author | Xeli |
Sat, 12 Nov 2011 14:50:35 +0100 | |
branch | hedgeroid |
changeset 6232 | cf4b0f43d64d |
parent 6196 | c16e84558f71 |
child 6616 | f77bb02b669f |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2008-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
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#include <QDir> |
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#include <QPixmap> |
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#include <QPainter> |
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#include "hwconsts.h" |
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A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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#include "hwform.h" |
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#include "hats.h" |
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||
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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#include "HWDataManager.h" |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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HatsModel::HatsModel(QObject* parent) : |
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QAbstractListModel(parent) |
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{ |
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HWDataManager & dataMgr = HWDataManager::instance(); |
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||
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QPixmap hhpix = QPixmap( |
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dataMgr.findFileForRead("Graphics/Hedgehog/Idle.png") |
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).copy(0, 0, 32, 32); |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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// my reserved hats |
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QStringList hatsList = dataMgr.entryList( |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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"Graphics/Hats/Reserved", |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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QDir::Files, |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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QStringList(playerHash+"*.png") |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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int nReserved = hatsList.size(); |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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// regular hats |
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hatsList.append(dataMgr.entryList( |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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"Graphics/Hats", |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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QDir::Files, |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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QStringList("*.png") |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
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|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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int nHats = hatsList.size(); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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for (int i = 0; i < nHats; i++) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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{ |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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bool isReserved = (i < nReserved); |
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|
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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QString str = hatsList.at(i); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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str = str.remove(QRegExp("\\.png$")); |
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QPixmap pix( |
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dataMgr.findFileForRead( |
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"Graphics/Hats/" + QString(isReserved?"Reserved/":"") + str + |
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".png" |
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) |
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); |
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
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|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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// rename properly |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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if (isReserved) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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str = "Reserved "+str.remove(0,32); |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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|
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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QPixmap tmppix(32, 37); |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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tmppix.fill(QColor(Qt::transparent)); |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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|
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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QPainter painter(&tmppix); |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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painter.drawPixmap(QPoint(0, 5), hhpix); |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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painter.drawPixmap(QPoint(0, 0), pix.copy(0, 0, 32, 32)); |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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if(pix.width() > 32) |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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painter.drawPixmap(QPoint(0, 0), pix.copy(32, 0, 32, 32)); |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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painter.end(); |
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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|
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863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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if (str == "NoHat") |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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hats.prepend(qMakePair(str, QIcon(tmppix))); |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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else |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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hats.append(qMakePair(str, QIcon(tmppix))); |
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} |
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} |
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QVariant HatsModel::headerData(int section, |
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Qt::Orientation orientation, int role) const |
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{ |
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Q_UNUSED(section); |
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Q_UNUSED(orientation); |
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Q_UNUSED(role); |
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return QVariant(); |
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} |
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||
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int HatsModel::rowCount(const QModelIndex &parent) const |
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{ |
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if (parent.isValid()) |
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return 0; |
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else |
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return hats.size(); |
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} |
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/*int HatsModel::columnCount(const QModelIndex & parent) const |
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{ |
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if (parent.isValid()) |
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return 0; |
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else |
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return 2; |
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} |
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*/ |
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QVariant HatsModel::data(const QModelIndex &index, |
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Add hat selection control to team editing page (it's empty combobox yet)
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int role) const |
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{ |
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if (!index.isValid() || index.row() < 0 |
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|| index.row() >= hats.size() |
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|| (role != Qt::DisplayRole && role != Qt::DecorationRole)) |
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return QVariant(); |
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if (role == Qt::DisplayRole) |
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return hats.at(index.row()).first; |
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else // role == Qt::DecorationRole |
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return hats.at(index.row()).second; |
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} |