hedgewars/VGSHandlers.inc
author nemo
Fri, 29 Oct 2010 19:22:01 -0400
changeset 4016 daaf120328f2
parent 3995 360332f8785f
child 4034 634a8c8682de
permissions -rw-r--r--
Trying to help burp along, here...
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword);
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var sign: float;
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begin
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if vobCount = 0 then exit;
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sign:= 1;
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with Gear^ do
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    begin
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    inc(FrameTicks, Steps);
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    if FrameTicks > vobFrameTicks then
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        begin
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        dec(FrameTicks, vobFrameTicks);
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        inc(Frame);
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        if Frame = vobFramesCount then Frame:= 0
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        end;
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    X:= X + (cWindSpeedf * 200 + dX + tdX) * Steps;
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    Y:= Y + (dY + tdY + cGravityf * vobFallSpeed) * Steps;
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    Angle:= Angle + dAngle * Steps;
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    if (round(X) >= cLeftScreenBorder) and
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       (round(X) <= cRightScreenBorder) and
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       (round(Y) <= (int64(LAND_HEIGHT) + 75)) and
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       (Timer > 0) and (Timer-Steps > 0) then
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        begin
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        if tdX > 0 then sign := 1
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        else sign:= -1;
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        tdX:= tdX - 0.005*Steps*sign;
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        if ((sign < 0) and (tdX > 0)) or ((sign > 0) and (tdX < 0)) then tdX:= 0;
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        if tdX > 0 then sign := 1
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        else sign:= -1;
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        tdY:= tdY - 0.005*Steps*sign;
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        if ((sign < 0) and (tdY > 0)) or ((sign > 0) and (tdY < 0)) then tdY:= 0;
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        dec(Timer, Steps)
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        end
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    else
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        begin
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        if round(X) < cLeftScreenBorder then X:= X + cScreenSpace else
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        if round(X) > cRightScreenBorder then X:= X - cScreenSpace;
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        // if round(Y) < (LAND_HEIGHT - 1024 - 75) then Y:= Y + float(25); // For if flag is set for flakes rising upwards?
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        if round(Y) > (int64(LAND_HEIGHT) + 75) then Y:= Y - float(1024 + 150); // TODO - configure in theme (jellies for example could use limited range)
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        Timer:= 0;
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        tdX:= 0;
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        tdY:= 0
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        end;
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    end;
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepBeeTrace(Gear: PVisualGear; Steps: Longword);
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begin
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if Gear^.FrameTicks > Steps then
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    dec(Gear^.FrameTicks, Steps)
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else
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    DeleteVisualGear(Gear);
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepCloud(Gear: PVisualGear; Steps: Longword);
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var s: Longword;
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    t: float;
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begin
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Gear^.X:= Gear^.X + (cWindSpeedf * 750 * Gear^.dX) * Steps;
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// up-and-down-bounce magic
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s := (GameTicks + Gear^.Timer) mod 4096;
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t := 8 * AngleSin(s mod 2048).QWordValue / 4294967296;
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if (s < 2048) then t := -t;
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Gear^.Y := int64(LAND_HEIGHT) - 1184 + Gear^.Timer mod 8 + t;
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if round(Gear^.X) < cLeftScreenBorder then Gear^.X:= Gear^.X + cScreenSpace else
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if round(Gear^.X) > cRightScreenBorder then Gear^.X:= Gear^.X - cScreenSpace
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepExpl(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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//Gear^.dY:= Gear^.dY + cGravityf;
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if Gear^.FrameTicks <= Steps then
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    if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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    else
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        begin
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        dec(Gear^.Frame);
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        Gear^.FrameTicks:= cExplFrameTicks
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        end
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    else dec(Gear^.FrameTicks, Steps)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepNote(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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Gear^.dY:= Gear^.dY + cGravityf * Steps / 2;
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Gear^.Angle:= Gear^.Angle + (Gear^.Frame + 1) * Steps / 10;
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while Gear^.Angle > cMaxAngle do
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    Gear^.Angle:= Gear^.Angle - cMaxAngle;
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if Gear^.FrameTicks <= Steps then
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    DeleteVisualGear(Gear)
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else
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    dec(Gear^.FrameTicks, Steps)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepEgg(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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Gear^.dY:= Gear^.dY + cGravityf * Steps;
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Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle;
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if Gear^.FrameTicks <= Steps then
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    DeleteVisualGear(Gear)
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else
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    dec(Gear^.FrameTicks, Steps)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepFire(Gear: PVisualGear; Steps: Longword);
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var vgt: PVisualGear;
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;// + cGravityf * (Steps * Steps);
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if (Gear^.State and gstTmpFlag) = 0 then
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    begin
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    Gear^.dY:= Gear^.dY + cGravityf * Steps;
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    if ((GameTicks mod 200) < Steps + 1) then
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        begin
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        vgt:= AddVisualGear(round(Gear^.X), round(Gear^.Y), vgtFire);
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        if vgt <> nil then
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            begin
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            vgt^.dx:= 0;
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            vgt^.dy:= 0;
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            vgt^.State:= gstTmpFlag;
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            end;
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        end
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    end
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else
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    inc(Steps, Steps);
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if Gear^.FrameTicks <= Steps then
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       DeleteVisualGear(Gear)
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else
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    dec(Gear^.FrameTicks, Steps)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepShell(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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Gear^.dY:= Gear^.dY + cGravityf * Steps;
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Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle;
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if Gear^.FrameTicks <= Steps then
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    DeleteVisualGear(Gear)
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else
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    dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepSmallDamage(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.Y:= Gear^.Y - 0.02 * Steps;
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if Gear^.FrameTicks <= Steps then
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    DeleteVisualGear(Gear)
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else
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    dec(Gear^.FrameTicks, Steps)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepBubble(Gear: PVisualGear; Steps: Longword);
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begin
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    Gear^.X:= Gear^.X + Gear^.dX * Steps;
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    Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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    Gear^.Y:= Gear^.Y - cDrownSpeedf * Steps;
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    Gear^.dX /= (1.001 * Steps);
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    Gear^.dY /= (1.001 * Steps);
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    if (Gear^.FrameTicks <= Steps) or (round(Gear^.Y) < cWaterLine) then
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        DeleteVisualGear(Gear)
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    else
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        dec(Gear^.FrameTicks, Steps)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepHealth(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y - Gear^.dY * Steps;
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if Gear^.FrameTicks <= Steps then
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    DeleteVisualGear(Gear)
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else
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    dec(Gear^.FrameTicks, Steps);
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepSteam(Gear: PVisualGear; Steps: Longword);
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   231
begin
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    Gear^.X:= Gear^.X + (cWindSpeedf * 100 + Gear^.dX) * Steps;
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    Gear^.Y:= Gear^.Y - cDrownSpeedf * Steps;
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   235
    if Gear^.FrameTicks <= Steps then
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   236
        if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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   237
        else
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   238
            begin
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   239
            if Random(2) = 0 then dec(Gear^.Frame);
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   240
            Gear^.FrameTicks:= cExplFrameTicks
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   241
            end
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   242
        else dec(Gear^.FrameTicks, Steps)
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   243
end;
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   245
////////////////////////////////////////////////////////////////////////////////
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   246
procedure doStepAmmo(Gear: PVisualGear; Steps: Longword);
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   247
begin
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   248
    Gear^.Y:= Gear^.Y - cDrownSpeedf * Steps;
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   249
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   250
    Gear^.scale:= Gear^.scale + 0.0025 * Steps;
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   251
    Gear^.alpha:= Gear^.alpha - 0.0015 * Steps;
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   252
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   253
    if Gear^.alpha < 0 then DeleteVisualGear(Gear)
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   254
end;
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   255
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   256
////////////////////////////////////////////////////////////////////////////////
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   257
procedure doStepSmoke(Gear: PVisualGear; Steps: Longword);
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   258
begin
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   259
    Gear^.X:= Gear^.X + (cWindSpeedf + Gear^.dX) * Steps;
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   260
    Gear^.Y:= Gear^.Y - (cDrownSpeedf + Gear^.dY) * Steps;
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   261
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   262
    Gear^.dX := Gear^.dX + (cWindSpeedf * 0.3 * Steps);
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   263
    //Gear^.dY := Gear^.dY - (cDrownSpeedf * 0.995);
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   264
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   265
    if Gear^.FrameTicks <= Steps then
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   266
        if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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   267
        else
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   268
            begin
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   269
            if Random(2) = 0 then dec(Gear^.Frame);
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   270
            Gear^.FrameTicks:= cExplFrameTicks
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   271
            end
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        else dec(Gear^.FrameTicks, Steps)
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   273
end;
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   274
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   275
////////////////////////////////////////////////////////////////////////////////
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   276
procedure doStepDust(Gear: PVisualGear; Steps: Longword);
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   277
begin
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   278
    Gear^.X:= Gear^.X + (cWindSpeedf + (cWindSpeedf * 0.03 * Steps) + Gear^.dX) * Steps;
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   279
    Gear^.Y:= Gear^.Y - (Gear^.dY) * Steps;
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   280
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ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
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   281
    Gear^.dX := Gear^.dX - (Gear^.dX * 0.005 * Steps);
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   282
    Gear^.dY := Gear^.dY - (cDrownSpeedf * 0.001 * Steps);
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   283
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   284
    if Gear^.FrameTicks <= Steps then
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   285
        if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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   286
        else
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   287
            begin
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   288
            dec(Gear^.Frame);
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   289
            Gear^.FrameTicks:= cExplFrameTicks
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   290
            end
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   291
        else dec(Gear^.FrameTicks, Steps)
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   292
end;
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   293
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   294
////////////////////////////////////////////////////////////////////////////////
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   295
procedure doStepSplash(Gear: PVisualGear; Steps: Longword);
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   296
begin
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   297
  if Gear^.FrameTicks <= Steps then
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   298
      DeleteVisualGear(Gear)
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   299
  else
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   300
      dec(Gear^.FrameTicks, Steps);
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   301
end;
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   302
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   303
////////////////////////////////////////////////////////////////////////////////
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   304
procedure doStepDroplet(Gear: PVisualGear; Steps: Longword);
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   305
begin
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   306
  Gear^.X:= Gear^.X + Gear^.dX * Steps;
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   307
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  Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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   309
  Gear^.dY:= Gear^.dY + cGravityf * Steps;
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   310
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   311
  if round(Gear^.Y) > cWaterLine then begin
3441
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   312
    DeleteVisualGear(Gear);
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   313
    PlaySound(TSound(ord(sndDroplet1) + Random(3)));
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   314
    end;
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   315
end;
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   316
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   317
////////////////////////////////////////////////////////////////////////////////
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   318
procedure doStepSmokeRing(Gear: PVisualGear; Steps: Longword);
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   319
begin
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   320
inc(Gear^.Timer, Steps);
f31225f99a06 some file that tried to escape...
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diff changeset
   321
if Gear^.Timer >= Gear^.FrameTicks then DeleteVisualGear(Gear)
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   322
else
f31225f99a06 some file that tried to escape...
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   323
    begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   324
    Gear^.scale := 1.25 * (-power(2, -10 * Int(Gear^.Timer)/Gear^.FrameTicks) + 1) + 0.4;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   325
    Gear^.alpha := 1 - power(Gear^.Timer / 350, 4);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   326
    if Gear^.alpha < 0 then Gear^.alpha:= 0;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   327
    end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   328
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   329
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   330
////////////////////////////////////////////////////////////////////////////////
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   331
procedure doStepFeather(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   332
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   333
Gear^.X:= Gear^.X + Gear^.dX * Steps;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   334
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   335
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   336
Gear^.dY:= Gear^.dY + cGravityf * Steps;
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   337
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   338
Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   339
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   340
if Gear^.FrameTicks <= Steps then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   341
    DeleteVisualGear(Gear)
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   342
else
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   343
    dec(Gear^.FrameTicks, Steps)
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   344
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   345
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   346
////////////////////////////////////////////////////////////////////////////////
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   347
const cSorterWorkTime = 640;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   348
var thexchar: array[0..cMaxTeams] of
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   349
            record
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   350
            dy, ny, dw: LongInt;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   351
            team: PTeam;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   352
            SortFactor: QWord;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   353
            end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   354
    currsorter: PVisualGear = nil;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   355
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   356
procedure doStepTeamHealthSorterWork(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   357
var i, t: LongInt;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   358
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   359
for t:= 1 to Steps do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   360
    begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   361
    dec(Gear^.Timer);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   362
    if (Gear^.Timer and 15) = 0 then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   363
        for i:= 0 to Pred(TeamsCount) do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   364
            with thexchar[i] do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   365
                begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   366
                {$WARNINGS OFF}
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   367
                team^.DrawHealthY:= ny + dy * LongInt(Gear^.Timer) div 640;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   368
                team^.TeamHealthBarWidth:= team^.NewTeamHealthBarWidth + dw * LongInt(Gear^.Timer) div cSorterWorkTime;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   369
                {$WARNINGS ON}
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   370
                end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   371
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   372
    if (Gear^.Timer = 0) or (currsorter <> Gear) then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   373
        begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   374
        if currsorter = Gear then currsorter:= nil;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   375
        DeleteVisualGear(Gear);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   376
        exit
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   377
        end
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   378
    end
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   379
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   380
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   381
procedure doStepTeamHealthSorter(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   382
var i: Longword;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   383
    b: boolean;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   384
    t: LongInt;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   385
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   386
Steps:= Steps; // avoid compiler hint
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   387
for t:= 0 to Pred(TeamsCount) do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   388
    with thexchar[t] do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   389
        begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   390
        dy:= TeamsArray[t]^.DrawHealthY;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   391
        dw:= TeamsArray[t]^.TeamHealthBarWidth - TeamsArray[t]^.NewTeamHealthBarWidth;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   392
        team:= TeamsArray[t];
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   393
        SortFactor:= TeamsArray[t]^.Clan^.ClanHealth;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   394
        SortFactor:= (SortFactor shl  3) + TeamsArray[t]^.Clan^.ClanIndex;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   395
        SortFactor:= (SortFactor shl 30) + TeamsArray[t]^.TeamHealth;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   396
        end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   397
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   398
if TeamsCount > 1 then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   399
    repeat
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   400
    b:= true;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   401
    for t:= 0 to TeamsCount - 2 do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   402
        if (thexchar[t].SortFactor > thexchar[Succ(t)].SortFactor) then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   403
            begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   404
            thexchar[cMaxTeams]:= thexchar[t];
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   405
            thexchar[t]:= thexchar[Succ(t)];
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   406
            thexchar[Succ(t)]:= thexchar[cMaxTeams];
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   407
            b:= false
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   408
            end
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   409
    until b;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   410
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   411
t:= - 4;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   412
for i:= 0 to Pred(TeamsCount) do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   413
    with thexchar[i] do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   414
        begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   415
        dec(t, team^.HealthTex^.h + 2);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   416
        ny:= t;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   417
        dy:= dy - ny
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   418
        end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   419
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   420
Gear^.Timer:= cSorterWorkTime;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   421
Gear^.doStep:= @doStepTeamHealthSorterWork;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   422
currsorter:= Gear;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   423
//doStepTeamHealthSorterWork(Gear, Steps)
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   424
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   425
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   426
////////////////////////////////////////////////////////////////////////////////
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   427
procedure doStepSpeechBubbleWork(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   428
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   429
if Gear^.Timer > Steps then dec(Gear^.Timer, Steps) else Gear^.Timer:= 0;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   430
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   431
if (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   432
    begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   433
    Gear^.X:= PHedgehog(Gear^.Hedgehog)^.Gear^.X.QWordValue/4294967296 + (Gear^.Tex^.w div 2  - Gear^.FrameTicks);
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   434
    Gear^.Y:= PHedgehog(Gear^.Hedgehog)^.Gear^.Y.QWordValue/4294967296 - (16 + Gear^.Tex^.h);
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   435
    end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   436
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   437
if Gear^.Timer = 0 then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   438
    begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   439
    if PHedgehog(Gear^.Hedgehog)^.SpeechGear = Gear then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   440
        PHedgehog(Gear^.Hedgehog)^.SpeechGear:= nil;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   441
    DeleteVisualGear(Gear)
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   442
    end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   443
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   444
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   445
procedure doStepSpeechBubble(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   446
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   447
Steps:= Steps; // avoid compiler hint
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   448
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   449
with PHedgehog(Gear^.Hedgehog)^ do
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   450
    if SpeechGear <> nil then SpeechGear^.Timer:= 0;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   451
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   452
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= Gear;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   453
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   454
Gear^.Timer:= max(Length(Gear^.Text) * 150, 3000);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   455
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   456
Gear^.Tex:= RenderSpeechBubbleTex(Gear^.Text, Gear^.FrameTicks, fnt16);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   457
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   458
case Gear^.FrameTicks of
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   459
    1: Gear^.FrameTicks:= SpritesData[sprSpeechTail].Width-28;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   460
    2: Gear^.FrameTicks:= SpritesData[sprThoughtTail].Width-20;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   461
    3: Gear^.FrameTicks:= SpritesData[sprShoutTail].Width-10;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   462
    end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   463
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   464
Gear^.doStep:= @doStepSpeechBubbleWork;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   465
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   466
Gear^.Y:= Gear^.Y - float(Gear^.Tex^.h)
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   467
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   468
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   469
////////////////////////////////////////////////////////////////////////////////
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   470
procedure doStepHealthTagWork(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   471
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   472
if Steps > Gear^.Timer then
3459
c552aa44108d hey sheepluva, how about just this? lets you have an anonymous one too.
nemo
parents: 3443
diff changeset
   473
    DeleteVisualGear(Gear)
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   474
else
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   475
    begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   476
    dec(Gear^.Timer, Steps);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   477
    Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   478
    end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   479
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   480
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   481
procedure doStepHealthTagWorkUnderWater(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   482
begin
3976
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3909
diff changeset
   483
if round(Gear^.Y) < int64(cWaterLine) + 10 then
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   484
    DeleteVisualGear(Gear)
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   485
else
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   486
    Gear^.Y:= Gear^.Y - 0.08 * Steps;
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   487
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   488
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   489
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   490
procedure doStepHealthTag(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   491
var s: shortstring;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   492
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   493
s:= '';
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   494
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   495
Gear^.dY:= -0.08;
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   496
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   497
str(Gear^.State, s);
3459
c552aa44108d hey sheepluva, how about just this? lets you have an anonymous one too.
nemo
parents: 3443
diff changeset
   498
if Gear^.Hedgehog <> nil then
c552aa44108d hey sheepluva, how about just this? lets you have an anonymous one too.
nemo
parents: 3443
diff changeset
   499
    Gear^.Tex:= RenderStringTex(s, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color, fnt16)
c552aa44108d hey sheepluva, how about just this? lets you have an anonymous one too.
nemo
parents: 3443
diff changeset
   500
else
c552aa44108d hey sheepluva, how about just this? lets you have an anonymous one too.
nemo
parents: 3443
diff changeset
   501
    Gear^.Tex:= RenderStringTex(s, cWhiteColor, fnt16);
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   502
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   503
if round(Gear^.Y) < cWaterLine then
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   504
    Gear^.doStep:= @doStepHealthTagWork
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   505
else
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   506
    Gear^.doStep:= @doStepHealthTagWorkUnderWater;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   507
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   508
Gear^.Y:= Gear^.Y - float(Gear^.Tex^.h);
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   509
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   510
if Steps > 1 then Gear^.doStep(Gear, Steps-1);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   511
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   512
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   513
////////////////////////////////////////////////////////////////////////////////
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   514
procedure doStepSmokeTrace(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   515
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   516
inc(Gear^.Timer, Steps );
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   517
if Gear^.Timer > 64 then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   518
    begin
3995
360332f8785f SmokeTrace: animation got aborted before last animation frame was displayed
sheepluva
parents: 3994
diff changeset
   519
    if Gear^.State = 0 then
360332f8785f SmokeTrace: animation got aborted before last animation frame was displayed
sheepluva
parents: 3994
diff changeset
   520
      begin
360332f8785f SmokeTrace: animation got aborted before last animation frame was displayed
sheepluva
parents: 3994
diff changeset
   521
      DeleteVisualGear(Gear);
360332f8785f SmokeTrace: animation got aborted before last animation frame was displayed
sheepluva
parents: 3994
diff changeset
   522
      exit;
360332f8785f SmokeTrace: animation got aborted before last animation frame was displayed
sheepluva
parents: 3994
diff changeset
   523
      end;
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   524
    dec(Gear^.State, Gear^.Timer div 65);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   525
    Gear^.Timer:= Gear^.Timer mod 65;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   526
    end;
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   527
Gear^.dX:= Gear^.dX + cWindSpeedf * Steps;
3587
eca835df4106 Optimise vgtSmokeTrace/vgtEvilTrace handler
nemo
parents: 3466
diff changeset
   528
Gear^.X:= Gear^.X + Gear^.dX;
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   529
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   530
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   531
////////////////////////////////////////////////////////////////////////////////
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   532
procedure doStepExplosionWork(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   533
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   534
inc(Gear^.Timer, Steps);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   535
if Gear^.Timer > 75 then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   536
    begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   537
    inc(Gear^.State, Gear^.Timer div 76);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   538
    Gear^.Timer:= Gear^.Timer mod 76;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   539
    if Gear^.State > 5 then DeleteVisualGear(Gear);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   540
    end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   541
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   542
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   543
procedure doStepExplosion(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   544
var i: LongWord;
3590
66e1bc1ea3a9 explosions: cache rounded X,Y values
sheepluva
parents: 3587
diff changeset
   545
gX,gY: LongInt;
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   546
begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   547
gX:= round(Gear^.X);
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   548
gY:= round(Gear^.Y);
3590
66e1bc1ea3a9 explosions: cache rounded X,Y values
sheepluva
parents: 3587
diff changeset
   549
for i:= 0 to 31 do AddVisualGear(gX, gY, vgtFire);
66e1bc1ea3a9 explosions: cache rounded X,Y values
sheepluva
parents: 3587
diff changeset
   550
for i:= 0 to  8 do AddVisualGear(gX, gY, vgtExplPart);
66e1bc1ea3a9 explosions: cache rounded X,Y values
sheepluva
parents: 3587
diff changeset
   551
for i:= 0 to  8 do AddVisualGear(gX, gY, vgtExplPart2);
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   552
Gear^.doStep:= @doStepExplosionWork;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   553
if Steps > 1 then Gear^.doStep(Gear, Steps-1);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   554
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   555
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   556
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   557
////////////////////////////////////////////////////////////////////////////////
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   558
procedure doStepBigExplosionWork(Gear: PVisualGear; Steps: Longword);
3587
eca835df4106 Optimise vgtSmokeTrace/vgtEvilTrace handler
nemo
parents: 3466
diff changeset
   559
//var maxMovement: LongInt;
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   560
begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   561
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   562
inc(Gear^.Timer, Steps);
3466
78d9fa9a700e Comment out the desyncing block, with a suggestion for possible fix
nemo
parents: 3459
diff changeset
   563
(*
78d9fa9a700e Comment out the desyncing block, with a suggestion for possible fix
nemo
parents: 3459
diff changeset
   564
FIXME - This block desyncs due to the way WorldDx is important for various things network related.
78d9fa9a700e Comment out the desyncing block, with a suggestion for possible fix
nemo
parents: 3459
diff changeset
   565
One possible solution is, instead of using WorldDx, to use straight gl/SDL calls to jitter the screen a bit.
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   566
if (Gear^.Timer and 5) = 0 then
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   567
    begin
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   568
    maxMovement := max(1, 13 - ((Gear^.Timer * 15) div 250));
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   569
    ShakeCamera(maxMovement);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   570
    end;
3466
78d9fa9a700e Comment out the desyncing block, with a suggestion for possible fix
nemo
parents: 3459
diff changeset
   571
*)
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   572
if Gear^.Timer > 250 then DeleteVisualGear(Gear);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   573
end;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   574
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   575
procedure doStepBigExplosion(Gear: PVisualGear; Steps: Longword);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   576
var i: LongWord;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   577
gX,gY: LongInt;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   578
begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   579
gX:= round(Gear^.X);
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3592
diff changeset
   580
gY:= round(Gear^.Y);
3441
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   581
AddVisualGear(gX, gY, vgtSmokeRing);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   582
for i:= 0 to 46 do AddVisualGear(gX, gY, vgtFire);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   583
for i:= 0 to 15 do AddVisualGear(gX, gY, vgtExplPart);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   584
for i:= 0 to 15 do AddVisualGear(gX, gY, vgtExplPart2);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   585
Gear^.doStep:= @doStepBigExplosionWork;
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   586
if Steps > 1 then Gear^.doStep(Gear, Steps-1);
f31225f99a06 some file that tried to escape...
sheepluva
parents:
diff changeset
   587
end;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   588
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   589
procedure doStepChunk(Gear: PVisualGear; Steps: Longword);
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   590
begin
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   591
Gear^.X:= Gear^.X + Gear^.dX * Steps;
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   592
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   593
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   594
Gear^.dY:= Gear^.dY + cGravityf * Steps;
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   595
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   596
Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle;
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   597
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   598
if round(Gear^.Y) > cWaterLine then
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   599
    begin
3699
e5e2cbc90891 Let's try this instead.
nemo
parents: 3689
diff changeset
   600
    AddVisualGear(round(Gear^.X), round(Gear^.Y), vgtDroplet);
3689
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   601
    DeleteVisualGear(Gear);
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   602
    end
e2be39ee19f0 Engine:
smaxx
parents: 3641
diff changeset
   603
end;