cocoaTouch/SDLOverrides/SDL_uikitappdelegate.m
author koda
Sat, 27 Mar 2010 17:45:51 +0000
changeset 3122 e005359efc59
parent 3116 97dc65a47b15
child 3199 1a9938a27677
permissions -rw-r--r--
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     1
/*
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     2
 SDL - Simple DirectMedia Layer
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     3
 Copyright (C) 1997-2009 Sam Lantinga
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     4
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     5
 This library is free software; you can redistribute it and/or
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     6
 modify it under the terms of the GNU Lesser General Public
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     7
 License as published by the Free Software Foundation; either
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     8
 version 2.1 of the License, or (at your option) any later version.
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     9
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    10
 This library is distributed in the hope that it will be useful,
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    11
 but WITHOUT ANY WARRANTY; without even the implied warranty of
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    12
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    13
 Lesser General Public License for more details.
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    14
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    15
 You should have received a copy of the GNU Lesser General Public
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    16
 License along with this library; if not, write to the Free Software
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    17
 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    18
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    19
 Sam Lantinga, mods for Hedgewars by Vittorio Giovara
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    20
 slouken@libsdl.org, vittorio.giovara@gmail.com
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    21
*/
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    22
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2689
diff changeset
    23
#import <pthread.h>
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    24
#import "SDL_uikitappdelegate.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    25
#import "SDL_uikitopenglview.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    26
#import "SDL_events_c.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    27
#import "jumphack.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    28
#import "SDL_video.h"
2693
3207e0eacd43 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents: 2692
diff changeset
    29
#import "GameSetup.h"
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    30
#import "PascalImports.h"
2772
1965eba10be6 some code cleanup for the ifrontend
koda
parents: 2743
diff changeset
    31
#import "MainMenuViewController.h"
3116
97dc65a47b15 branch ipad/iphone files to keep compatibility between versions
koda
parents: 3063
diff changeset
    32
#import "OverlayViewController.h"
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    33
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    34
#ifdef main
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    35
#undef main
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    36
#endif
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    37
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    38
int main (int argc, char *argv[]) {
3027
32890edaa483 lotsa optimizations and redraws for the iFrontend
koda
parents: 3026
diff changeset
    39
	NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
2723
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    40
	int retVal = UIApplicationMain(argc, argv, nil, @"SDLUIKitDelegate");
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    41
	[pool release];
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    42
	return retVal;
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    43
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    44
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    45
@implementation SDLUIKitDelegate
3006
da6023c2745b restore compilation on simulator and device
koda
parents: 2803
diff changeset
    46
@synthesize uiwindow, window, viewController, overlayController;
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    47
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2772
diff changeset
    48
// convenience method
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    49
+(SDLUIKitDelegate *)sharedAppDelegate {
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2772
diff changeset
    50
	// the delegate is set in UIApplicationMain(), which is guaranteed to be called before this method
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    51
	return (SDLUIKitDelegate *)[[UIApplication sharedApplication] delegate];
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    52
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    53
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    54
-(id) init {
3122
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    55
	if (self = [super init]){
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    56
        self.uiwindow = nil;
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    57
        self.window = NULL;
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    58
        self.viewController = nil;
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    59
        self.overlayController = nil;
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    60
        isInGame = NO;
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    61
        return self;
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    62
    } else 
e005359efc59 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda
parents: 3116
diff changeset
    63
        return nil;
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    64
}
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    65
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    66
-(void) dealloc {
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    67
	[uiwindow release];
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    68
	[super dealloc];
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    69
}
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    70
3029
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
    71
// main routine for calling the actual game engine
2693
3207e0eacd43 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents: 2692
diff changeset
    72
-(IBAction) startSDLgame {
3029
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
    73
    [viewController disappear];
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
    74
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
    75
    // pull out useful configuration info from various files
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    76
	GameSetup *setup = [[GameSetup alloc] init];
2693
3207e0eacd43 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents: 2692
diff changeset
    77
	[setup startThread:@"engineProtocol"];
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    78
	const char **gameArgs = [setup getSettings];
2772
1965eba10be6 some code cleanup for the ifrontend
koda
parents: 2743
diff changeset
    79
	[setup release];
3006
da6023c2745b restore compilation on simulator and device
koda
parents: 2803
diff changeset
    80
    
3027
32890edaa483 lotsa optimizations and redraws for the iFrontend
koda
parents: 3026
diff changeset
    81
    // overlay with controls, become visible after 2 seconds
3116
97dc65a47b15 branch ipad/iphone files to keep compatibility between versions
koda
parents: 3063
diff changeset
    82
    overlayController = [[OverlayViewController alloc] initWithNibName:@"OverlayViewController" bundle:nil];
3027
32890edaa483 lotsa optimizations and redraws for the iFrontend
koda
parents: 3026
diff changeset
    83
    [uiwindow addSubview:overlayController.view];
3063
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
    84
    [overlayController release];
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
    85
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
    86
    isInGame = YES;
3006
da6023c2745b restore compilation on simulator and device
koda
parents: 2803
diff changeset
    87
	Game(gameArgs); // this is the pascal fuction that starts the game
3063
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
    88
    isInGame = NO;
3006
da6023c2745b restore compilation on simulator and device
koda
parents: 2803
diff changeset
    89
    
3029
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
    90
    free(gameArgs);
3006
da6023c2745b restore compilation on simulator and device
koda
parents: 2803
diff changeset
    91
    [overlayController.view removeFromSuperview];
da6023c2745b restore compilation on simulator and device
koda
parents: 2803
diff changeset
    92
    
3027
32890edaa483 lotsa optimizations and redraws for the iFrontend
koda
parents: 3026
diff changeset
    93
    [viewController appear];
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    94
}
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    95
3029
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
    96
// get a path-to-file string
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
    97
-(NSString *)dataFilePath:(NSString *)fileName {
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    98
	NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    99
	NSString *documentsDirectory = [paths objectAtIndex:0];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   100
	return [documentsDirectory stringByAppendingPathComponent:fileName];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   101
}
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   102
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   103
// override the direct execution of SDL_main to allow us to implement the frontend (even using a nib)
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   104
-(void) applicationDidFinishLaunching:(UIApplication *)application {
3116
97dc65a47b15 branch ipad/iphone files to keep compatibility between versions
koda
parents: 3063
diff changeset
   105
	//[application setStatusBarHidden:YES animated:NO];
97dc65a47b15 branch ipad/iphone files to keep compatibility between versions
koda
parents: 3063
diff changeset
   106
    [application setStatusBarHidden:YES withAnimation:NO];
97dc65a47b15 branch ipad/iphone files to keep compatibility between versions
koda
parents: 3063
diff changeset
   107
    [application setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];  
2740
03df0573a9fd programmatically load main controller
koda
parents: 2738
diff changeset
   108
		
03df0573a9fd programmatically load main controller
koda
parents: 2738
diff changeset
   109
	self.uiwindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
03df0573a9fd programmatically load main controller
koda
parents: 2738
diff changeset
   110
	self.uiwindow.backgroundColor = [UIColor blackColor];
2738
bfccb2ec4334 new graphics from Tiy and frontend is loaded in landscape mode
koda
parents: 2723
diff changeset
   111
	
3026
1a44c0f2b83b move interface files around to use standard names in different versions
koda
parents: 3025
diff changeset
   112
	self.viewController = [[MainMenuViewController alloc] initWithNibName:@"MainMenuViewController" bundle:nil];
3063
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   113
	[uiwindow addSubview:viewController.view];
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   114
    [viewController release];
2720
a5111ec4d25f adds a "factory reset" to iphone frontend
koda
parents: 2714
diff changeset
   115
	
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2772
diff changeset
   116
	// Set working directory to resource path
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   117
	[[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle mainBundle] resourcePath]];
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
   118
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   119
	[uiwindow makeKeyAndVisible];
2740
03df0573a9fd programmatically load main controller
koda
parents: 2738
diff changeset
   120
	[uiwindow layoutSubviews];
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   121
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   122
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   123
-(void) applicationWillTerminate:(UIApplication *)application {
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   124
	SDL_SendQuit();
3063
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   125
    if (isInGame) {
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   126
        HW_terminate(YES);
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   127
        // hack to prevent automatic termination.  See SDL_uikitevents.m for details
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   128
        longjmp(*(jump_env()), 1);
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   129
    }
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   130
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   131
3029
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
   132
-(void) applicationWillResignActive:(UIApplication *)application {
3063
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   133
	NSLog(@"%@", NSStringFromSelector(_cmd));
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   134
    if (isInGame) HW_pause();
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   135
	//SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   136
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   137
3029
67483e87590c a couple of smaller cleanups that didn't get in previous commit
koda
parents: 3027
diff changeset
   138
-(void) applicationDidBecomeActive:(UIApplication *)application {
3063
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   139
	NSLog(@"%@", NSStringFromSelector(_cmd));
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   140
    if (isInGame) HW_pause();
0092dc37fbd6 reworked interaction of engine/frontend when closing
koda
parents: 3029
diff changeset
   141
	//SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_RESTORED, 0, 0);
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   142
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   143
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   144
@end