hedgewars/GL.h
author koda
Fri, 05 Apr 2013 18:25:23 +0200
changeset 8865 dd4035ee0f12
parent 6891 ab9843957664
permissions -rw-r--r--
use SDL_Threads everywhere The trick was to mark the threaded functions as cdecl and load arguments correctly. This allows us to: - drop a few ifdefs; - use integrated waiting code; - remove some whitespaces \o/; - fix bug #591.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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4463ee51c9ec Render unions
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#pragma once
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ab9843957664 Improve rendering of function types, ranges, and more
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#include <GL/gl.h>