hedgewars/uLandObjects.pas
author Wuzzy <Wuzzy2@mail.ru>
Sat, 25 May 2019 02:14:25 +0200
changeset 15055 ce3efc9cc6d3
parent 15032 88e3d1ff67bb
child 15104 07de9e60c305
permissions -rw-r--r--
ACF3: Fix princess-in-cage scene: Princess did not die
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uLandObjects;
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interface
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uses SDLh;
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procedure AddObjects();
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procedure FreeLandObjects();
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procedure LoadThemeConfig;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word); inline;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word; Flip: boolean);
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procedure BlitOverlayAndGenerateCollisionInfo(cpX, cpY: Longword; Image: PSDL_Surface);
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procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
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procedure AddOnLandObjects(Surface: PSDL_Surface);
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procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
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implementation
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uses uStore, uConsts, uConsole, uRandom, uSound
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     , uTypes, uVariables, uDebug, uUtils
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     , uPhysFSLayer, adler32, uRenderUtils;
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const MaxRects = 512;
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      MAXOBJECTRECTS = 16;
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      MAXTHEMEOBJECTS = 32;
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      cThemeCFGFilename = 'theme.cfg';
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type PLongWord = ^LongWord;
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     TRectsArray = array[0..MaxRects] of TSDL_Rect;
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     PRectArray = ^TRectsArray;
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     TThemeObjectOverlay = record
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                           Position: TPoint;
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                           Surf: PSDL_Surface;
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                           Width, Height: LongWord;
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                           end;
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     TThemeObject = record
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                     Name: ShortString;
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                     Surf, Mask: PSDL_Surface;
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                     inland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     outland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     anchors: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     overlays: array[0..Pred(MAXOBJECTRECTS)] of TThemeObjectOverlay;
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                     inrectcnt: LongInt;
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                     outrectcnt: LongInt;
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                     anchorcnt: LongInt;
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                     overlaycnt: LongInt;
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                     Width, Height: Longword;
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                     Maxcnt: Longword;
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                     end;
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     TThemeObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TThemeObject;
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                     end;
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     TSprayObject = record
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                     Surf: PSDL_Surface;
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                     Width, Height: Longword;
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                     Maxcnt: Longword;
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                     end;
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     TSprayObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TSprayObject
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                     end;
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var Rects: PRectArray;
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    RectCount: Longword;
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    ThemeObjects: TThemeObjects;
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    SprayObjects: TSprayObjects;
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procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
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begin
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    // this an if instead of masking colours to avoid confusing map creators
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    if ((AMask and Pixel) = 0) then
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        LandWord:= 0
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    else if Pixel = $FFFFFFFF then                  // white
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        LandWord:= lfObject
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    else if Pixel = AMask then                      // black
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        begin
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        LandWord:= lfBasic;
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        disableLandBack:= false
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        end
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    else if Pixel = (AMask or RMask) then           // red
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        LandWord:= lfIndestructible
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    else if Pixel = (AMask or BMask) then           // blue
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        LandWord:= lfObject or lfIce
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    else if Pixel = (AMask or GMask) then           // green
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        LandWord:= lfObject or lfBouncy
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
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begin
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    BlitImageAndGenerateCollisionInfo(cpX, cpY, Width, Image, 0, false);
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word); inline;
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begin
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    BlitImageAndGenerateCollisionInfo(cpX, cpY, Width, Image, LandFlags, false);
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end;
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function LerpByte(src, dst: Byte; l: LongWord): LongWord; inline;
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begin
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    LerpByte:= ((255 - l) * src + l * dst) div 255;
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word; Flip: boolean);
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var p: PLongwordArray;
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    pLandColor: PLongWord;
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    alpha, color, landColor, x, y: LongWord;
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    bpp: LongInt;
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begin
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WriteToConsole('Generating collision info... ');
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if SDL_MustLock(Image) then
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    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
184
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   132
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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bpp:= Image^.format^.BytesPerPixel;
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if checkFails(bpp = 4, 'Land object should be 32bit', true) then
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unc0rr
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begin
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   136
if SDL_MustLock(Image) then
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    SDL_UnlockSurface(Image);
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   138
end;
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e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
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lovelacer
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if Width = 0 then
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lovelacer
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    Width:= Image^.w;
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540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
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unc0rr
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p:= Image^.pixels;
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unc0rr
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for y:= 0 to Pred(Image^.h) do
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unc0rr
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    begin
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    for x:= 0 to Pred(Width) do
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sheepluva
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        begin
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sheepluva
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        // map image pixels per line backwards if in flip mode
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sheepluva
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        if Flip then
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            color:= p^[Pred(Image^.w) - x]
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        else
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            color:= p^[x];
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   154
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        if (cReducedQuality and rqBlurryLand) = 0 then
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            pLandColor:= @LandPixels[cpY + y, cpX + x]
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cb06b7985261 don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
sheepluva
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        else
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            pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
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sheepluva
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   159
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        landColor:= pLandColor^;
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        alpha:= (landColor and AMask) shr AShift;
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        if ((color and AMask) <> 0) and (alpha <> 255)  then
6534
e6cb8a41b5f4 Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
nemo
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            begin
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            if alpha = 0 then
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                pLandColor^:= color
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341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
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            else
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                pLandColor^:=
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                   (LerpByte((color and RMask) shr RShift, (landColor and RMask) shr RShift, alpha) shl RShift)
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                    or (LerpByte((color and GMask) shr GShift, (landColor and GMask) shr GShift, alpha) shl GShift)
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                    or (LerpByte((color and BMask) shr BShift, (landColor and BMask) shr BShift, alpha) shl BShift)
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                    or (LerpByte(alpha, 255, (color and AMask) shr AShift) shl AShift);
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341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
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   173
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            if Land[cpY + y, cpX + x] <= lfAllObjMask then
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
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                Land[cpY + y, cpX + x]:= lfObject or LandFlags
6081
537bbd5c1a62 Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
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   176
            end;
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sheepluva
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   177
        end;
10131
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unc0rr
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    p:= PLongwordArray(@(p^[Image^.pitch shr 2]))
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unc0rr
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    end;
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unc0rr
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184
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   181
if SDL_MustLock(Image) then
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lovelacer
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    SDL_UnlockSurface(Image);
184
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unc0rr
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   183
WriteLnToConsole(msgOK)
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   184
end;
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   185
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procedure BlitOverlayAndGenerateCollisionInfo(cpX, cpY: Longword; Image: PSDL_Surface);
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var p: PLongwordArray;
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    pLandColor: PLongWord;
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   189
    x, y, alpha, color, landColor: LongWord;
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begin
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WriteToConsole('Generating overlay collision info... ');
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   192
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if SDL_MustLock(Image) then
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   194
    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
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   195
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if checkFails(Image^.format^.BytesPerPixel = 4, 'Land object overlay should be 32bit', true)
04d1521cb7b8 new theme object features
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   197
   and SDL_MustLock(Image) then
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   198
    SDL_UnlockSurface(Image);
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   199
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p:= Image^.pixels;
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for y:= 0 to Pred(Image^.h) do
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   203
    begin
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    for x:= 0 to Pred(Image^.w) do
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   205
        begin
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   206
        color:= p^[x];
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   207
        if (color and AMask) <> 0 then
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   208
            begin
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   209
            if (cReducedQuality and rqBlurryLand) = 0 then
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   210
                pLandColor:= @LandPixels[cpY + y, cpX + x]
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   211
            else
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   212
                pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
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   213
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   214
            alpha:= (color and AMask) shr AShift;
13838
664935d80668 Fix another pas2c hiccup in uLandObjects
Wuzzy <Wuzzy2@mail.ru>
parents: 13506
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   215
            if ((alpha <> $FF) and ((pLandColor^) <> 0)) then
13396
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   216
                begin
04d1521cb7b8 new theme object features
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   217
                landColor:= pLandColor^;
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   218
                color:=
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   219
                    (LerpByte((landColor and RMask) shr RShift, (color and RMask) shr RShift, alpha) shl RShift)
04d1521cb7b8 new theme object features
alfadur
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   220
                 or (LerpByte((landColor and GMask) shr GShift, (color and GMask) shr GShift, alpha) shl GShift)
04d1521cb7b8 new theme object features
alfadur
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   221
                 or (LerpByte((landColor and BMask) shr BShift, (color and BMask) shr BShift, alpha) shl BShift)
04d1521cb7b8 new theme object features
alfadur
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   222
                 or (LerpByte(alpha, 255, (landColor and AMask) shr AShift) shl AShift)
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   223
                end;
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   224
            pLandColor^:= color;
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diff changeset
   225
04d1521cb7b8 new theme object features
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   226
            if Land[cpY + y, cpX + x] <= lfAllObjMask then
04d1521cb7b8 new theme object features
alfadur
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   227
                Land[cpY + y, cpX + x]:= lfObject
04d1521cb7b8 new theme object features
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   228
            end;
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   229
        end;
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   230
    p:= PLongwordArray(@(p^[Image^.pitch shr 2]))
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   231
    end;
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   232
04d1521cb7b8 new theme object features
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   233
if SDL_MustLock(Image) then
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alfadur
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   234
    SDL_UnlockSurface(Image);
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alfadur
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   235
WriteLnToConsole(msgOK)
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   236
end;
04d1521cb7b8 new theme object features
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   237
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   238
procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
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   239
var p, mp: PLongwordArray;
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414924c06704 blend land into land objects
alfadur
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   240
    pLandColor: PLongWord;
414924c06704 blend land into land objects
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diff changeset
   241
    alpha, color, landColor, x, y: Longword;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   242
    bpp: LongInt;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   243
begin
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   244
WriteToConsole('Generating collision info... ');
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   245
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   246
if SDL_MustLock(Image) then
11512
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11342
diff changeset
   247
    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   248
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   249
bpp:= Image^.format^.BytesPerPixel;
11537
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11512
diff changeset
   250
if checkFails(bpp = 4, 'Land object should be 32bit', true) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   251
begin
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   252
if SDL_MustLock(Image) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   253
    SDL_UnlockSurface(Image);
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11512
diff changeset
   254
end;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   255
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   256
p:= Image^.pixels;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   257
mp:= Mask^.pixels;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   258
for y:= 0 to Pred(Image^.h) do
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   259
    begin
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   260
    for x:= 0 to Pred(Image^.w) do
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   261
        begin
14952
414924c06704 blend land into land objects
alfadur
parents: 14949
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   262
        color:= p^[x];
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alfadur
parents: 14949
diff changeset
   263
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   264
        if (cReducedQuality and rqBlurryLand) = 0 then
14952
414924c06704 blend land into land objects
alfadur
parents: 14949
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   265
            pLandColor:= @LandPixels[cpY + y, cpX + x]
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   266
        else
14952
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alfadur
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   267
            pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
414924c06704 blend land into land objects
alfadur
parents: 14949
diff changeset
   268
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        landColor:= pLandColor^;
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        alpha:= (landColor and AMask) shr AShift;
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   271
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        if ((color and AMask) <> 0) and (alpha <> 255)  then
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        begin
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            if alpha = 0 then
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                pLandColor^:= color
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            else
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                pLandColor^:=
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                   (LerpByte((color and RMask) shr RShift, (landColor and RMask) shr RShift, alpha) shl RShift)
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                   or (LerpByte((color and GMask) shr GShift, (landColor and GMask) shr GShift, alpha) shl GShift)
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                   or (LerpByte((color and BMask) shr BShift, (landColor and BMask) shr BShift, alpha) shl BShift)
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                   or (LerpByte(alpha, 255, (color and AMask) shr AShift) shl AShift);
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        end;
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nemo
parents: 8751
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e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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        if (Land[cpY + y, cpX + x] <= lfAllObjMask) or (Land[cpY + y, cpX + x] and lfObject <> 0)  then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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            SetLand(Land[cpY + y, cpX + x], mp^[x]);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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        end;
14952
414924c06704 blend land into land objects
alfadur
parents: 14949
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   287
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
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parents: 10108
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    p:= PLongwordArray(@(p^[Image^.pitch shr 2]));
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    mp:= PLongwordArray(@(mp^[Mask^.pitch shr 2]))
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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    end;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   291
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   292
if SDL_MustLock(Image) then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   293
    SDL_UnlockSurface(Image);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   294
WriteLnToConsole(msgOK)
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nemo
parents: 8751
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   295
end;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   296
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
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   297
procedure AddRect(x1, y1, w1, h1: LongInt);
184
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   298
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
diff changeset
   299
with Rects^[RectCount] do
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6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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   301
    x:= x1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   302
    y:= y1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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    w:= w1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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    h:= h1
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lovelacer
parents: 6534
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   305
    end;
184
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unc0rr
parents: 183
diff changeset
   306
inc(RectCount);
11537
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11512
diff changeset
   307
checkFails(RectCount < MaxRects, 'AddRect: overflow', true)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   308
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   309
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   310
procedure InitRects;
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unc0rr
parents: 183
diff changeset
   311
begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
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    RectCount:= 0;
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
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    New(Rects)
184
f97a7a3dc8f6 - Update more headers
unc0rr
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   314
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   315
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   316
procedure FreeRects;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   317
begin
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3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   318
    Dispose(rects)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   319
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   320
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   321
function CheckIntersect(x1, y1, w1, h1: LongInt): boolean;
184
f97a7a3dc8f6 - Update more headers
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parents: 183
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   322
var i: Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
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    res: boolean = false;
184
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unc0rr
parents: 183
diff changeset
   324
begin
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   325
184
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unc0rr
parents: 183
diff changeset
   326
i:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   327
if RectCount > 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   328
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   329
    with Rects^[i] do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   330
        res:= (x < x1 + w1) and (x1 < x + w) and (y < y1 + h1) and (y1 < y + h);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   331
    inc(i)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   332
    until (i = RectCount) or (res);
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
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   333
CheckIntersect:= res;
184
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unc0rr
parents: 183
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   334
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   335
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   336
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
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   337
function CountNonZeroz(x, y, h: LongInt): Longword;
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
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   338
var i: LongInt;
71db3c0daa0a No more nested functions in code
unc0rr
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   339
    lRes: Longword;
71db3c0daa0a No more nested functions in code
unc0rr
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   340
begin
71db3c0daa0a No more nested functions in code
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   341
    lRes:= 0;
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unc0rr
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   342
    for i:= y to Pred(y + h) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   343
        if Land[i, x] <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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            inc(lRes);
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    CountNonZeroz:= lRes;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
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   346
end;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
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   347
13402
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
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   348
procedure ChecksumLandObjectImage(Image: PSDL_Surface);
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   349
var y: LongInt;
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   350
begin
166f8f31de3e Checksum girders and masks too
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   351
    if Image = nil then exit;
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   352
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   353
    if SDL_MustLock(Image) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   354
        SDL_LockSurface(Image);
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   355
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   356
    if checkFails(Image^.format^.BytesPerPixel = 4, 'Land object image should be 32bit', true) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   357
    begin
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   358
        if SDL_MustLock(Image) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   359
            SDL_UnlockSurface(Image);
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   360
        exit
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   361
    end;
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   362
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   363
    for y := 0 to Image^.h-1 do
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   364
        syncedPixelDigest:= Adler32Update(syncedPixelDigest, @PByteArray(Image^.pixels)^[y*Image^.pitch], Image^.w*4);
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   365
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   366
    if SDL_MustLock(Image) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   367
        SDL_UnlockSurface(Image);
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   368
end;
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   369
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   370
function AddGirder(gX: LongInt; var girSurf: PSDL_Surface): boolean;
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   371
var x1, x2, y, k, i, girderHeight: LongInt;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   372
    rr: TSDL_Rect;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   373
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   374
begin
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   375
if girSurf = nil then
12597
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12195
diff changeset
   376
    girSurf:= LoadDataImageAltPath(ptCurrTheme, ptGraphics, 'Girder', ifCritical or ifColorKey or ifIgnoreCaps);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   377
13402
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   378
ChecksumLandObjectImage(girsurf);
12716
20dbb3a03e61 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo
parents: 12598
diff changeset
   379
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   380
girderHeight:= girSurf^.h;
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   381
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   382
y:= topY+150;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   383
repeat
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   384
    inc(y, 24);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   385
    x1:= gX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   386
    x2:= gX;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   387
14287
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13838
diff changeset
   388
    while (x1 > leftX+150) and (CountNonZeroz(x1, y, girderHeight) = 0) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   389
        dec(x1, 2);
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   390
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   391
    i:= x1 - 12;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   392
    repeat
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   393
        k:= CountNonZeroz(x1, y, girderHeight);
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   394
        dec(x1, 2)
14287
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13838
diff changeset
   395
    until (x1 < leftX + 100) or (k = 0) or (k = girderHeight) or (x1 < i);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   396
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   397
    inc(x1, 2);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   398
    if k = girderHeight then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   399
        begin
14287
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13838
diff changeset
   400
        while (x2 < (rightX - 100)) and (CountNonZeroz(x2, y, girderHeight) = 0) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   401
            inc(x2, 2);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   402
        i:= x2 + 12;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   403
        repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   404
        inc(x2, 2);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   405
        k:= CountNonZeroz(x2, y, girderHeight)
14287
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13838
diff changeset
   406
        until (x2 >= (rightX-150)) or (k = 0) or (k = girderHeight) or (x2 > i) or (x2 - x1 >= 900);
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   407
14287
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13838
diff changeset
   408
        if (x2 < (rightX - 100)) and (k = girderHeight) and (x2 - x1 > 200) and (x2 - x1 < 900)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   409
        and (not CheckIntersect(x1 - 32, y - 64, x2 - x1 + 64, 144)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   410
                break;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   411
        end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   412
x1:= 0;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1277
diff changeset
   413
until y > (LAND_HEIGHT-125);
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   414
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   415
if x1 > 0 then
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   416
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   417
    bRes:= true;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   418
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   419
    rr.x:= x1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   420
    while rr.x < x2 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   421
        begin
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9950
diff changeset
   422
        if cIce then
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   423
            BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, girSurf^.w), girSurf, lfIce)
6112
7839a2ae90ae Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents: 6081
diff changeset
   424
        else
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   425
            BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, girSurf^.w), girSurf);
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   426
        inc(rr.x, girSurf^.w);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   427
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   428
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   429
    AddRect(x1 - 8, y - 32, x2 - x1 + 16, 80);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   430
end
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   431
else bRes:= false;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   432
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   433
AddGirder:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   434
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   435
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   436
function CheckLand(rect: TSDL_Rect; dX, dY, Color: Longword): boolean;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   437
var tmpx, tmpx2, tmpy, tmpy2, bx, by: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   438
    bRes: boolean = true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   439
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   440
inc(rect.x, dX);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   441
inc(rect.y, dY);
3521
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   442
bx:= rect.x + rect.w;
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   443
by:= rect.y + rect.h;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   444
{$WARNINGS OFF}
3521
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   445
tmpx:= rect.x;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   446
tmpx2:= bx;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   447
while (tmpx <= bx - rect.w div 2 - 1) and bRes do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   448
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   449
    bRes:= ((rect.y and LAND_HEIGHT_MASK) = 0) and ((by and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   450
    and ((tmpx and LAND_WIDTH_MASK) = 0) and ((tmpx2 and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   451
    and (Land[rect.y, tmpx] = Color) and (Land[by, tmpx] = Color)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   452
    and (Land[rect.y, tmpx2] = Color) and (Land[by, tmpx2] = Color);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   453
    inc(tmpx);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   454
    dec(tmpx2)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   455
    end;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   456
tmpy:= rect.y+1;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   457
tmpy2:= by-1;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   458
while (tmpy <= by - rect.h div 2 - 1) and bRes do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   459
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   460
    bRes:= ((tmpy and LAND_HEIGHT_MASK) = 0) and ((tmpy2 and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   461
    and ((rect.x and LAND_WIDTH_MASK) = 0) and ((bx and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   462
    and (Land[tmpy, rect.x] = Color) and (Land[tmpy, bx] = Color)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   463
    and (Land[tmpy2, rect.x] = Color) and (Land[tmpy2, bx] = Color);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   464
    inc(tmpy);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   465
    dec(tmpy2)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   466
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   467
{$WARNINGS ON}
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   468
CheckLand:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   469
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   470
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   471
function CheckLandAny(rect: TSDL_Rect; dX, dY, LandType: Longword): boolean;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   472
var tmpx, tmpy, bx, by: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   473
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   474
    inc(rect.x, dX);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   475
    inc(rect.y, dY);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   476
    bx:= rect.x + rect.w - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   477
    by:= rect.y + rect.h - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   478
    CheckLandAny:= false;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   479
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   480
    if (((rect.x and LAND_WIDTH_MASK) or (bx and LAND_WIDTH_MASK) or
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   481
         (rect.y and LAND_HEIGHT_MASK) or (by and LAND_HEIGHT_MASK)) = 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   482
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   483
        for tmpx := rect.x to bx do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   484
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   485
            if (((Land[rect.y, tmpx] and LandType) or (Land[by, tmpx] and LandType)) <> 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   486
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   487
                CheckLandAny := true;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   488
                exit;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   489
            end
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   490
        end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   491
        for tmpy := rect.y to by do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   492
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   493
            if (((Land[tmpy, rect.x] and LandType) or (Land[tmpy, bx] and LandType)) <> 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   494
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   495
                CheckLandAny := true;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   496
                exit;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   497
            end
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   498
        end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   499
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   500
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   501
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   502
function CheckCanPlace(x, y: Longword; var Obj: TThemeObject): boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   503
var i: Longword;
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   504
    bRes, anchored: boolean;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   505
    overlayP1, overlayP2: TPoint;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   506
begin
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   507
    with Obj do begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   508
        bRes:= true;
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   509
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   510
        while bRes and (i < overlaycnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   511
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   512
            overlayP1.x:= overlays[i].Position.x + x;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   513
            overlayP1.y:= overlays[i].Position.y + y;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   514
            overlayP2.x:= overlayP1.x + overlays[i].Width - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   515
            overlayP2.y:= overlayP1.y + overlays[i].Height - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   516
            bRes:= (((LAND_WIDTH_MASK and overlayP1.x) or (LAND_HEIGHT_MASK and overlayP1.y) or
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   517
                     (LAND_WIDTH_MASK and overlayP2.x) or (LAND_HEIGHT_MASK and overlayP2.y)) = 0)
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   518
                   and (not CheckIntersect(overlayP1.x, overlayP1.y, overlays[i].Width, overlays[i].Height));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   519
            inc(i)
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   520
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   521
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   522
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   523
        while bRes and (i < inrectcnt) do
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   524
            begin
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   525
            bRes:= CheckLand(inland[i], x, y, lfBasic);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   526
            inc(i)
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   527
            end;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   528
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   529
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   530
        while bRes and (i < outrectcnt) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   531
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   532
            bRes:= CheckLand(outland[i], x, y, 0);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   533
            inc(i)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   534
            end;
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   535
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   536
        if bRes then
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   537
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   538
            anchored:= anchorcnt = 0;
14986
1a2dcea1732a fix anchors
alfadur
parents: 14952
diff changeset
   539
            i:= 0;
1a2dcea1732a fix anchors
alfadur
parents: 14952
diff changeset
   540
            while i < anchorcnt do
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   541
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   542
                    anchored := CheckLandAny(anchors[i], x, y, lfLandMask);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   543
                    if anchored then break;
14986
1a2dcea1732a fix anchors
alfadur
parents: 14952
diff changeset
   544
                    inc(i);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   545
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   546
            bRes:= anchored;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   547
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   548
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   549
        if bRes then
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   550
            bRes:= not CheckIntersect(x, y, Width, Height);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   551
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   552
        CheckCanPlace:= bRes;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   553
    end
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   554
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   555
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   556
function TryPut(var Obj: TThemeObject): boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   557
const MaxPointsIndex = 2047;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   558
var x, y: Longword;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   559
    ar: array[0..MaxPointsIndex] of TPoint;
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   560
    cnt, i, ii: Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   561
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   562
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   563
TryPut:= false;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   564
cnt:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   565
with Obj do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   566
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   567
    if Maxcnt = 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   568
        exit;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   569
    x:= 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   570
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   571
        y:= topY+32; // leave room for a hedgie to teleport in
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   572
        repeat
12173
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12102
diff changeset
   573
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   574
            if (inrectcnt > 0) and (inland[0].x = 0) and (inland[0].y = 0) and (inland[0].w = 0) and (inland[0].h = 0) then
12173
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12102
diff changeset
   575
                y := LAND_HEIGHT - Height;
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12102
diff changeset
   576
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   577
            if CheckCanPlace(x, y, Obj) then
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   578
                begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   579
                ar[cnt].x:= x;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   580
                ar[cnt].y:= y;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   581
                if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   582
                    begin
10490
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10325
diff changeset
   583
                    y:= LAND_HEIGHT;
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10325
diff changeset
   584
                    x:= LAND_WIDTH;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   585
                    end
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   586
                    else inc(cnt);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   587
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   588
            inc(y, 3);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   589
        until y >= LAND_HEIGHT - Height;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   590
        inc(x, getrandom(6) + 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   591
    until x >= LAND_WIDTH - Width;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   592
    bRes:= cnt <> 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   593
    if bRes then
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   594
        begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   595
        i:= getrandom(cnt);
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   596
        if Obj.Mask <> nil then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   597
             BlitImageUsingMask(ar[i].x, ar[i].y, Obj.Surf, Obj.Mask)
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   598
        else BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   599
        AddRect(ar[i].x, ar[i].y, Width, Height);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   600
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   601
        ii:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   602
        while ii < overlaycnt do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   603
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   604
            BlitOverlayAndGenerateCollisionInfo(
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   605
                ar[i].x + overlays[ii].Position.X,
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   606
                ar[i].y + overlays[ii].Position.Y, overlays[ii].Surf);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   607
            AddRect(ar[i].x + overlays[ii].Position.X,
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   608
                    ar[i].y + overlays[ii].Position.Y,
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   609
                    Width, Height);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   610
            inc(ii);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   611
            end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   612
        dec(Maxcnt)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   613
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   614
    else Maxcnt:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   615
    end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   616
TryPut:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   617
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   618
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   619
function TryPut2(var Obj: TSprayObject; Surface: PSDL_Surface): boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   620
const MaxPointsIndex = 8095;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   621
var x, y: Longword;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   622
    ar: array[0..MaxPointsIndex] of TPoint;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   623
    cnt, i: Longword;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   624
    r: TSDL_Rect;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   625
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   626
begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   627
TryPut2:= false;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   628
cnt:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   629
with Obj do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   630
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   631
    if Maxcnt = 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   632
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   633
    x:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   634
    r.x:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   635
    r.y:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   636
    r.w:= Width;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   637
    r.h:= Height + 16;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   638
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   639
        y:= 8;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   640
        repeat
3519
56cbc035b74b rename flags
nemo
parents: 3513
diff changeset
   641
            if CheckLand(r, x, y - 8, lfBasic)
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6305
diff changeset
   642
            and (not CheckIntersect(x, y, Width, Height)) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   643
                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   644
                ar[cnt].x:= x;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   645
                ar[cnt].y:= y;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   646
                if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   647
                    begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   648
                    y:= $FF000000;
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   649
                    x:= $FF000000;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   650
                    end
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   651
                    else inc(cnt);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   652
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   653
            inc(y, 12);
4159
64e677349124 REmove stupid int64 conversions, provide real fixes to compiler hints
unc0rr
parents: 3976
diff changeset
   654
        until y >= LAND_HEIGHT - Height - 8;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   655
        inc(x, getrandom(12) + 12)
4159
64e677349124 REmove stupid int64 conversions, provide real fixes to compiler hints
unc0rr
parents: 3976
diff changeset
   656
    until x >= LAND_WIDTH - Width;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   657
    bRes:= cnt <> 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   658
    if bRes then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   659
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   660
        i:= getrandom(cnt);
12847
f72c6f64c94c hate SDL blit...
nemo
parents: 12764
diff changeset
   661
        copyToXY(Obj.Surf, Surface, ar[i].X, ar[i].Y);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   662
        AddRect(ar[i].x - 32, ar[i].y - 32, Width + 64, Height + 64);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   663
        dec(Maxcnt)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   664
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   665
    else Maxcnt:= 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   666
    end;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   667
TryPut2:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   668
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   669
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   670
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   671
procedure CheckRect(Width, Height, x, y, w, h: LongWord);
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   672
begin
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   673
    if (x + w > Width) then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   674
        OutError('Broken theme. Object''s rectangle exceeds image: x + w (' + inttostr(x) + ' + ' + inttostr(w) + ') > Width (' + inttostr(Width) + ')', true);
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   675
    if (y + h > Height) then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   676
        OutError('Broken theme. Object''s rectangle exceeds image: y + h (' + inttostr(y) + ' + ' + inttostr(h) + ') > Height (' + inttostr(Height) + ')', true);
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   677
end;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   678
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   679
procedure ReadRect(var rect: TSDL_Rect; var s: ShortString);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   680
var i: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   681
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   682
with rect do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   683
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   684
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   685
    x:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   686
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   687
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   688
    y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   689
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   690
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   691
    w:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   692
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   693
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   694
    if i = 0 then i:= Succ(Length(S));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   695
    h:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   696
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   697
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   698
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   699
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   700
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   701
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   702
procedure ReadOverlay(var overlay: TThemeObjectOverlay; var s: ShortString);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   703
var i: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   704
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   705
with overlay do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   706
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   707
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   708
    Position.X:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   709
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   710
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   711
    Position.Y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   712
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   713
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   714
    if i = 0 then i:= Succ(Length(S));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   715
    Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifColorKey or ifIgnoreCaps or ifCritical);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   716
    Width:= Surf^.w;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   717
    Height:= Surf^.h;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   718
    Delete(s, 1, i);
13402
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   719
    ChecksumLandObjectImage(Surf);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   720
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   721
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   722
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   723
procedure ReadThemeInfo(var ThemeObjects: TThemeObjects; var SprayObjects: TSprayObjects);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   724
var s, key, nameRef: shortstring;
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   725
    f: PFSFile;
13406
40235ccf8d6d Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru>
parents: 13402
diff changeset
   726
    i: LongInt;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   727
    ii, t: Longword;
5832
f730c8a9777b Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
nemo
parents: 5689
diff changeset
   728
    c2: TSDL_Color;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   729
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   730
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   731
AddProgress;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   732
// Set default water greyscale values
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   733
if GrayScale then
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   734
    begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   735
    for i:= Low(SDWaterColorArray) to High(SDWaterColorArray) do
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   736
        begin
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   737
        t:= round(SDWaterColorArray[i].r * RGB_LUMINANCE_RED + SDWaterColorArray[i].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[i].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   738
        if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   739
            t:= 255;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   740
        SDWaterColorArray[i].r:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   741
        SDWaterColorArray[i].g:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   742
        SDWaterColorArray[i].b:= t
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   743
        end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   744
    for i:= Low(WaterColorArray) to High(WaterColorArray) do
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   745
        begin
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   746
        t:= round(WaterColorArray[i].r * RGB_LUMINANCE_RED + WaterColorArray[i].g * RGB_LUMINANCE_GREEN + WaterColorArray[i].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   747
        if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   748
            t:= 255;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   749
        WaterColorArray[i].r:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   750
        WaterColorArray[i].g:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   751
        WaterColorArray[i].b:= t
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   752
        end
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   753
    end;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   754
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 7640
diff changeset
   755
s:= cPathz[ptCurrTheme] + '/' + cThemeCFGFilename;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   756
WriteLnToConsole('Reading objects info...');
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   757
f:= pfsOpenRead(s);
13489
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13406
diff changeset
   758
if (f = nil) then
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13406
diff changeset
   759
    OutError('Error loading theme. File could not be opened: ' + s, true);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   760
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   761
ThemeObjects.Count:= 0;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   762
SprayObjects.Count:= 0;
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   763
11544
c22d292e7266 Fix possible crashes/hangs due to recent changes
unC0Rr
parents: 11537
diff changeset
   764
while (not pfsEOF(f)) and allOK do
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   765
    begin
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   766
    pfsReadLn(f, s);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   767
    if Length(s) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   768
        continue;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   769
    if s[1] = ';' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   770
        continue;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   771
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   772
    i:= Pos('=', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   773
    key:= Trim(Copy(s, 1, Pred(i)));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   774
    Delete(s, 1, i);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   775
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   776
    if key = 'sky' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   777
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   778
        i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   779
        SkyColor.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   780
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   781
        i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   782
        SkyColor.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   783
        Delete(s, 1, i);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   784
        SkyColor.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   785
        if GrayScale
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   786
            then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   787
            begin
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   788
            t:= round(SkyColor.r * RGB_LUMINANCE_RED + SkyColor.g * RGB_LUMINANCE_GREEN + SkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   789
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   790
                t:= 255;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   791
            SkyColor.r:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   792
            SkyColor.g:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   793
            SkyColor.b:= t
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   794
            end;
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
   795
        SetSkyColor(SkyColor.r / 255, SkyColor.g / 255, SkyColor.b / 255);
5689
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   796
        SDSkyColor.r:= SkyColor.r;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   797
        SDSkyColor.g:= SkyColor.g;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   798
        SDSkyColor.b:= SkyColor.b;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   799
        end
11900
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   800
    else if key = 'sd-tint' then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   801
        begin
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   802
        i:= Pos(',', s);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   803
        SDTint.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   804
        Delete(s, 1, i);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   805
        i:= Pos(',', s);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   806
        SDTint.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   807
        Delete(s, 1, i);
12102
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11900
diff changeset
   808
        i:= Pos(',', s);
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11900
diff changeset
   809
        SDTint.b:= StrToInt(Trim(Copy(s, 1, Pred(i))));
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11900
diff changeset
   810
        Delete(s, 1, i);
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11900
diff changeset
   811
        SDTint.a:= StrToInt(Trim(s));
11900
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   812
        if GrayScale
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   813
            then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   814
            begin
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   815
            t:= round(SDTint.r * RGB_LUMINANCE_RED + SDTint.g * RGB_LUMINANCE_GREEN + SDTint.b * RGB_LUMINANCE_BLUE);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   816
            if t > 255 then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   817
                t:= 255;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   818
            SDTint.r:= t;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   819
            SDTint.g:= t;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   820
            SDTint.b:= t
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   821
            end;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11876
diff changeset
   822
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   823
    else if key = 'border' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   824
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   825
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   826
        c2.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   827
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   828
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   829
        c2.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   830
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   831
        c2.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   832
        if GrayScale then
6303
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   833
            begin
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   834
            t:= round(SkyColor.r * RGB_LUMINANCE_RED + SkyColor.g * RGB_LUMINANCE_GREEN + SkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   835
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   836
                t:= 255;
6303
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   837
            c2.r:= t;
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   838
            c2.g:= t;
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   839
            c2.b:= t
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   840
            end;
10877
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   841
        ExplosionBorderColorR:= c2.r;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   842
        ExplosionBorderColorG:= c2.g;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   843
        ExplosionBorderColorB:= c2.b;
10878
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   844
        ExplosionBorderColorNoA:=
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   845
            (c2.r shl RShift) or (c2.g shl GShift) or (c2.b shl BShift);
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   846
        ExplosionBorderColor:= ExplosionBorderColorNoA or AMask;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   847
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   848
    else if key = 'water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   849
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   850
        i:= Pos(',', s);
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   851
        WaterColorArray[1].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   852
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   853
        i:= Pos(',', s);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   854
        WaterColorArray[1].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   855
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   856
        WaterColorArray[1].b:= StrToInt(Trim(s));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   857
        WaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   858
        if GrayScale then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   859
            begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   860
            t:= round(WaterColorArray[0].r * RGB_LUMINANCE_RED + WaterColorArray[0].g * RGB_LUMINANCE_GREEN + WaterColorArray[0].b * RGB_LUMINANCE_BLUE);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   861
            if t > 255 then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   862
                t:= 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   863
            WaterColorArray[1].r:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   864
            WaterColorArray[1].g:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   865
            WaterColorArray[1].b:= t
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   866
            end;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   867
        WaterColorArray[3]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   868
        WaterColorArray[5]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   869
        WaterColorArray[7]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   870
        end
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   871
    else if key = 'water-bottom' then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   872
        begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   873
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   874
        WaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   875
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   876
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   877
        WaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   878
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   879
        WaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   880
        WaterColorArray[0].a := 255;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   881
        if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   882
            begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   883
            t:= round(WaterColorArray[2].r * RGB_LUMINANCE_RED + WaterColorArray[2].g * RGB_LUMINANCE_GREEN + WaterColorArray[2].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   884
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   885
                t:= 255;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   886
            WaterColorArray[0].r:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   887
            WaterColorArray[0].g:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   888
            WaterColorArray[0].b:= t
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   889
            end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   890
        WaterColorArray[2]:= WaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   891
        WaterColorArray[4]:= WaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   892
        WaterColorArray[6]:= WaterColorArray[0];
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   893
        end
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   894
    else if key = 'water-opacity' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   895
        begin
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   896
        WaterOpacity:= StrToInt(Trim(s));
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   897
        SDWaterOpacity:= WaterOpacity
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   898
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   899
    else if key = 'music' then
10254
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   900
        MusicFN:= Trim(s)
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   901
    else if key = 'sd-music' then
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   902
        SDMusicFN:= Trim(s)
12920
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12847
diff changeset
   903
    else if key = 'fallback-music' then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12847
diff changeset
   904
        FallbackMusicFN:= Trim(s)
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12847
diff changeset
   905
    else if key = 'fallback-sd-music' then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12847
diff changeset
   906
        FallbackSDMusicFN:= Trim(s)
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   907
    else if key = 'clouds' then
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   908
        begin
7543
a0dc770538e1 Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
nemo
parents: 7069
diff changeset
   909
        cCloudsNumber:= Word(StrToInt(Trim(s))) * cScreenSpace div 4096;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   910
        cSDCloudsNumber:= cCloudsNumber
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   911
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   912
    else if key = 'object' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   913
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   914
        inc(ThemeObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   915
        with ThemeObjects.objs[Pred(ThemeObjects.Count)] do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   916
            begin
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   917
            i:= Pos(',', s);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   918
            Name:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   919
            Surf:= LoadDataImage(ptCurrTheme, Name, ifColorKey or ifIgnoreCaps or ifCritical);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   920
            Width:= Surf^.w;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   921
            Height:= Surf^.h;
12597
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12195
diff changeset
   922
            Mask:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i)))+'_mask', ifColorKey or ifIgnoreCaps);
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   923
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   924
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   925
            Maxcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   926
            Delete(s, 1, i);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   927
            if (Maxcnt < 1) or (Maxcnt > MAXTHEMEOBJECTS) then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   928
                OutError('Broken theme. Object''s max. count should be between 1 and '+ inttostr(MAXTHEMEOBJECTS) +' (it was '+ inttostr(Maxcnt) +').', true);
13402
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   929
            ChecksumLandObjectImage(Surf);
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13396
diff changeset
   930
            ChecksumLandObjectImage(Mask);
11876
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   931
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   932
            inrectcnt := 0;
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   933
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   934
            for ii := 1 to Length(S) do
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   935
              if S[ii] = ',' then
11876
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   936
                inc(inrectcnt);
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   937
11876
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   938
            if inrectcnt mod 2 = 0 then
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   939
              inrectcnt := 1
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   940
            else begin
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   941
              i:= Pos(',', s);
11876
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   942
              inrectcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   943
              Delete(s, 1, i);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   944
            end;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   945
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   946
            if inrectcnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   947
                OutError('Broken theme. Object''s inland rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(inrectcnt) +').', true);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   948
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   949
            for ii:= 0 to Pred(inrectcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   950
                ReadRect(inland[ii], s);
11875
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11829
diff changeset
   951
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   952
            i:= Pos(',', s);
11876
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   953
            outrectcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   954
            Delete(s, 1, i);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   955
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   956
            if outrectcnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   957
                OutError('Broken theme. Object''s outland rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(outrectcnt) +').', true);
11876
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11875
diff changeset
   958
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   959
            for ii:= 0 to Pred(outrectcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   960
                ReadRect(outland[ii], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   961
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   962
        end
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   963
    else if key = 'anchors' then
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   964
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   965
        i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   966
        nameRef:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   967
        for ii:= 0 to Pred(ThemeObjects.Count) do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   968
            if ThemeObjects.objs[ii].Name = nameRef then with ThemeObjects.objs[ii] do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   969
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   970
                if anchorcnt <> 0 then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   971
                    OutError('Broken theme. Duplicate anchors declaration for object ' + nameRef, true);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   972
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   973
                i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   974
                anchorcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   975
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   976
                if anchorcnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   977
                    OutError('Broken theme. Object''s anchor rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(anchorcnt) +').', true);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   978
                for t:= 0 to Pred(anchorcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   979
                    ReadRect(anchors[t], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   980
                break
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   981
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   982
        end
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   983
    else if key = 'overlays' then
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   984
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   985
        i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   986
        nameRef:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   987
        for ii:= 0 to Pred(ThemeObjects.Count) do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   988
            if ThemeObjects.objs[ii].Name = nameRef then with ThemeObjects.objs[ii] do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   989
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   990
                if overlaycnt <> 0 then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   991
                    OutError('Broken theme. Duplicate overlays declaration for object ' + nameRef, true);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   992
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   993
                i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   994
                overlaycnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   995
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   996
                if overlaycnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13489
diff changeset
   997
                    OutError('Broken theme. Object''s overlay count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(overlaycnt) +').', true);
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   998
                for t:= 0 to Pred(overlaycnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
   999
                    ReadOverlay(overlays[t], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1000
                break
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1001
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1002
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1003
    else if key = 'spray' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1004
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1005
        inc(SprayObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1006
        with SprayObjects.objs[Pred(SprayObjects.Count)] do
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1007
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1008
            i:= Pos(',', s);
12598
d6bd8b327a09 don't use colorkey for land spray
sheepluva
parents: 12597
diff changeset
  1009
            Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifAlpha or ifIgnoreCaps);
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1010
            Width:= Surf^.w;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1011
            Height:= Surf^.h;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1012
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1013
            Maxcnt:= StrToInt(Trim(s));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1014
            end;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1015
        end
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1016
    else if key = 'water-animation' then
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1017
        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1018
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1019
        watFrames:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1020
        Delete(s, 1, i);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1021
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1022
        watFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1023
        Delete(s, 1, i);
12195
4d818abdc00f Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com>
parents: 12194
diff changeset
  1024
        watMove:= StrToInt(Trim(s));
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1025
        end
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1026
    else if key = 'sd-water-animation' then
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1027
        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1028
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1029
        watSDFrames:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1030
        Delete(s, 1, i);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1031
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1032
        watSDFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1033
        Delete(s, 1, i);
12195
4d818abdc00f Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com>
parents: 12194
diff changeset
  1034
        watSDMove:= StrToInt(Trim(s));
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12173
diff changeset
  1035
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1036
    else if key = 'flakes' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1037
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1038
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1039
        vobCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1040
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1041
        if vobCount > 0 then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1042
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1043
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1044
            vobFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1045
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1046
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1047
            vobFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1048
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1049
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1050
            vobVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1051
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1052
            vobFallSpeed:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1053
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1054
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1055
    else if key = 'flatten-flakes' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1056
        cFlattenFlakes:= true
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1057
    else if key = 'flatten-clouds' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1058
        cFlattenClouds:= true
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1059
    else if key = 'ice' then
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1060
        cIce:= true
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1061
    else if key = 'snow' then
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1062
        cSnow:= true
14949
8b53cb1c0ada make rope styleable
alfadur
parents: 14287
diff changeset
  1063
    else if key = 'rope-step' then
15032
88e3d1ff67bb disallow zero rope step
alfadur
parents: 15029
diff changeset
  1064
        cRopeNodeStep:= max(1, StrToInt(s))
15029
af2f6f4074de add rope layers
alfadur
parents: 14986
diff changeset
  1065
    else if key = 'rope-layers' then
af2f6f4074de add rope layers
alfadur
parents: 14986
diff changeset
  1066
        cRopeLayers:= max(1, min(MAXROPELAYERS, StrToInt(s)))
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1067
    else if key = 'sd-water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1068
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1069
        i:= Pos(',', s);
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1070
        SDWaterColorArray[1].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1071
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1072
        i:= Pos(',', s);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1073
        SDWaterColorArray[1].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1074
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1075
        SDWaterColorArray[1].b:= StrToInt(Trim(s));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1076
        SDWaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1077
        if GrayScale then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1078
            begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1079
            t:= round(SDWaterColorArray[0].r * RGB_LUMINANCE_RED + SDWaterColorArray[0].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[0].b * RGB_LUMINANCE_BLUE);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1080
            if t > 255 then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1081
                t:= 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1082
            SDWaterColorArray[1].r:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1083
            SDWaterColorArray[1].g:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1084
            SDWaterColorArray[1].b:= t
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1085
            end;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1086
        SDWaterColorArray[3]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1087
        SDWaterColorArray[5]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1088
        SDWaterColorArray[7]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1089
        end
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1090
    else if key = 'sd-water-bottom' then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1091
        begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1092
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1093
        SDWaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1094
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1095
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1096
        SDWaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1097
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1098
        SDWaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1099
        SDWaterColorArray[0].a := 255;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1100
        if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1101
            begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1102
            t:= round(SDWaterColorArray[2].r * RGB_LUMINANCE_RED + SDWaterColorArray[2].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[2].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1103
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1104
                t:= 255;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1105
            SDWaterColorArray[0].r:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1106
            SDWaterColorArray[0].g:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1107
            SDWaterColorArray[0].b:= t
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1108
            end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1109
        SDWaterColorArray[2]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1110
        SDWaterColorArray[4]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1111
        SDWaterColorArray[6]:= SDWaterColorArray[0];
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1112
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1113
    else if key = 'sd-water-opacity' then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1114
        SDWaterOpacity:= StrToInt(Trim(s))
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1115
    else if key = 'sd-clouds' then
7543
a0dc770538e1 Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
nemo
parents: 7069
diff changeset
  1116
        cSDCloudsNumber:= Word(StrToInt(Trim(s))) * cScreenSpace div 4096
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1117
    else if key = 'sd-flakes' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1118
        begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1119
        i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1120
        vobSDCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1121
        Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1122
        if vobSDCount > 0 then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1123
            begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1124
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1125
            vobSDFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1126
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1127
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1128
            vobSDFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1129
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1130
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1131
            vobSDVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1132
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1133
            vobSDFallSpeed:= StrToInt(Trim(s));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1134
            end;
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1135
        end
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1136
    else if key = 'rq-sky' then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1137
        begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1138
        if ((cReducedQuality and rqNoBackground) <> 0) then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1139
            begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1140
            i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1141
            RQSkyColor.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1142
            Delete(s, 1, i);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1143
            i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1144
            RQSkyColor.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1145
            Delete(s, 1, i);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1146
            RQSkyColor.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1147
            if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1148
                begin
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1149
                t:= round(RQSkyColor.r * RGB_LUMINANCE_RED + RQSkyColor.g * RGB_LUMINANCE_GREEN + RQSkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1150
                if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1151
                    t:= 255;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1152
                RQSkyColor.r:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1153
                RQSkyColor.g:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1154
                RQSkyColor.b:= t
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1155
                end;
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1156
            SetSkyColor(RQSkyColor.r / 255, RQSkyColor.g / 255, RQSkyColor.b / 255);
5689
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1157
            SDSkyColor.r:= RQSkyColor.r;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1158
            SDSkyColor.g:= RQSkyColor.g;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1159
            SDSkyColor.b:= RQSkyColor.b;
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1160
            end
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1161
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1162
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1163
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
  1164
pfsClose(f);
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
  1165
AddProgress;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1166
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1167
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1168
procedure AddThemeObjects(var ThemeObjects: TThemeObjects);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
  1169
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1170
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1171
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1172
    if ThemeObjects.Count = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1173
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1174
    WriteLnToConsole('Adding theme objects...');
2783
1532fde15179 Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo
parents: 2747
diff changeset
  1175
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1176
    for i:=0 to Pred(ThemeObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1177
        ThemeObjects.objs[i].Maxcnt := max(1, (ThemeObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1178
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1179
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1180
        t := getrandom(ThemeObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1181
        b := false;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1182
        for i:= 0 to Pred(ThemeObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1183
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1184
            ii := (i+t) mod ThemeObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1185
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1186
            if ThemeObjects.objs[ii].Maxcnt <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1187
                b := b or TryPut(ThemeObjects.objs[ii])
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1188
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1189
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1190
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1191
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1192
procedure AddSprayObjects(Surface: PSDL_Surface; var SprayObjects: TSprayObjects);
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1193
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1194
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1195
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1196
    if SprayObjects.Count = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1197
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1198
    WriteLnToConsole('Adding spray objects...');
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1199
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1200
    for i:= 0 to Pred(SprayObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1201
        SprayObjects.objs[i].Maxcnt := max(1, (SprayObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1202
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1203
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1204
        t := getrandom(SprayObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1205
        b := false;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1206
        for i:= 0 to Pred(SprayObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1207
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1208
            ii := (i+t) mod SprayObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1209
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1210
            if SprayObjects.objs[ii].Maxcnt <> 0 then
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1211
                b := b or TryPut2(SprayObjects.objs[ii], Surface)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1212
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1213
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1214
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1215
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1156
diff changeset
  1216
procedure AddObjects();
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1217
var girSurf: PSDL_Surface;
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1218
    i, g: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1219
begin
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
  1220
InitRects;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1221
if hasGirders then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1222
    begin
7069
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1223
    g:= max(playWidth div 8, 256);
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1224
    i:= leftX + g;
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1225
    girSurf:= nil;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
  1226
    repeat
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1227
        AddGirder(i, girSurf);
7069
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1228
        i:=i + g;
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1229
    until (i > rightX - g);
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1230
    // free girder surface
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1231
    if girSurf <> nil then
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1232
        begin
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1233
        SDL_FreeSurface(girSurf);
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1234
        girSurf:= nil;
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1235
        end;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1236
    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1237
if (GameFlags and gfDisableLandObjects) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1238
    AddThemeObjects(ThemeObjects);
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
  1239
AddProgress();
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
  1240
FreeRects();
1190
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1241
end;
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1242
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1243
procedure AddOnLandObjects(Surface: PSDL_Surface);
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1244
begin
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1245
InitRects;
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1246
AddSprayObjects(Surface, SprayObjects);
1186
bf5af791d234 Step 5: Finally... we have theme objects with alpha-channel!
unc0rr
parents: 1185
diff changeset
  1247
FreeRects
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1248
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1249
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1250
procedure LoadThemeConfig;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1251
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1252
    ReadThemeInfo(ThemeObjects, SprayObjects)
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1253
end;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1254
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1255
procedure FreeLandObjects();
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1256
var i, ii: Longword;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1257
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1258
    for i:= 0 to Pred(MAXTHEMEOBJECTS) do
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1259
    begin
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1260
        if ThemeObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1261
            SDL_FreeSurface(ThemeObjects.objs[i].Surf);
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1262
        if SprayObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1263
            SDL_FreeSurface(SprayObjects.objs[i].Surf);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
  1264
        ThemeObjects.objs[i].Surf:= nil;
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
  1265
        SprayObjects.objs[i].Surf:= nil;
13396
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1266
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1267
        ii:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1268
        while ii < ThemeObjects.objs[i].overlaycnt do
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1269
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1270
            if ThemeObjects.objs[i].overlays[ii].Surf <> nil then
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1271
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1272
                    SDL_FreeSurface(ThemeObjects.objs[i].overlays[ii].Surf);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1273
                    ThemeObjects.objs[i].overlays[ii].Surf:= nil;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1274
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1275
            inc(ii);
04d1521cb7b8 new theme object features
alfadur
parents: 12920
diff changeset
  1276
            end;
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1277
    end;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1278
end;
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1279
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1280
end.