author | alfadur |
Sat, 13 Apr 2019 00:27:48 +0300 | |
changeset 14806 | da0cfeee9d96 |
parent 10108 | c68cf030eded |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006-2012 Igor Ulyanov <iulyanov@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include <QFrame> |
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#include <QImage> |
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#ifndef _ITEM_NUM_INCLUDED |
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#define _ITEM_NUM_INCLUDED |
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class ItemNum : public QFrame |
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{ |
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Q_OBJECT |
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public: |
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void setInfinityState(bool value); |
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void setEnabled(bool value); |
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unsigned char getItemsNum() const; |
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void setItemsNum(const unsigned char num); |
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made the hog count thingy prettier when on low space... have fun squishing hogs!
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protected: |
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QImage m_im; |
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QImage m_img; |
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bool infinityState; |
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bool enabled; |
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ItemNum(const QImage& im, const QImage& img, QWidget * parent, unsigned char min=2, unsigned char max=8); |
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virtual QSize sizeHint () const; |
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virtual ~ItemNum()=0; |
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bool nonInteractive; |
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unsigned char minItems; |
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unsigned char maxItems; |
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unsigned char numItems; |
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// from QWidget |
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virtual void mousePressEvent ( QMouseEvent * event ); |
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virtual void wheelEvent ( QWheelEvent * event ); |
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virtual void paintEvent(QPaintEvent* event); |
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// to be implemented in child |
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virtual void incItems()=0; |
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virtual void decItems()=0; |
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}; |
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#endif // _ITEM_NUM_INCLUDED |