QTfrontend/teamselect.cpp
author unc0rr
Wed, 27 Sep 2006 20:52:22 +0000
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- Some improvements to volume control - Simplified captions
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/*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
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 *
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 * Distributed under the terms of the BSD-modified licence:
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * with the Software without restriction, including without limitation the
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 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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 * sell copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice,
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 *    this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 * 3. The name of the author may not be used to endorse or promote products
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 *    derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#include <QLabel>
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#include <QPixmap>
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#include <QPushButton>
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#include <QFrame>
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#include <QDebug>
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#include <vertScrollArea.h>
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#include "teamselect.h"
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#include "teamselhelper.h"
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#include "frameTeam.h"
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void TeamSelWidget::addTeam(HWTeam team)
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{
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  frameDontPlaying->addTeam(team, false);
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  curDontPlayingTeams.push_back(team);
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  QObject::connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
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		   this, SLOT(changeTeamStatus(HWTeam)));
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}
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//void TeamSelWidget::removeTeam(__attribute__ ((unused)) HWTeam team)
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//{
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  //curDontPlayingTeams.erase(std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team));
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//}
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void TeamSelWidget::changeTeamStatus(HWTeam team)
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{
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  list<HWTeam>::iterator itDontPlay=std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team);
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  list<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
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  bool willBePlaying=itDontPlay!=curDontPlayingTeams.end();
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  if(!willBePlaying) {
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    // playing team => dont playing
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    curDontPlayingTeams.push_back(*itPlay);
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    curPlayingTeams.erase(itPlay);
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  } else {
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    // return if max playing teams reached
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    if(framePlaying->isFullTeams()) return;
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    // dont playing team => playing
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    curPlayingTeams.push_back(*itDontPlay);
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    curDontPlayingTeams.erase(itDontPlay);
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  }
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  FrameTeams* pRemoveTeams;
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  FrameTeams* pAddTeams;
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  if(!willBePlaying) {
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    pRemoveTeams=framePlaying;
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    pAddTeams=frameDontPlaying;
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  } else {
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    pRemoveTeams=frameDontPlaying;
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    pAddTeams=framePlaying;
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  }
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  pAddTeams->addTeam(team, willBePlaying);
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  pRemoveTeams->removeTeam(team);
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  QObject::connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
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		   this, SLOT(changeTeamStatus(HWTeam)));
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  QSize szh=pAddTeams->sizeHint();
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  QSize szh1=pRemoveTeams->sizeHint();
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  if(szh.isValid() && szh1.isValid()) {
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    pAddTeams->resize(pAddTeams->size().width(), szh.height());
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    pRemoveTeams->resize(pRemoveTeams->size().width(), szh1.height());
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  }
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}
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void TeamSelWidget::addScrArea(FrameTeams* pfteams, QColor color)
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{
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  VertScrArea* area=new VertScrArea(color);
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  area->setWidget(pfteams);
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  mainLayout.addWidget(area, 30);
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}
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TeamSelWidget::TeamSelWidget(QWidget* parent) :
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  QWidget(parent), mainLayout(this)
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{
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  framePlaying=new FrameTeams();
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  frameDontPlaying=new FrameTeams();
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  addScrArea(framePlaying, QColor("DarkTurquoise"));
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  addScrArea(frameDontPlaying, QColor("LightGoldenrodYellow"));
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}
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void TeamSelWidget::resetPlayingTeams(const QStringList& teamslist)
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{
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  list<HWTeam>::iterator it;
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  for(it=curPlayingTeams.begin(); it!=curPlayingTeams.end(); it++) {
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    framePlaying->removeTeam(*it);
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  }
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  curPlayingTeams.clear();
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  for(it=curDontPlayingTeams.begin(); it!=curDontPlayingTeams.end(); it++) {
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    frameDontPlaying->removeTeam(*it);
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  }
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  curDontPlayingTeams.clear();
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  for (QStringList::ConstIterator it = teamslist.begin(); it != teamslist.end(); ++it ) {
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    addTeam(*it);
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  }
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}
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bool TeamSelWidget::isPlaying(HWTeam team) const
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{
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  return std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team)!=curPlayingTeams.end();
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}
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list<HWTeam> TeamSelWidget::getPlayingTeams() const
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{
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  return curPlayingTeams;
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}
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unsigned char TeamSelWidget::numHedgedogs(HWTeam team) const
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{
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  const TeamShowWidget* tsw=dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team));
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  if(!tsw) return 0;
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  return tsw->getHedgehogsNum();
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}