register(luaState, _P'PlaceGirder', @lc_placegirder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2901
lua_register(luaState, _P'GetCurAmmoType', @lc_getcurammotype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2902
lua_register(luaState, _P'TestRectForObstacle', @lc_testrectforobstacle);
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2903
lua_register(luaState, _P'GetGravity', @lc_getgravity);
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2904
lua_register(luaState, _P'SetGravity', @lc_setgravity);
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2905
lua_register(luaState, _P'SetWaterLine', @lc_setwaterline);
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2906
lua_register(luaState, _P'SetNextWeapon', @lc_setnextweapon);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  2907
lua_register(luaState, _P'SetWeapon', @lc_setweapon);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2908
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2909
lua_register(luaState, _P'SetGearAIHints', @lc_setaihintsongear);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2910
lua_register(luaState, _P'HedgewarsScriptLoad', @lc_hedgewarsscriptload);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2911
lua_register(luaState, _P'DeclareAchievement', @lc_declareachievement);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2912
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2913
if cTestLua then
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2914
    begin
10306
4fca8bcfaff0 clean up halting a little
sheepluva
parents: 10297
diff changeset
  2915
    ScriptSetInteger('TEST_SUCCESSFUL'   , HaltTestSuccess);
4fca8bcfaff0 clean up halting a little
sheepluva
parents: 10297
diff changeset
  2916
    ScriptSetInteger('TEST_FAILED'       , HaltTestFailed);
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2917
    lua_register(luaState, _P'EndLuaTest', @lc_endluatest);
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2918
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2919
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2920
ScriptClearStack; // just to be sure stack is empty
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2921
ScriptLoaded:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2922
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2923
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2924
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2925
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2926
lua_close(luaState);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2927
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2928
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2929
{$ELSE}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2930
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2931
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2932
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2933
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2934
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2935
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2936
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2937
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2938
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2939
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2940
    name:= name; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2941
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2942
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2943
procedure ScriptOnGameInit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2944
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2945
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2946
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2947
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2948
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2949
    fname:= fname; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2950
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2951
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2952
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2953
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2954
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2955
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2956
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2957
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2958
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2959
    par4:= par4;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2960
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2961
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2962
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2963
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2964
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2965
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2966
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2967
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2968
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2969
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2970
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2971
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2972
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2973
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2974
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2975
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2976
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2977
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2978
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2979
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2980
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2981
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2982
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2983
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2984
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2985
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2986
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2987
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2988
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2989
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2990
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2991
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2992
    fname:= fname; // avoid hint
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2993
    ScriptExists:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2994
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2995
(*
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  2996
function ParseCommandOverride(key, value : shortstring) : shortstring;
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  2997
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2998
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  2999
    key:= key;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3000
    value:= value;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3001
    ParseCommandOverride:= ''
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3002
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3003
*)
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3004
6430
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3005
procedure ScriptOnScreenResize;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3006
begin
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3007
end;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3008
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3009
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3010
begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  3011
mapDims:= false;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3012
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3013
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3014
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3015
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3016
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3017
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3018
{$ENDIF}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3019
end.