misc/Android.mk
author Wuzzy <Wuzzy2@mail.ru>
Mon, 08 Jul 2019 21:44:26 +0200
changeset 15225 ceb289e8a582
parent 9372 915436ff64ab
permissions -rw-r--r--
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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MISC_DIR   := $(call my-dir)
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LOCAL_PATH := MISC_DIR
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
Xeli
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include $(MISC_DIR)/liblua/Android.mk
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0e113487c4b2 blindly updated Android build files for new physfs
koda
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include $(MISC_DIR)/libphysfs/Android.mk
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include $(MISC_DIR)/libphyslayer/Android.mk
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