author | nemo |
Fri, 05 Mar 2010 02:28:03 +0000 | |
changeset 2937 | da06c25edf1d |
parent 2773 | e94f240a8a41 |
child 2948 | 3f21a9dc93d0 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QVBoxLayout> |
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#include <QGridLayout> |
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#include <QMainWindow> |
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#include <QStackedLayout> |
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#include "ui_hwform.h" |
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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#include "hwform.h" |
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#include "pages.h" |
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#include "statsPage.h" |
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#include "playrecordpage.h" |
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#include "hwconsts.h" |
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51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
1950
diff
changeset
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void Ui_HWForm::setupUi(HWForm *HWForm) |
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{ |
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SetupFonts(); |
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HWForm->setObjectName(QString::fromUtf8("HWForm")); |
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HWForm->resize(QSize(640, 480).expandedTo(HWForm->minimumSizeHint())); |
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HWForm->setMinimumSize(QSize(720, 450)); |
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HWForm->setWindowTitle(QMainWindow::tr("Hedgewars %1").arg(*cVersionString)); |
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centralWidget = new QWidget(HWForm); |
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centralWidget->setObjectName(QString::fromUtf8("centralWidget")); |
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51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
1950
diff
changeset
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SetupPages(centralWidget, HWForm); |
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HWForm->setCentralWidget(centralWidget); |
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Pages->setCurrentIndex(0); |
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QMetaObject::connectSlotsByName(HWForm); |
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} |
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void Ui_HWForm::SetupFonts() |
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{ |
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font14 = new QFont("MS Shell Dlg", 14); |
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} |
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51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
1950
diff
changeset
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void Ui_HWForm::SetupPages(QWidget *Parent, HWForm *HWForm) |
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{ |
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Pages = new QStackedLayout(Parent); |
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pageEditTeam = new PageEditTeam(Parent, &HWForm->sdli); |
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Pages->addWidget(pageEditTeam); |
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pageOptions = new PageOptions(); |
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Pages->addWidget(pageOptions); |
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pageMultiplayer = new PageMultiplayer(); |
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Pages->addWidget(pageMultiplayer); |
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pagePlayDemo = new PagePlayDemo(); |
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Pages->addWidget(pagePlayDemo); |
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pageNet = new PageNet(); |
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Pages->addWidget(pageNet); |
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pageNetGame = new PageNetGame(Parent, HWForm->gameSettings, &HWForm->sdli); |
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Pages->addWidget(pageNetGame); |
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pageInfo = new PageInfo(); |
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Pages->addWidget(pageInfo); |
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pageMain = new PageMain(); |
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Pages->addWidget(pageMain); |
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pageGameStats = new PageGameStats(); |
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Pages->addWidget(pageGameStats); |
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pageSinglePlayer = new PageSinglePlayer(); |
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Pages->addWidget(pageSinglePlayer); |
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pageTraining = new PageTraining(); |
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Pages->addWidget(pageTraining); |
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pageSelectWeapon = new PageSelectWeapon(); |
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Pages->addWidget(pageSelectWeapon); |
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pageNetServer = new PageNetServer(); |
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Pages->addWidget(pageNetServer); |
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pageInGame = new PageInGame(); |
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Pages->addWidget(pageInGame); |
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Have game beep when someone joins lobby/room. Controlled by Sound option
nemo
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changeset
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pageRoomsList = new PageRoomsList(Parent, HWForm->gameSettings, &HWForm->sdli); |
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Pages->addWidget(pageRoomsList); |
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pageConnecting = new PageConnecting(); |
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Pages->addWidget(pageConnecting); |
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pageScheme = new PageScheme(); |
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Pages->addWidget(pageScheme); |
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pageAdmin = new PageAdmin(); |
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Pages->addWidget(pageAdmin); |
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pageNetType = new PageNetType(); |
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Pages->addWidget(pageNetType); |
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} |