author | smxx |
Tue, 23 Feb 2010 00:18:57 +0000 | |
changeset 2847 | cde320fd3122 |
parent 2827 | 45817d8386c7 |
child 2848 | 8a1725b4f724 |
permissions | -rw-r--r-- |
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(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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|
2599 | 19 |
{$INCLUDE "options.inc"} |
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unit uVisualGears; |
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interface |
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uses SDLh, uConsts, uFloat, |
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{$IFDEF GLES11} |
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gles11; |
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{$ELSE} |
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GL; |
1906 | 28 |
{$ENDIF} |
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|
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type PVisualGear = ^TVisualGear; |
1505 | 31 |
TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword); |
32 |
TVisualGear = record |
|
33 |
NextGear, PrevGear: PVisualGear; |
|
34 |
Frame, |
|
35 |
FrameTicks: Longword; |
|
36 |
X : hwFloat; |
|
37 |
Y : hwFloat; |
|
38 |
dX: hwFloat; |
|
39 |
dY: hwFloat; |
|
40 |
mdY: QWord; |
|
2005 | 41 |
Timer: Longword; |
1505 | 42 |
Angle, dAngle: real; |
43 |
Kind: TVisualGearType; |
|
44 |
doStep: TVGearStepProcedure; |
|
45 |
Tex: PTexture; |
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Hedgehog: pointer; |
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Text: shortstring |
1505 | 48 |
end; |
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|
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procedure init_uVisualGears; |
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procedure free_uVisualGears; |
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|
805 | 53 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
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procedure ProcessVisualGears(Steps: Longword); |
1045 | 55 |
procedure DrawVisualGears(Layer: LongWord); |
1041 | 56 |
procedure DeleteVisualGear(Gear: PVisualGear); |
803 | 57 |
procedure AddClouds; |
1505 | 58 |
procedure AddDamageTag(X, Y, Damage, Color: LongWord); |
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var VisualGearsList: PVisualGear; |
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vobFrameTicks, vobFramesCount: Longword; |
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vobVelocity, vobFallSpeed: LongInt; |
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|
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implementation |
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uses uWorld, uMisc, uStore, uTeams, uSound; |
1047 | 66 |
const cExplFrameTicks = 110; |
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1505 | 68 |
procedure AddDamageTag(X, Y, Damage, Color: LongWord); |
69 |
var s: shortstring; |
|
1729 | 70 |
Gear: PVisualGear; |
1505 | 71 |
begin |
72 |
if cAltDamage then |
|
1729 | 73 |
begin |
74 |
Gear:= AddVisualGear(X, Y, vgtSmallDamageTag); |
|
75 |
if Gear <> nil then |
|
76 |
with Gear^ do |
|
77 |
begin |
|
78 |
str(Damage, s); |
|
79 |
Tex:= RenderStringTex(s, Color, fntSmall); |
|
80 |
end |
|
81 |
end |
|
1505 | 82 |
end; |
83 |
||
84 |
||
803 | 85 |
// ================================================================== |
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword); |
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begin |
805 | 88 |
with Gear^ do |
1505 | 89 |
begin |
90 |
inc(FrameTicks, Steps); |
|
91 |
if FrameTicks > vobFrameTicks then |
|
92 |
begin |
|
93 |
dec(FrameTicks, vobFrameTicks); |
|
94 |
inc(Frame); |
|
95 |
if Frame = vobFramesCount then Frame:= 0 |
|
96 |
end |
|
97 |
end; |
|
805 | 98 |
|
99 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
808 | 100 |
Gear^.Y:= Gear^.Y + (Gear^.dY + cGravity * vobFallSpeed) * Steps; |
101 |
Gear^.Angle:= Gear^.Angle + Gear^.dAngle * Steps; |
|
805 | 102 |
|
1760 | 103 |
if hwRound(Gear^.X) < -cScreenWidth - 64 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else |
104 |
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 64); |
|
1869 | 105 |
// if hwRound(Gear^.Y) < (LAND_HEIGHT - 1024 - 75) then Gear^.Y:= Gear^.Y + int2hwFloat(25); // For if flag is set for flakes rising upwards? |
106 |
if hwRound(Gear^.Y) > (LAND_HEIGHT + 75) then Gear^.Y:= Gear^.Y - int2hwFloat(1024 + 150) // TODO - configure in theme (jellies for example could use limited range) |
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end; |
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|
803 | 109 |
procedure doStepCloud(Gear: PVisualGear; Steps: Longword); |
1079 | 110 |
var i: Longword; |
803 | 111 |
begin |
112 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
805 | 113 |
|
1079 | 114 |
for i:= 0 to Steps - 1 do |
115 |
begin |
|
1776 | 116 |
if hwRound(Gear^.Y) > LAND_HEIGHT-1184 then // TODO - configure in theme |
1079 | 117 |
Gear^.dY:= Gear^.dY - _1div50000 |
118 |
else |
|
119 |
Gear^.dY:= Gear^.dY + _1div50000; |
|
120 |
||
121 |
Gear^.Y:= Gear^.Y + Gear^.dY |
|
122 |
end; |
|
805 | 123 |
|
1801 | 124 |
if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else |
1762 | 125 |
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 256) |
803 | 126 |
end; |
127 |
||
1041 | 128 |
procedure doStepExpl(Gear: PVisualGear; Steps: Longword); |
129 |
begin |
|
1046 | 130 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
1041 | 131 |
|
1046 | 132 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
133 |
//Gear^.dY:= Gear^.dY + cGravity; |
|
1041 | 134 |
|
1045 | 135 |
if Gear^.FrameTicks <= Steps then |
136 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
|
137 |
else |
|
138 |
begin |
|
139 |
dec(Gear^.Frame); |
|
140 |
Gear^.FrameTicks:= cExplFrameTicks |
|
141 |
end |
|
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else dec(Gear^.FrameTicks, Steps) |
|
1041 | 143 |
end; |
144 |
||
1046 | 145 |
procedure doStepFire(Gear: PVisualGear; Steps: Longword); |
146 |
begin |
|
147 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
148 |
||
149 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;// + cGravity * (Steps * Steps); |
|
150 |
Gear^.dY:= Gear^.dY + cGravity * Steps; |
|
151 |
||
2146 | 152 |
if Gear^.FrameTicks <= Steps then |
153 |
DeleteVisualGear(Gear) |
|
1046 | 154 |
else |
155 |
dec(Gear^.FrameTicks, Steps) |
|
156 |
end; |
|
157 |
||
2827 | 158 |
procedure doStepShell(Gear: PVisualGear; Steps: Longword); |
159 |
begin |
|
160 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
161 |
||
162 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
|
163 |
Gear^.dY:= Gear^.dY + cGravity * Steps; |
|
164 |
||
165 |
Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle; |
|
166 |
||
167 |
if Gear^.FrameTicks <= Steps then |
|
168 |
DeleteVisualGear(Gear) |
|
169 |
else |
|
170 |
dec(Gear^.FrameTicks, Steps) |
|
171 |
end; |
|
172 |
||
1505 | 173 |
procedure doStepSmallDamage(Gear: PVisualGear; Steps: Longword); |
174 |
begin |
|
175 |
Gear^.Y:= Gear^.Y - _0_02 * Steps; |
|
176 |
||
177 |
if Gear^.FrameTicks <= Steps then |
|
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DeleteVisualGear(Gear) |
|
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else |
|
180 |
dec(Gear^.FrameTicks, Steps) |
|
181 |
end; |
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procedure doStepBubble(Gear: PVisualGear; Steps: Longword); |
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begin |
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Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps; |
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Gear^.Y:= Gear^.Y - cDrownSpeed * Steps; |
2376 | 187 |
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if (Gear^.FrameTicks <= Steps) or (hwRound(Gear^.Y) < cWaterLine) then |
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DeleteVisualGear(Gear) |
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else |
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dec(Gear^.FrameTicks, Steps) |
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end; |
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193 |
|
2428 | 194 |
procedure doStepHealth(Gear: PVisualGear; Steps: Longword); |
195 |
begin |
|
196 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
197 |
Gear^.Y:= Gear^.Y - Gear^.dY * Steps; |
|
198 |
||
199 |
if Gear^.FrameTicks <= Steps then |
|
200 |
DeleteVisualGear(Gear) |
|
201 |
else |
|
202 |
dec(Gear^.FrameTicks, Steps); |
|
203 |
end; |
|
204 |
||
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205 |
procedure doStepSteam(Gear: PVisualGear; Steps: Longword); |
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begin |
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207 |
Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps; |
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208 |
Gear^.Y:= Gear^.Y - cDrownSpeed * Steps; |
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|
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if Gear^.FrameTicks <= Steps then |
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211 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
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212 |
else |
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213 |
begin |
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214 |
if Random(2) = 0 then dec(Gear^.Frame); |
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215 |
Gear^.FrameTicks:= cExplFrameTicks |
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216 |
end |
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217 |
else dec(Gear^.FrameTicks, Steps) |
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218 |
end; |
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219 |
|
2713 | 220 |
procedure doStepSmoke(Gear: PVisualGear; Steps: Longword); |
221 |
begin |
|
222 |
Gear^.X:= Gear^.X + (cWindSpeed + Gear^.dX) * Steps; |
|
223 |
Gear^.Y:= Gear^.Y - (cDrownSpeed + Gear^.dY) * Steps; |
|
224 |
||
225 |
Gear^.dX := Gear^.dX + (cWindSpeed * _0_3 * Steps); |
|
226 |
//Gear^.dY := Gear^.dY - (cDrownSpeed * _0_995); |
|
227 |
||
228 |
if Gear^.FrameTicks <= Steps then |
|
229 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
|
230 |
else |
|
231 |
begin |
|
232 |
if Random(2) = 0 then dec(Gear^.Frame); |
|
233 |
Gear^.FrameTicks:= cExplFrameTicks |
|
234 |
end |
|
235 |
else dec(Gear^.FrameTicks, Steps) |
|
236 |
end; |
|
237 |
||
2005 | 238 |
//////////////////////////////////////////////////////////////////////////////// |
239 |
const cSorterWorkTime = 640; |
|
240 |
var thexchar: array[0..cMaxTeams] of |
|
241 |
record |
|
242 |
dy, ny, dw: LongInt; |
|
243 |
team: PTeam; |
|
244 |
SortFactor: QWord; |
|
245 |
end; |
|
246 |
currsorter: PVisualGear = nil; |
|
247 |
||
248 |
procedure doStepTeamHealthSorterWork(Gear: PVisualGear; Steps: Longword); |
|
249 |
var i, t: LongInt; |
|
250 |
begin |
|
251 |
for t:= 1 to Steps do |
|
252 |
begin |
|
253 |
dec(Gear^.Timer); |
|
254 |
if (Gear^.Timer and 15) = 0 then |
|
255 |
for i:= 0 to Pred(TeamsCount) do |
|
256 |
with thexchar[i] do |
|
257 |
begin |
|
258 |
{$WARNINGS OFF} |
|
259 |
team^.DrawHealthY:= ny + dy * Gear^.Timer div 640; |
|
260 |
team^.TeamHealthBarWidth:= team^.NewTeamHealthBarWidth + dw * Gear^.Timer div cSorterWorkTime; |
|
261 |
{$WARNINGS ON} |
|
262 |
end; |
|
263 |
||
264 |
if (Gear^.Timer = 0) or (currsorter <> Gear) then |
|
265 |
begin |
|
266 |
if currsorter = Gear then currsorter:= nil; |
|
267 |
DeleteVisualGear(Gear); |
|
268 |
exit |
|
269 |
end |
|
270 |
end |
|
271 |
end; |
|
272 |
||
273 |
procedure doStepTeamHealthSorter(Gear: PVisualGear; Steps: Longword); |
|
274 |
var i: Longword; |
|
275 |
b: boolean; |
|
276 |
t: LongInt; |
|
277 |
begin |
|
278 |
for t:= 0 to Pred(TeamsCount) do |
|
279 |
with thexchar[t] do |
|
280 |
begin |
|
281 |
dy:= TeamsArray[t]^.DrawHealthY; |
|
282 |
dw:= TeamsArray[t]^.TeamHealthBarWidth - TeamsArray[t]^.NewTeamHealthBarWidth; |
|
283 |
team:= TeamsArray[t]; |
|
284 |
SortFactor:= TeamsArray[t]^.Clan^.ClanHealth; |
|
285 |
SortFactor:= (SortFactor shl 3) + TeamsArray[t]^.Clan^.ClanIndex; |
|
286 |
SortFactor:= (SortFactor shl 30) + TeamsArray[t]^.TeamHealth; |
|
287 |
end; |
|
288 |
||
289 |
if TeamsCount > 1 then |
|
290 |
repeat |
|
291 |
b:= true; |
|
292 |
for t:= 0 to TeamsCount - 2 do |
|
293 |
if (thexchar[t].SortFactor > thexchar[Succ(t)].SortFactor) then |
|
294 |
begin |
|
295 |
thexchar[cMaxTeams]:= thexchar[t]; |
|
296 |
thexchar[t]:= thexchar[Succ(t)]; |
|
297 |
thexchar[Succ(t)]:= thexchar[cMaxTeams]; |
|
298 |
b:= false |
|
299 |
end |
|
300 |
until b; |
|
301 |
||
302 |
t:= - 4; |
|
303 |
for i:= 0 to Pred(TeamsCount) do |
|
304 |
with thexchar[i] do |
|
305 |
begin |
|
306 |
dec(t, team^.HealthTex^.h + 2); |
|
307 |
ny:= t; |
|
308 |
dy:= dy - ny |
|
309 |
end; |
|
310 |
||
311 |
Gear^.Timer:= cSorterWorkTime; |
|
312 |
Gear^.doStep:= @doStepTeamHealthSorterWork; |
|
313 |
currsorter:= Gear; |
|
314 |
//doStepTeamHealthSorterWork(Gear, Steps) |
|
315 |
end; |
|
316 |
||
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
317 |
procedure doStepSpeechBubbleWork(Gear: PVisualGear; Steps: Longword); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
318 |
begin |
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
319 |
if Gear^.Timer > Steps then dec(Gear^.Timer, Steps) else Gear^.Timer:= 0; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
320 |
|
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
321 |
if (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then |
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
322 |
begin |
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
323 |
Gear^.X:= PHedgehog(Gear^.Hedgehog)^.Gear^.X + int2hwFloat(Gear^.Tex^.w div 2 - Gear^.FrameTicks); |
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
324 |
Gear^.Y:= PHedgehog(Gear^.Hedgehog)^.Gear^.Y - int2hwFloat(16 + Gear^.Tex^.h); |
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
325 |
end; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
326 |
|
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
327 |
if Gear^.Timer = 0 then |
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
328 |
begin |
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
329 |
if PHedgehog(Gear^.Hedgehog)^.SpeechGear = Gear then |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
330 |
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= nil; |
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
331 |
DeleteVisualGear(Gear) |
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
332 |
end; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
333 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
334 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
335 |
procedure doStepSpeechBubble(Gear: PVisualGear; Steps: Longword); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
336 |
begin |
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
337 |
with PHedgehog(Gear^.Hedgehog)^ do |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
338 |
if SpeechGear <> nil then SpeechGear^.Timer:= 0; |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
339 |
|
2045
b0588498bc3a
- Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents:
2044
diff
changeset
|
340 |
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= Gear; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
341 |
|
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
342 |
Gear^.Timer:= max(Length(Gear^.Text) * 150, 3000); |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
343 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
344 |
Gear^.Tex:= RenderSpeechBubbleTex(Gear^.Text, Gear^.FrameTicks, fnt16); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
345 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
346 |
case Gear^.FrameTicks of |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
347 |
1: Gear^.FrameTicks:= SpritesData[sprSpeechTail].Width-28; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
348 |
2: Gear^.FrameTicks:= SpritesData[sprThoughtTail].Width-20; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
349 |
3: Gear^.FrameTicks:= SpritesData[sprShoutTail].Width-10; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
350 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
351 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
352 |
Gear^.doStep:= @doStepSpeechBubbleWork; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
353 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
354 |
Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Tex^.h) |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
355 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
356 |
|
803 | 357 |
// ================================================================== |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
358 |
const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure = |
1505 | 359 |
( |
360 |
@doStepFlake, |
|
361 |
@doStepCloud, |
|
362 |
@doStepExpl, |
|
363 |
@doStepExpl, |
|
364 |
@doStepFire, |
|
2005 | 365 |
@doStepSmallDamage, |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
366 |
@doStepTeamHealthSorter, |
2143
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
367 |
@doStepSpeechBubble, |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
368 |
@doStepBubble, |
2428 | 369 |
@doStepSteam, |
2713 | 370 |
@doStepSmoke, |
2827 | 371 |
@doStepHealth, |
372 |
@doStepShell |
|
1505 | 373 |
); |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
374 |
|
805 | 375 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
2695 | 376 |
var gear: PVisualGear; |
1045 | 377 |
t: Longword; |
378 |
sp: hwFloat; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
379 |
begin |
2671
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2599
diff
changeset
|
380 |
if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then // we are scrolling now |
1642 | 381 |
if Kind <> vgtCloud then |
382 |
begin |
|
383 |
AddVisualGear:= nil; |
|
384 |
exit |
|
385 |
end; |
|
386 |
||
2376 | 387 |
if cReducedQuality and |
388 |
(Kind <> vgtTeamHealthSorter) and |
|
389 |
(Kind <> vgtSmallDamageTag) and |
|
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
390 |
(Kind <> vgtSpeechBubble) then |
1812 | 391 |
begin |
392 |
AddVisualGear:= nil; |
|
393 |
exit |
|
394 |
end; |
|
395 |
||
2695 | 396 |
New(gear); |
397 |
FillChar(gear^, sizeof(TVisualGear), 0); |
|
398 |
gear^.X:= int2hwFloat(X); |
|
399 |
gear^.Y:= int2hwFloat(Y); |
|
400 |
gear^.Kind := Kind; |
|
401 |
gear^.doStep:= doStepHandlers[Kind]; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
402 |
|
2695 | 403 |
with gear^ do |
1505 | 404 |
case Kind of |
405 |
vgtFlake: begin |
|
406 |
FrameTicks:= random(vobFrameTicks); |
|
407 |
Frame:= random(vobFramesCount); |
|
408 |
Angle:= random * 360; |
|
409 |
dx.isNegative:= random(2) = 0; |
|
410 |
dx.QWordValue:= random(100000000); |
|
411 |
dy.isNegative:= false; |
|
412 |
dy.QWordValue:= random(70000000); |
|
413 |
dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000 |
|
414 |
end; |
|
415 |
vgtCloud: begin |
|
416 |
Frame:= random(4); |
|
417 |
dx.isNegative:= random(2) = 0; |
|
418 |
dx.QWordValue:= random(214748364); |
|
419 |
dy.isNegative:= random(2) = 0; |
|
420 |
dy.QWordValue:= 21474836 + random(64424509); |
|
421 |
mdY:= dy.QWordValue |
|
422 |
end; |
|
423 |
vgtExplPart, |
|
424 |
vgtExplPart2: begin |
|
425 |
t:= random(1024); |
|
426 |
sp:= _0_001 * (random(95) + 70); |
|
427 |
dx:= AngleSin(t) * sp; |
|
428 |
dx.isNegative:= random(2) = 0; |
|
429 |
dy:= AngleCos(t) * sp; |
|
430 |
dy.isNegative:= random(2) = 0; |
|
431 |
Frame:= 7 - random(3); |
|
432 |
FrameTicks:= cExplFrameTicks |
|
433 |
end; |
|
434 |
vgtFire: begin |
|
435 |
t:= random(1024); |
|
436 |
sp:= _0_001 * (random(85) + 95); |
|
437 |
dx:= AngleSin(t) * sp; |
|
438 |
dx.isNegative:= random(2) = 0; |
|
439 |
dy:= AngleCos(t) * sp; |
|
440 |
dy.isNegative:= random(2) = 0; |
|
441 |
FrameTicks:= 650 + random(250); |
|
442 |
Frame:= random(8) |
|
443 |
end; |
|
2827 | 444 |
vgtShell: FrameTicks:= 500; |
1505 | 445 |
vgtSmallDamageTag: begin |
2695 | 446 |
gear^.FrameTicks:= 1100 |
1505 | 447 |
end; |
2143
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
448 |
vgtBubble: begin |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
449 |
dx.isNegative:= random(2) = 0; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
450 |
dx.QWordValue:= random(100000000); |
2428 | 451 |
dy:= _0_001 * (random(85) + 95); |
2143
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
452 |
dy.isNegative:= false; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
453 |
FrameTicks:= 250 + random(1751); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
454 |
Frame:= random(5) |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
455 |
end; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
456 |
vgtSteam: begin |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
457 |
dx.isNegative:= random(2) = 0; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
458 |
dx.QWordValue:= random(100000000); |
2428 | 459 |
dy:= _0_001 * (random(85) + 95); |
2143
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
460 |
dy.isNegative:= false; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
461 |
Frame:= 7 - random(3); |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
462 |
FrameTicks:= cExplFrameTicks * 2; |
ad05f6b2d1c0
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents:
2051
diff
changeset
|
463 |
end; |
2713 | 464 |
vgtSmoke: begin |
465 |
dx:= _0_0002 * (random(45) + 10); |
|
466 |
dx.isNegative:= random(2) = 0; |
|
467 |
dy:= _0_0002 * (random(45) + 10); |
|
468 |
dy.isNegative:= false; |
|
469 |
Frame:= 7 - random(2); |
|
470 |
FrameTicks:= cExplFrameTicks * 2; |
|
471 |
end; |
|
2428 | 472 |
vgtHealth: begin |
473 |
dx:= _0_001 * random(45); |
|
474 |
dx.isNegative:= random(2) = 0; |
|
475 |
dy:= _0_001 * (random(20) + 25); |
|
476 |
Frame:= 0; |
|
477 |
FrameTicks:= random(750) + 1250; |
|
478 |
end; |
|
1505 | 479 |
end; |
803 | 480 |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
481 |
if VisualGearsList <> nil then |
1505 | 482 |
begin |
2695 | 483 |
VisualGearsList^.PrevGear:= gear; |
484 |
gear^.NextGear:= VisualGearsList |
|
1505 | 485 |
end; |
2695 | 486 |
VisualGearsList:= gear; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
487 |
|
2695 | 488 |
AddVisualGear:= gear; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
489 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
490 |
|
1041 | 491 |
procedure DeleteVisualGear(Gear: PVisualGear); |
492 |
begin |
|
1505 | 493 |
if Gear^.Tex <> nil then |
494 |
FreeTexture(Gear^.Tex); |
|
495 |
||
1041 | 496 |
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear; |
497 |
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear |
|
498 |
else VisualGearsList:= Gear^.NextGear; |
|
499 |
||
500 |
Dispose(Gear) |
|
501 |
end; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
502 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
503 |
procedure ProcessVisualGears(Steps: Longword); |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
504 |
var Gear, t: PVisualGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
505 |
begin |
803 | 506 |
if Steps = 0 then exit; |
507 |
||
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
508 |
t:= VisualGearsList; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
509 |
while t <> nil do |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
510 |
begin |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
511 |
Gear:= t; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
512 |
t:= Gear^.NextGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
513 |
Gear^.doStep(Gear, Steps) |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
514 |
end |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
515 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
516 |
|
1045 | 517 |
procedure DrawVisualGears(Layer: LongWord); |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
518 |
var Gear: PVisualGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
519 |
begin |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
520 |
Gear:= VisualGearsList; |
1045 | 521 |
case Layer of |
522 |
0: while Gear <> nil do |
|
523 |
begin |
|
524 |
case Gear^.Kind of |
|
525 |
vgtFlake: if vobVelocity = 0 then |
|
526 |
DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame) |
|
527 |
else |
|
528 |
DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
|
529 |
vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame); |
|
530 |
end; |
|
531 |
Gear:= Gear^.NextGear |
|
532 |
end; |
|
533 |
1: while Gear <> nil do |
|
534 |
begin |
|
2713 | 535 |
if not cReducedQuality then |
536 |
case Gear^.Kind of |
|
537 |
vgtSmoke: DrawSprite(sprSmoke, hwRound(Gear^.X) + WorldDx - 11, hwRound(Gear^.Y) + WorldDy - 11, 7 - Gear^.Frame); |
|
538 |
end; |
|
539 |
Gear:= Gear^.NextGear |
|
540 |
end; |
|
541 |
2: while Gear <> nil do |
|
542 |
begin |
|
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
543 |
if not cReducedQuality then |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
544 |
case Gear^.Kind of |
2428 | 545 |
vgtExplPart: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame); |
546 |
vgtExplPart2: DrawSprite(sprExplPart2, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame); |
|
547 |
vgtFire: DrawSprite(sprFlame, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy, (RealTicks div 64 + Gear^.Frame) mod 8); |
|
548 |
vgtBubble: DrawSprite(sprBubbles, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, Gear^.Frame);//(RealTicks div 64 + Gear^.Frame) mod 8); |
|
549 |
vgtSteam: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame); |
|
550 |
vgtHealth: begin |
|
551 |
case Gear^.Frame div 10 of |
|
552 |
0:glColor4f(0, 1, 0, Gear^.FrameTicks / 1000); |
|
553 |
1:glColor4f(1, 0, 0, Gear^.FrameTicks / 1000); |
|
554 |
end; |
|
555 |
DrawSprite(sprHealth, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, 0); |
|
556 |
glColor4f(1, 1, 1, 1); |
|
557 |
end; |
|
2827 | 558 |
vgtShell: begin |
559 |
if Gear^.FrameTicks < 250 then |
|
560 |
glColor4f(1, 1, 1, Gear^.FrameTicks / 250); |
|
561 |
DrawRotatedF(sprShell, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
|
562 |
if Gear^.FrameTicks < 250 then |
|
563 |
glColor4f(1, 1, 1, 1); |
|
564 |
end; |
|
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
565 |
end; |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
566 |
case Gear^.Kind of |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
567 |
vgtSmallDamageTag: DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
568 |
vgtSpeechBubble: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); |
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
569 |
end; |
1045 | 570 |
Gear:= Gear^.NextGear |
571 |
end |
|
572 |
end |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
573 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
574 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
575 |
procedure AddClouds; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
576 |
var i: LongInt; |
803 | 577 |
begin |
1132 | 578 |
for i:= 0 to cCloudsNumber - 1 do |
1801 | 579 |
AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + (LAND_WIDTH+256)) div (cCloudsNumber + 1)), LAND_HEIGHT-1184, vgtCloud) |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
580 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
581 |
|
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
582 |
procedure init_uVisualGears; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
583 |
begin |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
584 |
VisualGearsList:= nil; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
585 |
end; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
586 |
|
2715
0e4e0db79e2a
Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents:
2713
diff
changeset
|
587 |
procedure free_uVisualGears; |
0e4e0db79e2a
Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents:
2713
diff
changeset
|
588 |
begin |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2715
diff
changeset
|
589 |
while VisualGearsList <> nil do DeleteVisualGear(VisualGearsList); |
2715
0e4e0db79e2a
Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents:
2713
diff
changeset
|
590 |
end; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
591 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
592 |
end. |