author | smxx |
Wed, 17 Feb 2010 21:49:38 +0000 | |
changeset 2823 | cf002eb2ab65 |
parent 2745 | 11fce231f24a |
child 2832 | 8cb73c0e77a1 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
1654 | 3 |
* Copyright (c) 2005, 2007, 2009 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
4 | 21 |
unit uSound; |
22 |
interface |
|
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23 |
uses SDLh, uConsts; |
4 | 24 |
|
1654 | 25 |
type PVoicepack = ^TVoicepack; |
26 |
TVoicepack = record |
|
27 |
name: shortstring; |
|
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28 |
chunks: array [TSound] of PMixChunk; |
1654 | 29 |
end; |
30 |
||
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31 |
var MusicFN: shortstring; |
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32 |
|
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33 |
procedure init_uSound; |
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procedure free_uSound; |
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35 |
|
4 | 36 |
procedure InitSound; |
37 |
procedure ReleaseSound; |
|
38 |
procedure SoundLoad; |
|
2745 | 39 |
procedure PlaySound(snd: TSound); |
40 |
procedure PlaySound(snd: TSound; voicepack: PVoicepack); |
|
41 |
function LoopSound(snd: TSound): LongInt; |
|
42 |
function LoopSound(snd: TSound; voicepack: PVoicepack): LongInt; |
|
4 | 43 |
procedure PlayMusic; |
1712 | 44 |
procedure PauseMusic; |
45 |
procedure ResumeMusic; |
|
282 | 46 |
procedure StopSound(snd: TSound); |
2745 | 47 |
procedure StopSound(chn: LongInt); |
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48 |
function ChangeVolume(voldelta: LongInt): LongInt; |
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49 |
function AskForVoicepack(name: shortstring): Pointer; |
4 | 50 |
|
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|
4 | 52 |
implementation |
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53 |
uses uMisc, uConsole; |
564 | 54 |
|
13 | 55 |
const chanTPU = 12; |
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56 |
var Volume: LongInt; |
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lastChan: array [TSound] of LongInt; |
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voicepacks: array[0..cMaxTeams] of TVoicepack; |
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defVoicepack: PVoicepack; |
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60 |
Mus: PMixMusic = nil; |
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|
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62 |
function AskForVoicepack(name: shortstring): Pointer; |
1654 | 63 |
var i: Longword; |
64 |
begin |
|
65 |
i:= 0; |
|
66 |
while (voicepacks[i].name <> name) and (voicepacks[i].name <> '') do |
|
67 |
begin |
|
68 |
inc(i); |
|
69 |
TryDo(i <= cMaxTeams, 'Engine bug: AskForVoicepack i > cMaxTeams', true) |
|
70 |
end; |
|
71 |
||
72 |
voicepacks[i].name:= name; |
|
73 |
AskForVoicepack:= @voicepacks[i] |
|
74 |
end; |
|
4 | 75 |
|
76 |
procedure InitSound; |
|
2647 | 77 |
var i: TSound; |
4 | 78 |
begin |
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79 |
if not isSoundEnabled then exit; |
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80 |
WriteToConsole('Init sound...'); |
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81 |
isSoundEnabled:= SDL_InitSubSystem(SDL_INIT_AUDIO) >= 0; |
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82 |
|
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83 |
if isSoundEnabled then |
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84 |
isSoundEnabled:= Mix_OpenAudio(44100, $8010, 2, 1024) = 0; |
2327 | 85 |
|
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86 |
if isSoundEnabled then |
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87 |
WriteLnToConsole(msgOK) |
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88 |
else |
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89 |
WriteLnToConsole(msgFailed); |
2647 | 90 |
|
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91 |
Mix_AllocateChannels(Succ(chanTPU)); |
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92 |
if isMusicEnabled then |
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93 |
Mix_VolumeMusic(50); |
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94 |
for i:= Low(TSound) to High(TSound) do |
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95 |
lastChan[i]:= -1; |
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96 |
|
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97 |
Volume:= 0; |
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98 |
ChangeVolume(cInitVolume) |
4 | 99 |
end; |
100 |
||
101 |
procedure ReleaseSound; |
|
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102 |
var i: TSound; |
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103 |
t: Longword; |
4 | 104 |
begin |
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105 |
for t:= 0 to cMaxTeams do |
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106 |
if voicepacks[t].name <> '' then |
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107 |
for i:= Low(TSound) to High(TSound) do |
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108 |
if voicepacks[t].chunks[i] <> nil then |
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109 |
Mix_FreeChunk(voicepacks[t].chunks[i]); |
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110 |
|
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111 |
Mix_FreeMusic(Mus); |
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112 |
Mix_CloseAudio(); |
4 | 113 |
end; |
114 |
||
115 |
procedure SoundLoad; |
|
116 |
var i: TSound; |
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117 |
s: shortstring; |
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t: Longword; |
4 | 119 |
begin |
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if not isSoundEnabled then exit; |
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121 |
|
2672 | 122 |
{$IFDEF SDL_MIXER_NEWER} |
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123 |
WriteToConsole('Init SDL_mixer... '); |
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124 |
SDLTry(Mix_Init(MIX_INIT_OGG) <> 0, true); |
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125 |
WriteLnToConsole(msgOK); |
2672 | 126 |
{$ENDIF} |
127 |
||
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128 |
defVoicepack:= AskForVoicepack('Default'); |
1654 | 129 |
|
4 | 130 |
for i:= Low(TSound) to High(TSound) do |
2647 | 131 |
if (Soundz[i].Path <> ptVoices) and (Soundz[i].FileName <> '') then |
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132 |
begin |
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133 |
s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName; |
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134 |
WriteToConsole(msgLoading + s + ' '); |
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135 |
defVoicepack^.chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
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136 |
TryDo(defVoicepack^.chunks[i] <> nil, msgFailed, true); |
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137 |
WriteLnToConsole(msgOK); |
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138 |
end; |
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139 |
|
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140 |
for t:= 0 to cMaxTeams do |
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141 |
if voicepacks[t].name <> '' then |
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142 |
for i:= Low(TSound) to High(TSound) do |
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if (Soundz[i].Path = ptVoices) and (Soundz[i].FileName <> '') then |
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144 |
begin |
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145 |
s:= Pathz[Soundz[i].Path] + '/' + voicepacks[t].name + '/' + Soundz[i].FileName; |
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146 |
WriteToConsole(msgLoading + s + ' '); |
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voicepacks[t].chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
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148 |
if voicepacks[t].chunks[i] = nil then |
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149 |
WriteLnToConsole(msgFailed) |
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150 |
else |
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151 |
WriteLnToConsole(msgOK) |
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152 |
end; |
2672 | 153 |
{$IFDEF SDL_MIXER_NEWER} |
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154 |
Mix_Quit(); |
2672 | 155 |
{$ENDIF} |
4 | 156 |
end; |
157 |
||
2745 | 158 |
procedure PlaySound(snd: TSound); |
159 |
begin |
|
160 |
PlaySound(snd, nil); |
|
161 |
end; |
|
162 |
||
163 |
procedure PlaySound(snd: TSound; voicepack: PVoicepack); |
|
4 | 164 |
begin |
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165 |
if (not isSoundEnabled) or fastUntilLag then exit; |
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166 |
|
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167 |
if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then |
2745 | 168 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], 0, -1) |
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169 |
else |
2745 | 170 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], 0, -1) |
4 | 171 |
end; |
172 |
||
2745 | 173 |
function LoopSound(snd: TSound): LongInt; |
174 |
begin |
|
175 |
LoopSound:= LoopSound(snd, nil) |
|
176 |
end; |
|
177 |
||
178 |
function LoopSound(snd: TSound; voicepack: PVoicepack): LongInt; |
|
2647 | 179 |
begin |
180 |
if (not isSoundEnabled) or fastUntilLag then exit; |
|
181 |
||
182 |
if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then |
|
2745 | 183 |
LoopSound:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], -1, -1) |
2647 | 184 |
else |
2745 | 185 |
LoopSound:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], -1, -1) |
2647 | 186 |
end; |
187 |
||
282 | 188 |
procedure StopSound(snd: TSound); |
4 | 189 |
begin |
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190 |
if not isSoundEnabled then exit; |
2647 | 191 |
if (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then |
192 |
begin |
|
193 |
Mix_HaltChannel(lastChan[snd]); |
|
194 |
lastChan[snd]:= -1; |
|
195 |
end; |
|
4 | 196 |
end; |
197 |
||
2745 | 198 |
procedure StopSound(chn: LongInt); |
199 |
begin |
|
200 |
if (chn <> -1) and (Mix_Playing(chn) <> 0) then Mix_HaltChannel(chn); |
|
201 |
end; |
|
202 |
||
4 | 203 |
procedure PlayMusic; |
564 | 204 |
var s: string; |
4 | 205 |
begin |
1097 | 206 |
if (not isSoundEnabled) |
1128 | 207 |
or (MusicFN = '') |
1712 | 208 |
or (not isMusicEnabled) then exit; |
565 | 209 |
|
1097 | 210 |
s:= PathPrefix + '/Music/' + MusicFN; |
564 | 211 |
WriteToConsole(msgLoading + s + ' '); |
565 | 212 |
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Mus:= Mix_LoadMUS(Str2PChar(s)); |
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214 |
TryDo(Mus <> nil, msgFailed, false); |
564 | 215 |
WriteLnToConsole(msgOK); |
216 |
||
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217 |
SDLTry(Mix_FadeInMusic(Mus, -1, 3000) <> -1, false) |
4 | 218 |
end; |
219 |
||
371 | 220 |
function ChangeVolume(voldelta: LongInt): LongInt; |
174 | 221 |
begin |
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222 |
if not isSoundEnabled then |
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223 |
exit(0); |
2327 | 224 |
|
225 |
inc(Volume, voldelta); |
|
226 |
if Volume < 0 then Volume:= 0; |
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227 |
Mix_Volume(-1, Volume); |
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228 |
Volume:= Mix_Volume(-1, -1); |
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229 |
if isMusicEnabled then Mix_VolumeMusic(Volume * 4 div 8); |
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230 |
ChangeVolume:= Volume * 100 div MIX_MAX_VOLUME |
174 | 231 |
end; |
232 |
||
1712 | 233 |
procedure PauseMusic; |
234 |
begin |
|
235 |
if (MusicFN = '') or (not isMusicEnabled) then exit; |
|
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236 |
|
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237 |
Mix_PauseMusic(Mus); |
1712 | 238 |
end; |
239 |
||
240 |
procedure ResumeMusic; |
|
241 |
begin |
|
242 |
if (MusicFN = '') or (not isMusicEnabled) then exit; |
|
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243 |
|
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244 |
Mix_ResumeMusic(Mus); |
1712 | 245 |
end; |
246 |
||
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247 |
procedure init_uSound; |
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248 |
begin |
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249 |
MusicFN:=''; |
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250 |
end; |
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251 |
|
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252 |
procedure free_uSound; |
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253 |
begin |
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254 |
|
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255 |
end; |
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256 |
|
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257 |
end. |
2192
4763a778c033
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
unc0rr
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258 |